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authorFire-Head <Fire-Head@users.noreply.github.com>2019-06-02 05:00:38 +0200
committerFire-Head <Fire-Head@users.noreply.github.com>2019-06-02 05:00:38 +0200
commitb1f9e28cd155459ab2843690c248ed9f4767bc3f (patch)
tree8e7d2a33d4c5109ea3c3562940268afc57d0915c /src
parentrw skeleton (diff)
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Diffstat (limited to '')
-rw-r--r--src/ControllerConfig.cpp39
-rw-r--r--src/ControllerConfig.h42
-rw-r--r--src/Frontend.cpp9
-rw-r--r--src/Frontend.h9
-rw-r--r--src/Game.cpp7
-rw-r--r--src/Game.h7
-rw-r--r--src/PCSave.cpp7
-rw-r--r--src/PCSave.h7
-rw-r--r--src/Pad.cpp38
-rw-r--r--src/Pad.h50
-rw-r--r--src/Timer.cpp20
-rw-r--r--src/audio/DMAudio.cpp5
-rw-r--r--src/audio/DMAudio.h5
-rw-r--r--src/common.h3
-rw-r--r--src/main.cpp203
-rw-r--r--src/skel/events.cpp81
-rw-r--r--src/skel/platform.h4
-rw-r--r--src/skel/skeleton.cpp452
-rw-r--r--src/skel/skeleton.h54
-rw-r--r--src/skel/win/resource.h20
-rw-r--r--src/skel/win/win.cpp2152
-rw-r--r--src/skel/win/win.h46
-rw-r--r--src/skel/win/win.rc37
23 files changed, 2845 insertions, 452 deletions
diff --git a/src/ControllerConfig.cpp b/src/ControllerConfig.cpp
index 30f3e144..10997bce 100644
--- a/src/ControllerConfig.cpp
+++ b/src/ControllerConfig.cpp
@@ -1,6 +1,10 @@
+ #define DIRECTINPUT_VERSION 0x0800
+ #include <dinput.h>
#include "common.h"
#include "patcher.h"
#include "ControllerConfig.h"
+#include "Pad.h"
+#include "FileMgr.h"
CControllerConfigManager &ControlsManager = *(CControllerConfigManager*)0x8F43A4;
@@ -8,4 +12,37 @@ WRAPPER void CControllerConfigManager::UpdateJoyButtonState(int padnumber) { EAX
WRAPPER void CControllerConfigManager::UpdateJoyInConfigMenus_ButtonDown(int button, int padnumber) { EAXJMP(0x58C5E0); }
WRAPPER void CControllerConfigManager::AffectControllerStateOn_ButtonDown(int button, eControllerType type) { EAXJMP(0x58C730); }
WRAPPER void CControllerConfigManager::UpdateJoyInConfigMenus_ButtonUp(int button, int padnumber) { EAXJMP(0x58CE80); }
-WRAPPER void CControllerConfigManager::AffectControllerStateOn_ButtonUp(int button, int padnumber) { EAXJMP(0x58CFD0); } \ No newline at end of file
+WRAPPER void CControllerConfigManager::AffectControllerStateOn_ButtonUp(int button, int padnumber) { EAXJMP(0x58CFD0); }
+WRAPPER void CControllerConfigManager::MakeControllerActionsBlank() { EAXJMP(0x58B7A0); }
+WRAPPER void CControllerConfigManager::InitDefaultControlConfiguration() { EAXJMP(0x58B930); }
+WRAPPER void CControllerConfigManager::InitDefaultControlConfigMouse(CMouseControllerState const &mousestate) { EAXJMP(0x58BD00); }
+WRAPPER Int32 CControllerConfigManager::GetJoyButtonJustDown() { EAXJMP(0x58B7D0); }
+
+void CControllerConfigManager::LoadSettings(Int32 file)
+{
+ Bool bValid = true;
+
+ if ( file )
+ {
+ Char buff[29];
+ CFileMgr::Read(file, buff, sizeof(buff));
+
+ if ( !strncmp(buff, "THIS FILE IS NOT VALID YET", sizeof(buff) - 3) )
+ bValid = false;
+ else
+ CFileMgr::Seek(file, 0, 0);
+ }
+
+ if ( bValid )
+ {
+ ControlsManager.MakeControllerActionsBlank();
+
+ for ( int i = 0; i < 4; i++ )
+ {
+ for ( int j = 0; j < 41; j++ )
+ {
+ CFileMgr::Read(file, (Char *)&ControlsManager.m_aSettings[j][i], sizeof(tControllerConfigBind));
+ }
+ }
+ }
+}
diff --git a/src/ControllerConfig.h b/src/ControllerConfig.h
index a439e09b..b7fd181d 100644
--- a/src/ControllerConfig.h
+++ b/src/ControllerConfig.h
@@ -1,39 +1,5 @@
#pragma once
-// dinput.h
-typedef struct DIJOYSTATE2 {
- LONG lX; /* x-axis position */
- LONG lY; /* y-axis position */
- LONG lZ; /* z-axis position */
- LONG lRx; /* x-axis rotation */
- LONG lRy; /* y-axis rotation */
- LONG lRz; /* z-axis rotation */
- LONG rglSlider[2]; /* extra axes positions */
- DWORD rgdwPOV[4]; /* POV directions */
- BYTE rgbButtons[128]; /* 128 buttons */
- LONG lVX; /* x-axis velocity */
- LONG lVY; /* y-axis velocity */
- LONG lVZ; /* z-axis velocity */
- LONG lVRx; /* x-axis angular velocity */
- LONG lVRy; /* y-axis angular velocity */
- LONG lVRz; /* z-axis angular velocity */
- LONG rglVSlider[2]; /* extra axes velocities */
- LONG lAX; /* x-axis acceleration */
- LONG lAY; /* y-axis acceleration */
- LONG lAZ; /* z-axis acceleration */
- LONG lARx; /* x-axis angular acceleration */
- LONG lARy; /* y-axis angular acceleration */
- LONG lARz; /* z-axis angular acceleration */
- LONG rglASlider[2]; /* extra axes accelerations */
- LONG lFX; /* x-axis force */
- LONG lFY; /* y-axis force */
- LONG lFZ; /* z-axis force */
- LONG lFRx; /* x-axis torque */
- LONG lFRy; /* y-axis torque */
- LONG lFRz; /* z-axis torque */
- LONG rglFSlider[2]; /* extra axes forces */
-} DIJOYSTATE2, *LPDIJOYSTATE2;
-
// based on x-gtasa
@@ -45,6 +11,8 @@ enum eControllerType
JOYSTICK,
};
+class CMouseControllerState;
+
class CControllerConfigManager
{
public:
@@ -72,6 +40,12 @@ public:
void UpdateJoyInConfigMenus_ButtonUp(int button, int padnumber);
void AffectControllerStateOn_ButtonUp(int button, int padnumber);
+ Int32 GetJoyButtonJustDown();
+ void LoadSettings(Int32 file);
+ void MakeControllerActionsBlank();
+ void InitDefaultControlConfiguration();
+ void InitDefaultControlConfigMouse(CMouseControllerState const &mousestate);
+
};
VALIDATE_SIZE(CControllerConfigManager, 0x143C);
diff --git a/src/Frontend.cpp b/src/Frontend.cpp
index c4495e05..6f3dfe5e 100644
--- a/src/Frontend.cpp
+++ b/src/Frontend.cpp
@@ -2,11 +2,20 @@
#include "patcher.h"
#include "Frontend.h"
+int &CMenuManager::OS_Language = *(int*)0x5F2F78;
int &CMenuManager::m_PrefsBrightness = *(int*)0x5F2E50;
int &CMenuManager::m_PrefsLanguage = *(int*)0x941238;
bool &CMenuManager::m_PrefsUseWideScreen = *(bool*)0x95CD23;
+Bool &CMenuManager::m_PrefsVsync = *(Bool*)0x5F2E58;
+Bool &CMenuManager::m_PrefsAllowNastyGame = *(Bool*)0x5F2E64;
+Bool &CMenuManager::m_bStartUpFrontEndRequested = *(Bool*)0x95CCF4;
+Bool &CMenuManager::m_PrefsFrameLimiter = *(Bool*)0x5F2E60;
CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8;
WRAPPER void CMenuManager::Process(void) { EAXJMP(0x485100); }
WRAPPER void CMenuManager::DrawFrontEnd(void) { EAXJMP(0x47A540); }
+WRAPPER void CMenuManager::UnloadTextures(void) { EAXJMP(0x47A440); }
+WRAPPER void CMenuManager::LoadAllTextures(void) { EAXJMP(0x47A230); }
+WRAPPER void CMenuManager::LoadSettings(void) { EAXJMP(0x488EE0); }
+WRAPPER void CMenuManager::WaitForUserCD(void) { EAXJMP(0x48ADD0); }
diff --git a/src/Frontend.h b/src/Frontend.h
index f82921d7..e8ad3314 100644
--- a/src/Frontend.h
+++ b/src/Frontend.h
@@ -83,12 +83,21 @@ public:
int m_nCurrSaveSlot;
int m_nScreenChangeDelayTimer;
+ static int &OS_Language;
static int &m_PrefsBrightness;
static int &m_PrefsLanguage;
static bool &m_PrefsUseWideScreen;
+ static Bool &m_PrefsVsync;
+ static Bool &m_PrefsAllowNastyGame;
+ static Bool &m_bStartUpFrontEndRequested;
+ static Bool &m_PrefsFrameLimiter;
void Process(void);
void DrawFrontEnd(void);
+ void UnloadTextures(void);
+ void LoadAllTextures(void);
+ void LoadSettings(void);
+ void WaitForUserCD(void);
};
static_assert(sizeof(CMenuManager) == 0x564, "CMenuManager: error");
diff --git a/src/Game.cpp b/src/Game.cpp
index aab7cf7b..e99d88d3 100644
--- a/src/Game.cpp
+++ b/src/Game.cpp
@@ -5,9 +5,16 @@
int &CGame::currLevel = *(int*)0x941514;
bool &CGame::bDemoMode = *(bool*)0x5F4DD0;
bool &CGame::nastyGame = *(bool*)0x5F4DD4;
+bool &CGame::frenchGame = *(bool*)0x95CDCB;
+bool &CGame::germanGame = *(bool*)0x95CD1E;
+bool &CGame::noProstitutes = *(bool*)0x95CDCF;
WRAPPER void CGame::Process(void) { EAXJMP(0x48C850); }
WRAPPER Bool CGame::InitialiseOnceBeforeRW(void) { EAXJMP(0x48BB80); }
WRAPPER Bool CGame::InitialiseRenderWare(void) { EAXJMP(0x48BBA0); }
WRAPPER void CGame::ShutdownRenderWare(void) { EAXJMP(0x48BCB0); }
WRAPPER void CGame::FinalShutdown(void) { EAXJMP(0x48BEC0); }
+WRAPPER void CGame::ShutDown(void) { EAXJMP(0x48C3A0); }
+WRAPPER void CGame::ShutDownForRestart(void) { EAXJMP(0x48C6B0); }
+WRAPPER void CGame::InitialiseWhenRestarting(void) { EAXJMP(0x48C740); }
+WRAPPER Bool CGame::InitialiseOnceAfterRW(void) { EAXJMP(0x48BD50); }
diff --git a/src/Game.h b/src/Game.h
index 11e193e4..0d8dbd53 100644
--- a/src/Game.h
+++ b/src/Game.h
@@ -14,10 +14,17 @@ public:
static int &currLevel;
static bool &bDemoMode;
static bool &nastyGame;
+ static bool &frenchGame;
+ static bool &germanGame;
+ static bool &noProstitutes;
static void Process(void);
static Bool InitialiseOnceBeforeRW(void);
static Bool InitialiseRenderWare(void);
static void ShutdownRenderWare(void);
static void FinalShutdown(void);
+ static void ShutDown(void);
+ static void ShutDownForRestart(void);
+ static void InitialiseWhenRestarting(void);
+ static Bool InitialiseOnceAfterRW(void);
};
diff --git a/src/PCSave.cpp b/src/PCSave.cpp
new file mode 100644
index 00000000..8ca48437
--- /dev/null
+++ b/src/PCSave.cpp
@@ -0,0 +1,7 @@
+#include "common.h"
+#include "patcher.h"
+#include "Frontend.h"
+#include "PCSave.h"
+
+WRAPPER void C_PcSave::SetSaveDirectory(const Char *path) { EAXJMP(0x591EA0); }
+
diff --git a/src/PCSave.h b/src/PCSave.h
new file mode 100644
index 00000000..c653fab0
--- /dev/null
+++ b/src/PCSave.h
@@ -0,0 +1,7 @@
+#pragma once
+
+class C_PcSave
+{
+public:
+ static void SetSaveDirectory(const Char *path);
+}; \ No newline at end of file
