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author | Sergeanur <s.anureev@yandex.ua> | 2020-07-13 16:43:09 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-07-13 16:43:09 +0200 |
commit | 841fa5155c17b6edf4774deaa311a4e5935be4d6 (patch) | |
tree | 7fae91d0edd59cdb4c340d9cf590e0cd07a75310 /src/vehicles/Automobile.cpp | |
parent | Add cutscene borders switch to the menu (diff) | |
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Diffstat (limited to 'src/vehicles/Automobile.cpp')
-rw-r--r-- | src/vehicles/Automobile.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index f89dd552..1f651bb2 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -230,7 +230,7 @@ CAutomobile::ProcessControl(void) bWarnedPeds = false; // skip if the collision isn't for the current level - if(colModel->level > LEVEL_NONE && colModel->level != CCollision::ms_collisionInMemory) + if(colModel->level > LEVEL_GENERIC && colModel->level != CCollision::ms_collisionInMemory) return; // Improve grip of vehicles in certain cases |