diff options
author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-01-03 17:48:13 +0100 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-01-03 17:48:13 +0100 |
commit | 0723dade768ad6118db00c7bb908f39949fb7970 (patch) | |
tree | a477b1f04fe92af9619cb8495518691aa409abba /src | |
parent | bug fixes (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/control/CarCtrl.cpp | 2 | ||||
-rw-r--r-- | src/control/CarCtrl.h | 1 | ||||
-rw-r--r-- | src/control/Garages.cpp | 25 | ||||
-rw-r--r-- | src/control/Garages.h | 111 | ||||
-rw-r--r-- | src/control/Population.cpp | 7 | ||||
-rw-r--r-- | src/control/Population.h | 1 | ||||
-rw-r--r-- | src/control/Record.cpp | 4 | ||||
-rw-r--r-- | src/control/Record.h | 2 | ||||
-rw-r--r-- | src/control/Script.cpp | 1246 | ||||
-rw-r--r-- | src/control/Script.h | 3 | ||||
-rw-r--r-- | src/core/Camera.cpp | 10 | ||||
-rw-r--r-- | src/core/Camera.h | 3 | ||||
-rw-r--r-- | src/core/Explosion.cpp | 1 | ||||
-rw-r--r-- | src/core/Explosion.h | 1 | ||||
-rw-r--r-- | src/core/Stats.cpp | 1 | ||||
-rw-r--r-- | src/core/Stats.h | 1 | ||||
-rw-r--r-- | src/core/World.cpp | 8 | ||||
-rw-r--r-- | src/core/World.h | 6 | ||||
-rw-r--r-- | src/core/config.h | 1 | ||||
-rw-r--r-- | src/peds/Ped.h | 2 | ||||
-rw-r--r-- | src/peds/PlayerPed.cpp | 12 | ||||
-rw-r--r-- | src/peds/PlayerPed.h | 1 | ||||
-rw-r--r-- | src/weapons/BulletInfo.cpp | 5 | ||||
-rw-r--r-- | src/weapons/BulletInfo.h | 7 |
24 files changed, 1329 insertions, 132 deletions
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp index cf77b5a4..80cb8211 100644 --- a/src/control/CarCtrl.cpp +++ b/src/control/CarCtrl.cpp @@ -953,7 +953,7 @@ void CCarCtrl::SlowCarDownForPedsSectorList(CPtrList& lst, CVehicle* pVehicle, f if (visibilityAngle > PI) visibilityAngle = TWOPI - visibilityAngle; if (visibilityAngle < HALFPI || pVehicle->m_nCarHornTimer){ - /* if ped sees the danger of if car horn is on */ + /* if ped sees the danger or if car horn is on */ pPed->SetFlee(pVehicle, 2000); pPed->bUsePedNodeSeek = false; pPed->SetMoveState(PEDMOVE_RUN); diff --git a/src/control/CarCtrl.h b/src/control/CarCtrl.h index 44634e39..925552b5 100644 --- a/src/control/CarCtrl.h +++ b/src/control/CarCtrl.h @@ -4,6 +4,7 @@ #include "Vehicle.h" #define GAME_SPEED_TO_METERS_PER_SECOND 50.0f +#define METERS_PER_SECOND_TO_GAME_SPEED (1.0f / GAME_SPEED_TO_METERS_PER_SECOND) #define GAME_SPEED_TO_CARAI_SPEED 60.0f #define TIME_COPS_WAIT_TO_EXIT_AFTER_STOPPING 2500 diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index ca1dae1b..dc77a154 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -6,7 +6,9 @@ #include "Timer.h" #include "Font.h" #include "Messages.h" +#include "PlayerPed.h" #include "Text.h" +#include "World.h" int32 &CGarages::BankVansCollected = *(int32 *)0x8F1B34; bool &CGarages::BombsAreFree = *(bool *)0x95CD7A; @@ -25,6 +27,8 @@ bool &CGarages::PlayerInGarage = *(bool *)0x95CD83; int32 &CGarages::PoliceCarsCollected = *(int32 *)0x941444; uint32 &CGarages::GarageToBeTidied = *(uint32 *)0x623570; +CGarage(&CGarages::Garages)[NUM_GARAGES] = *(CGarage(*)[NUM_GARAGES])(uintptr*)0x72BCD0; + WRAPPER void CGarages::Init(void) { EAXJMP(0x421C60); } WRAPPER void CGarages::Update(void) { EAXJMP(0x421E40); } @@ -86,8 +90,27 @@ int32 CGarages::QueryCarsCollected(int16 garage) return 0; } +void CGarages::GivePlayerDetonator() +{ + FindPlayerPed()->GiveWeapon(WEAPONTYPE_DETONATOR, 1); + FindPlayerPed()->m_weapons[FindPlayerPed()->GetWeaponSlot(WEAPONTYPE_DETONATOR)].m_eWeaponState = WEAPONSTATE_READY; +} + WRAPPER bool CGarages::HasThisCarBeenCollected(int16 garage, uint8 id) { EAXJMP(0x426D50); } -WRAPPER void CGarages::ChangeGarageType(int16 garage, int8 type) { EAXJMP(0x4222A0); } +WRAPPER void CGarages::ChangeGarageType(int16 garage, eGarageType type) { EAXJMP(0x4222A0); } +WRAPPER bool CGarages::HasResprayHappened(int16 garage) { EAXJMP(0x4274F0); } + +void CGarage::OpenThisGarage() +{ + if (m_eGarageState == GS_FULLYCLOSED || m_eGarageState == GS_CLOSING || m_eGarageState == GS_CLOSEDCONTAINSCAR) + m_eGarageState = GS_OPENING; +} + +void CGarage::CloseThisGarage() +{ + if (m_eGarageState == GS_OPENED || m_eGarageState == GS_OPENING) + m_eGarageState = GS_CLOSING; +} #if 0 WRAPPER void CGarages::PrintMessages(void) { EAXJMP(0x426310); } diff --git a/src/control/Garages.h b/src/control/Garages.h index f9421ae8..945922fe 100644 --- a/src/control/Garages.h +++ b/src/control/Garages.h @@ -1,7 +1,113 @@ #pragma once +#include "Automobile.h" +#include "audio_enums.h" +#include "config.h" class CVehicle; +enum eGarageState : int8 +{ + GS_FULLYCLOSED, + GS_OPENED, + GS_CLOSING, + GS_OPENING, + GS_OPENEDCONTAINSCAR, + GS_CLOSEDCONTAINSCAR, + GS_AFTERDROPOFF, +}; + +enum eGarageType : int8 +{ + GARAGE_NONE, + GARAGE_MISSION, + GARAGE_BOMBSHOP1, + GARAGE_BOMBSHOP2, + GARAGE_BOMBSHOP3, + GARAGE_RESPRAY, + GARAGE_COLLECTORSITEMS, + GARAGE_COLLECTSPECIFICCARS, + GARAGE_COLLECTCARS_1, + GARAGE_COLLECTCARS_2, + GARAGE_COLLECTCARS_3, + GARAGE_FORCARTOCOMEOUTOF, + GARAGE_60SECONDS, + GARAGE_CRUSHER, + GARAGE_MISSION_KEEPCAR, + GARAGE_FOR_SCRIPT_TO_OPEN, + GARAGE_HIDEOUT_ONE, + GARAGE_HIDEOUT_TWO, + GARAGE_HIDEOUT_THREE, + GARAGE_FOR_SCRIPT_TO_OPEN_AND_CLOSE, + GARAGE_KEEPS_OPENING_FOR_SPECIFIC_CAR, + GARAGE_MISSION_KEEPCAR_REMAINCLOSED, +}; + +class CStoredCar +{ + int32 m_nModelIndex; + CVector m_vecPos; + CVector m_vecAngle; + int32 m_bBulletproof : 1; + int32 m_bFireproof : 1; + int32 m_bExplosionproof : 1; + int32 m_bCollisionproof : 1; + int32 m_bMeleeproof : 1; + int8 m_nPrimaryColor; + int8 m_nSecondaryColor; + int8 m_nRadioStation; + int8 m_nVariationA; + int8 m_nVariationB; + int8 m_nCarBombType; +}; + +static_assert(sizeof(CStoredCar) == 0x28, "CStoredCar"); + +class CGarage +{ + eGarageType m_eGarageType; + eGarageState m_eGarageState; + char field_2; + char m_bClosingWithoutTargetCar; + char m_bDeactivated; + char m_bResprayHappened; + char field_6; + char field_7; + int m_nTargetModelIndex; + CEntity *m_pDoor1; + CEntity *m_pDoor2; + char m_bDoor1PoolIndex; + char m_bDoor2PoolIndex; + char m_bIsDoor1Object; + char m_bIsDoor2Object; + char field_24; + char m_bRotatedDoor; + char m_bCameraFollowsPlayer; + char field_27; + CVector m_vecInf; + CVector m_vecSup; + float m_fDoorPos; + float m_fDoorHeight; + float m_fDoor1X; + float m_fDoor1Y; + float m_fDoor2X; + float m_fDoor2Y; + float m_fDoor1Z; + float m_fDoor2Z; + int m_nDoorOpenTime; + char m_bCollectedCarsState; + char field_89; + char field_90; + char field_91; + CVehicle *m_pTarget; + int field_96; + CStoredCar m_sStoredCar; +public: + void OpenThisGarage(); + void CloseThisGarage(); +}; + +static_assert(sizeof(CGarage) == 140, "CGarage"); + class CGarages { public: @@ -21,6 +127,7 @@ public: static bool &PlayerInGarage; static int32 &PoliceCarsCollected; static uint32 &GarageToBeTidied; + static CGarage(&Garages)[NUM_GARAGES]; public: static bool IsModelIndexADoor(uint32 id); @@ -39,5 +146,7 @@ public: static void DeActivateGarage(int16); static int32 QueryCarsCollected(int16); static bool HasThisCarBeenCollected(int16, uint8); - static void ChangeGarageType(int16, int8); //TODO: eGarageType + static void ChangeGarageType(int16, eGarageType); + static bool HasResprayHappened(int16); + static void GivePlayerDetonator(); }; diff --git a/src/control/Population.cpp b/src/control/Population.cpp index a98721ac..d7e32dbf 100644 --- a/src/control/Population.cpp +++ b/src/control/Population.cpp @@ -1,6 +1,7 @@ #include "common.h" #include "patcher.h" #include "Game.h" +#include "General.h" #include "World.h" #include "Entity.h" #include "Population.h" @@ -79,6 +80,12 @@ CPopulation::RemovePed(CEntity* ent) delete ent; } +int32 +CPopulation::ChooseCivilianOccupation(int32 group) +{ + return ms_pPedGroups[group].models[CGeneral::GetRandomNumberInRange(0, 8)]; +} + STARTPATCHES InjectHook(0x4F3770, CPopulation::Initialise, PATCH_JUMP); ENDPATCHES
\ No newline at end of file diff --git a/src/control/Population.h b/src/control/Population.h index 006e6104..572d6f58 100644 --- a/src/control/Population.h +++ b/src/control/Population.h @@ -47,4 +47,5 @@ public: static CPed *AddPedInCar(CVehicle *vehicle); static bool IsPointInSafeZone(CVector *coors); static void RemovePed(CEntity* ent); + static int32 ChooseCivilianOccupation(int32); }; diff --git a/src/control/Record.cpp b/src/control/Record.cpp index 802ca516..9db9dea1 100644 --- a/src/control/Record.cpp +++ b/src/control/Record.cpp @@ -10,4 +10,6 @@ WRAPPER void CRecordDataForGame::SaveOrRetrieveDataForThisFrame(void) { EAXJMP(0 WRAPPER void CRecordDataForChase::SaveOrRetrieveDataForThisFrame(void) { EAXJMP(0x4347F0); } WRAPPER void CRecordDataForChase::ProcessControlCars(void) { EAXJMP(0x435540); } -WRAPPER void CRecordDataForChase::SaveOrRetrieveCarPositions(void) { EAXJMP(0x434B20); }