diff --git a/src/Pad.cpp b/src/Pad.cpp
index 3d2e9bce..2cb93a77 100644
--- a/src/Pad.cpp
+++ b/src/Pad.cpp
@@ -4,6 +4,8 @@
CPad *CPad::Pads = (CPad*)0x6F0360;
+CMousePointerStateHelper &MousePointerStateHelper = *(CMousePointerStateHelper*)0x95CC8C;
+
CKeyboardState &CPad::OldKeyState = *(CKeyboardState*)0x6F1E70;
CKeyboardState &CPad::NewKeyState = *(CKeyboardState*)0x6E60D0;
CKeyboardState &CPad::TempKeyState = *(CKeyboardState*)0x774DE8;
@@ -14,9 +16,12 @@ CMouseControllerState &CPad::PCTempMouseControllerState = *(CMouseControllerStat
Bool &CPad::m_bMapPadOneToPadTwo = *(Bool *)0x95CD48;
+WRAPPER void CPad::Clear(Bool unk) { EAXJMP(0x491A10); }
WRAPPER void CPad::AddToPCCheatString(Char c) { EAXJMP(0x492450); }
WRAPPER void CPad::UpdatePads(void) { EAXJMP(0x492720); }
WRAPPER void CPad::PrintErrorMessage(void) { EAXJMP(0x4942B0); }
+WRAPPER void CPad::ResetCheats(void) { EAXJMP(0x494450); }
+WRAPPER void CPad::StopPadsShaking(void) { EAXJMP(0x492F30); }
void
CControllerState::Clear(void)
@@ -44,6 +49,39 @@ CControllerState::Clear(void)
NetworkTalk = 0;
}
+CMouseControllerState::CMouseControllerState()
+{
+ LMB = 0;
+ RMB = 0;
+ MMB = 0;
+ WHEELUP = 0;
+ WHEELDN = 0;
+ MXB1 = 0;
+ MXB2 = 0;
+
+ x = 0.0f;
+ y = 0.0f;
+}
+
+void CMouseControllerState::Clear()
+{
+ LMB = 0;
+ RMB = 0;
+ MMB = 0;
+ WHEELUP = 0;
+ WHEELDN = 0;
+ MXB1 = 0;
+ MXB2 = 0;
+}
+
+CMouseControllerState CMousePointerStateHelper::GetMouseSetUp()
+{
+ CMouseControllerState r;
+ ((void (__thiscall *)(CMousePointerStateHelper *, CMouseControllerState*))0x491BD0)(this, &r);
+ return r;
+ //EAXJMP(0x491BD0); // yep, this doesn't work here
+}
+
void CKeyboardState::Clear()
{
for ( Int32 i = 0; i < 12; i++ )
diff --git a/src/Pad.h b/src/Pad.h
index fee06f90..3d394498 100644
--- a/src/Pad.h
+++ b/src/Pad.h
@@ -73,12 +73,42 @@ public:
};
static_assert(sizeof(CControllerState) == 0x2A, "CControllerState: error");
-struct CMouseControllerState
+class CMouseControllerState
{
- uint32 btns; // bit 0-2 button 1-3
- int x, y;
+public:
+ //uint32 btns; // bit 0-2 button 1-3
+
+ UInt8 LMB;
+ UInt8 RMB;
+ UInt8 MMB;
+ UInt8 WHEELUP;
+ UInt8 WHEELDN;
+ UInt8 MXB1;
+ UInt8 MXB2;
+ UInt8 _pad0;
+
+ Float x, y;
+
+ CMouseControllerState();
+ void Clear();
+};
+
+VALIDATE_SIZE(CMouseControllerState, 0x10);
+
+class CMousePointerStateHelper
+{
+public:
+ Bool bInvertHorizontally;
+ Bool bInvertVertically;
+
+ CMouseControllerState GetMouseSetUp();
};
+VALIDATE_SIZE(CMousePointerStateHelper, 0x2);
+
+extern CMousePointerStateHelper &MousePointerStateHelper;
+
+
class CKeyboardState
{
public:
@@ -179,11 +209,25 @@ public:
bool GetLookLeft(void);
bool GetLookRight(void);
+ static void StopPadsShaking(void);
+ static void ResetCheats(void);
static void UpdatePads(void);
static CPad *GetPad(int n) { return &Pads[n]; }
static void PrintErrorMessage(void);
void AddToPCCheatString(Char c);
+ void Clear(Bool unk);
+
+ //
+
+ inline Bool GetLeftMouseJustDown() { return !!(NewMouseControllerState.LMB && !OldMouseControllerState.LMB); }
+
+ inline Bool GetEnterJustDown() { return !!(NewKeyState.ENTER && !OldKeyState.ENTER); }
+ inline Bool GetExtEnterJustDown() { return !!(NewKeyState.EXTENTER && !OldKeyState.EXTENTER); }
+ inline Bool GetCharJustDown(Char c) { return !!(NewKeyState.VK_KEYS[c] && !OldKeyState.VK_KEYS[c]); }
+ inline Bool GetLeftAltJustDown() { return !!(NewKeyState.LALT && !OldKeyState.LALT); }
+ inline Bool GetRightAltJustDown() { return !!(NewKeyState.RALT && !OldKeyState.RALT); }
+ inline Bool GetTabJustDown() { return !!(NewKeyState.TAB && !OldKeyState.TAB); }
};
static_assert(sizeof(CPad) == 0xFC, "CPad: error");
diff --git a/src/Timer.cpp b/src/Timer.cpp
index c4609d7f..3a49d9df 100644
--- a/src/Timer.cpp
+++ b/src/Timer.cpp
@@ -16,15 +16,23 @@ float &CTimer::ms_fTimeStepNonClipped = *(float*)0x8E2C4C;
bool &CTimer::m_UserPause = *(bool*)0x95CD7C;
bool &CTimer::m_CodePause = *(bool*)0x95CDB1;
-UInt32 oldPcTimer;
-UInt32 suspendPcTimer;
+//UInt32 oldPcTimer;
+UInt32 &oldPcTimer = *(UInt32*)0x9434F4;
-UInt32 _nCyclesPerMS = 1;
+//UInt32 suspendPcTimer;
+UInt32 &suspendPcTimer = *(UInt32*)0x62A308;
-LARGE_INTEGER _oldPerfCounter;
-LARGE_INTEGER perfSuspendCounter;
+//UInt32 _nCyclesPerMS = 1;
+UInt32 &_nCyclesPerMS = *(UInt32*)0x5F7610;
-UInt32 suspendDepth;
+//LARGE_INTEGER _oldPerfCounter;
+LARGE_INTEGER &_oldPerfCounter = *(LARGE_INTEGER*)0x62A310;
+
+//LARGE_INTEGER perfSuspendCounter;
+LARGE_INTEGER &perfSuspendCounter = *(LARGE_INTEGER*)0x62A318;
+
+//UInt32 suspendDepth;
+UInt32 &suspendDepth = *(UInt32*)0x62A320;
void CTimer::Initialise(void)
{
diff --git a/src/audio/DMAudio.cpp b/src/audio/DMAudio.cpp
index 019089e7..d7b334c6 100644
--- a/src/audio/DMAudio.cpp
+++ b/src/audio/DMAudio.cpp
@@ -4,9 +4,14 @@
cDMAudio &DMAudio = *(cDMAudio*)0x95CDBE;
+WRAPPER void cDMAudio::Terminate(void) { EAXJMP(0x57C780); }
WRAPPER void cDMAudio::ReleaseDigitalHandle(void) { EAXJMP(0x57CA10); }
WRAPPER void cDMAudio::ReacquireDigitalHandle(void) { EAXJMP(0x57CA30); }
WRAPPER void cDMAudio::Service(void) { EAXJMP(0x57C7A0); }
WRAPPER void cDMAudio::ReportCollision(CEntity *A, CEntity *B, uint8 surfA, uint8 surfB, float impulse, float speed) { EAXJMP(0x57CBE0); }
WRAPPER void cDMAudio::ResetTimers(UInt32 timerval) { EAXJMP(0x57CCD0); }
+WRAPPER Bool cDMAudio::IsAudioInitialised() { EAXJMP(0x57CAB0); }
+WRAPPER Char cDMAudio::GetCDAudioDriveLetter() { EAXJMP(0x57CA90); }
+WRAPPER Bool cDMAudio::CheckForAnAudioFileOnCD() { EAXJMP(0x57CA70); }
+WRAPPER void cDMAudio::ChangeMusicMode(UInt8 mode) { EAXJMP(0x57CCF0); }
diff --git a/src/audio/DMAudio.h b/src/audio/DMAudio.h
index 50616289..ee052dfc 100644
--- a/src/audio/DMAudio.h
+++ b/src/audio/DMAudio.h
@@ -5,10 +5,15 @@ class CEntity;
class cDMAudio
{
public:
+ void Terminate(void);
void ReleaseDigitalHandle(void);
void ReacquireDigitalHandle(void);
void Service(void);
void ReportCollision(CEntity *A, CEntity *B, uint8 surfA, uint8 surfB, float impulse, float speed);
void ResetTimers(UInt32 timerval);
+ Bool IsAudioInitialised(void);
+ Char GetCDAudioDriveLetter(void);
+ Bool CheckForAnAudioFileOnCD(void);
+ void ChangeMusicMode(UInt8 mode);
};
extern cDMAudio &DMAudio;
diff --git a/src/common.h b/src/common.h
index 90244580..6031364f 100644
--- a/src/common.h
+++ b/src/common.h
@@ -133,7 +133,8 @@ inline float sq(float x) { return x*x; }
int myrand(void);
void mysrand(unsigned int seed);
-#define debug printf
+#define debug(f, ...) printf("[DBG]: " f "\n", __VA_ARGS__)
+#define DEV(f, ...) printf("[DEV]: " f "", __VA_ARGS__)
#define ASSERT assert
#define _TODO(x)
diff --git a/src/main.cpp b/src/main.cpp
index ab0b94d7..88d45994 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -49,9 +49,6 @@
#define DEFAULT_ASPECTRATIO (4.0f/3.0f)
#endif
-WRAPPER int psCameraBeginUpdate(RwCamera *camera) { EAXJMP(0x580C70); }
-WRAPPER void psCameraShowRaster(RwCamera *camera) { EAXJMP(0x580CA0); }
-
WRAPPER void CameraSize(RwCamera *camera, void *rect, float viewWindow, float aspectRatio) { EAXJMP(0x527170); }
WRAPPER RwBool RpAnimBlendPluginAttach() { EAXJMP(0x4052D0); }
@@ -321,7 +318,9 @@ Render2dStuff(void)
CPad::PrintErrorMessage();
CFont::DrawFonts();
+#if 0
DebugMenuRender();
+#endif
}
void
@@ -435,67 +434,67 @@ _TODO("temp, move this includes out of here")
static RwBool
PluginAttach(void)
{
- if( !RpWorldPluginAttach() )
- {
- printf("Couldn't attach world plugin\n");
-
- return FALSE;
- }
+ if( !RpWorldPluginAttach() )
+ {
+ printf("Couldn't attach world plugin\n");
+
+ return FALSE;
+ }
if( !RpSkinPluginAttach() )
- {
- printf("Couldn't attach RpSkin plugin\n");
-
- return FALSE;
- }
+ {
+ printf("Couldn't attach RpSkin plugin\n");
+
+ return FALSE;
+ }
if( !RpHAnimPluginAttach() )
- {
- printf("Couldn't attach RpHAnim plugin\n");
-
- return FALSE;
- }
+ {
+ printf("Couldn't attach RpHAnim plugin\n");
+
+ return FALSE;
+ }
if( !NodeNamePluginAttach() )
- {
- printf("Couldn't attach node name plugin\n");
-
- return FALSE;
- }
+ {
+ printf("Couldn't attach node name plugin\n");
+
+ return FALSE;
+ }
if( !CVisibilityPlugins::PluginAttach() )
- {
- printf("Couldn't attach visibility plugins\n");
-
- return FALSE;
- }
+ {
+ printf("Couldn't attach visibility plugins\n");
+
+ return FALSE;
+ }
if( !RpAnimBlendPluginAttach() )
- {
- printf("Couldn't attach RpAnimBlend plugin\n");
-
- return FALSE;
- }
+ {
+ printf("Couldn't attach RpAnimBlend plugin\n");
+
+ return FALSE;
+ }
if( !RpMatFXPluginAttach() )
- {
- printf("Couldn't attach RpMatFX plugin\n");
-
- return FALSE;
- }
+ {
+ printf("Couldn't attach RpMatFX plugin\n");
+
+ return FALSE;
+ }
- return TRUE;
+ return TRUE;
}
static RwBool
Initialise3D(void *param)
{
- if (RsRwInitialise(param))
- {
- return CGame::InitialiseRenderWare();
- }
+ if (RsRwInitialise(param))
+ {
+ return CGame::InitialiseRenderWare();
+ }
- return (FALSE);
+ return (FALSE);
}
@@ -504,86 +503,86 @@ Terminate3D(void)
{
CGame::ShutdownRenderWare();
- RsRwTerminate();
+ RsRwTerminate();
- return;
+ return;
}
RsEventStatus
AppEventHandler(RsEvent event, void *param)
{
- switch( event )
- {
- case rsINITIALISE:
- {
+ switch( event )
+ {
+ case rsINITIALISE:
+ {
CGame::InitialiseOnceBeforeRW();
- return RsInitialise() ? rsEVENTPROCESSED : rsEVENTERROR;
- }
+ return RsInitialise() ? rsEVENTPROCESSED : rsEVENTERROR;
