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author | Adrian Graber <adrian@adriangraber.com> | 2021-07-13 01:11:42 +0200 |
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committer | Adrian Graber <adrian@adriangraber.com> | 2021-07-13 01:18:49 +0200 |
commit | 6665b16ba279f9d92c5a5b2ddc62dd584e20b581 (patch) | |
tree | 1afbad268cc33b440c406ffa254304b3f819147c /src/skel/crossplatform.h | |
parent | disable USE_CUTSCENE_SHADOW_FOR_PED if COMPATIBLE_SAVES isn't defined (diff) | |
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Diffstat (limited to 'src/skel/crossplatform.h')
-rw-r--r-- | src/skel/crossplatform.h | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/src/skel/crossplatform.h b/src/skel/crossplatform.h index f37e64a1..4ab7d156 100644 --- a/src/skel/crossplatform.h +++ b/src/skel/crossplatform.h @@ -161,3 +161,28 @@ bool FindNextFile(HANDLE, WIN32_FIND_DATA*); void FileTimeToSystemTime(time_t*, SYSTEMTIME*); void GetDateFormat(int, int, SYSTEMTIME*, int, char*, int); #endif + +#ifdef __SWITCH__ + +// tweak glfw values for switch to match expected pc bindings +#ifdef GLFW_GAMEPAD_BUTTON_A + #undef GLFW_GAMEPAD_BUTTON_A +#endif +#define GLFW_GAMEPAD_BUTTON_A 1 + +#ifdef GLFW_GAMEPAD_BUTTON_B + #undef GLFW_GAMEPAD_BUTTON_B +#endif +#define GLFW_GAMEPAD_BUTTON_B 0 + +#ifdef GLFW_GAMEPAD_BUTTON_X + #undef GLFW_GAMEPAD_BUTTON_X +#endif +#define GLFW_GAMEPAD_BUTTON_X 3 + +#ifdef GLFW_GAMEPAD_BUTTON_Y + #undef GLFW_GAMEPAD_BUTTON_Y +#endif +#define GLFW_GAMEPAD_BUTTON_Y 2 + +#endif |