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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-07-31 20:21:58 +0200 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-07-31 20:21:58 +0200 |
commit | 224fd77641271eb6cd466048fedcfb0592cb8fe4 (patch) | |
tree | 5c525853c187a9294f2b76b126e7c1301539c4a5 /src/render/CutsceneShadow.cpp | |
parent | cutsceneshadow fixes (diff) | |
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Diffstat (limited to 'src/render/CutsceneShadow.cpp')
-rw-r--r-- | src/render/CutsceneShadow.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/render/CutsceneShadow.cpp b/src/render/CutsceneShadow.cpp index 14f6a09f..eeaebbc5 100644 --- a/src/render/CutsceneShadow.cpp +++ b/src/render/CutsceneShadow.cpp @@ -10,9 +10,9 @@ CCutsceneShadow::CCutsceneShadow() { - m_pAtomic = NULL; + m_pAtomic = nil; m_nRwObjectType = -1; - m_pLight = NULL; + m_pLight = nil; m_nBlurPasses = 0; m_bResample = false; m_bGradient = false; @@ -26,7 +26,7 @@ CCutsceneShadow::~CCutsceneShadow() bool CCutsceneShadow::Create(RwObject *object, int32 rasterSize, bool resample, int32 blurPasses, bool gradient) { - ASSERT(object != NULL); + ASSERT(object != nil); RwRGBAReal color; RwFrame *frame; @@ -35,7 +35,7 @@ CCutsceneShadow::Create(RwObject *object, int32 rasterSize, bool resample, int32 return false; m_pLight = RpLightCreate(rpLIGHTDIRECTIONAL); - ASSERT(m_pLight != NULL); + ASSERT(m_pLight != nil); if (!m_pLight) return false; @@ -46,7 +46,7 @@ CCutsceneShadow::Create(RwObject *object, int32 rasterSize, bool resample, int32 RpLightSetColor(m_pLight, &color); frame = RwFrameCreate(); - ASSERT(frame != NULL); + ASSERT(frame != nil); RpLightSetFrame(m_pLight, frame); @@ -137,17 +137,17 @@ CCutsceneShadow::Create(RwObject *object, int32 rasterSize, bool resample, int32 RwFrame * CCutsceneShadow::SetLightProperties(float angleY, float angleX, bool setLight) { - ASSERT(m_pLight != NULL); + ASSERT(m_pLight != nil); RwFrame *frame; static RwV3d Xaxis = { 1.0f, 0.0f, 0.0f }; static RwV3d Yaxis = { 0.0f, 1.0f, 0.0f }; frame = RpLightGetFrame(m_pLight); - ASSERT(frame != NULL); + ASSERT(frame != nil); if ( !frame ) - return NULL; + return nil; RwFrameRotate(frame, &Yaxis, angleY, rwCOMBINEREPLACE); RwFrameRotate(frame, &Xaxis, angleX, rwCOMBINEPOSTCONCAT); @@ -161,7 +161,7 @@ CCutsceneShadow::SetLightProperties(float angleY, float angleX, bool setLight) bool CCutsceneShadow::IsInitialized() { - return m_pObject != NULL; + return m_pObject != nil; } void @@ -172,17 +172,17 @@ CCutsceneShadow::Destroy() m_BlurCamera.Destroy(); m_GradientCamera.Destroy(); - m_pAtomic = NULL; + m_pAtomic = nil; m_nRwObjectType = -1; if (m_pLight) { RwFrame *frame = RpLightGetFrame(m_pLight); - RpLightSetFrame(m_pLight, NULL); + RpLightSetFrame(m_pLight, nil); RwFrameDestroy(frame); RpLightDestroy(m_pLight); - m_pLight = NULL; + m_pLight = nil; } } @@ -192,12 +192,12 @@ CCutsceneShadow::Update() switch ( m_nRwObjectType ) { case rpCLUMP: - ASSERT(m_pClump != NULL); + ASSERT(m_pClump != nil); RwV3dTransformPoints(&m_BaseSphere.center, &m_BoundingSphere.center, 1, RwFrameGetMatrix(RpClumpGetFrame(m_pClump))); break; case rpATOMIC: - ASSERT(m_pAtomic != NULL); + ASSERT(m_pAtomic != nil); RwV3dTransformPoints(&m_BaseSphere.center, &m_BoundingSphere.center, 1, RwFrameGetMatrix(RpAtomicGetFrame(m_pAtomic))); break; } @@ -216,7 +216,7 @@ CCutsceneShadow::Update() } RwRaster *raster = m_Camera.GetRwRenderRaster(); - ASSERT(raster != NULL); + ASSERT(raster != nil); if ( m_bResample ) return m_ResampleCamera.RasterResample(raster); |