+ }
- case rsCAMERASIZE:
- {
- CameraSize(Scene.camera, param, DEFAULT_VIEWWINDOW, DEFAULT_ASPECTRATIO);
-
- return rsEVENTPROCESSED;
- }
+ case rsCAMERASIZE:
+ {
+ CameraSize(Scene.camera, param, DEFAULT_VIEWWINDOW, DEFAULT_ASPECTRATIO);
+
+ return rsEVENTPROCESSED;
+ }
- case rsRWINITIALISE:
- {
- return Initialise3D(param) ? rsEVENTPROCESSED : rsEVENTERROR;
- }
+ case rsRWINITIALISE:
+ {
+ return Initialise3D(param) ? rsEVENTPROCESSED : rsEVENTERROR;
+ }
- case rsRWTERMINATE:
- {
- Terminate3D();
+ case rsRWTERMINATE:
+ {
+ Terminate3D();
- return rsEVENTPROCESSED;
- }
+ return rsEVENTPROCESSED;
+ }
- case rsTERMINATE:
- {
- CGame::FinalShutdown();
+ case rsTERMINATE:
+ {
+ CGame::FinalShutdown();
- return rsEVENTPROCESSED;
- }
+ return rsEVENTPROCESSED;
+ }
- case rsPLUGINATTACH:
- {
- return PluginAttach() ? rsEVENTPROCESSED : rsEVENTERROR;
- }
+ case rsPLUGINATTACH:
+ {
+ return PluginAttach() ? rsEVENTPROCESSED : rsEVENTERROR;
+ }
- case rsINPUTDEVICEATTACH:
- {
- AttachInputDevices();
+ case rsINPUTDEVICEATTACH:
+ {
+ AttachInputDevices();
- return rsEVENTPROCESSED;
- }
+ return rsEVENTPROCESSED;
+ }
- case rsIDLE:
- {
- Idle(param);
+ case rsIDLE:
+ {
+ Idle(param);
- return rsEVENTPROCESSED;
- }
+ return rsEVENTPROCESSED;
+ }
- case rsFRONTENDIDLE:
- {
- FrontendIdle();
+ case rsFRONTENDIDLE:
+ {
+ FrontendIdle();
- return rsEVENTPROCESSED;
- }
+ return rsEVENTPROCESSED;
+ }
- case rsACTIVATE:
- {
- param ? DMAudio.ReacquireDigitalHandle() : DMAudio.ReleaseDigitalHandle();
+ case rsACTIVATE:
+ {
+ param ? DMAudio.ReacquireDigitalHandle() : DMAudio.ReleaseDigitalHandle();
- return rsEVENTPROCESSED;
- }
+ return rsEVENTPROCESSED;
+ }
- default:
- {
- return rsEVENTNOTPROCESSED;
- }
- }
+ default:
+ {
+ return rsEVENTNOTPROCESSED;
+ }
+ }
}
STARTPATCHES
diff --git a/src/skel/events.cpp b/src/skel/events.cpp
index 4a7a8bd2..290dfee4 100644
--- a/src/skel/events.cpp
+++ b/src/skel/events.cpp
@@ -3,7 +3,8 @@
#include "events.h"
//#include "main.h"
-
+ #define DIRECTINPUT_VERSION 0x0800
+ #include <dinput.h>
#include "common.h"
#include "Pad.h"
#include "ControllerConfig.h"
@@ -350,7 +351,7 @@ HandleKeyDown(RsKeyStatus *keyStatus)
}
}
- return rsEVENTPROCESSED;
+ return rsEVENTPROCESSED;
}
@@ -688,7 +689,7 @@ HandleKeyUp(RsKeyStatus *keyStatus)
}
}
- return rsEVENTPROCESSED;
+ return rsEVENTPROCESSED;
}
@@ -698,26 +699,26 @@ HandleKeyUp(RsKeyStatus *keyStatus)
static RsEventStatus
KeyboardHandler(RsEvent event, void *param)
{
- /*
- * ...then the application events, if necessary...
- */
- switch( event )
- {
- case rsKEYDOWN:
- {
- return HandleKeyDown((RsKeyStatus *)param);
- }
+ /*
+ * ...then the application events, if necessary...
+ */
+ switch( event )
+ {
+ case rsKEYDOWN:
+ {
+ return HandleKeyDown((RsKeyStatus *)param);
+ }
- case rsKEYUP:
- {
- return HandleKeyUp((RsKeyStatus *)param);
- }
+ case rsKEYUP:
+ {
+ return HandleKeyUp((RsKeyStatus *)param);
+ }
- default:
- {
- return rsEVENTNOTPROCESSED;
- }
- }
+ default:
+ {
+ return rsEVENTNOTPROCESSED;
+ }
+ }
}
/*
@@ -791,7 +792,7 @@ HandlePadButtonUp(RsPadButtonStatus *padButtonStatus)
ControlsManager.AffectControllerStateOn_ButtonUp(btn, JOYSTICK);
}
- return rsEVENTPROCESSED;
+ return rsEVENTPROCESSED;
}
/*
@@ -800,23 +801,23 @@ HandlePadButtonUp(RsPadButtonStatus *padButtonStatus)
static RsEventStatus
PadHandler(RsEvent event, void *param)
{
- switch( event )
- {
- case rsPADBUTTONDOWN:
- {
- return HandlePadButtonDown((RsPadButtonStatus *)param);
- }
+ switch( event )
+ {
+ case rsPADBUTTONDOWN:
+ {
+ return HandlePadButtonDown((RsPadButtonStatus *)param);
+ }
- case rsPADBUTTONUP:
- {
- return HandlePadButtonUp((RsPadButtonStatus *)param);
- }
+ case rsPADBUTTONUP:
+ {
+ return HandlePadButtonUp((RsPadButtonStatus *)param);
+ }
- default:
- {
- return rsEVENTNOTPROCESSED;
- }
- }
+ default:
+ {
+ return rsEVENTNOTPROCESSED;
+ }
+ }
}
@@ -826,11 +827,11 @@ PadHandler(RsEvent event, void *param)
RwBool
AttachInputDevices(void)
{
- RsInputDeviceAttach(rsKEYBOARD, KeyboardHandler);
+ RsInputDeviceAttach(rsKEYBOARD, KeyboardHandler);
- RsInputDeviceAttach(rsPAD, PadHandler);
+ RsInputDeviceAttach(rsPAD, PadHandler);
- return TRUE;
+ return TRUE;
}
diff --git a/src/skel/platform.h b/src/skel/platform.h
index 5338b270..3e8cce3a 100644
--- a/src/skel/platform.h
+++ b/src/skel/platform.h
@@ -20,7 +20,9 @@ extern RwBool psCameraBeginUpdate(RwCamera *camera);
extern void psMouseSetPos(RwV2d *pos);
-extern RwBool psSelectDevice(RwBool useDefault);
+extern RwBool psSelectDevice();
+
+extern RwMemoryFunctions *psGetMemoryFunctions(void);
/* install the platform specific file system */
extern RwBool psInstallFileSystem(void);
diff --git a/src/skel/skeleton.cpp b/src/skel/skeleton.cpp
index f9fc95ea..aa49d218 100644
--- a/src/skel/skeleton.cpp
+++ b/src/skel/skeleton.cpp
@@ -18,32 +18,10 @@ static RwBool DefaultVideoMode = TRUE;
//RsGlobalType RsGlobal;
RsGlobalType &RsGlobal = *(RsGlobalType*)0x8F4360;
-////////////////////////////////////////////////////////////////////////
-WRAPPER RwUInt32 psTimer(void) { EAXJMP(0x580CE0); }
-
-WRAPPER RwBool psInitialise(void) { EAXJMP(0x581180); }
-WRAPPER void psTerminate(void) { EAXJMP(0x581460); }
-WRAPPER void psCameraShowRaster(RwCamera *camera) { EAXJMP(0x580CA0); }
-WRAPPER RwBool psCameraBeginUpdate(RwCamera *camera) { EAXJMP(0x580C70); }
-WRAPPER void psMouseSetPos(RwV2d *pos) { EAXJMP(0x580D20); }
-WRAPPER RwBool psSelectDevice(RwBool useDefault) { EAXJMP(0x581D80); }
-WRAPPER RwBool psInstallFileSystem(void) { EAXJMP(0x580E20); }
-WRAPPER RwBool psNativeTextureSupport(void) { EAXJMP(0x580E30); }
-////////////////////////////////////////////////////////////////////////
-_TODO("psGetMemoryFunctions");
-RwMemoryFunctions*
-psGetMemoryFunctions(void)
-{
- return 0;
-}
-
-/*
- *****************************************************************************
- */
RwUInt32
RsTimer(void)
{
- return psTimer();
+ return psTimer();
}
@@ -53,9 +31,9 @@ RsTimer(void)
void
RsCameraShowRaster(RwCamera * camera)
{
- psCameraShowRaster(camera);
+ psCameraShowRaster(camera);
- return;
+ return;
}
/*
@@ -73,7 +51,7 @@ RsCameraBeginUpdate(RwCamera * camera)
RwBool
RsRegisterImageLoader(void)
{
- return TRUE;
+ return TRUE;
}
/*
@@ -82,7 +60,7 @@ RsRegisterImageLoader(void)
static RwBool
RsSetDebug(void)
{
- return TRUE;
+ return TRUE;
}
/*
@@ -91,9 +69,9 @@ RsSetDebug(void)
void
RsMouseSetPos(RwV2d * pos)
{
- psMouseSetPos(pos);
+ psMouseSetPos(pos);
- return;
+ return;
}
/*
@@ -102,7 +80,7 @@ RsMouseSetPos(RwV2d * pos)
RwBool
RsSelectDevice(void)
{
- return psSelectDevice(DefaultVideoMode);
+ return psSelectDevice();
}
/*
@@ -110,35 +88,35 @@ RsSelectDevice(void)
*/
RwBool
RsInputDeviceAttach(RsInputDeviceType inputDevice,
- RsInputEventHandler inputEventHandler)
+ RsInputEventHandler inputEventHandler)
{
- switch (inputDevice)
- {
- case rsKEYBOARD:
- {
- RsGlobal.keyboard.inputEventHandler = inputEventHandler;
- RsGlobal.keyboard.used = TRUE;
- break;
- }
- case rsMOUSE:
- {
- RsGlobal.mouse.inputEventHandler = inputEventHandler;
- RsGlobal.mouse.used = TRUE;
- break;
- }
- case rsPAD:
- {
- RsGlobal.pad.inputEventHandler = inputEventHandler;
- RsGlobal.pad.used = TRUE;
- break;
- }
- default:
- {
- return FALSE;
- }
- }
-
- return TRUE;
+ switch (inputDevice)
+ {
+ case rsKEYBOARD:
+ {
+ RsGlobal.keyboard.inputEventHandler = inputEventHandler;
+ RsGlobal.keyboard.used = TRUE;
+ break;
+ }
+ case rsMOUSE:
+ {
+ RsGlobal.mouse.inputEventHandler = inputEventHandler;
+ RsGlobal.mouse.used = TRUE;
+ break;
+ }
+ case rsPAD:
+ {
+ RsGlobal.pad.inputEventHandler = inputEventHandler;
+ RsGlobal.pad.used = TRUE;
+ break;
+ }
+ default:
+ {
+ return FALSE;
+ }
+ }
+
+ return TRUE;
}
@@ -148,9 +126,9 @@ RsInputDeviceAttach(RsInputDeviceType inputDevice,
static RwBool
rsCommandLine(RwChar *arg)
{
- RsEventHandler(rsFILELOAD, arg);
+ RsEventHandler(rsFILELOAD, arg);
- return TRUE;
+ return TRUE;
}
@@ -160,14 +138,14 @@ rsCommandLine(RwChar *arg)
static RwBool
rsPreInitCommandLine(RwChar *arg)
{
- if( !strcmp(arg, RWSTRING("-vms")) )
- {
- DefaultVideoMode = FALSE;
+ if( !strcmp(arg, RWSTRING("-vms")) )
+ {
+ DefaultVideoMode = FALSE;
- return TRUE;
- }
+ return TRUE;
+ }
- return FALSE;
+ return FALSE;
}
/*
@@ -176,12 +154,12 @@ rsPreInitCommandLine(RwChar *arg)
RsEventStatus
RsKeyboardEventHandler(RsEvent event, void *param)
{
- if (RsGlobal.keyboard.used)
- {
- return RsGlobal.keyboard.inputEventHandler(event, param);
- }
+ if (RsGlobal.keyboard.used)
+ {
+ return RsGlobal.keyboard.inputEventHandler(event, param);
+ }
- return rsEVENTNOTPROCESSED;
+ return rsEVENTNOTPROCESSED;
}
/*
@@ -190,12 +168,12 @@ RsKeyboardEventHandler(RsEvent event, void *param)
RsEventStatus
RsPadEventHandler(RsEvent event, void *param)
{
- if (RsGlobal.pad.used)
- {
- return RsGlobal.pad.inputEventHandler(event, param);
- }
+ if (RsGlobal.pad.used)
+ {
+ return RsGlobal.pad.inputEventHandler(event, param);
+ }
- return rsEVENTNOTPROCESSED;
+ return rsEVENTNOTPROCESSED;
}
/*
@@ -204,85 +182,85 @@ RsPadEventHandler(RsEvent event, void *param)
RsEventStatus
RsEventHandler(RsEvent event, void *param)
{
- RsEventStatus result;
- RsEventStatus es;
+ RsEventStatus result;
+ RsEventStatus es;
- /*
- * Give the application an opportunity to override any events...
