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authorerorcun <erayorcunus@gmail.com>2020-08-15 01:28:17 +0200
committerGitHub <noreply@github.com>2020-08-15 01:28:17 +0200
commit07038ce88ec4056d19f999bab177ad02773c0ef9 (patch)
tree090a5779c6fe668d1f39a6d158755023f8fe0cd2 /src/save
parentRemove III files (diff)
parentContinue to Frontend, fix savegame list bug (diff)
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Diffstat (limited to 'src/save')
-rw-r--r--src/save/GenericGameStorage.cpp21
-rw-r--r--src/save/GenericGameStorage.h2
-rw-r--r--src/save/PCSave.cpp8
3 files changed, 24 insertions, 7 deletions
diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp
index 52c1aef7..4f69123b 100644
--- a/src/save/GenericGameStorage.cpp
+++ b/src/save/GenericGameStorage.cpp
@@ -37,9 +37,10 @@
#include "Weather.h"
#include "World.h"
#include "Zones.h"
+#include "Timecycle.h"
#define BLOCK_COUNT 20
-#define SIZE_OF_SIMPLEVARS 0xBC
+#define SIZE_OF_SIMPLEVARS 0xD4
const uint32 SIZE_OF_ONE_GAME_IN_BYTES = 201729;
@@ -56,7 +57,7 @@ wchar SlotSaveDate[SLOT_COUNT][70];
int CheckSum;
eLevelName m_LevelToLoad;
char SaveFileNameJustSaved[260];
-int Slots[SLOT_COUNT+1];
+int Slots[SLOT_COUNT];
CDate CompileDateAndTime;
bool b_FoundRecentSavedGameWantToLoad;
@@ -187,6 +188,14 @@ GenericSave(int file)
WriteDataToBufferPointer(buf, TheCamera.CarZoomIndicator);
WriteDataToBufferPointer(buf, TheCamera.PedZoomIndicator);
#endif
+ WriteDataToBufferPointer(buf, CGame::currArea);
+ WriteDataToBufferPointer(buf, CVehicle::bAllTaxisHaveNitro);
+ // TODO(Miami): Pad invert Y
+ bool invertY = 0;
+ WriteDataToBufferPointer(buf, invertY);
+ WriteDataToBufferPointer(buf, CTimeCycle::m_ExtraColour);
+ WriteDataToBufferPointer(buf, CTimeCycle::m_bExtraColourOn);
+ WriteDataToBufferPointer(buf, CTimeCycle::m_ExtraColourInter);
assert(buf - work_buff == SIZE_OF_SIMPLEVARS);
// Save scripts, block is nested within the same block as simple vars for some reason
@@ -315,6 +324,14 @@ GenericLoad()
ReadDataFromBufferPointer(buf, TheCamera.CarZoomIndicator);
ReadDataFromBufferPointer(buf, TheCamera.PedZoomIndicator);
#endif
+ ReadDataFromBufferPointer(buf, CGame::currArea);
+ ReadDataFromBufferPointer(buf, CVehicle::bAllTaxisHaveNitro);
+ // TODO(Miami): Pad invert Y
+ bool invertY = 0;
+ ReadDataFromBufferPointer(buf, invertY);
+ ReadDataFromBufferPointer(buf, CTimeCycle::m_ExtraColour);
+ ReadDataFromBufferPointer(buf, CTimeCycle::m_bExtraColourOn);
+ ReadDataFromBufferPointer(buf, CTimeCycle::m_ExtraColourInter);
assert(buf - work_buff == SIZE_OF_SIMPLEVARS);
#ifdef MISSION_REPLAY
WaitForSave = 0;
diff --git a/src/save/GenericGameStorage.h b/src/save/GenericGameStorage.h
index 069ba7cd..630b3b50 100644
--- a/src/save/GenericGameStorage.h
+++ b/src/save/GenericGameStorage.h
@@ -31,7 +31,7 @@ extern wchar SlotFileName[SLOT_COUNT][260];
extern wchar SlotSaveDate[SLOT_COUNT][70];
extern int CheckSum;
extern enum eLevelName m_LevelToLoad;
-extern int Slots[SLOT_COUNT+1];
+extern int Slots[SLOT_COUNT];
extern bool b_FoundRecentSavedGameWantToLoad;
extern bool JustLoadedDontFadeInYet;
diff --git a/src/save/PCSave.cpp b/src/save/PCSave.cpp
index da8134fc..8514a2b6 100644
--- a/src/save/PCSave.cpp
+++ b/src/save/PCSave.cpp
@@ -88,7 +88,7 @@ void
C_PcSave::PopulateSlotInfo()
{
for (int i = 0; i < SLOT_COUNT; i++) {
- Slots[i + 1] = SLOT_EMPTY;
+ Slots[i] = SLOT_EMPTY;
SlotFileName[i][0] = '\0';
SlotSaveDate[i][0] = '\0';
}
@@ -108,14 +108,14 @@ C_PcSave::PopulateSlotInfo()
if (file != 0) {
CFileMgr::Read(file, (char*)&header, sizeof(header));
if (strncmp((char*)&header, TopLineEmptyFile, sizeof(TopLineEmptyFile)-1) != 0) {
- Slots[i + 1] = SLOT_OK;
+ Slots[i] = SLOT_OK;
memcpy(SlotFileName[i], &header.FileName, sizeof(header.FileName));
SlotFileName[i][24] = '\0';
}
CFileMgr::CloseFile(file);
}
- if (Slots[i + 1] == SLOT_OK) {
+ if (Slots[i] == SLOT_OK) {
if (CheckDataNotCorrupt(i, savename)) {
SYSTEMTIME st;
memcpy(&st, &header.SaveDateTime, sizeof(SYSTEMTIME));
@@ -147,7 +147,7 @@ C_PcSave::PopulateSlotInfo()
} else {
CMessages::InsertNumberInString(TheText.Get("FEC_SLC"), i + 1, -1, -1, -1, -1, -1, SlotFileName[i]);
- Slots[i + 1] = SLOT_CORRUPTED;
+ Slots[i] = SLOT_CORRUPTED;
}
}
}