\ No newline at end of file +WRAPPER void CRecordDataForChase::SaveOrRetrieveCarPositions(void) { EAXJMP(0x434B20); } +WRAPPER void CRecordDataForChase::StartChaseScene(float) { EAXJMP(0x435690); } +WRAPPER void CRecordDataForChase::CleanUpChaseScene() { EAXJMP(0x4357C0); } diff --git a/src/control/Record.h b/src/control/Record.h index 9f396c96..f36c2fd2 100644 --- a/src/control/Record.h +++ b/src/control/Record.h @@ -14,6 +14,8 @@ public: static void SaveOrRetrieveDataForThisFrame(void); static void ProcessControlCars(void); static void SaveOrRetrieveCarPositions(void); + static void StartChaseScene(float); + static void CleanUpChaseScene(); }; diff --git a/src/control/Script.cpp b/src/control/Script.cpp index d1e0f048..34d22897 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -5,7 +5,9 @@ #include "ScriptCommands.h" #include "Boat.h" +#include "BulletInfo.h" #include "Camera.h" +#include "CarAI.h" #include "CarCtrl.h" #include "CarGen.h" #include "CivilianPed.h" @@ -32,12 +34,14 @@ #include "PedRoutes.h" #include "Phones.h" #include "Pickups.h" +#include "Plane.h" #include "PlayerInfo.h" #include "PlayerPed.h" #include "PointLights.h" #include "Pools.h" #include "Population.h" #include "ProjectileInfo.h" +#include "Record.h" #include "Remote.h" #include "Restart.h" #include "Replay.h" @@ -51,6 +55,9 @@ #include "World.h" #include "Zones.h" +#define PICKUP_PLACEMENT_OFFSET 0.5f +#define PED_FIND_Z_OFFSET 5.0f + uint8 (&CTheScripts::ScriptSpace)[SIZE_SCRIPT_SPACE] = *(uint8(*)[SIZE_SCRIPT_SPACE])*(uintptr*)0x74B248; CRunningScript(&CTheScripts::ScriptsArray)[MAX_NUM_SCRIPTS] = *(CRunningScript(*)[MAX_NUM_SCRIPTS])*(uintptr*)0x6F5C08; int32(&CTheScripts::BaseBriefIdForContact)[MAX_NUM_CONTACTS] = *(int32(*)[MAX_NUM_CONTACTS])*(uintptr*)0x880200; @@ -1269,7 +1276,7 @@ int8 CRunningScript::ProcessCommandsFrom0To99(int32 command) CWorld::Players[index].m_pPed->CharCreatedBy = MISSION_CHAR; CPlayerPed::DeactivatePlayerPed(index); CVector pos = *(CVector*)&ScriptParams[1]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pos.z += CWorld::Players[index].m_pPed->GetDistanceFromCentreOfMassToBaseOfModel(); CWorld::Players[index].m_pPed->GetPosition() = pos; @@ -1296,7 +1303,7 @@ int8 CRunningScript::ProcessCommandsFrom0To99(int32 command) CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[1]; int index = ScriptParams[0]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CPlayerPed* ped = CWorld::Players[index].m_pPed; if (!ped->bInVehicle) { @@ -1319,18 +1326,17 @@ int8 CRunningScript::ProcessCommandsFrom0To99(int32 command) { CollectParameters(&m_nIp, 6); CPlayerPed* ped = CWorld::Players[ScriptParams[0]].m_pPed; - float x1, y1, x2, y2; - x1 = *(float*)&ScriptParams[1]; - y1 = *(float*)&ScriptParams[2]; - x2 = *(float*)&ScriptParams[3]; - y2 = *(float*)&ScriptParams[4]; + float x1 = *(float*)&ScriptParams[1]; + float y1 = *(float*)&ScriptParams[2]; + float x2 = *(float*)&ScriptParams[3]; + float y2 = *(float*)&ScriptParams[4]; if (!ped->bInVehicle) UpdateCompareFlag(ped->IsWithinArea(x1, y1, x2, y2)); else UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, x2, y2)); if (!ScriptParams[5]) return 0; - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f); + CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugSquare(x1, y1, x2, y2); return 0; @@ -1339,13 +1345,12 @@ int8 CRunningScript::ProcessCommandsFrom0To99(int32 command) { CollectParameters(&m_nIp, 8); CPlayerPed* ped = CWorld::Players[ScriptParams[0]].m_pPed; - float x1, y1, z1, x2, y2, z2; - x1 = *(float*)&ScriptParams[1]; - y1 = *(float*)&ScriptParams[2]; - z1 = *(float*)&ScriptParams[3]; - x2 = *(float*)&ScriptParams[4]; - y2 = *(float*)&ScriptParams[5]; - z2 = *(float*)&ScriptParams[6]; + float x1 = *(float*)&ScriptParams[1]; + float y1 = *(float*)&ScriptParams[2]; + float z1 = *(float*)&ScriptParams[3]; + float x2 = *(float*)&ScriptParams[4]; + float y2 = *(float*)&ScriptParams[5]; + float z2 = *(float*)&ScriptParams[6]; if (ped->bInVehicle) UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2)); else @@ -1728,7 +1733,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) ped->bRespondsToThreats = false; ped->bAllowMedicsToReviveMe = false; CVector pos = *(CVector*)&ScriptParams[2]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pos.z += 1.0f; ped->GetPosition() = pos; @@ -1790,7 +1795,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(ped); CVector pos = *(CVector*)&ScriptParams[1]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); ped->ClearAll(); ped->SetFollowPath(pos); @@ -1836,7 +1841,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) else vehicle = nil; CVector pos = *(CVector*)&ScriptParams[1]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); /* The following block was once again written * by someone not familiar with virtual functions. @@ -1867,7 +1872,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) * assert(ped); * CEntity* entityToMove = ped->bInVehicle ? ped->m_pMyVehicle : ped; * CVector pos = *(CVector*)&ScriptParams[1]; - * if (pos.z <= -100.0f) + * if (pos.z <= MAP_Z_LOW_LIMIT) * pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); * pos.z += entityToMove->GetDistanceFromCentreOfMassToBaseOfModel(); * entityToMove->Teleport(pos); @@ -1893,18 +1898,17 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) vehicle = ped->m_pMyVehicle; else vehicle = nil; - float x1, y1, x2, y2; - x1 = *(float*)&ScriptParams[1]; - y1 = *(float*)&ScriptParams[2]; - x2 = *(float*)&ScriptParams[3]; - y2 = *(float*)&ScriptParams[4]; + float x1 = *(float*)&ScriptParams[1]; + float y1 = *(float*)&ScriptParams[2]; + float x2 = *(float*)&ScriptParams[3]; + float y2 = *(float*)&ScriptParams[4]; if (vehicle) UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, x2, y2)); else UpdateCompareFlag(ped->IsWithinArea(x1, y1, x2, y2)); if (!ScriptParams[5]) return 0; - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f); + CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugSquare(x1, y1, x2, y2); return 0; @@ -1919,13 +1923,12 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) vehicle = ped->m_pMyVehicle; else vehicle = nil; - float x1, y1, z1, x2, y2, z2; - x1 = *(float*)&ScriptParams[1]; - y1 = *(float*)&ScriptParams[2]; - z1 = *(float*)&ScriptParams[3]; - x2 = *(float*)&ScriptParams[4]; - y2 = *(float*)&ScriptParams[5]; - z2 = *(float*)&ScriptParams[6]; + float x1 = *(float*)&ScriptParams[1]; + float y1 = *(float*)&ScriptParams[2]; + float z1 = *(float*)&ScriptParams[3]; + float x2 = *(float*)&ScriptParams[4]; + float y2 = *(float*)&ScriptParams[5]; + float z2 = *(float*)&ScriptParams[6]; if (vehicle) UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2)); else @@ -1944,7 +1947,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) if (CModelInfo::IsBoatModel(ScriptParams[0])) { CBoat* boat = new CBoat(ScriptParams[0], MISSION_VEHICLE); CVector pos = *(CVector*)&ScriptParams[1]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pos.z += boat->GetDistanceFromCentreOfMassToBaseOfModel(); boat->GetPosition() = pos; @@ -1962,7 +1965,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) if (!CModelInfo::IsBikeModel(ScriptParams[0])) car = new CAutomobile(ScriptParams[0], MISSION_VEHICLE); CVector pos = *(CVector*)&ScriptParams[1]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel(); car->GetPosition() = pos; @@ -2006,7 +2009,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(car); CVector pos = *(CVector*)&ScriptParams[1]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel(); if (CCarCtrl::JoinCarWithRoadSystemGotoCoors(car, pos, false)) @@ -2054,7 +2057,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(car); CVector pos = *(CVector*)&ScriptParams[1]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel(); car->bIsStatic = false; @@ -2137,15 +2140,14 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) CollectParameters(&m_nIp, 6); CVehicle* vehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(vehicle); - float x1, y1, x2, y2; - x1 = *(float*)&ScriptParams[1]; - y1 = *(float*)&ScriptParams[2]; - x2 = *(float*)&ScriptParams[3]; - y2 = *(float*)&ScriptParams[4]; + float x1 = *(float*)&ScriptParams[1]; + float y1 = *(float*)&ScriptParams[2]; + float x2 = *(float*)&ScriptParams[3]; + float y2 = *(float*)&ScriptParams[4]; UpdateCompareFlag(vehicle->IsWithinArea(x1, y1, x2, y2)); if (!ScriptParams[5]) return 0; - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f); + CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugSquare(x1, y1, x2, y2); return 0; @@ -2155,13 +2157,12 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) CollectParameters(&m_nIp, 8); CVehicle* vehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(vehicle); - float x1, y1, z1, x2, y2, z2; - x1 = *(float*)&ScriptParams[1]; - y1 = *(float*)&ScriptParams[2]; - z1 = *(float*)&ScriptParams[3]; - x2 = *(float*)&ScriptParams[4]; - y2 = *(float*)&ScriptParams[5]; - z2 = *(float*)&ScriptParams[6]; + float x1 = *(float*)&ScriptParams[1]; + float y1 = *(float*)&ScriptParams[2]; + float z1 = *(float*)&ScriptParams[3]; + float x2 = *(float*)&ScriptParams[4]; + float y2 = *(float*)&ScriptParams[5]; + float z2 = *(float*)&ScriptParams[6]; UpdateCompareFlag(vehicle->IsWithinArea(x1, y1, z1, x2, y2, z2)); if (!ScriptParams[7]) return 0; @@ -2547,7 +2548,7 @@ int8 CRunningScript::ProcessCommandsFrom200To299(int32 command) CObject* pObj = new CObject(mi, false); pObj->ObjectCreatedBy = MISSION_OBJECT; CVector pos = *(CVector*)&ScriptParams[1]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pos.z += pObj->GetDistanceFromCentreOfMassToBaseOfModel(); pObj->GetPosition() = pos; @@ -2592,7 +2593,7 @@ int8 CRunningScript::ProcessCommandsFrom200To299(int32 command) { CollectParameters(&m_nIp, 5); CVector pos = *(CVector*)&ScriptParams[1]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CRemote::GivePlayerRemoteControlledCar(pos.x, pos.y, pos.z, DEGTORAD(*(float*)&ScriptParams[4]), MI_RCBANDIT); return 0; @@ -2801,7 +2802,7 @@ int8 CRunningScript::ProcessCommandsFrom200To299(int32 command) CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[1]; CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); if (pPlayer->m_pPed->bInVehicle){ assert(pPlayer->m_pPed->m_pMyVehicle); @@ -2900,16 +2901,15 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) CollectParameters(&m_nIp, 6); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); - float x1, y1, x2, y2; - x1 = *(float*)&ScriptParams[1]; - y1 = *(float*)&ScriptParams[2]; - x2 = *(float*)&ScriptParams[3]; - y2 = *(float*)&ScriptParams[4]; + float x1 = *(float*)&ScriptParams[1]; + float y1 = *(float*)&ScriptParams[2]; + float x2 = *(float*)&ScriptParams[3]; + float y2 = *(float*)&ScriptParams[4]; UpdateCompareFlag(pVehicle->m_status == STATUS_WRECKED && pVehicle->IsWithinArea(x1, y1, x2, y2)); if (!ScriptParams[5]) return 0; - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f); + CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugSquare(x1, y1, x2, y2); return 0; @@ -2919,13 +2919,12 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) CollectParameters(&m_nIp, 8); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); - float x1, y1, z1, x2, y2, z2; - x1 = *(float*)&ScriptParams[1]; - y1 = *(float*)&ScriptParams[2]; - z1 = *(float*)&ScriptParams[3]; - x2 = *(float*)&ScriptParams[4]; - y2 = *(float*)&ScriptParams[5]; - z2 = *(float*)&ScriptParams[6]; + float x1 = *(float*)&ScriptParams[1]; + float y1 = *(float*)&ScriptParams[2]; + float z1 = *(float*)&ScriptParams[3]; + float x2 = *(float*)&ScriptParams[4]; + float y2 = *(float*)&ScriptParams[5]; + float z2 = *(float*)&ScriptParams[6]; UpdateCompareFlag(pVehicle->m_status == STATUS_WRECKED && pVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2)); if (!ScriptParams[7]) @@ -3146,7 +3145,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) { CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[0]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); TheCamera.TakeControlNoEntity(pos, ScriptParams[3], 1); return 0; @@ -3200,7 +3199,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) { CollectParameters(&m_nIp, 5); CVector pos = *(CVector*)&ScriptParams[0]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); // Useless call CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); @@ -3228,7 +3227,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[0]; float angle = *(float*)&ScriptParams[3]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CRestart::AddHospitalRestartPoint(pos, angle); return 0; @@ -3238,7 +3237,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[0]; float angle = *(float*)&ScriptParams[3]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CRestart::AddPoliceRestartPoint(pos, angle); return 0; @@ -3248,7 +3247,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[0]; float angle = *(float*)&ScriptParams[3]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CRestart::OverrideNextRestart(pos, angle); return 0; @@ -3477,7 +3476,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) { CollectParameters(&m_nIp, 3); CVector pos = *(CVector*)&ScriptParams[0]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); // Useless call CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); @@ -3491,7 +3490,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) { CollectParameters(&m_nIp, 3); CVector pos = *(CVector*)&ScriptParams[0]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); // Useless call CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); @@ -3629,7 +3628,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CVector pos = *(CVector*)&ScriptParams[1]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_GUARD_SPOT, pos); @@ -3794,7 +3793,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); assert(pObject); CVector pos = *(CVector*)&ScriptParams[1]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pObject->Teleport(pos); CTheScripts::ClearSpaceForMissionEntity(pos, pObject); @@ -4574,9 +4573,8 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command) if (model < 0) model = CTheScripts::UsedObjectArray[-model].index; CVector pos = *(CVector*)&ScriptParams[2]; - if (pos.z <= -100.0f) - pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + 0.5f; - // unused? + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET; CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); ScriptParams[0] = CPickups::GenerateNewOne(pos, model, ScriptParams[1], 0); StoreParameters(&m_nIp, 1); @@ -5118,7 +5116,7 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command) { CollectParameters(&m_nIp, 9); CVector pos = *(CVector*)&ScriptParams[0]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CCoronas::RegisterCorona((uint32)this + m_nIp, ScriptParams[6], ScriptParams[7], ScriptParams[8], 255, pos, *(float*)&ScriptParams[3], 150.0f, ScriptParams[4], ScriptParams[5], 1, 0, 0, 0.0f); @@ -5149,7 +5147,7 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command) { CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[0]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CRestart::OverrideNextRestart(pos, *(float*)&ScriptParams[3]); if (CWorld::Players[CWorld::PlayerInFocus].m_WBState != WBSTATE_PLAYING) //TODO: enum @@ -5308,7 +5306,7 @@ int8 CRunningScript::ProcessCommandsFrom600To699(int32 command) CObject* pObj = new CObject(mi, false); ; pObj->ObjectCreatedBy = MISSION_OBJECT; CVector pos = *(CVector*)&ScriptParams[1]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pObj->GetPosition() = pos; pObj->SetOrientation(0.0f, 0.0f, 0.0f); @@ -5381,7 +5379,7 @@ int8 CRunningScript::ProcessCommandsFrom600To699(int32 command) { CollectParameters(&m_nIp, 5); CVector pos = *(CVector*)&ScriptParams[1]; - if (pos.z <= 100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CParticleObject::AddObject(ScriptParams[0], pos, ScriptParams[4] != 0); return 0; @@ -5433,7 +5431,7 @@ int8 CRunningScript::ProcessCommandsFrom600To699(int32 command) { CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[0]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); int id = CRadar::SetCoordBlip(BLIP_CONTACT_POINT, pos, 2, BLIP_DISPLAY_BOTH); @@ -5446,7 +5444,7 @@ int8 CRunningScript::ProcessCommandsFrom600To699(int32 command) { CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[0]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); int id = CRadar::SetCoordBlip(BLIP_COORD, pos, 5, BLIP_DISPLAY_BOTH); @@ -5559,7 +5557,7 @@ int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { CollectParameters(&m_nIp, 3); CVector pos = *(CVector*)&ScriptParams[0]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CPathNode* pNode = &ThePaths.m_pathNodes[ThePaths.FindNodeClosestToCoors(pos, 1, 999999.9f)]; *(CVector*)&ScriptParams[0] = pNode->pos; @@ -5570,7 +5568,7 @@ int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { CollectParameters(&m_nIp, 3); CVector pos = *(CVector*)&ScriptParams[0]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CPathNode* pNode = &ThePaths.m_pathNodes[ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f)]; *(CVector*)&ScriptParams[0] = pNode->pos; @@ -5583,7 +5581,7 @@ int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); CVector pos = *(CVector*)&ScriptParams[1]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pos.z += pVehicle->GetDistanceFromCentreOfMassToBaseOfModel(); if (CCarCtrl::JoinCarWithRoadSystemGotoCoors(pVehicle, pos, false)) @@ -5614,7 +5612,7 @@ int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { CollectParameters(&m_nIp, 5); CVector pos = *(CVector*)&ScriptParams[0]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CPacManPickups::StartPacManScramble(pos, *(float*)&ScriptParams[3], ScriptParams[4]); return 0; @@ -5671,7 +5669,7 @@ int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { CollectParameters(&m_nIp, 3); CVector pos = *(CVector*)&ScriptParams[0]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); ScriptParams[0] = gFireManager.StartScriptFire(pos, nil, 0.8f, 1); StoreParameters(&m_nIp, 1); @@ -5701,7 +5699,7 @@ int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT); CBoat* pBoat = (CBoat*)pVehicle; CVector pos = *(CVector*)&ScriptParams[1]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) CWaterLevel::GetWaterLevel(pos.x, pos.y, pos.z, &pos.z, false); pBoat->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ASTHECROWSWIMS; pBoat->AutoPilot.m_vecDestinationCoors = pos; @@ -5728,15 +5726,14 @@ int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) CollectParameters(&m_nIp, 6); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); - float x1, y1, x2, y2; - x1 = *(float*)&ScriptParams[1]; - y1 = *(float*)&ScriptParams[2]; - x2 = *(float*)&ScriptParams[3]; - y2 = *(float*)&ScriptParams[4]; + float x1 = *(float*)&ScriptParams[1]; + float y1 = *(float*)&ScriptParams[2]; + float x2 = *(float*)&ScriptParams[3]; + float y2 = *(float*)&ScriptParams[4]; UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2)); if (!ScriptParams[5]) return 0; - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f); + CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugSquare(x1, y1, x2, y2); return 0; @@ -5746,15 +5743,14 @@ int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) CollectParameters(&m_nIp, 6); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); - float x1, y1, x2, y2; - x1 = *(float*)&ScriptParams[1]; - y1 = *(float*)&ScriptParams[2]; - x2 = *(float*)&ScriptParams[3]; - y2 = *(float*)&ScriptParams[4]; + float x1 = *(float*)&ScriptParams[1]; + float y1 = *(float*)&ScriptParams[2]; + float x2 = *(float*)&ScriptParams[3]; + float y2 = *(float*)&ScriptParams[4]; UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2)); if (!ScriptParams[5]) return 0; - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f); + CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugSquare(x1, y1, x2, y2); return 0; @@ -5782,7 +5778,7 @@ int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { CollectParameters(&m_nIp, 3); CVector pos = *(CVector*)&ScriptParams[0]; - if (pos.z <= -100.0f) + if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CPacManPickups::GenerateOnePMPickUp(pos); return 0; @@ -5801,11 +5797,10 @@ int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) CollectParameters(&m_nIp, 4); int ped_handle = -1; CVector pos = FindPlayerCoors(); - float x1, y1, x2, y2; - x1 = *(float*)&ScriptParams[1]; - y1 = *(float*)&ScriptParams[2]; - x2 = *(float*)&ScriptParams[3]; - y2 = *(float*)&ScriptParams[4]; + float x1 = *(float*)&ScriptParams[1]; + float y1 = *(float*)&ScriptParams[2]; + float x2 = *(float*)&ScriptParams[3]; + float y2 = *(float*)&ScriptParams[4]; int i = CPools::GetPedPool()->GetSize(); while (--i && ped_handle == -1){ CPed* pPed = CPools::GetPedPool()->GetSlot(i); @@ -5829,9 +5824,9 @@ int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) continue; if (!pPed->IsWithinArea(x1, y1, x2, y2)) continue; - if (pos.z - 5.0f > pPed->GetPosition().z) + if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z) continue; - if (pos.z + 5.0f < pPed->GetPosition().z) + if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z) continue; ped_handle = CPools::GetPedPool()->GetIndex(pPed); CTheScripts::LastRandomPedId = ped_handle; @@ -5878,9 +5873,9 @@ int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) continue; if (!CTheZones::PointLiesWithinZone(pPed->GetPosition(), pZone)) continue; - if (pos.z - 5.0f > pPed->GetPosition().z) + if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z) continue; - if (pos.z + 5.0f < pPed->GetPosition().z) + if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z) continue; ped_handle = CPools::GetPedPool()->GetIndex(pPed); CTheScripts::LastRandomPedId = ped_handle; @@ -5922,8 +5917,8 @@ int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[0]; - if (pos.z <= -100.0f) - pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + 0.5f; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET; CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_MONEY, PICKUP_MONEY, ScriptParams[3]); StoreParameters(&m_nIp, 1); @@ -5993,8 +5988,8 @@ int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { CollectParameters(&m_nIp, 3); CVector pos = *(CVector*)&ScriptParams[0]; - if (pos.z <= -100.0f) - pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + 0.5f; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET; CPickups::GenerateNewOne(pos, MI_COLLECTABLE1, PICKUP_COLLECTABLE1, 0); return 0; } @@ -6058,8 +6053,8 @@ int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { CollectParameters(&m_nIp, 3); CVector pos = *(CVector*)&ScriptParams[0]; - if (pos.z <= -100.0f) - pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + 0.5f; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET; CPickups::GenerateNewOne(pos, MI_CARMINE, PICKUP_MINE_INACTIVE, 0); return 0; } @@ -6067,8 +6062,8 @@ int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { CollectParameters(&m_nIp, 3); CVector pos = *(CVector*)&ScriptParams[0]; - if (pos.z <= -100.0f) - pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + 0.5f; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET; CPickups::GenerateNewOne(pos, MI_NAUTICALMINE, PICKUP_MINE_INACTIVE, 0); return 0; } @@ -6144,7 +6139,7 @@ int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) } case COMMAND_CHANGE_GARAGE_TYPE: CollectParameters(&m_nIp, 2); - CGarages::ChangeGarageType(ScriptParams[0], ScriptParams[1]); + CGarages::ChangeGarageType(ScriptParams[0], (eGarageType)ScriptParams[1]); return 0; case COMMAND_ACTIVATE_CRUSHER_CRANE: { @@ -6400,112 +6395,1085 @@ int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) } #endif -#if 1 +#if 0 WRAPPER int8 CRunningScript::ProcessCommandsFrom800To899(int32 command) { EAXJMP(0x448240); } #else int8 CRunningScript::ProcessCommandsFrom800To899(int32 command) { + CMatrix tmp_matrix; switch (command) { case COMMAND_IS_CHAR_IN_PLAYERS_GROUP: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + CPed* pLeader = CWorld::Players[ScriptParams[1]].m_pPed; + assert(pPed); + assert(pLeader); + UpdateCompareFlag(pPed->m_leader == pLeader); + return 0; + } case COMMAND_EXPLODE_CHAR_HEAD: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + if (pPed->m_nPedState == PED_DRIVING) { + pPed->SetDead(); + if (!pPed->IsPlayer()) + pPed->FlagToDestroyWhenNextProcessed(); + } + else if (CGame::nastyGame && pPed->IsPedInControl()) { + RwMatrix tmp_rw; + CPedIK::GetWorldMatrix(pPed->m_pFrames[PED_HEAD]->frame, &tmp_rw); + pPed->ApplyHeadShot(WEAPONTYPE_SNIPERRIFLE, tmp_rw.pos, true); + } + else { + pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f); + } + return 0; + } case COMMAND_EXPLODE_PLAYER_HEAD: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + if (CGame::nastyGame) { + RwMatrix tmp_rw; + CPedIK::GetWorldMatrix(pPed->m_pFrames[PED_HEAD]->frame, &tmp_rw); + pPed->ApplyHeadShot(WEAPONTYPE_SNIPERRIFLE, tmp_rw.pos, true); + } + else { + pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f); + } + return 0; + } case COMMAND_ANCHOR_BOAT: + { + CollectParameters(&m_nIp, 2); + CBoat* pBoat = (CBoat*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pBoat && pBoat->m_vehType == VEHICLE_TYPE_BOAT); + pBoat->m_bIsAnchored = (ScriptParams[1] == 0); + return 0; + } case COMMAND_SET_ZONE_GROUP: + { + char zone[8]; + CTheScripts::ReadTextLabelFromScript(&m_nIp, zone); + m_nIp += 8; + CollectParameters(&m_nIp, 2); + int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone); + if (zone_id < 0) { + printf("Couldn't find zone - %s\n", zone); + return 0; + } + CTheZones::SetPedGroup(zone_id, ScriptParams[0], ScriptParams[1]); + return 0; + } case COMMAND_START_CAR_FIRE: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + ScriptParams[0] = gFireManager.StartScriptFire(pVehicle->GetPosition(), pVehicle, 0.8f, 1); + StoreParameters(&m_nIp, 1); + return 0; + } case COMMAND_START_CHAR_FIRE: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + ScriptParams[0] = gFireManager.StartScriptFire(pPed->GetPosition(), pPed, 0.8f, 1); + StoreParameters(&m_nIp, 1); + return 0; + } case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA: + { + CollectParameters(&m_nIp, 5); + int handle = -1; + uint32 i = CPools::GetVehiclePool()->GetSize(); + float infX = *(float*)&ScriptParams[0]; + float infY = *(float*)&ScriptParams[1]; + float supX = *(float*)&ScriptParams[2]; + float supY = *(float*)&ScriptParams[3]; + while (i--) { + CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i); + if (!pVehicle) + continue; + if (ScriptParams[4] != pVehicle->GetModelIndex() && ScriptParams[4] >= 0) + continue; + if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE) + continue; + if (!pVehicle->IsWithinArea(infX, infY, supX, supY)) + continue; + handle = CPools::GetVehiclePool()->GetIndex(pVehicle); + pVehicle->VehicleCreatedBy = MISSION_VEHICLE; + ++CCarCtrl::NumMissionCars; + --CCarCtrl::NumRandomCars; + if (m_bIsMissionScript) + CTheScripts::MissionCleanup.AddEntityToList(handle, CLEANUP_CAR); + } + ScriptParams[0] = handle; + StoreParameters(&m_nIp, 1); + return 0; + } case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_ZONE: + { + char zone[8]; + CTheScripts::ReadTextLabelFromScript(&m_nIp, zone); + int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone); + if (zone_id != -1) + m_nIp += 8; + CZone* pZone = CTheZones::GetZone(zone_id); + CollectParameters(&m_nIp, 1); + int handle = -1; + uint32 i = CPools::GetVehiclePool()->GetSize(); + while (i--) { + CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i); + if (!pVehicle) + continue; + if (ScriptParams[0] != pVehicle->GetModelIndex() && ScriptParams[0] >= 0) + continue; + if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE) + continue; + if (!CTheZones::PointLiesWithinZone(pVehicle->GetPosition(), pZone)) + continue; + handle = CPools::GetVehiclePool()->GetIndex(pVehicle); + pVehicle->VehicleCreatedBy = MISSION_VEHICLE; + ++CCarCtrl::NumMissionCars; + --CCarCtrl::NumRandomCars; + if (m_bIsMissionScript) + CTheScripts::MissionCleanup.AddEntityToList(handle, CLEANUP_CAR); + } + ScriptParams[0] = handle; + StoreParameters(&m_nIp, 1); + return 0; + } case COMMAND_HAS_RESPRAY_HAPPENED: + { + CollectParameters(&m_nIp, 1); + UpdateCompareFlag(CGarages::HasResprayHappened(ScriptParams[0])); + return 0; + } case COMMAND_SET_CAMERA_ZOOM: + { + CollectParameters(&m_nIp, 1); + if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FOLLOWPED) + TheCamera.SetZoomValueFollowPedScript(ScriptParams[0]); + else if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_CAM_ON_A_STRING) + TheCamera.SetZoomValueCamStringScript(ScriptParams[0]); + return 0; + } case COMMAND_CREATE_PICKUP_WITH_AMMO: + { + CollectParameters(&m_nIp, 6); + int16 model = ScriptParams[0]; + if (model < 0) + model = CTheScripts::UsedObjectArray[-model].index; + CVector pos = *(CVector*)&ScriptParams[3]; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET; + CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); + ScriptParams[0] = CPickups::GenerateNewOne(pos, model, ScriptParams[1], ScriptParams[2]); + StoreParameters(&m_nIp, 1); + return 0; + } case COMMAND_SET_CAR_RAM_CAR: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); + assert(pTarget); + CCarAI::TellCarToRamOtherCar(pVehicle, pTarget); + return 0; + } case COMMAND_SET_CAR_BLOCK_CAR: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); + assert(pTarget); + CCarAI::TellCarToBlockOtherCar(pVehicle, pTarget); + return 0; + } case COMMAND_SET_CHAR_OBJ_CATCH_TRAIN: - case COMMAND_SET_COLL_OBJ_CATCH_TRAIN: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->bScriptObjectiveCompleted = false; + pPed->SetObjective(OBJECTIVE_CATCH_TRAIN); + return 0; + } + //case COMMAND_SET_COLL_OBJ_CATCH_TRAIN: case COMMAND_SET_PLAYER_NEVER_GETS_TIRED: + { + CollectParameters(&m_nIp, 2); + CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]]; + pPlayer->m_bInfiniteSprint = (ScriptParams[1] != 0); + return 0; + } case COMMAND_SET_PLAYER_FAST_RELOAD: + { + CollectParameters(&m_nIp, 2); + CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]]; + pPlayer->m_bFastReload = (ScriptParams[1] != 0); + return 0; + } case COMMAND_SET_CHAR_BLEEDING: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->bPedIsBleeding = (ScriptParams[1] != 0); + return 0; + } case COMMAND_SET_CAR_FUNNY_SUSPENSION: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + // no action + return 0; + } case COMMAND_SET_CAR_BIG_WHEELS: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR); + CAutomobile* pCar = (CAutomobile*)pVehicle; + pCar->bBigWheels = (ScriptParams[1] != 0); + return 0; + } case COMMAND_SET_FREE_RESPRAYS: + CollectParameters(&m_nIp, 1); + CGarages::RespraysAreFree = (ScriptParams[0] != 0); + return 0; case COMMAND_SET_PLAYER_VISIBLE: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + pPed->bIsVisible = (ScriptParams[1] != 0); + return 0; + } case COMMAND_SET_CHAR_VISIBLE: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->bIsVisible = (ScriptParams[1] != 0); + return 0; + } case COMMAND_SET_CAR_VISIBLE: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + pVehicle->bIsVisible = (ScriptParams[1] != 0); + return 0; + } case COMMAND_IS_AREA_OCCUPIED: + { + CollectParameters(&m_nIp, 11); + float infX = *(float*)&ScriptParams[0]; + float infY = *(float*)&ScriptParams[1]; + float infZ = *(float*)&ScriptParams[2]; + float supX = *(float*)&ScriptParams[3]; + float supY = *(float*)&ScriptParams[4]; + float supZ = *(float*)&ScriptParams[5]; + if (infX > supX) { + infX = *(float*)&ScriptParams[3]; + supX = *(float*)&ScriptParams[0]; + } + if (infY > supY) { + infY = *(float*)&ScriptParams[4]; + supY = *(float*)&ScriptParams[1]; + } + if (infZ > supZ) { + infZ = *(float*)&ScriptParams[5]; + supZ = *(float*)&ScriptParams[2]; + } + int16 total; + CWorld::FindObjectsIntersectingCube(CVector(infX, infY, infZ), CVector(supX, supY, supZ), &total, 2, nil, + ScriptParams[7], ScriptParams[8], ScriptParams[9], ScriptParams[10], ScriptParams[11]); + UpdateCompareFlag(total > 0); + return 0; + } case COMMAND_START_DRUG_RUN: + CPlane::CreateIncomingCesna(); + return 0; case COMMAND_HAS_DRUG_RUN_BEEN_COMPLETED: + UpdateCompareFlag(CPlane::HasCesnaLanded()); + return 0; case COMMAND_HAS_DRUG_PLANE_BEEN_SHOT_DOWN: + UpdateCompareFlag(CPlane::HasCesnaBeenDestroyed()); + return 0; case COMMAND_SAVE_PLAYER_FROM_FIRES: + CollectParameters(&m_nIp, 1); + gFireManager.ExtinguishPoint(CWorld::Players[ScriptParams[0]].GetPos(), 3.0f); + return 0; case COMMAND_DISPLAY_TEXT: + { + CollectParameters(&m_nIp, 2); + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = *(float*)&ScriptParams[0]; + CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = *(float*)&ScriptParams[1]; + uint16 len = CMessages::GetWideStringLength(text); + for (uint16 i = 0; i < len; i++) + CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_Text[i] = text[i]; + for (uint16 i = len; i < SCRIPT_TEXT_MAX_LENGTH; i++) + CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_Text[i] = 0; + ++CTheScripts::NumberOfIntroTextLinesThisFrame; + return 0; + } case COMMAND_SET_TEXT_SCALE: + { + CollectParameters(&m_nIp, 2); + CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fScaleX = *(float*)&ScriptParams[0]; + CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fScaleY = *(float*)&ScriptParams[1]; + return 0; + } case COMMAND_SET_TEXT_COLOUR: + { + CollectParameters(&m_nIp, 4); + CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_sColor = + CRGBA(ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3]); + return 0; + } case COMMAND_SET_TEXT_JUSTIFY: + { + CollectParameters(&m_nIp, 1); + CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bJustify = (ScriptParams[0] != 0); + return 0; + } case COMMAND_SET_TEXT_CENTRE: + { + CollectParameters(&m_nIp, 1); + CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bCentered = (ScriptParams[0] != 0); + return 0; + } case COMMAND_SET_TEXT_WRAPX: + { + CollectParameters(&m_nIp, 1); + CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fWrapX = *(float*)&ScriptParams[0]; + return 0; + } case COMMAND_SET_TEXT_CENTRE_SIZE: + { + CollectParameters(&m_nIp, 1); + CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fCenterSize = *(float*)&ScriptParams[0]; + return 0; + } case COMMAND_SET_TEXT_BACKGROUND: + { + CollectParameters(&m_nIp, 1); + CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bBackground = (ScriptParams[0] != 0); + return 0; + } case COMMAND_SET_TEXT_BACKGROUND_COLOUR: + { + CollectParameters(&m_nIp, 4); + CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_sBackgroundColor = + CRGBA(ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3]); + return 0; + } case COMMAND_SET_TEXT_BACKGROUND_ONLY_TEXT: + { + CollectParameters(&m_nIp, 1); + CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bBackgroundOnly = (ScriptParams[0] != 0); + return 0; + } case COMMAND_SET_TEXT_PROPORTIONAL: + { + CollectParameters(&m_nIp, 1); + CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bTextProportional = (ScriptParams[0] != 0); + return 0; + } case COMMAND_SET_TEXT_FONT: + { + CollectParameters(&m_nIp, 1); + CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_nFont = ScriptParams[0]; + return 0; + } case COMMAND_INDUSTRIAL_PASSED: + CStats::IndustrialPassed = true; + DMAudio.PlayRadioAnnouncement(13); //TODO: enum? + return 0; case COMMAND_COMMERCIAL_PASSED: + CStats::CommercialPassed = true; + DMAudio.PlayRadioAnnouncement(14); //TODO: enum? + return 0; case COMMAND_SUBURBAN_PASSED: + CStats::SuburbanPassed = true; + return 0; case COMMAND_ROTATE_OBJECT: + { + CollectParameters(&m_nIp, 4); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + float heading = LimitAngleOnCircle( + RADTODEG(Atan2(-pObject->GetForward().x, pObject->GetForward().y))); + float headingTarget = *(float*)&ScriptParams[1]; + float rotateBy = *(float*)&ScriptParams[2]; + if (headingTarget == heading) { // using direct comparasion here is fine + UpdateCompareFlag(true); + return 0; + } + float angleClockwise = LimitAngleOnCircle(headingTarget - heading); + float angleCounterclockwise = LimitAngleOnCircle(heading - headingTarget); + float newHeading; + if (angleClockwise < angleCounterclockwise) + newHeading = rotateBy < angleClockwise ? heading + rotateBy : headingTarget; + else + newHeading = rotateBy < angleCounterclockwise ? heading - rotateBy : headingTarget; + bool obstacleInPath = false; + if (ScriptParams[3]) { + CVector pos = pObject->GetPosition(); + tmp_matrix.SetRotateZ(DEGTORAD(newHeading)); + tmp_matrix.GetPosition() += pos; + CColModel* pColModel = pObject->GetColModel(); + CVector cp1 = tmp_matrix * pColModel->boundingBox.min; + CVector cp2 = tmp_matrix * CVector(pColModel->boundingBox.max.x, pColModel->boundingBox.min.y, pColModel->boundingBox.min.z); + CVector cp3 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.max.y, pColModel->boundingBox.min.z); + CVector cp4 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.min.y, pColModel->boundingBox.max.z); + int16 collisions; + CWorld::FindObjectsIntersectingAngledCollisionBox(pColModel->boundingBox, tmp_matrix, pos, + min(cp1.x, min(cp2.x, min(cp3.x, cp4.x))), + min(cp1.y, min(cp2.y, min(cp3.y, cp4.y))), + max(cp1.x, max(cp2.x, max(cp3.x, cp4.x))), + max(cp1.y, max(cp2.y, max(cp3.y, cp4.y))), + &collisions, 2, nil, false, true, true, false, false); + if (collisions > 0) + obstacleInPath = true; + } + if (obstacleInPath) { + UpdateCompareFlag(true); + return 0; + } + pObject->SetHeading(DEGTORAD(newHeading)); + pObject->GetMatrix().UpdateRW(); + pObject->UpdateRwFrame(); + UpdateCompareFlag(newHeading == headingTarget); // using direct comparasion here is fine + return 0; + } case COMMAND_SLIDE_OBJECT: + { + CollectParameters(&m_nIp, 8); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + CVector pos = pObject->GetPosition(); + CVector posTarget = *(CVector*)&ScriptParams[1]; + CVector slideBy = *(CVector*)&ScriptParams[4]; + if (posTarget == pos) { // using direct comparasion here is fine + UpdateCompareFlag(true); + return 0; + } + CVector posDiff = pos - posTarget; + CVector newPosition; + if (posDiff.x < 0) + newPosition.x = -posDiff.x < slideBy.x ? posTarget.x : pos.x + slideBy.x; + else + newPosition.x = posDiff.x < slideBy.x ? posTarget.x : pos.x - slideBy.x; + if (posDiff.y < 0) + newPosition.y = -posDiff.y < slideBy.y ? posTarget.y : pos.y + slideBy.y; + else + newPosition.y = posDiff.y < slideBy.y ? posTarget.y : pos.y - slideBy.y; + if (posDiff.z < 0) + newPosition.z = -posDiff.z < slideBy.z ? posTarget.z : pos.z + slideBy.z; + else + newPosition.z = posDiff.z < slideBy.z ? posTarget.z : pos.z - slideBy.z; + bool obstacleInPath = false; + if (ScriptParams[7]) { + tmp_matrix = pObject->GetMatrix(); + tmp_matrix.GetPosition() = newPosition; + CColModel* pColModel = pObject->GetColModel(); + CVector cp1 = tmp_matrix * pColModel->boundingBox.min; + CVector cp2 = tmp_matrix * CVector(pColModel->boundingBox.max.x, pColModel->boundingBox.min.y, pColModel->boundingBox.min.z); + CVector cp3 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.max.y, pColModel->boundingBox.min.z); + CVector cp4 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.min.y, pColModel->boundingBox.max.z); + int16 collisions; + CWorld::FindObjectsIntersectingAngledCollisionBox(pColModel->boundingBox, tmp_matrix, pos, + min(cp1.x, min(cp2.x, min(cp3.x, cp4.x))), + min(cp1.y, min(cp2.y, min(cp3.y, cp4.y))), + max(cp1.x, max(cp2.x, max(cp3.x, cp4.x))), + max(cp1.y, max(cp2.y, max(cp3.y, cp4.y))), + &collisions, 2, nil, false, true, true, false, false); + if (collisions > 0) + obstacleInPath = true; + } + if (obstacleInPath) { + UpdateCompareFlag(true); + return 0; + } + pObject->Teleport(newPosition); + UpdateCompareFlag(newPosition == posTarget); // using direct comparasion here is fine + return 0; + } case COMMAND_REMOVE_CHAR_ELEGANTLY: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + if (pPed && pPed->CharCreatedBy == MISSION_CHAR){ + CWorld::RemoveReferencesToDeletedObject(pPed); + if (pPed->bInVehicle){ + if (pPed->m_pMyVehicle){ + if (pPed == pPed->m_pMyVehicle->pDriver){ + pPed->m_pMyVehicle->RemoveDriver(); + pPed->m_pMyVehicle->m_status = STATUS_ABANDONED; + if (pPed->m_pMyVehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY) + pPed->m_pMyVehicle->m_nDoorLock = CARLOCK_UNLOCKED; + if (pPed->m_nPedType == PEDTYPE_COP && pPed->m_pMyVehicle->IsLawEnforcementVehicle()) + pPed->m_pMyVehicle->ChangeLawEnforcerState(0); + }else{ + pPed->m_pMyVehicle->RemovePassenger(pPed); + } + } + delete pPed; + --CPopulation::ms_nTotalMissionPeds; + }else{ + pPed->CharCreatedBy = RANDOM_CHAR; + pPed->bRespondsToThreats = true; + pPed->bScriptObjectiveCompleted = false; + pPed->ClearLeader(); + --CPopulation::ms_nTotalMissionPeds; + pPed->bFadeOut = true; + } + } + if (m_bIsMissionScript) + CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR); + return 0; + } case COMMAND_SET_CHAR_STAY_IN_SAME_PLACE: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->bKindaStayInSamePlace = (ScriptParams[1] != 0); + return 0; + } case COMMAND_IS_NASTY_GAME: + UpdateCompareFlag(CGame::nastyGame); + return 0; case COMMAND_UNDRESS_CHAR: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + char name[8]; + CTheScripts::ReadTextLabelFromScript(&m_nIp, name); + for (int i = 0; i < 8; i++) + name[i] = tolower(name[i]); + int mi = pPed->GetModelIndex(); + pPed->DeleteRwObject(); + if (pPed->IsPlayer()) + mi = 0; + CStreaming::RequestSpecialModel(mi, name, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + m_nIp += 8; + CWorld::Remove(pPed); + return 0; + } case COMMAND_DRESS_CHAR: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + int mi = pPed->GetModelIndex(); + pPed->m_modelIndex = -1; + pPed->SetModelIndex(mi); + CWorld::Add(pPed); + return 0; + } case COMMAND_START_CHASE_SCENE: + CollectParameters(&m_nIp, 1); + CTimer::Suspend(); + CStreaming::DeleteAllRwObjects(); + CRecordDataForChase::StartChaseScene(*(float*)&ScriptParams[0]); + CTimer::Resume(); + return 0; case COMMAND_STOP_CHASE_SCENE: + CRecordDataForChase::CleanUpChaseScene(); + return 0; case COMMAND_IS_EXPLOSION_IN_AREA: + { + CollectParameters(&m_nIp, 7); + float infX = *(float*)&ScriptParams[1]; + float infY = *(float*)&ScriptParams[2]; + float infZ = *(float*)&ScriptParams[3]; + float supX = *(float*)&ScriptParams[4]; + float supY = *(float*)&ScriptParams[5]; + float supZ = *(float*)&ScriptParams[6]; + if (infX > supX) { + infX = *(float*)&ScriptParams[4]; + supX = *(float*)&ScriptParams[1]; + } + if (infY > supY) { + infY = *(float*)&ScriptParams[5]; + supY = *(float*)&ScriptParams[2]; + } + if (infZ > supZ) { + infZ = *(float*)&ScriptParams[6]; + supZ = *(float*)&ScriptParams[3]; + } + UpdateCompareFlag(CExplosion::TestForExplosionInArea((eExplosionType)ScriptParams[0], + infX, supX, infY, supY, infZ, supZ)); + return 0; + } case COMMAND_IS_EXPLOSION_IN_ZONE: + { + CollectParameters(&m_nIp, 1); + char zone[8]; + CTheScripts::ReadTextLabelFromScript(&m_nIp, zone); + int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone); + if (zone_id != -1) + m_nIp += 8; + CZone* pZone = CTheZones::GetZone(zone_id); + UpdateCompareFlag(CExplosion::TestForExplosionInArea((eExplosionType)ScriptParams[0], + pZone->minx, pZone->maxx, pZone->miny, pZone->maxy, pZone->minz, pZone->maxz)); + return 0; + } case COMMAND_START_DRUG_DROP_OFF: + CPlane::CreateDropOffCesna(); + return 0; case COMMAND_HAS_DROP_OFF_PLANE_BEEN_SHOT_DOWN: + UpdateCompareFlag(CPlane::HasDropOffCesnaBeenShotDown()); + return 0; case COMMAND_FIND_DROP_OFF_PLANE_COORDINATES: + { + CVector pos = CPlane::FindDropOffCesnaCoordinates(); + *(CVector*)&ScriptParams[0] = pos; + StoreParameters(&m_nIp, 3); + return 0; + } case COMMAND_CREATE_FLOATING_PACKAGE: + { + CollectParameters(&m_nIp, 3); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET; + ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_FLOATPACKAGE1, PICKUP_FLOATINGPACKAGE, 0); + StoreParameters(&m_nIp, 1); + return 0; + } case COMMAND_PLACE_OBJECT_RELATIVE_TO_CAR: + { + CollectParameters(&m_nIp, 5); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); + assert(pVehicle); + CVector offset = *(CVector*)&ScriptParams[2]; + CPhysical::PlacePhysicalRelativeToOtherPhysical(pVehicle, pObject, offset); + return 0; + } case COMMAND_MAKE_OBJECT_TARGETTABLE: + { + CollectParameters(&m_nIp, 1); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + CPlayerPed* pPlayerPed = CWorld::Players[CWorld::PlayerInFocus].m_pPed; + assert(pPlayerPed); + pPlayerPed->MakeObjectTargettable(ScriptParams[0]); + return 0; + } case COMMAND_ADD_ARMOUR_TO_PLAYER: + { + CollectParameters(&m_nIp, 2); + CPlayerPed* pPlayerPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPlayerPed); + pPlayerPed->m_fArmour = clamp(pPlayerPed->m_fArmour + ScriptParams[1], 0.0f, 100.0f); + return 0; + } case COMMAND_ADD_ARMOUR_TO_CHAR: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->m_fArmour = clamp(pPed->m_fArmour + ScriptParams[1], 0.0f, 100.0f); + return 0; + } case COMMAND_OPEN_GARAGE: + { + CollectParameters(&m_nIp, 1); + CGarages::Garages[ScriptParams[0]].OpenThisGarage(); + return 0; + } case COMMAND_CLOSE_GARAGE: + { + CollectParameters(&m_nIp, 1); + CGarages::Garages[ScriptParams[0]].CloseThisGarage(); + return 0; + } case COMMAND_WARP_CHAR_FROM_CAR_TO_COORD: + { + CollectParameters(&m_nIp, 4); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + CVector pos = *(CVector*)&ScriptParams[1]; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + if (pPed->bInVehicle){ + if (pPed->m_pMyVehicle->bIsBus) + pPed->bRenderPedInCar = true; + if (pPed->m_pMyVehicle->pDriver == pPed){ + pPed->m_pMyVehicle->RemoveDriver(); + pPed->m_pMyVehicle->m_status = STATUS_ABANDONED; + pPed->m_pMyVehicle->bEngineOn = false; + pPed->m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0; + }else{ + pPed->m_pMyVehicle->RemovePassenger(pPed); + } + pPed->m_pMyVehicle->SetMoveSpeed(0.0f, 0.0f, -0.00001f); + pPed->m_pMyVehicle->SetTurnSpeed(0.0f, 0.0f, 0.0f); + } + pPed->bInVehicle = false; + pPed->m_pMyVehicle = nil; + pPed->SetPedState(PED_IDLE); + pPed->m_nLastPedState = PED_NONE; + pPed->bUsesCollision = true; + pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f); + pPed->AddWeaponModel(CWeaponInfo::GetWeaponInfo(pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType)->m_nModelId); + pPed->RemoveInCarAnims(); + if (pPed->m_pVehicleAnim) + pPed->m_pVehicleAnim->blendDelta = -1000.0f; + pPed->m_pVehicleAnim = nil; + pPed->RestartNonPartialAnims(); + pPed->SetMoveState(PEDMOVE_NONE); + CAnimManager::BlendAnimation(pPed->GetClump(), pPed->m_animGroup, ANIM_IDLE_STANCE, 100.0f); + pos.z += pPed->GetDistanceFromCentreOfMassToBaseOfModel(); + pPed->Teleport(pos); + CTheScripts::ClearSpaceForMissionEntity(pos, pPed); + return 0; + } case COMMAND_SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE: + { + CollectParameters(&m_nIp, 6); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + float range = *(float*)&ScriptParams[3]; + int mi = ScriptParams[4] < 0 ? CTheScripts::UsedObjectArray[-ScriptParams[4]].index : ScriptParams[4]; + int16 total; + CEntity* apEntities[16]; + CWorld::FindObjectsOfTypeInRange(mi, pos, range, true, &total, 16, apEntities, true, false, false, true, true); + if (total == 0) + CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(LEVEL_NONE), pos, range, true, &total, 16, apEntities); + if (total == 0) + CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(CTheZones::FindZoneForPoint(pos)), pos, range, true, &total, 16, apEntities); + CEntity* pClosestEntity = nil; + float min_dist = 2 * range; + for (int i = 0; i < total; i++) { + float dist = (apEntities[i]->GetPosition() - pos).Magnitude(); + if (dist < min_dist) { + min_dist = dist; + pClosestEntity = apEntities[i]; + } + } + if (pClosestEntity) { + pClosestEntity->bIsVisible = (ScriptParams[5] != 0); + CTheScripts::AddToInvisibilitySwapArray(pClosestEntity, ScriptParams[5] != 0); + } + return 0; + } case COMMAND_HAS_CHAR_SPOTTED_CHAR: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]); + assert(pTarget); + UpdateCompareFlag(pPed->OurPedCanSeeThisOne(pTarget)); + return 0; + } case COMMAND_SET_CHAR_OBJ_HAIL_TAXI: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->bScriptObjectiveCompleted = false; + pPed->SetObjective(OBJECTIVE_HAIL_TAXI); + return 0; + } case COMMAND_HAS_OBJECT_BEEN_DAMAGED: + { + CollectParameters(&m_nIp, 1); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + UpdateCompareFlag(pObject->bHasBeenDamaged || !pObject->bIsVisible); + return 0; + } case COMMAND_START_KILL_FRENZY_HEADSHOT: + { + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + CollectParameters(&m_nIp, 8); + CDarkel::StartFrenzy((eWeaponType)ScriptParams[0], ScriptParams[1], ScriptParams[2], + ScriptParams[3], text, ScriptParams[4], ScriptParams[5], + ScriptParams[6], ScriptParams[7] != 0, true); + return 0; + } case COMMAND_ACTIVATE_MILITARY_CRANE: + { + CollectParameters(&m_nIp, 10); + float infX = *(float*)&ScriptParams[2]; + float infY = *(float*)&ScriptParams[3]; + float supX = *(float*)&ScriptParams[4]; + float supY = *(float*)&ScriptParams[5]; + if (infX > supX) { + infX = *(float*)&ScriptParams[4]; + supX = *(float*)&ScriptParams[2]; + } + if (infY > supY) { + infY = *(float*)&ScriptParams[5]; + supY = *(float*)&ScriptParams[3]; + } + CCranes::ActivateCrane(infX, supX, infY, supY, + *(float*)&ScriptParams[6], *(float*)&ScriptParams[7], *(float*)&ScriptParams[8], + DEGTORAD(*(float*)&ScriptParams[9]), false, true, + *(float*)&ScriptParams[0], *(float*)&ScriptParams[1]); + return 0; + } case COMMAND_WARP_PLAYER_INTO_CAR: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); + assert(pVehicle); + pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle); + pPed->WarpPedIntoCar(pVehicle); + return 0; + } case COMMAND_WARP_CHAR_INTO_CAR: - case COMMAND_SWITCH_CAR_RADIO: - case