- */
- es = AppEventHandler(event, param);
-
- /*
- * We never allow the app to replace the quit behaviour,
- * only to intercept...
- */
- if (event == rsQUITAPP)
- {
- /*
- * Set the flag which causes the event loop to exit...
- */
- RsGlobal.quit = TRUE;
- }
-
- if (es == rsEVENTNOTPROCESSED)
- {
- switch (event)
- {
- case rsSELECTDEVICE:
- result =
- (RsSelectDevice()? rsEVENTPROCESSED : rsEVENTERROR);
- break;
-
- case rsCOMMANDLINE:
- result = (rsCommandLine((RwChar *) param) ?
- rsEVENTPROCESSED : rsEVENTERROR);
- break;
- case rsPREINITCOMMANDLINE:
- result = (rsPreInitCommandLine((RwChar *) param) ?
- rsEVENTPROCESSED : rsEVENTERROR);
- break;
- case rsINITDEBUG:
- result =
- (RsSetDebug()? rsEVENTPROCESSED : rsEVENTERROR);
- break;
-
- case rsREGISTERIMAGELOADER:
- result = (RsRegisterImageLoader()?
- rsEVENTPROCESSED : rsEVENTERROR);
- break;
-
- case rsRWTERMINATE:
- RsRwTerminate();
- result = (rsEVENTPROCESSED);
- break;
-
- case rsRWINITIALISE:
- result = (RsRwInitialise(param) ?
- rsEVENTPROCESSED : rsEVENTERROR);
- break;
-
- case rsTERMINATE:
- RsTerminate();
- result = (rsEVENTPROCESSED);
- break;
-
- case rsINITIALISE:
- result =
- (RsInitialise()? rsEVENTPROCESSED : rsEVENTERROR);
- break;
-
- default:
- result = (es);
- break;
-
- }
- }
- else
- {
- result = (es);
- }
-
- return result;
+ /*
+ * Give the application an opportunity to override any events...
+ */
+ es = AppEventHandler(event, param);
+
+ /*
+ * We never allow the app to replace the quit behaviour,
+ * only to intercept...
+ */
+ if (event == rsQUITAPP)
+ {
+ /*
+ * Set the flag which causes the event loop to exit...
+ */
+ RsGlobal.quit = TRUE;
+ }
+
+ if (es == rsEVENTNOTPROCESSED)
+ {
+ switch (event)
+ {
+ case rsSELECTDEVICE:
+ result =
+ (RsSelectDevice()? rsEVENTPROCESSED : rsEVENTERROR);
+ break;
+
+ case rsCOMMANDLINE:
+ result = (rsCommandLine((RwChar *) param) ?
+ rsEVENTPROCESSED : rsEVENTERROR);
+ break;
+ case rsPREINITCOMMANDLINE:
+ result = (rsPreInitCommandLine((RwChar *) param) ?
+ rsEVENTPROCESSED : rsEVENTERROR);
+ break;
+ case rsINITDEBUG:
+ result =
+ (RsSetDebug()? rsEVENTPROCESSED : rsEVENTERROR);
+ break;
+
+ case rsREGISTERIMAGELOADER:
+ result = (RsRegisterImageLoader()?
+ rsEVENTPROCESSED : rsEVENTERROR);
+ break;
+
+ case rsRWTERMINATE:
+ RsRwTerminate();
+ result = (rsEVENTPROCESSED);
+ break;
+
+ case rsRWINITIALISE:
+ result = (RsRwInitialise(param) ?
+ rsEVENTPROCESSED : rsEVENTERROR);
+ break;
+
+ case rsTERMINATE:
+ RsTerminate();
+ result = (rsEVENTPROCESSED);
+ break;
+
+ case rsINITIALISE:
+ result =
+ (RsInitialise()? rsEVENTPROCESSED : rsEVENTERROR);
+ break;
+
+ default:
+ result = (es);
+ break;
+
+ }
+ }
+ else
+ {
+ result = (es);
+ }
+
+ return result;
}
/*
@@ -291,13 +269,13 @@ RsEventHandler(RsEvent event, void *param)
void
RsRwTerminate(void)
{
- /* Close RenderWare */
+ /* Close RenderWare */
- RwEngineStop();
- RwEngineClose();
- RwEngineTerm();
+ RwEngineStop();
+ RwEngineClose();
+ RwEngineTerm();
- return;
+ return;
}
/*
@@ -306,76 +284,76 @@ RsRwTerminate(void)
RwBool
RsRwInitialise(void *displayID)
{
- RwEngineOpenParams openParams;
+ RwEngineOpenParams openParams;
- /*
- * Start RenderWare...
- */
+ /*
+ * Start RenderWare...
+ */
if (!RwEngineInit(psGetMemoryFunctions(), 0, rsRESOURCESDEFAULTARENASIZE))
- {
- return (FALSE);
- }
-
- /*
- * Install any platform specific file systems...
- */
- psInstallFileSystem();
+ {
+ return (FALSE);
+ }
+
+ /*
+ * Install any platform specific file systems...
+ */
+ psInstallFileSystem();
- /*
- * Initialize debug message handling...
- */
- RsEventHandler(rsINITDEBUG, NULL);
-
- /*
- * Attach all plugins...
- */
- if (RsEventHandler(rsPLUGINATTACH, NULL) == rsEVENTERROR)
- {
- return (FALSE);
- }
-
- /*
- * Attach input devices...
- */
- if (RsEventHandler(rsINPUTDEVICEATTACH, NULL) == rsEVENTERROR)
- {
- return (FALSE);
- }
+ /*
+ * Initialize debug message handling...
+ */
+ RsEventHandler(rsINITDEBUG, NULL);
+
+ /*
+ * Attach all plugins...
+ */
+ if (RsEventHandler(rsPLUGINATTACH, NULL) == rsEVENTERROR)
+ {
+ return (FALSE);
+ }
+
+ /*
+ * Attach input devices...
+ */
+ if (RsEventHandler(rsINPUTDEVICEATTACH, NULL) == rsEVENTERROR)
+ {
+ return (FALSE);
+ }
openParams.displayID = displayID;
- if (!RwEngineOpen(&openParams))
- {
- RwEngineTerm();
- return (FALSE);
- }
+ if (!RwEngineOpen(&openParams))
+ {
+ RwEngineTerm();
+ return (FALSE);
+ }
if (RsEventHandler(rsSELECTDEVICE, displayID) == rsEVENTERROR)
- {
- RwEngineClose();
- RwEngineTerm();
- return (FALSE);
- }
+ {
+ RwEngineClose();
+ RwEngineTerm();
+ return (FALSE);
+ }
if (!RwEngineStart())
- {
- RwEngineClose();
- RwEngineTerm();
- return (FALSE);
- }
+ {
+ RwEngineClose();
+ RwEngineTerm();
+ return (FALSE);
+ }
- /*
- * Register loaders for an image with a particular file extension...
- */
- RsEventHandler(rsREGISTERIMAGELOADER, NULL);
+ /*
+ * Register loaders for an image with a particular file extension...
+ */
+ RsEventHandler(rsREGISTERIMAGELOADER, NULL);
- psNativeTextureSupport();
+ psNativeTextureSupport();
- RwTextureSetMipmapping(FALSE);
+ RwTextureSetMipmapping(FALSE);
RwTextureSetAutoMipmapping(FALSE);
- return TRUE;
+ return TRUE;
}
/*
@@ -384,9 +362,9 @@ RsRwInitialise(void *displayID)
void
RsTerminate(void)
{
- psTerminate();
+ psTerminate();
- return;
+ return;
}
/*
@@ -395,39 +373,39 @@ RsTerminate(void)
RwBool
RsInitialise(void)
{
- /*
- * Initialize Platform independent data...
- */
- RwBool result;
+ /*
+ * Initialize Platform independent data...
