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author | aap <aap@papnet.eu> | 2020-05-27 22:32:33 +0200 |
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committer | aap <aap@papnet.eu> | 2020-05-31 17:05:59 +0200 |
commit | c1e13177a1bbc6ce17d1ddc14cecc74cb278b853 (patch) | |
tree | e28cfc9af27dd1c50cbd1afba1add09f53853c49 /src/vehicles/Vehicle.h | |
parent | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/vehicles/Vehicle.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h index 083a8a15..cec039fb 100644 --- a/src/vehicles/Vehicle.h +++ b/src/vehicles/Vehicle.h @@ -276,7 +276,7 @@ public: virtual void BlowUpCar(CEntity *ent) {} virtual bool SetUpWheelColModel(CColModel *colModel) { return false; } virtual void BurstTyre(uint8 tyre, bool applyForces) {} - virtual bool IsRoomForPedToLeaveCar(uint32 component, CVector *forcedDoorPos) { return false;} + virtual bool IsRoomForPedToLeaveCar(uint32 component, CVector *forcedDoorPos) { return false; } virtual bool IsClearToDriveAway(void); virtual float GetHeightAboveRoad(void); virtual void PlayCarHorn(void) {} @@ -340,6 +340,7 @@ public: void FireFixedMachineGuns(void); void ActivateBomb(void); void ActivateBombWhenEntered(void); + void KillPedsInVehicle(void); void SetComponentAtomicAlpha(RpAtomic *atomic, int32 alpha); void UpdateClumpAlpha(void); |