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author | eray orçunus <erayorcunus@gmail.com> | 2020-05-22 01:44:01 +0200 |
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committer | eray orçunus <erayorcunus@gmail.com> | 2020-05-22 02:48:12 +0200 |
commit | a5f23a03424cf312add998edce6ef4122c0a29d4 (patch) | |
tree | b05a0255a5742a13e90a3a8f735190e4dd7f5706 /src/skel/glfw/glfw.cpp | |
parent | Merge pull request #573 from Nick007J/miami (diff) | |
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Diffstat (limited to 'src/skel/glfw/glfw.cpp')
-rw-r--r-- | src/skel/glfw/glfw.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp index c60c5cd9..2c46374d 100644 --- a/src/skel/glfw/glfw.cpp +++ b/src/skel/glfw/glfw.cpp @@ -176,7 +176,7 @@ psCameraBeginUpdate(RwCamera *camera) void psCameraShowRaster(RwCamera *camera) { - if (CMenuManager::m_PrefsVsync) + if (FrontEndMenuManager.m_PrefsVsync) RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPWAITVSYNC); else RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPDONTWAIT); @@ -944,7 +944,7 @@ void InitialiseLanguage() || primLayout == LANG_GERMAN ) { CGame::nastyGame = false; - CMenuManager::m_PrefsAllowNastyGame = false; + FrontEndMenuManager.m_PrefsAllowNastyGame = false; CGame::germanGame = true; } @@ -953,7 +953,7 @@ void InitialiseLanguage() || primLayout == LANG_FRENCH ) { CGame::nastyGame = false; - CMenuManager::m_PrefsAllowNastyGame = false; + FrontEndMenuManager.m_PrefsAllowNastyGame = false; CGame::frenchGame = true; } @@ -964,7 +964,7 @@ void InitialiseLanguage() #ifdef NASTY_GAME CGame::nastyGame = true; - CMenuManager::m_PrefsAllowNastyGame = true; + FrontEndMenuManager.m_PrefsAllowNastyGame = true; CGame::noProstitutes = false; #endif @@ -999,33 +999,33 @@ void InitialiseLanguage() } } - CMenuManager::OS_Language = primUserLCID; + FrontEndMenuManager.OS_Language = primUserLCID; switch ( lang ) { case LANG_GERMAN: { - CMenuManager::m_PrefsLanguage = LANGUAGE_GERMAN; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_GERMAN; break; } case LANG_SPANISH: { - CMenuManager::m_PrefsLanguage = LANGUAGE_SPANISH; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_SPANISH; break; } case LANG_FRENCH: { - CMenuManager::m_PrefsLanguage = LANGUAGE_FRENCH; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_FRENCH; break; } case LANG_ITALIAN: { - CMenuManager::m_PrefsLanguage = LANGUAGE_ITALIAN; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_ITALIAN; break; } default: { - CMenuManager::m_PrefsLanguage = LANGUAGE_AMERICAN; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_AMERICAN; break; } } @@ -1486,7 +1486,7 @@ main(int argc, char *argv[]) FrontEndMenuManager.m_bGameNotLoaded = true; - CMenuManager::m_bStartUpFrontEndRequested = true; + FrontEndMenuManager.m_bStartUpFrontEndRequested = true; if ( defaultFullscreenRes ) { @@ -1535,7 +1535,7 @@ main(int argc, char *argv[]) float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); if ( RwInitialised ) { - if (!CMenuManager::m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) + if (!FrontEndMenuManager.m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) RsEventHandler(rsIDLE, (void *)TRUE); } break; @@ -1546,7 +1546,7 @@ main(int argc, char *argv[]) float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); if (RwInitialised) { - if (!CMenuManager::m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) + if (!FrontEndMenuManager.m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) RsEventHandler(rsANIMVIEWER, (void*)TRUE); } break; |