+ */
+ RwBool result;
- RsGlobal.appName = RWSTRING("GTA3");
- RsGlobal.maximumWidth = DEFAULT_SCREEN_WIDTH;
+ RsGlobal.appName = RWSTRING("GTA3");
+ RsGlobal.maximumWidth = DEFAULT_SCREEN_WIDTH;
RsGlobal.maximumHeight = DEFAULT_SCREEN_HEIGHT;
RsGlobal.width = DEFAULT_SCREEN_WIDTH;
- RsGlobal.height = DEFAULT_SCREEN_HEIGHT;
+ RsGlobal.height = DEFAULT_SCREEN_HEIGHT;
RsGlobal.maxFPS = 30;
- RsGlobal.quit = FALSE;
+ RsGlobal.quit = FALSE;
- /* setup the keyboard */
- RsGlobal.keyboard.inputDeviceType = rsKEYBOARD;
- RsGlobal.keyboard.inputEventHandler = 0;
- RsGlobal.keyboard.used = FALSE;
+ /* setup the keyboard */
+ RsGlobal.keyboard.inputDeviceType = rsKEYBOARD;
+ RsGlobal.keyboard.inputEventHandler = 0;
+ RsGlobal.keyboard.used = FALSE;
- /* setup the mouse */
- RsGlobal.mouse.inputDeviceType = rsMOUSE;
- RsGlobal.mouse.inputEventHandler = 0;
- RsGlobal.mouse.used = FALSE;
+ /* setup the mouse */
+ RsGlobal.mouse.inputDeviceType = rsMOUSE;
+ RsGlobal.mouse.inputEventHandler = 0;
+ RsGlobal.mouse.used = FALSE;
- /* setup the pad */
- RsGlobal.pad.inputDeviceType = rsPAD;
- RsGlobal.pad.inputEventHandler = 0;
- RsGlobal.pad.used = FALSE;
+ /* setup the pad */
+ RsGlobal.pad.inputDeviceType = rsPAD;
+ RsGlobal.pad.inputEventHandler = 0;
+ RsGlobal.pad.used = FALSE;
- result = psInitialise();
+ result = psInitialise();
- return result;
+ return result;
}
diff --git a/src/skel/skeleton.h b/src/skel/skeleton.h
index 891ca14f..d6ec3c37 100644
--- a/src/skel/skeleton.h
+++ b/src/skel/skeleton.h
@@ -24,17 +24,17 @@ extern "C"
enum RsInputDeviceType
{
- rsKEYBOARD,
- rsMOUSE,
- rsPAD
+ rsKEYBOARD,
+ rsMOUSE,
+ rsPAD
};
typedef enum RsInputDeviceType RsInputDeviceType;
enum RsEventStatus
{
- rsEVENTERROR,
- rsEVENTPROCESSED,
- rsEVENTNOTPROCESSED
+ rsEVENTERROR,
+ rsEVENTPROCESSED,
+ rsEVENTNOTPROCESSED
};
typedef enum RsEventStatus RsEventStatus;
@@ -88,27 +88,27 @@ typedef RsEventStatus (*RsInputEventHandler)(RsEvent event, void *param);
typedef struct RsInputDevice RsInputDevice;
struct RsInputDevice
{
- RsInputDeviceType inputDeviceType;
- RwBool used;
- RsInputEventHandler inputEventHandler;
+ RsInputDeviceType inputDeviceType;
+ RwBool used;
+ RsInputEventHandler inputEventHandler;
};
typedef struct RsGlobalType RsGlobalType;
struct RsGlobalType
{
- const RwChar *appName;
- RwInt32 width;
- RwInt32 height;
- RwInt32 maximumWidth;
- RwInt32 maximumHeight;
+ const RwChar *appName;
+ RwInt32 width;
+ RwInt32 height;
+ RwInt32 maximumWidth;
+ RwInt32 maximumHeight;
RwInt32 maxFPS;
- RwBool quit;
+ RwBool quit;
- void *ps; /* platform specific data */
+ void *ps; /* platform specific data */
- RsInputDevice keyboard;
- RsInputDevice mouse;
- RsInputDevice pad;
+ RsInputDevice keyboard;
+ RsInputDevice mouse;
+ RsInputDevice pad;
};
enum RsKeyCodes
@@ -183,14 +183,14 @@ typedef enum RsKeyCodes RsKeyCodes;
typedef struct RsKeyStatus RsKeyStatus;
struct RsKeyStatus
{
- RwInt32 keyCharCode;
+ RwInt32 keyCharCode;
};
typedef struct RsPadButtonStatus RsPadButtonStatus;
struct RsPadButtonStatus
{
- RwInt32 padID;
- RwUInt32 padButtons;
+ RwInt32 padID;
+ RwUInt32 padButtons;
};
enum RsPadButtons
@@ -203,14 +203,14 @@ enum RsPadButtons
rsPADBUTTON4 = 4,
rsPADBUTTON5 = 5,
- rsPADBUTTON6 = 6,
- rsPADBUTTON7 = 7,
- rsPADBUTTON8 = 8,
+ rsPADBUTTON6 = 6,
+ rsPADBUTTON7 = 7,
+ rsPADBUTTON8 = 8,
rsPADSELECT = 9,
rsPADBUTTONA1 = 10,
- rsPADBUTTONA2 = 11,
+ rsPADBUTTONA2 = 11,
rsPADSTART = 12,
@@ -245,7 +245,7 @@ RsSelectDevice(void);
extern RwBool
RsInputDeviceAttach(RsInputDeviceType inputDevice,
- RsInputEventHandler inputEventHandler);
+ RsInputEventHandler inputEventHandler);
extern RwUInt32
RsTimer(void);
diff --git a/src/skel/win/resource.h b/src/skel/win/resource.h
new file mode 100644
index 00000000..2fb3dc50
--- /dev/null
+++ b/src/skel/win/resource.h
@@ -0,0 +1,20 @@
+//{{NO_DEPENDENCIES}}
+// Microsoft Developer Studio generated include file.
+// Used by dungeon.rc
+//
+#define IDD_DIALOG1 104
+#define IDC_DEVICESEL 1000
+#define IDC_VIDMODE 1001
+#define IDEXIT 1002
+#define IDC_SELECTDEVICE 1005
+
+// Next default values for new objects
+//
+#ifdef APSTUDIO_INVOKED
+#ifndef APSTUDIO_READONLY_SYMBOLS
+#define _APS_NEXT_RESOURCE_VALUE 104
+#define _APS_NEXT_COMMAND_VALUE 40001
+#define _APS_NEXT_CONTROL_VALUE 1000
+#define _APS_NEXT_SYMED_VALUE 101
+#endif
+#endif
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp
new file mode 100644
index 00000000..35575892
--- /dev/null
+++ b/src/skel/win/win.cpp
@@ -0,0 +1,2152 @@
+#define _WIN32_WINDOWS 0x0410
+#define WINVER 0x0500
+#define DIRECTINPUT_VERSION 0x0800
+#define WM_GRAPHNOTIFY WM_USER+13
+
+#include <windows.h>
+#include <mmsystem.h>
+#include <shellapi.h>
+
+#include <windowsx.h>
+#include <basetsd.h>
+
+#include <regstr.h>
+#include <shlobj.h>
+
+#include <dbt.h>
+
+#pragma warning( push )
+#pragma warning( disable : 4005)
+#include <ddraw.h>
+#include <dinput.h>
+#include <DShow.h>
+//#include <dmusici.h>
+#pragma warning( pop )
+
+#pragma comment( lib, "Winmm.lib" )
+#pragma comment( lib, "dxguid.lib" )
+#pragma comment( lib, "strmiids.lib" )
+
+#if (defined(_MSC_VER))
+#include <tchar.h>
+#endif /* (defined(_MSC_VER)) */
+#include <stdio.h>
+#include "rwcore.h"
+#include "resource.h"
+#include "skeleton.h"
+#include "platform.h"
+#include "win.h"
+
+#define MAX_SUBSYSTEMS (16)
+
+
+static RwBool ForegroundApp = TRUE;
+static RwBool RwInitialised = FALSE;
+static RwSubSystemInfo GsubSysInfo[MAX_SUBSYSTEMS];
+static RwInt32 GnumSubSystems = 0;
+static RwInt32 GcurSel = 0, GcurSelVM = 0;
+
+static RwBool startupDeactivate;
+static RwBool useDefault;
+static RwBool defaultFullscreenRes = TRUE;
+
+/* Class name for the MS Window's window class. */
+
+static const RwChar *AppClassName = RWSTRING("Grand theft auto 3");
+
+
+/* platform specfic global data */
+
+typedef struct
+{
+ HWND window;
+ HINSTANCE instance;
+ RwBool fullScreen;
+ RwV2d lastMousePos;
+
+ DWORD field_14;
+
+ LPDIRECTINPUT8 diInterface;
+ LPDIRECTINPUTDEVICE8 diMouse;
+ LPDIRECTINPUTDEVICE8 diDevice1;
+ LPDIRECTINPUTDEVICE8 diDevice2;
+}
+psGlobalType;
+
+static psGlobalType PsGlobal;
+
+#define PSGLOBAL(var) (((psGlobalType *)(RsGlobal.ps))->var)
+
+#undef MAKEPOINTS
+#define MAKEPOINTS(l) (*((POINTS /*FAR*/ *)&(l)))
+
+#define SAFE_RELEASE(x) { if (x) x->Release(); x = NULL; }
+#define JIF(x) if (FAILED(hr=(x))) \
+ {debug(TEXT("FAILED(hr=0x%x) in ") TEXT(#x) TEXT("\n"), hr); return hr;}
+
+
+
+#include "common.h"
+#include "patcher.h"
+#include "FileMgr.h"
+#include "Text.h"
+#include "Pad.h"
+#include "Timer.h"
+#include "DMAudio.h"
+#include "ControllerConfig.h"
+#include "Frontend.h"
+#include "Game.h"
+#include "PCSave.h"
+#include "Sprite2D.h"
+
+// DirectShow interfaces
+IGraphBuilder *pGB = NULL;
+IMediaControl *pMC = NULL;
+IMediaEventEx *pME = NULL;
+IVideoWindow *pVW = NULL;
+IMediaSeeking *pMS = NULL;
+
+/**/
+
+
+DWORD dwDXVersion;
+DWORD _dwMemTotalPhys;
+DWORD &_dwMemAvailPhys = *(DWORD*)0x70F29C;
+DWORD _dwMemTotalVirtual;
+DWORD _dwMemAvailVirtual;
+DWORD &_dwMemTotalVideo = *(DWORD*)0x70F2A8;
+DWORD _dwMemAvailVideo;
+DWORD &_dwOperatingSystemVersion = *(DWORD*)0x70F290;
+
+RwUInt32 &gGameState = *(RwUInt32*)0x8F5838;
+
+//
+WRAPPER RwUInt32 GetBestRefreshRate(RwUInt32 width, RwUInt32 height, RwUInt32 depth) { EAXJMP(0x581CB0); }
+WRAPPER HRESULT _GetVideoMemInfo(DWORD *total, DWORD *avaible) { EAXJMP(0x580F30); }
+
+WRAPPER BOOL _InputTranslateKey(RsKeyCodes *rs, DWORD flag, UINT key) { EAXJMP(0x583A20); }
+WRAPPER void _InputTranslateShiftKeyUpDown(RsKeyCodes *rs) { EAXJMP(0x583DC0); }
+WRAPPER HRESULT _InputInitialise() { EAXJMP(0x5830D0); }
+WRAPPER void _InputShutdown() { EAXJMP(0x583910); }
+WRAPPER HRESULT _InputInitialiseMouse() { EAXJMP(0x583110); }
+WRAPPER void _InputInitialiseJoys() { EAXJMP(0x583580); }
+WRAPPER void LoadingScreen(char const *msg1, char const *msg2, char const *screen) { EAXJMP(0x48D770); }
+WRAPPER Bool InitialiseGame(void) { EAXJMP(0x48E7E0); }
+WRAPPER const Char *GetLevelSplashScreen(Int32 number) { EAXJMP(0x48D750); }
+WRAPPER CSprite2d *LoadSplash(const char *name) { EAXJMP(0x48D550); }
+//
+
+void InitialiseLanguage();
+RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode);
+HRESULT CenterVideo(void);
+void CloseClip(void);
+
+/**/
+
+_TODO("")
+//CJoySticks::CJoySticks((void)) 00580B30
+//CJoySticks::ClearJoyInfo((int)) 00580B50
+
+/*
+ *****************************************************************************
+ */
+void _psCreateFolder(LPCSTR path)
+{
+ HANDLE hfle = CreateFile(path, GENERIC_READ,
+ FILE_SHARE_READ,
+ NULL,
+ OPEN_EXISTING,
+ FILE_FLAG_BACKUP_SEMANTICS | FILE_ATTRIBUTE_NORMAL,
+ NULL);
+
+ if ( hfle == INVALID_HANDLE_VALUE )
+ CreateDirectory(path, NULL);
+ else
+ CloseHandle(hfle);
+}
+
+/*
+ *****************************************************************************
+ */
+const char *_psGetUserFilesFolder()
+{
+ HKEY hKey = NULL;
+
+ static CHAR szUserFiles[256];
+
+ if ( RegOpenKeyEx(HKEY_CURRENT_USER,
+ REGSTR_PATH_SPECIAL_FOLDERS,
+ REG_OPTION_RESERVED,
+ KEY_READ,
+ &hKey) == ERROR_SUCCESS )
+ {
+ DWORD KeyType;
+ DWORD KeycbData = sizeof(szUserFiles);
+ if ( RegQueryValueEx(hKey,
+ "Personal",
+ NULL,
+ &KeyType,
+ (LPBYTE)szUserFiles,
+ &KeycbData) == ERROR_SUCCESS )
+ {
+ RegCloseKey(hKey);
+ strcat(szUserFiles, "\\GTA3 User Files");
+ _psCreateFolder(szUserFiles);
+ return szUserFiles;
+ }
+
+ RegCloseKey(hKey);
+ }
+
+ strcpy(szUserFiles, "data");
+ return szUserFiles;
+}
+
+/*
+ *****************************************************************************
+ */
+RwBool
+psCameraBeginUpdate(RwCamera *camera)
+{
+ if ( !RwCameraBeginUpdate(Scene.camera) )
+ {
+ ForegroundApp = FALSE;
+ RsEventHandler(rsACTIVATE, (void *)FALSE);
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+/*
+ *****************************************************************************
+ */
+void
+psCameraShowRaster(RwCamera *camera)
+{
+ if (CMenuManager::m_PrefsVsync)
+ RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPWAITVSYNC);
+ else
+ RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPDONTWAIT);
+
+ return;
+}
+
+
+/*
+ *****************************************************************************
+ */
+RwUInt32
+psTimer(void)
+{
+ RwUInt32 time;
+
+ TIMECAPS TimeCaps;
+
+ timeGetDevCaps(&TimeCaps, sizeof(TIMECAPS));
+
+ timeBeginPeriod(TimeCaps.wPeriodMin);
+
+ time = (RwUInt32) timeGetTime();
+
+ timeEndPeriod(TimeCaps.wPeriodMin);
+
+ return time;
+}
+
+/*
+ *****************************************************************************
+ */
+void
+psMouseSetPos(RwV2d *pos)
+{
+ POINT point;
+
+ point.x = (RwInt32) pos->x;
+ point.y = (RwInt32) pos->y;
+
+ ClientToScreen(PSGLOBAL(window), &point);
+
+ SetCursorPos(point.x, point.y);
+
+ PSGLOBAL(lastMousePos.x) = (RwInt32)pos->x;
+
+ PSGLOBAL(lastMousePos.y) = (RwInt32)pos->y;
+
+ return;
+}
+
+/*
+ *****************************************************************************
+ */
+RwMemoryFunctions*
+psGetMemoryFunctions(void)
+{
+ return 0;
+}
+
+/*
+ *****************************************************************************
+ */
+RwBool
+psInstallFileSystem(void)
+{
+ return (TRUE);
+}
+
+
+/*
+ *****************************************************************************
+ */
+RwBool
+psNativeTextureSupport(void)
+{
+ return RwD3D8DeviceSupportsDXTTexture();
+}
+
+/*
+ *****************************************************************************
+ */
+static BOOL
+InitApplication(HANDLE instance)
+{
+ /*
+ * Perform any necessary MS Windows application initialization. Basically,
+ * this means registering the window class for this application.