COMMAND_SET_AUDIO_STREAM: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); + assert(pVehicle); + pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle); + pPed->WarpPedIntoCar(pVehicle); + return 0; + } + //case COMMAND_SWITCH_CAR_RADIO: + //case COMMAND_SET_AUDIO_STREAM: case COMMAND_PRINT_WITH_2_NUMBERS_BIG: + { + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + CollectParameters(&m_nIp, 4); + CMessages::AddBigMessageWithNumber(text, ScriptParams[2], ScriptParams[3] - 1, ScriptParams[0], ScriptParams[1], -1, -1, -1, -1); + return 0; + } case COMMAND_PRINT_WITH_3_NUMBERS_BIG: + { + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + CollectParameters(&m_nIp, 5); + CMessages::AddBigMessageWithNumber(text, ScriptParams[3], ScriptParams[4] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1); + return 0; + } case COMMAND_PRINT_WITH_4_NUMBERS_BIG: + { + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + CollectParameters(&m_nIp, 6); + CMessages::AddBigMessageWithNumber(text, ScriptParams[4], ScriptParams[5] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1); + return 0; + } case COMMAND_PRINT_WITH_5_NUMBERS_BIG: + { + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + CollectParameters(&m_nIp, 7); + CMessages::AddBigMessageWithNumber(text, ScriptParams[5], ScriptParams[6] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1); + return 0; + } case COMMAND_PRINT_WITH_6_NUMBERS_BIG: + { + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + CollectParameters(&m_nIp, 8); + CMessages::AddBigMessageWithNumber(text, ScriptParams[6], ScriptParams[7] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]); + return 0; + } case COMMAND_SET_CHAR_WAIT_STATE: + { + CollectParameters(&m_nIp, 3); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->SetWaitState((eWaitState)ScriptParams[1], ScriptParams[2] >= 0 ? &ScriptParams[2] : nil); + return 0; + } case COMMAND_SET_CAMERA_BEHIND_PLAYER: + TheCamera.SetCameraDirectlyBehindForFollowPed_CamOnAString(); + return 0; case COMMAND_SET_MOTION_BLUR: + CollectParameters(&m_nIp, 1); + TheCamera.SetMotionBlur(0, 0, 0, 0, ScriptParams[0]); + return 0; case COMMAND_PRINT_STRING_IN_STRING: + { + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + wchar* string = CTheScripts::GetTextByKeyFromScript(&m_nIp); + CollectParameters(&m_nIp, 2); + CMessages::AddMessageWithString(text, ScriptParams[0], ScriptParams[1], string); + return 0; + } case COMMAND_CREATE_RANDOM_CHAR: + { + CollectParameters(&m_nIp, 3); + CZoneInfo zoneinfo; + CTheZones::GetZoneInfoForTimeOfDay(&CWorld::Players[CWorld::PlayerInFocus].GetPos(), &zoneinfo); + int mi; + int pedtype = PEDTYPE_COP; + int attempt = 0; + while (pedtype != PEDTYPE_CIVMALE && pedtype != PEDTYPE_CIVFEMALE && attempt < 5) { + mi = CPopulation::ChooseCivilianOccupation(zoneinfo.pedGroup); + if (CModelInfo::GetModelInfo(mi)->GetRwObject()) + pedtype = ((CPedModelInfo*)(CModelInfo::GetModelInfo(mi)))->m_pedType; + attempt++; + } + if (!CModelInfo::GetModelInfo(mi)->GetRwObject()) { + mi = MI_MALE01; + pedtype = ((CPedModelInfo*)(CModelInfo::GetModelInfo(mi)))->m_pedType; + } + CPed* ped = new CCivilianPed(pedtype, mi); + ped->CharCreatedBy = MISSION_CHAR; + ped->bRespondsToThreats = false; + ped->bAllowMedicsToReviveMe = false; + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + pos.z += 1.0f; + ped->GetPosition() = pos; + ped->SetOrientation(0.0f, 0.0f, 0.0f); + CTheScripts::ClearSpaceForMissionEntity(pos, ped); + CWorld::Add(ped); + ped->m_nZoneLevel = CTheZones::GetLevelFromPosition(pos); + CPopulation::ms_nTotalMissionPeds++; + ScriptParams[0] = CPools::GetPedPool()->GetIndex(ped); + StoreParameters(&m_nIp, 1); + if (m_bIsMissionScript) + CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR); + return 0; + } case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->bScriptObjectiveCompleted = false; + pPed->SetObjective(OBJECTIVE_STEAL_ANY_CAR); + return 0; + } case COMMAND_SET_2_REPEATED_PHONE_MESSAGES: + { + CollectParameters(&m_nIp, 1); + wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); + wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); + gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, nil, nil, nil, nil); + return 0; + } case COMMAND_SET_2_PHONE_MESSAGES: + { + CollectParameters(&m_nIp, 1); + wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); + wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); + gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, nil, nil, nil, nil); + return 0; + } case COMMAND_SET_3_REPEATED_PHONE_MESSAGES: + { + CollectParameters(&m_nIp, 1); + wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); + wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); + wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp); + gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, nil, nil, nil); + return 0; + } case COMMAND_SET_3_PHONE_MESSAGES: + { + CollectParameters(&m_nIp, 1); + wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); + wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); + wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp); + gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, nil, nil, nil); + return 0; + } case COMMAND_SET_4_REPEATED_PHONE_MESSAGES: + { + CollectParameters(&m_nIp, 1); + wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); + wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); + wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp); + wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp); + gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, nil, nil); + return 0; + } case COMMAND_SET_4_PHONE_MESSAGES: + { + CollectParameters(&m_nIp, 1); + wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); + wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); + wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp); + wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp); + gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, nil, nil); + return 0; + } case COMMAND_IS_SNIPER_BULLET_IN_AREA: + { + CollectParameters(&m_nIp, 6); + float infX = *(float*)&ScriptParams[0]; + float infY = *(float*)&ScriptParams[1]; + float infZ = *(float*)&ScriptParams[2]; + float supX = *(float*)&ScriptParams[3]; + float supY = *(float*)&ScriptParams[4]; + float supZ = *(float*)&ScriptParams[5]; + if (infX > supX) { + infX = *(float*)&ScriptParams[3]; + supX = *(float*)&ScriptParams[0]; + } + if (infY > supY) { + infY = *(float*)&ScriptParams[4]; + supY = *(float*)&ScriptParams[1]; + } + if (infZ > supZ) { + infZ = *(float*)&ScriptParams[5]; + supZ = *(float*)&ScriptParams[2]; + } + UpdateCompareFlag(CBulletInfo::TestForSniperBullet(infX, supX, infY, supY, infZ, supZ)); + return 0; + } case COMMAND_GIVE_PLAYER_DETONATOR: - case COMMAND_SET_COLL_OBJ_STEAL_ANY_CAR: + CGarages::GivePlayerDetonator(); + return 0; + //case COMMAND_SET_COLL_OBJ_STEAL_ANY_CAR: case COMMAND_SET_OBJECT_VELOCITY: + { + CollectParameters(&m_nIp, 4); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + pObject->SetMoveSpeed(*(CVector*)&ScriptParams[1] * METERS_PER_SECOND_TO_GAME_SPEED); + return 0; + } case COMMAND_SET_OBJECT_COLLISION: + { + CollectParameters(&m_nIp, 2); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + pObject->bUsesCollision = (ScriptParams[1] != 0); + return 0; + } case COMMAND_IS_ICECREAM_JINGLE_ON: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + // Adding this check to correspond to command name. + // All original game scripts always assume that the vehicle is actually Mr. Whoopee, + // but maybe there are mods that use it as "is horn activated"? + assert(pVehicle->GetModelIndex() == MI_MRWHOOP); + UpdateCompareFlag(pVehicle->m_bSirenOrAlarm); + return 0; + } default: assert(0); } @@ -6840,6 +7808,34 @@ bool CTheScripts::IsVehicleStopped(CVehicle* pVehicle) return 0.01f * CTimer::GetTimeStep() >= pVehicle->m_fDistanceTravelled; } +void CTheScripts::AddToInvisibilitySwapArray(CEntity* pEntity, bool remove) +{ + int i = 0; + bool found = false; + while (i < 20 && !found) { + if (InvisibilitySettingArray[i] == pEntity) + found = true; + else + i++; + } + if (found) { + if (remove) + InvisibilitySettingArray[i] = nil; + } + else if (!remove) { + int j = 0; + while (i < 20 && !found) { + if (InvisibilitySettingArray[i] == nil) + found = false; + else + i++; + } + if (found) + InvisibilitySettingArray[i] = pEntity; + } + +} + WRAPPER void CRunningScript::LocatePlayerCommand(int32, uint32*) { EAXJMP(0x44FE10); } WRAPPER void CRunningScript::LocatePlayerCharCommand(int32, uint32*) { EAXJMP(0x4501E0); } WRAPPER void CRunningScript::LocatePlayerCarCommand(int32, uint32*) { EAXJMP(0x450540); } diff --git a/src/control/Script.h b/src/control/Script.h index fa8344ae..b47764fc 100644 --- a/src/control/Script.h +++ b/src/control/Script.h @@ -114,6 +114,8 @@ public: } } + float LimitAngleOnCircle(float angle) { return angle < 0.0f ? angle + 360.0f : angle; } + void CollectParameters(uint32*, int16); int32 CollectNextParameterWithoutIncreasingPC(uint32); int32* GetPointerToScriptVariable(uint32*, int16); @@ -374,6 +376,7 @@ public: static void HighlightImportantArea(uint32, float, float, float, float, float); static void DrawDebugSquare(float, float, float, float); static void DrawDebugCube(float, float, float, float, float, float); + static void AddToInvisibilitySwapArray(CEntity*, bool); static int32 Read4BytesFromScript(uint32* pIp){ int32 retval = 0; diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index 3ab7d742..1aee4edb 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -33,6 +33,8 @@ WRAPPER void CCamera::LoadPathSplines(int file) { EAXJMP(0x46D1D0); } WRAPPER uint32 CCamera::GetCutSceneFinishTime(void) { EAXJMP(0x46B920); } WRAPPER void CCamera::FinishCutscene(void) { EAXJMP(0x46B560); } WRAPPER void CCamera::RestoreWithJumpCut(void) { EAXJMP(0x46FAE0); }; +WRAPPER void CCamera::SetZoomValueFollowPedScript(int16) { EAXJMP(0x46FF30); } +WRAPPER void CCamera::SetZoomValueCamStringScript(int16) { EAXJMP(0x46FF90); } bool CCamera::GetFading() @@ -1357,6 +1359,14 @@ void CCamera::SetCameraDirectlyInFrontForFollowPed_CamOnAString() m_PedOrientForBehindOrInFront = CGeneral::GetATanOfXY(player->GetForward().x, player->GetForward().y);
