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author | eray orçunus <erayorcunus@gmail.com> | 2019-07-25 17:06:24 +0200 |
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committer | eray orçunus <erayorcunus@gmail.com> | 2019-07-25 22:37:50 +0200 |
commit | 8fd63e5ca6288e0f16c63fa9f378682b31dbaf88 (patch) | |
tree | 0351cb51adcacf2cdf0f006d23e2ce7bd8081e3c /src/weapons/Weapon.h | |
parent | implemented CAutomobile::TankControl (diff) | |
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Diffstat (limited to 'src/weapons/Weapon.h')
-rw-r--r-- | src/weapons/Weapon.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/weapons/Weapon.h b/src/weapons/Weapon.h index 71c1f344..4916284f 100644 --- a/src/weapons/Weapon.h +++ b/src/weapons/Weapon.h @@ -70,7 +70,7 @@ public: void AddGunshell(CEntity*, CVector const&, CVector2D const&, float); bool IsTypeMelee(void); bool IsType2Handed(void); - static void DoTankDoomAiming(CEntity *playerVehicle, CEntity *playerPed, CVector *start, CVector *end); + bool HitsGround(CEntity* holder, CVector* firePos, CEntity* aimingTo); }; static_assert(sizeof(CWeapon) == 0x18, "CWeapon: error"); |