+ */
+
+ WNDCLASS windowClass;
+
+ windowClass.style = CS_BYTEALIGNWINDOW;
+ windowClass.lpfnWndProc = (WNDPROC) MainWndProc;
+ windowClass.cbClsExtra = 0;
+ windowClass.cbWndExtra = 0;
+ windowClass.hInstance = (HINSTANCE)instance;
+ windowClass.hIcon = NULL;
+ windowClass.hCursor = LoadCursor(NULL, IDC_ARROW);
+ windowClass.hbrBackground = NULL;
+ windowClass.lpszMenuName = NULL;
+ windowClass.lpszClassName = AppClassName;
+
+ return RegisterClass(&windowClass);
+}
+
+
+/*
+ *****************************************************************************
+ */
+static HWND
+InitInstance(HANDLE instance)
+{
+ /*
+ * Perform any necessary initialization for this instance of the
+ * application.
+ *
+ * Create the MS Window's window instance for this application. The
+ * initial window size is given by the defined camera size. The window
+ * is not given a title as we set it during Init3D() with information
+ * about the version of RenderWare being used.
+ */
+
+ RECT rect;
+
+ rect.left = rect.top = 0;
+ rect.right = RsGlobal.maximumWidth;
+ rect.bottom = RsGlobal.maximumHeight;
+
+ AdjustWindowRect(&rect, WS_OVERLAPPEDWINDOW, FALSE);
+
+ return CreateWindow(AppClassName, RsGlobal.appName,
+ WS_OVERLAPPEDWINDOW,
+ CW_USEDEFAULT, CW_USEDEFAULT,
+ rect.right - rect.left, rect.bottom - rect.top,
+ (HWND)NULL, (HMENU)NULL, (HINSTANCE)instance, NULL);
+}
+
+_TODO("")
+//_GetVideoMemInfo 0x580F30
+
+/*
+ *****************************************************************************
+ */
+typedef HRESULT(WINAPI * DIRECTDRAWCREATEEX)( GUID*, VOID**, REFIID, IUnknown* );
+
+
+//-----------------------------------------------------------------------------
+// Name: GetDXVersion()
+// Desc: This function returns the DirectX version number as follows:
+// 0x0000 = No DirectX installed
+// 0x0700 = At least DirectX 7 installed.
+// 0x0800 = At least DirectX 8 installed.
+//
+// Please note that this code is intended as a general guideline. Your
+// app will probably be able to simply query for functionality (via
+// QueryInterface) for one or two components.
+//
+// Please also note:
+// "if( dwDXVersion != 0x500 ) return FALSE;" is VERY BAD.
+// "if( dwDXVersion < 0x500 ) return FALSE;" is MUCH BETTER.
+// to ensure your app will run on future releases of DirectX.
+//-----------------------------------------------------------------------------
+DWORD GetDXVersion()
+{
+ DIRECTDRAWCREATEEX DirectDrawCreateEx = NULL;
+ HINSTANCE hDDrawDLL = NULL;
+ HINSTANCE hD3D8DLL = NULL;
+ HINSTANCE hDPNHPASTDLL = NULL;
+ DWORD dwDXVersion = 0;
+ //HRESULT hr;
+
+ // First see if DDRAW.DLL even exists.
+ hDDrawDLL = LoadLibrary( "DDRAW.DLL" );
+ if( hDDrawDLL == NULL )
+ {
+ dwDXVersion = 0;
+ OutputDebugString( "Couldn't LoadLibrary DDraw\r\n" );
+ return dwDXVersion;
+ }
+
+
+ //-------------------------------------------------------------------------
+ // DirectX 7.0 Checks
+ //-------------------------------------------------------------------------
+
+ // Check for DirectX 7 by creating a DDraw7 object
+ LPDIRECTDRAW7 pDD7;
+ DirectDrawCreateEx = (DIRECTDRAWCREATEEX)GetProcAddress( hDDrawDLL,
+ "DirectDrawCreateEx" );
+ if( NULL == DirectDrawCreateEx )
+ {
+ FreeLibrary( hDDrawDLL );
+ OutputDebugString( "Couldn't GetProcAddress DirectDrawCreateEx\r\n" );
+ return dwDXVersion;
+ }
+
+ if( FAILED( DirectDrawCreateEx( NULL, (VOID**)&pDD7, IID_IDirectDraw7,
+ NULL ) ) )
+ {
+ FreeLibrary( hDDrawDLL );
+ OutputDebugString( "Couldn't DirectDrawCreateEx\r\n" );
+ return dwDXVersion;
+ }
+
+ // DDraw7 was created successfully. We must be at least DX7.0
+ dwDXVersion = 0x700;
+ pDD7->Release();
+
+
+ //-------------------------------------------------------------------------
+ // DirectX 8.0 Checks
+ //-------------------------------------------------------------------------
+
+ // Simply see if D3D8.dll exists.
+ hD3D8DLL = LoadLibrary( "D3D8.DLL" );
+ if( hD3D8DLL == NULL )
+ {
+ FreeLibrary( hDDrawDLL );
+ OutputDebugString( "Couldn't LoadLibrary D3D8.DLL\r\n" );
+ return dwDXVersion;
+ }
+
+ // D3D8.dll exists. We must be at least DX8.0
+ dwDXVersion = 0x800;
+
+
+ //-------------------------------------------------------------------------
+ // DirectX 8.1 Checks
+ //-------------------------------------------------------------------------
+
+ // Simply see if dpnhpast.dll exists.
+ hDPNHPASTDLL = LoadLibrary( "dpnhpast.dll" );
+ if( hDPNHPASTDLL == NULL )
+ {
+ FreeLibrary( hDPNHPASTDLL );
+ OutputDebugString( "Couldn't LoadLibrary dpnhpast.dll\r\n" );
+ return dwDXVersion;
+ }
+
+ // dpnhpast.dll exists. We must be at least DX8.1
+ dwDXVersion = 0x801;
+
+
+ //-------------------------------------------------------------------------
+ // End of checking for versions of DirectX
+ //-------------------------------------------------------------------------
+
+ // Close open libraries and return
+ FreeLibrary( hDDrawDLL );
+ FreeLibrary( hD3D8DLL );
+
+ return dwDXVersion;
+}
+
+/*
+ *****************************************************************************
+ */
+static char cpuvendor[16] = "UnknownVendr";
+__declspec(naked) const char * _psGetCpuVendr()
+{
+ __asm
+ {
+ push ebx
+ xor eax, eax
+ cpuid
+ mov dword ptr [cpuvendor+0], ebx
+ mov dword ptr [cpuvendor+4], edx
+ mov dword ptr [cpuvendor+8], ecx
+ mov eax, offset cpuvendor
+ pop ebx
+ retn
+ }
+}
+
+/*
+ *****************************************************************************
+ */
+__declspec(naked) RwUInt32 _psGetCpuFeatures()
+{
+ __asm
+ {
+ mov eax, 1
+ cpuid
+ mov eax, edx
+ retn
+ }
+}
+
+/*
+ *****************************************************************************
+ */
+__declspec(naked) RwUInt32 _psGetCpuFeaturesEx()
+{
+ __asm
+ {
+ mov eax, 80000000h
+ cpuid
+
+ cmp eax, 80000000h
+ jbe short _NOEX
+
+ mov eax, 80000001h
+ cpuid
+
+ mov eax, edx
+ jmp short _RETEX
+
+_NOEX:
+ xor eax, eax
+ mov eax, eax
+
+_RETEX:
+ retn
+ }
+}
+
+void _psPrintCpuInfo()
+{
+ RwUInt32 features = _psGetCpuFeatures();
+ RwUInt32 FeaturesEx = _psGetCpuFeaturesEx();
+
+ debug("Running on a %s", _psGetCpuVendr());
+
+ if ( features & 0x800000 )
+ debug("with MMX");
+ if ( features & 0x2000000 )
+ debug("with SSE");
+ if ( FeaturesEx & 0x80000000 )
+ debug("with 3DNow");
+}
+
+/*
+ *****************************************************************************
+ */
+#ifdef UNDER_CE
+#define CMDSTR LPWSTR
+#else
+#define CMDSTR LPSTR
+#endif
+
+/*
+ *****************************************************************************
+ */
+RwBool
+psInitialise(void)
+{
+ PsGlobal.lastMousePos.x = PsGlobal.lastMousePos.y = 0.0;
+
+ PsGlobal.fullScreen = FALSE;
+
+ RsGlobal.ps = &PsGlobal;
+
+ PsGlobal.fullScreen = FALSE;
+
+ PsGlobal.diInterface = NULL;
+ PsGlobal.diMouse = NULL;
+ PsGlobal.diDevice1 = NULL;
+ PsGlobal.diDevice2 = NULL;
+
+ CFileMgr::Initialise();
+
+ C_PcSave::SetSaveDirectory(_psGetUserFilesFolder());
+
+ InitialiseLanguage();
+
+ FrontEndMenuManager.LoadSettings();
+
+ gGameState = GS_START_UP;
+
+ _psPrintCpuInfo();
+
+ OSVERSIONINFO verInfo;
+ verInfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
+
+ GetVersionEx(&verInfo);
+
+ _dwOperatingSystemVersion = 0;
+
+ if ( verInfo.dwPlatformId == VER_PLATFORM_WIN32_NT )
+ {
+ if ( verInfo.dwMajorVersion == 4 )
+ {
+ debug("Operating System is WinNT\n");
+ _dwOperatingSystemVersion = oS_WINNT;
+ }
+ else if ( verInfo.dwMajorVersion == 5 )
+ {
+ debug("Operating System is Win2000\n");
+ _dwOperatingSystemVersion = OS_WIN2000;
+ }
+ else if ( verInfo.dwMajorVersion > 5 )
+ {
+ debug("Operating System is WinXP or greater\n");
+ _dwOperatingSystemVersion = OS_WINXP;
+ }
+ }
+ else if ( verInfo.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS )
+ {
+ if ( verInfo.dwMajorVersion > 4 || verInfo.dwMajorVersion == 4 && verInfo.dwMinorVersion == 1 )
+ {
+ debug("Operating System is Win98\n");
+ _dwOperatingSystemVersion = OS_WIN98;
+ }
+ else
+ {
+ debug("Operating System is Win95\n");
+ _dwOperatingSystemVersion = OS_WIN95;
+ }
+ }
+
+ dwDXVersion = GetDXVersion();
+ debug("DirectX version 0x%x\n", dwDXVersion);
+
+ if ( _dwOperatingSystemVersion == OS_WIN95 )
+ {
+ MessageBoxW(NULL,
+ (LPCWSTR)TheText.Get("WIN_95"), // Grand Theft Auto III cannot run on Windows 95
+ (LPCWSTR)TheText.Get("WIN_TTL"), // Grand Theft Auto III
+ MB_OK);
+
+ return FALSE;
+ }
+
+ if ( dwDXVersion < 0x801 )
+ {
+ MessageBoxW(NULL,
+ (LPCWSTR)TheText.Get("WIN_DX"), // Grand Theft Auto III requires at least DirectX version 8.1
+ (LPCWSTR)TheText.Get("WIN_TTL"), // Grand Theft Auto III