} +void CCamera::SetCameraDirectlyBehindForFollowPed_CamOnAString()
+{
+ m_bCamDirectlyBehind = true;
+ CPlayerPed *player = FindPlayerPed();
+ if (player)
+ m_PedOrientForBehindOrInFront = CGeneral::GetATanOfXY(player->GetForward().x, player->GetForward().y);
+} + void CCamera::SetWideScreenOn(void) { diff --git a/src/core/Camera.h b/src/core/Camera.h index 46c25436..81eaa84f 100644 --- a/src/core/Camera.h +++ b/src/core/Camera.h @@ -491,6 +491,9 @@ int m_iModeObbeCamIsInForCar; void TakeControlWithSpline(short); void RestoreWithJumpCut(void); void SetCameraDirectlyInFrontForFollowPed_CamOnAString(void); + void SetCameraDirectlyBehindForFollowPed_CamOnAString(void); + void SetZoomValueFollowPedScript(int16); + void SetZoomValueCamStringScript(int16); void dtor(void) { this->CCamera::~CCamera(); } }; diff --git a/src/core/Explosion.cpp b/src/core/Explosion.cpp index 30809dc9..7a8878f6 100644 --- a/src/core/Explosion.cpp +++ b/src/core/Explosion.cpp @@ -4,6 +4,7 @@ WRAPPER void CExplosion::AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionType type, const CVector &pos, uint32) { EAXJMP(0x5591C0); } WRAPPER void CExplosion::RemoveAllExplosionsInArea(CVector, float) { EAXJMP(0x55AD40); } +WRAPPER bool CExplosion::TestForExplosionInArea(eExplosionType, float, float, float, float, float, float) { EAXJMP(0x55AC80); } WRAPPER int8 CExplosion::GetExplosionActiveCounter(uint8 id) diff --git a/src/core/Explosion.h b/src/core/Explosion.h index 0768bbe4..e85f7892 100644 --- a/src/core/Explosion.h +++ b/src/core/Explosion.h @@ -28,4 +28,5 @@ public: static uint8 GetExplosionType(uint8 id); static void ResetExplosionActiveCounter(uint8 id); static void RemoveAllExplosionsInArea(CVector, float); + static bool TestForExplosionInArea(eExplosionType, float, float, float, float, float, float); }; diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp index 17c3d9d7..fd6ba602 100644 --- a/src/core/Stats.cpp +++ b/src/core/Stats.cpp @@ -5,6 +5,7 @@ int32 &CStats::DaysPassed = *(int32*)0x8F2BB8; int32 &CStats::HeadsPopped = *(int32*)0x8F647C; bool& CStats::CommercialPassed = *(bool*)0x8F4334; bool& CStats::IndustrialPassed = *(bool*)0x8E2A68; +bool& CStats::SuburbanPassed = *(bool*)0x8F2740; int32 &CStats::NumberKillFrenziesPassed = *(int32*)0x8E287C; int32 &CStats::PeopleKilledByOthers = *(int32*)0x8E2C50; int32 &CStats::HelisDestroyed = *(int32*)0x8E2A64; diff --git a/src/core/Stats.h b/src/core/Stats.h index add4320b..8feb3c13 100644 --- a/src/core/Stats.h +++ b/src/core/Stats.h @@ -7,6 +7,7 @@ public: static int32 &HeadsPopped; static bool& CommercialPassed; static bool& IndustrialPassed; + static bool& SuburbanPassed; static int32 &NumberKillFrenziesPassed; static int32 &PeopleKilledByOthers; static int32 &HelisDestroyed; diff --git a/src/core/World.cpp b/src/core/World.cpp index dac64970..0b389e42 100644 --- a/src/core/World.cpp +++ b/src/core/World.cpp @@ -44,6 +44,10 @@ WRAPPER void CWorld::RemoveStaticObjects() { EAXJMP(0x4B4D50); } WRAPPER void CWorld::RemoveReferencesToDeletedObject(CEntity*) { EAXJMP(0x4B3BF0); } WRAPPER void CWorld::FindObjectsKindaColliding(const CVector &, float, bool, int16*, int16, CEntity **, bool, bool, bool, bool, bool){ EAXJMP(0x4B2A30); } WRAPPER void CWorld::ClearExcitingStuffFromArea(const CVector &pos, float radius, uint8) { EAXJMP(0x4B4E70) }; +WRAPPER void CWorld::FindObjectsIntersectingCube(const CVector &, const CVector &, int16*, int16, CEntity **, bool, bool, bool, bool, bool) { EAXJMP(0x4B2E70); } +WRAPPER void CWorld::FindObjectsIntersectingAngledCollisionBox(const CColBox &, const CMatrix &, const CVector &, float, float, float, float, int16*, int16, CEntity **, bool, bool, bool, bool, bool) { EAXJMP(0x4B3280); } +WRAPPER void CWorld::FindObjectsOfTypeInRange(uint32, CVector&, float, bool, short*, short, CEntity**, bool, bool, bool, bool, bool) { EAXJMP(0x4B2600); } +WRAPPER void CWorld::FindObjectsOfTypeInRangeSectorList(uint32, CPtrList&, CVector&, float, bool, short*, short, CEntity**) { EAXJMP(0x4B2960); } void CWorld::Initialise() @@ -960,7 +964,7 @@ CWorld::RemoveFallenPeds(void) for(int poolIndex = poolSize-1; poolIndex >= 0; poolIndex--) { CPed *ped = CPools::GetPedPool()->GetSlot(poolIndex); if (ped) { - if (ped->GetPosition().z < -100.0f) { + if (ped->GetPosition().z < MAP_Z_LOW_LIMIT) { if (ped->CharCreatedBy != RANDOM_CHAR || ped->IsPlayer()) { int closestNode = ThePaths.FindNodeClosestToCoors(ped->GetPosition(), PATH_PED, 999999.9f, false, false); CVector newPos = ThePaths.m_pathNodes[closestNode].pos; @@ -982,7 +986,7 @@ CWorld::RemoveFallenCars(void) for (int poolIndex = poolSize - 1; poolIndex >= 0; poolIndex--) { CVehicle* veh = CPools::GetVehiclePool()->GetSlot(poolIndex); if (veh) { - if (veh->GetPosition().z < -100.0f) { + if (veh->GetPosition().z < MAP_Z_LOW_LIMIT) { if (veh->VehicleCreatedBy == MISSION_VEHICLE || veh == FindPlayerVehicle() || (veh->pDriver && veh->pDriver->IsPlayer())) { int closestNode = ThePaths.FindNodeClosestToCoors(veh->GetPosition(), PATH_CAR, 999999.9f, false, false); CVector newPos = ThePaths.m_pathNodes[closestNode].pos; diff --git a/src/core/World.h b/src/core/World.h index 119c6324..61a44ea0 100644 --- a/src/core/World.h +++ b/src/core/World.h @@ -22,6 +22,8 @@ #define WORLD_MAX_X (WORLD_MIN_X + WORLD_SIZE_X) #define WORLD_MAX_Y (WORLD_MIN_Y + WORLD_SIZE_Y) +#define MAP_Z_LOW_LIMIT -100.0f + enum { ENTITYLIST_BUILDINGS, @@ -103,11 +105,15 @@ public: static CEntity *TestSphereAgainstSectorList(CPtrList&, CVector, float, CEntity*, bool); static void FindObjectsInRangeSectorList(CPtrList&, CVector&, float, bool, short*, short, CEntity**); static void FindObjectsInRange(CVector&, float, bool, short*, short, CEntity**, bool, bool, bool, bool, bool); + static void FindObjectsOfTypeInRangeSectorList(uint32, CPtrList&, CVector&, float, bool, short*, short, CEntity**); + static void FindObjectsOfTypeInRange(uint32, CVector&, float, bool, short*, short, CEntity**, bool, bool, bool, bool, bool); static float FindGroundZForCoord(float x, float y); static float FindGroundZFor3DCoord(float x, float y, float z, bool *found); static float FindRoofZFor3DCoord(float x, float y, float z, bool *found); static void RemoveReferencesToDeletedObject(CEntity*); static void FindObjectsKindaColliding(const CVector &, float, bool, int16*, int16, CEntity **, bool, bool, bool, bool, bool); + static void FindObjectsIntersectingCube(const CVector &, const CVector &, int16*, int16, CEntity **, bool, bool, bool, bool, bool); + static void FindObjectsIntersectingAngledCollisionBox(const CColBox &, const CMatrix &, const CVector &, float, float, float, float, int16*, int16, CEntity **, bool, bool, bool, bool, bool); static float GetSectorX(float f) { return ((f - WORLD_MIN_X)/SECTOR_SIZE_X); } static float GetSectorY(float f) { return ((f - WORLD_MIN_Y)/SECTOR_SIZE_Y); } diff --git a/src/core/config.h b/src/core/config.h index 166c2a68..80176fca 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -85,6 +85,7 @@ enum Config { NUM_ACCIDENTS = 20, NUM_FIRES = 40, + NUM_GARAGES = 32, NUMPEDROUTES = 200, NUMPHONES = 50, diff --git a/src/peds/Ped.h b/src/peds/Ped.h index 49803418..f8a063f3 100644 --- a/src/peds/Ped.h +++ b/src/peds/Ped.h @@ -340,7 +340,7 @@ public: uint8 bWanderPathAfterExitingCar : 1; uint8 bIsLeader : 1; - uint8 bDontDragMeOutCar : 1; + uint8 bDontDragMeOutCar : 1; // unfinished feature uint8 m_ped_flagF8 : 1; uint8 bWillBeQuickJacked : 1; uint8 bCancelEnteringCar : 1; // after door is opened or couldn't be opened due to it's locked diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp index 7c946dda..a4ffdc7c 100644 --- a/src/peds/PlayerPed.cpp +++ b/src/peds/PlayerPed.cpp @@ -7,6 +7,7 @@ #include "World.h" #include "RpAnimBlend.h" #include "General.h" +#include "Pools.h" CPlayerPed::~CPlayerPed() { @@ -73,6 +74,17 @@ CPlayerPed::SetWantedLevelNoDrop(int32 level) m_pWanted->SetWantedLevelNoDrop(level); } +void +CPlayerPed::MakeObjectTargettable(int32 handle) +{ + for (int i = 0; i < ARRAY_SIZE(m_nTargettableObjects); i++) { + if (CPools::GetObjectPool()->GetAt(m_nTargettableObjects[i]) == nil) { + m_nTargettableObjects[i] = handle; + return; + } + } +} + // I don't know the actual purpose of parameter void CPlayerPed::AnnoyPlayerPed(bool annoyedByPassingEntity) diff --git a/src/peds/PlayerPed.h b/src/peds/PlayerPed.h index 1de1b442..6a794d41 100644 --- a/src/peds/PlayerPed.h +++ b/src/peds/PlayerPed.h @@ -56,6 +56,7 @@ public: void UseSprintEnergy(void); class CPlayerInfo *GetPlayerInfoForThisPlayerPed(); void SetRealMoveAnim(void); + void MakeObjectTargettable(int32); static void SetupPlayerPed(int32); static void DeactivatePlayerPed(int32); diff --git a/src/weapons/BulletInfo.cpp b/src/weapons/BulletInfo.cpp new file mode 100644 index 00000000..54fa6844 --- /dev/null +++ b/src/weapons/BulletInfo.cpp @@ -0,0 +1,5 @@ +#include "common.h" +#include "patcher.h" +#include "BulletInfo.h" + +WRAPPER bool CBulletInfo::TestForSniperBullet(float x1, float x2, float y1, float y2, float z1, float z2) { EAXJMP(0x558D40); } diff --git a/src/weapons/BulletInfo.h b/src/weapons/BulletInfo.h new file mode 100644 index 00000000..3905b56d --- /dev/null +++ b/src/weapons/BulletInfo.h @@ -0,0 +1,7 @@ +#pragma once + +class CBulletInfo +{ +public: + static bool TestForSniperBullet(float x1, float x2, float y1, float y2, float z1, float z2); +};
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