+ MB_OK);
+
+ return FALSE;
+ }
+
+ MEMORYSTATUS memstats;
+ GlobalMemoryStatus(&memstats);
+
+ _dwMemTotalPhys = memstats.dwTotalPhys;
+ _dwMemAvailPhys = memstats.dwAvailPhys;
+ _dwMemTotalVirtual = memstats.dwTotalVirtual;
+ _dwMemAvailVirtual = memstats.dwAvailVirtual;
+
+ _GetVideoMemInfo(&_dwMemTotalVideo, &_dwMemAvailVideo);
+
+ debug("Physical memory size %d\n", _dwMemTotalPhys);
+ debug("Available physical memory %d\n", _dwMemAvailPhys);
+ debug("Video memory size %d\n", _dwMemTotalVideo);
+ debug("Available video memory %d\n", _dwMemAvailVideo);
+
+ if ( _dwMemAvailVideo < (12 * 1024 * 1024) /*12 MB*/ )
+ {
+ MessageBoxW(NULL,
+ (LPCWSTR)TheText.Get("WIN_VDM"), // Grand Theft Auto III requires at least 12MB of available video memory
+ (LPCWSTR)TheText.Get("WIN_TTL"), // Grand Theft Auto III
+ MB_OK);
+
+ return FALSE;
+ }
+
+ TheText.Unload();
+
+ return TRUE;
+}
+
+
+/*
+ *****************************************************************************
+ */
+void
+psTerminate(void)
+{
+ return;
+}
+
+/*
+ *****************************************************************************
+ */
+static RwChar **_VMList;
+
+RwInt32 _psGetNumVideModes()
+{
+ return RwEngineGetNumVideoModes();
+}
+
+/*
+ *****************************************************************************
+ */
+RwBool _psFreeVideoModeList()
+{
+ RwInt32 numModes;
+ RwInt32 i;
+
+ numModes = _psGetNumVideModes();
+
+ if ( _VMList == NULL )
+ return TRUE;
+
+ for ( i = 0; i < numModes; i++ )
+ {
+ RwFree(_VMList[i]);
+ }
+
+ RwFree(_VMList);
+
+ _VMList = NULL;
+
+ return TRUE;
+}
+
+/*
+ *****************************************************************************
+ */
+RwChar **_psGetVideoModeList()
+{
+ RwInt32 numModes;
+ RwInt32 i;
+
+ if ( _VMList != NULL )
+ {
+ return _VMList;
+ }
+
+ numModes = RwEngineGetNumVideoModes();
+
+ _VMList = (RwChar **)RwCalloc(numModes, sizeof(RwChar*));
+
+ for ( i = 0; i < numModes; i++ )
+ {
+ RwVideoMode vm;
+
+ RwEngineGetVideoModeInfo(&vm, i);
+
+ if ( vm.flags & rwVIDEOMODEEXCLUSIVE )
+ {
+ if ( vm.width >= 640
+ && vm.height >= 480
+ && (vm.width == 640
+ && vm.height == 480)
+ || !(vm.flags & rwVIDEOMODEEXCLUSIVE)
+ || (_dwMemTotalVideo - vm.depth * vm.height * vm.width / 8) > (12 * 1024 * 1024)/*12 MB*/ )
+ {
+ _VMList[i] = (RwChar*)RwCalloc(100, sizeof(RwChar));
+ rwsprintf(_VMList[i],"%lu X %lu X %lu", vm.width, vm.height, vm.depth);
+ }
+ else
+ _VMList[i] = NULL;
+ }
+ else
+ _VMList[i] = NULL;
+ }
+
+ return _VMList;
+}
+
+/*
+ *****************************************************************************
+ */
+void _psSelectScreenVM(RwInt32 videoMode)
+{
+ RwTexDictionarySetCurrent( NULL );
+
+ FrontEndMenuManager.UnloadTextures();
+
+ if ( !_psSetVideoMode(RwEngineGetCurrentSubSystem(), videoMode) )
+ {
+ RsGlobal.quit = TRUE;
+
+ ShowWindow(PSGLOBAL(window), SW_HIDE);
+
+ MessageBoxW(NULL,
+ (LPCWSTR)TheText.Get("WIN_RSZ"), // Failed to select new screen resolution
+ (LPCWSTR)TheText.Get("WIN_TTL"), // Grand Theft Auto III
+ MB_OK);
+ }
+ else
+ FrontEndMenuManager.LoadAllTextures();
+}
+
+/*
+ *****************************************************************************
+ */
+HRESULT WaitForState(FILTER_STATE State)
+{
+ HRESULT hr;
+
+ // Make sure we have switched to the required state
+ LONG lfs;
+ do
+ {
+ hr = pMC->GetState(10, &lfs);
+ } while (State != lfs);
+
+ return hr;
+}
+
+/*
+ *****************************************************************************
+ */
+HRESULT HandleGraphEvent(void)
+{
+ LONG evCode, evParam1, evParam2;
+ HRESULT hr=S_OK;
+
+ // Process all queued events
+ while(SUCCEEDED(pME->GetEvent(&evCode, (LONG_PTR *) &evParam1,
+ (LONG_PTR *) &evParam2, 0)))
+ {
+ // Free memory associated with callback, since we're not using it
+ hr = pME->FreeEventParams(evCode, evParam1, evParam2);
+
+ // If this is the end of the clip, reset to beginning
+ if(EC_COMPLETE == evCode)
+ {
+ switch ( gGameState )
+ {
+ case GS_LOGO_MPEG:
+ gGameState = GS_INIT_INTRO_MPEG;
+ break;
+ case GS_INTRO_MPEG:
+ gGameState = GS_INIT_ONCE;
+ break;
+ default:
+ break;
+ }
+
+ pME->SetNotifyWindow((OAHWND)NULL, 0, 0);
+ }
+ }
+
+ return hr;
+}
+
+/*
+ *****************************************************************************
+ */
+
+LRESULT CALLBACK
+MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
+{
+ POINTS points;
+ static BOOL noMemory = FALSE;
+
+
+ switch( message )
+ {
+ case WM_SETCURSOR:
+ {
+ ShowCursor(FALSE);
+
+ SetCursor(NULL);
+
+ break; // is this correct ?
+ }
+
+ case WM_SIZE:
+ {
+ RwRect r;
+
+ r.x = 0;
+ r.y = 0;
+ r.w = LOWORD(lParam);
+ r.h = HIWORD(lParam);
+
+ if (RwInitialised && r.h > 0 && r.w > 0)
+ {
+ RsEventHandler(rsCAMERASIZE, &r);
+
+ if (r.w != LOWORD(lParam) && r.h != HIWORD(lParam))
+ {
+ WINDOWPLACEMENT wp;
+
+ /* failed to create window of required size */
+ noMemory = TRUE;
+
+ /* stop re-sizing */
+ ReleaseCapture();
+
+ /* handle maximised window */
+ GetWindowPlacement(window, &wp);
+ if (wp.showCmd == SW_SHOWMAXIMIZED)
+ {
+ SendMessage(window, WM_WINDOWPOSCHANGED, 0, 0);
+ }
+ }
+ else
+ {
+ noMemory = FALSE;
+ }
+
+ }
+
+ return 0L;
+ }
+
+ case WM_SIZING:
+ {
+ /*
+ * Handle event to ensure window contents are displayed during re-size
+ * as this can be disabled by the user, then if there is not enough
+ * memory things don't work.
+ */
+ RECT *newPos = (LPRECT) lParam;
+ RECT rect;
+
+ /* redraw window */
+ if (RwInitialised && gGameState == GS_PLAYING_GAME)
+ {
+ RsEventHandler(rsIDLE, (void *)TRUE);
+ }
+
+ /* Manually resize window */
+ rect.left = rect.top = 0;
+ rect.bottom = newPos->bottom - newPos->top;
+ rect.right = newPos->right - newPos->left;
+
+ SetWindowPos(window, HWND_TOP, rect.left, rect.top,
+ (rect.right - rect.left),
+ (rect.bottom - rect.top), SWP_NOMOVE);
+
+ return 0L;
+ }
+
+ case WM_LBUTTONDOWN:
+ {
+ SetCapture(window);
+
+ return 0L;
+ }
+
+ case WM_RBUTTONDOWN:
+ {
+ SetCapture(window);
+
+ return 0L;
+ }
+
+ case WM_MBUTTONDOWN:
+ {
+ SetCapture(window);
+
+ return 0L;
+ }
+
+ case WM_MOUSEWHEEL:
+ {
+ return 0L;
+ }
+
+ case WM_MOUSEMOVE:
+ {
+ points = MAKEPOINTS(lParam);
+
+ FrontEndMenuManager.m_nMouseTempPosX = points.x;
+ FrontEndMenuManager.m_nMouseTempPosY = points.y;
+
+ return 0L;
+ }
+
+ case WM_LBUTTONUP:
+ {
+ ReleaseCapture();
+
+ return 0L;
+ }
+
+ case WM_RBUTTONUP:
+ {
+ ReleaseCapture();
+
+ return 0L;
+ }
+
+ case WM_MBUTTONUP:
+ {
+ ReleaseCapture();
+
+ return 0L;
+ }
+
+ case WM_KEYDOWN:
+ {
+ RsKeyCodes ks;
+
+ if ( _InputTranslateKey(&ks, lParam, wParam) )
+ RsKeyboardEventHandler(rsKEYDOWN, &ks);
+
+ if ( wParam == VK_SHIFT )
+ _InputTranslateShiftKeyUpDown(&ks);
+
+ return 0L;
+ }
+
+ case WM_KEYUP:
+ {
+ RsKeyCodes ks;
+
+ if ( _InputTranslateKey(&ks, lParam, wParam) )
+ RsKeyboardEventHandler(rsKEYUP, &ks);
+
+ if ( wParam == VK_SHIFT )
+ _InputTranslateShiftKeyUpDown(&ks);
+
+ return 0L;
+ }
+
+ case WM_SYSKEYDOWN:
+ {
+ RsKeyCodes ks;
+
+ if ( _InputTranslateKey(&ks, lParam, wParam) )
+ RsKeyboardEventHandler(rsKEYDOWN, &ks);
+
+ if ( wParam == VK_SHIFT )
+ _InputTranslateShiftKeyUpDown(&ks);
+
+ return 0L;
+ }
+
+ case WM_SYSKEYUP:
+ {
+ RsKeyCodes ks;
+
+ if ( _InputTranslateKey(&ks, lParam, wParam) )
+ RsKeyboardEventHandler(rsKEYUP, &ks);
+
+ if ( wParam == VK_SHIFT )
+ _InputTranslateShiftKeyUpDown(&ks);
+
+ return 0L;
+ }
+
+ case WM_ACTIVATEAPP:
+ {
+ switch ( gGameState )
+ {
+ case GS_LOGO_MPEG:
+ case GS_INTRO_MPEG:
+ {
+ LONG state;
+ pMC->GetState(10, &state);
+
+ if ( !(BOOL)wParam ) // losing activation
+ {
+ if ( state == State_Running && pMC != NULL )
+ {
+ HRESULT hr = pMC->Pause();
+
+ if (hr == S_FALSE)
+ OutputDebugString("Failed to pause the MPEG");
+ else
+ WaitForState(State_Paused);
+ }
+ }
+ else
+ {
+ CenterVideo();
+
+ if ( state != State_Running && pMC != NULL )
+ {
+ HRESULT hr = pMC->Run();
+
+ if ( hr == S_FALSE )
+ OutputDebugString("Failed to run the MPEG");
+ else
+ {
+ WaitForState(State_Running);
+ SetFocus(PSGLOBAL(window));
+ }
+ }
+ }
+
+ break;
+ }
+
+ case GS_START_UP:
+ {
+ if ( !(BOOL)wParam && PSGLOBAL(fullScreen) ) // losing activation
+ startupDeactivate = TRUE;
+
+ break;
+ }
+ }
+
+ CPad::GetPad(0)->Clear(false);
+ CPad::GetPad(1)->Clear(false);
+
+ return 0L;
+ }
+
+ case WM_TIMER:
+ {
+ return 0L;
+ }
+
+ case WM_GRAPHNOTIFY:
+ {
+ if (gGameState == GS_INTRO_MPEG || gGameState == GS_LOGO_MPEG)
+ HandleGraphEvent();
+
+ break;
+ }
+
+ case WM_CLOSE:
+ case WM_DESTROY:
+ {
+ /*
+ * Quit message handling.
+ */
+ ClipCursor(NULL);
+
+ _InputShutdown();
+
+ PostQuitMessage(0);
+
+ return 0L;
+ }
+
+ case WM_DEVICECHANGE:
+ {
+ if( wParam == DBT_DEVICEREMOVECOMPLETE )
+ {
+ PDEV_BROADCAST_HDR pDev = (PDEV_BROADCAST_HDR)lParam;
+
+ if (pDev->dbch_devicetype != DBT_DEVTYP_VOLUME)
+ break;
+
+ if ( DMAudio.IsAudioInitialised() )
+ {
+ PDEV_BROADCAST_VOLUME pVol = (PDEV_BROADCAST_VOLUME)pDev;
+ if ( pVol->dbcv_flags & DBTF_MEDIA )
+ {
+ Char c = DMAudio.GetCDAudioDriveLetter();
+
+ if ( c >= 'A' && pVol->dbcv_unitmask & (1 << (c - 'A')) )
+ {
+ OutputDebugString("About to check CD drive...");
+
+ while ( true )
+ {
+ FrontEndMenuManager.WaitForUserCD();
+
+ if ( !FrontEndMenuManager.m_bQuitGameNoCD )
+ {
+ if ( DMAudio.CheckForAnAudioFileOnCD() )
+ {
+ OutputDebugString("GTA3 Audio CD has been inserted");
+ break;
+ }
+ }
+ else
+ {
+ OutputDebugString("Exiting game as Audio CD was not inserted");
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ break;
+ }
+
+ }
+
+ /*
+ * Let Windows handle all other messages.
+ */
+ return DefWindowProc(window, message, wParam, lParam);
+}
+
+
+/*
+ *****************************************************************************
+ */
+
+RwBool IsForegroundApp()
+{
+ return !!ForegroundApp;
+}
+
+_TODO("")
+//GetBestRefreshRate(uint,uint,uint) 00581CB0
+
+
+/*
+ *****************************************************************************
+ */
+RwBool
+psSelectDevice()
+{
+ RwVideoMode vm;
+ RwInt32 subSysNum;
+ RwInt32 AutoRenderer = 0;
+
+
+ RwBool modeFound = FALSE;
+
+ if ( !useDefault )
+ {
+ GnumSubSystems = RwEngineGetNumSubSystems();
+ if ( !GnumSubSystems )
+ {
+ return FALSE;
+ }
+
+ /* Just to be sure ... */
+ GnumSubSystems = (GnumSubSystems > MAX_SUBSYSTEMS) ? MAX_SUBSYSTEMS : GnumSubSystems;
+
+ /* Get the names of all the sub systems */
+ for (subSysNum = 0; subSysNum < GnumSubSystems; subSysNum++)
+ {
+ RwEngineGetSubSystemInfo(&GsubSysInfo[subSysNum], subSysNum);
+ }
+
+ /* Get the default selection */
+ GcurSel = RwEngineGetCurrentSubSystem();
+ }
+
+ /* Set the driver to use the correct sub system */
+ if (!RwEngineSetSubSystem(GcurSel))
+ {
+ return FALSE;
+ }
+
+
+ if ( !useDefault )
+ {
+ if ( _psGetVideoModeList()[FrontEndMenuManager.m_nDisplayVideoMode] && FrontEndMenuManager.m_nDisplayVideoMode )
+ {
+ FrontEndMenuManager.m_nPrefsVideoMode = FrontEndMenuManager.m_nDisplayVideoMode;
+ GcurSelVM = FrontEndMenuManager.m_nDisplayVideoMode;
+ }
+ else
+ {
+ while ( !modeFound && GcurSelVM < RwEngineGetNumVideoModes() )
+ {
+ RwEngineGetVideoModeInfo(&vm, GcurSelVM);
+ if ( defaultFullscreenRes && vm.width != 640
+ || vm.height != 480
+ || vm.depth != 16
+ || !(vm.flags & rwVIDEOMODEEXCLUSIVE) )
+ ++GcurSelVM;
+ else
+ modeFound = TRUE;
+ }
+
+ if ( !modeFound )
+ {
+ MessageBox(NULL, "Cannot find 640x480 video mode", "GTA3", MB_OK);
+ return FALSE;
+ }
+ }
+ }
+
+ RwEngineGetVideoModeInfo(&vm, GcurSelVM);
+
+ FrontEndMenuManager.m_nCurrOption = 0;
+
+ /* Set up the video mode and set the apps window
+ * dimensions to match */
+ if (!RwEngineSetVideoMode(GcurSelVM))
+ {
+ return FALSE;
+ }
+
+ if (vm.flags & rwVIDEOMODEEXCLUSIVE)
+ {
+ debug("%dx%dx%d", vm.width, vm.height, vm.depth);
+
+ RwUInt32 refresh = GetBestRefreshRate(vm.width, vm.height, vm.depth);
+
+ if ( refresh != (RwUInt32)-1 )
+ {
+ debug("refresh %d", refresh);
+ RwD3D8EngineSetRefreshRate(refresh);
+ }
+ }
+
+ if (vm.flags & rwVIDEOMODEEXCLUSIVE)
+ {
+ RsGlobal.maximumWidth = vm.width;
+ RsGlobal.maximumHeight = vm.height;
+ RsGlobal.width = vm.width;
+ RsGlobal.height = vm.height;
+
+ PSGLOBAL(fullScreen) = TRUE;
+ }
+
+ return TRUE;
+}
+
+/*
+ *****************************************************************************
+ */
+RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode)
+{
+ RwInitialised = FALSE;
+
+ RsEventHandler(rsRWTERMINATE, NULL);
+
+ GcurSel = subSystem;
+ GcurSelVM = videoMode;
+
+ useDefault = TRUE;
+
+ if ( RsEventHandler(rsRWINITIALISE, PSGLOBAL(window)) == rsEVENTERROR )
+ return FALSE;
+
+ RwInitialised = TRUE;
+ useDefault = FALSE;
+
+ RwRect r;
+
+ r.x = 0;
+ r.y = 0;
+ r.w = RsGlobal.maximumWidth;
+ r.h = RsGlobal.maximumHeight;
+
+ RsEventHandler(rsCAMERASIZE, &r);
+
+ return TRUE;
+}
+
+
+/*
+ *****************************************************************************
+ */
+static RwChar **
+CommandLineToArgv(RwChar *cmdLine, RwInt32 *argCount)
+{
+ RwInt32 numArgs = 0;
+ RwBool inArg, inString;
+ RwInt32 i, len;
+ RwChar *res, *str, **aptr;
+
+ len = strlen(cmdLine);
+
+ /*
+ * Count the number of arguments...
+ */
+ inString = FALSE;
+ inArg = FALSE;
+
+ for(i=0; i<=len; i++)
+ {
+ if( cmdLine[i] == '"' )
+ {
+ inString = !inString;
+ }
+
+ if( (cmdLine[i] <= ' ' && !inString) || i == len )
+ {
+ if( inArg )
+ {
+ inArg = FALSE;
+
+ numArgs++;
+ }
+ }
+ else if( !inArg )
+ {
+ inArg = TRUE;
+ }
+ }
+
+ /*
+ * Allocate memory for result...
+ */
+ res = (RwChar *)malloc(sizeof(RwChar *) * numArgs + len + 1);
+ str = res + sizeof(RwChar *) * numArgs;
+ aptr = (RwChar **)res;
+
+ strcpy(str, cmdLine);
+
+ /*
+ * Walk through cmdLine again this time setting pointer to each arg...
+ */
+ inArg = FALSE;
+ inString = FALSE;
+
+ for(i=0; i<=len; i++)
+ {
+ if( cmdLine[i] == '"' )
+ {
+ inString = !inString;
+ }
+
+ if( (cmdLine[i] <= ' ' && !inString) || i == len )
+ {
+ if( inArg )
+ {
+ if( str[i-1] == '"' )
+ {
+ str[i-1] = '\0';
+ }
+ else
+ {
+ str[i] = '\0';
+ }
+
+ inArg = FALSE;
+ }
+ }
+ else if( !inArg && cmdLine[i] != '"' )
+ {
+ inArg = TRUE;
+
+ *aptr++ = &str[i];
+ }
+ }
+
+ *argCount = numArgs;
+
+ return (RwChar **)res;
+}
+
+/*
+ *****************************************************************************
+ */
+void InitialiseLanguage()
+{
+#pragma warning( push )
+#pragma warning( disable : 4302)
+ WORD primUserLCID = PRIMARYLANGID(GetSystemDefaultLCID());
+ WORD primSystemLCID = PRIMARYLANGID(GetUserDefaultLCID());
+ WORD primLayout = PRIMARYLANGID(GetKeyboardLayout(0));
+
+ WORD subUserLCID = SUBLANGID(GetSystemDefaultLCID());
+ WORD subSystemLCID = SUBLANGID(GetUserDefaultLCID());
+ WORD subLayout = SUBLANGID(GetKeyboardLayout(0));
+#pragma warning( pop )
+
+ if ( primUserLCID == LANG_GERMAN
+ || primSystemLCID == LANG_GERMAN
+ || primLayout == LANG_GERMAN )
+ {
+ CGame::nastyGame = false;
+ CMenuManager::m_PrefsAllowNastyGame = false;
+ CGame::germanGame = true;
+ }
+
+ if ( primUserLCID == LANG_FRENCH
+ || primSystemLCID == LANG_FRENCH
+ || primLayout == LANG_FRENCH )
+ {
+ CGame::nastyGame = false;
+ CMenuManager::m_PrefsAllowNastyGame = false;
+ CGame::frenchGame = true;
+ }
+
+ if ( subUserLCID == SUBLANG_ENGLISH_AUS
+ || subSystemLCID == SUBLANG_ENGLISH_AUS
+ || subLayout == SUBLANG_ENGLISH_AUS )
+ CGame::noProstitutes = true;
+
+ Int32 lang;
+
+ switch ( primSystemLCID )
+ {
+ case LANG_GERMAN:
+ {
+ lang = LANG_GERMAN;
+ break;
+ }
+ case LANG_FRENCH:
+ {
+ lang = LANG_FRENCH;
+ break;
+ }
+ case LANG_SPANISH:
+ {
+ lang = LANG_SPANISH;
+ break;
+ }
+ case LANG_ITALIAN:
+ {
+ lang = LANG_ITALIAN;
+ break;
+ }
+ default:
+ {
+ lang = ( subSystemLCID == SUBLANG_ENGLISH_AUS ) ? -99 : LANG_ENGLISH;
+ break;
+ }
+ }
+
+ CMenuManager::OS_Language = primUserLCID;
+
+ switch ( lang )
+ {
+ case LANG_GERMAN:
+ {
+ CMenuManager::m_PrefsLanguage = LANGUAGE_GERMAN;
+ break;
+ }
+ case LANG_SPANISH:
+ {
+ CMenuManager::m_PrefsLanguage = LANGUAGE_SPANISH;
+ break;
+ }
+ case LANG_FRENCH:
+ {
+ CMenuManager::m_PrefsLanguage = LANGUAGE_FRENCH;
+ break;
+ }
+ case LANG_ITALIAN:
+ {
+ CMenuManager::m_PrefsLanguage = LANGUAGE_ITALIAN;
+ break;
+ }
+ default:
+ {
+ CMenuManager::m_PrefsLanguage = LANGUAGE_AMERICAN;
+ break;
+ }
+ }
+
+ TheText.Unload();
+ TheText.Load();
+}
+
+/*
+ *****************************************************************************
+ */
+HRESULT CenterVideo(void)
+{
+ HRESULT hr = S_OK;
+ RECT rect;
+
+ GetClientRect(PSGLOBAL(window), &rect);
+
+ JIF(pVW->SetWindowPosition(rect.left, rect.top, rect.right, rect.bottom));
+
+ JIF(pVW->put_MessageDrain((OAHWND) PSGLOBAL(window)));
+
+ SetFocus(PSGLOBAL(window));
+
+ return hr;
+}
+
+/*
+ *****************************************************************************
+ */
+HRESULT PlayMovieInWindow(int cmdShow, LPTSTR szFile)
+{
+ WCHAR wFileName[256];
+ HRESULT hr;
+
+ // Clear open dialog remnants before calling RenderFile()
+ UpdateWindow(PSGLOBAL(window));
+
+ // Convert filename to wide character string
+ MultiByteToWideChar(CP_ACP, 0, szFile, -1, wFileName, sizeof(wFileName) - 1);
+
+ // Initialize COM
+ JIF(CoInitialize(NULL));
+
+ // Get the interface for DirectShow's GraphBuilder
+ JIF(CoCreateInstance(CLSID_FilterGraph, NULL, CLSCTX_INPROC,
+ IID_IGraphBuilder, (void **)&pGB));
+
+ if(SUCCEEDED(hr))
+ {
+ // Have the graph builder construct its the appropriate graph automatically
+ JIF(pGB->RenderFile(&wFileName[0], NULL));
+
+ // QueryInterface for DirectShow interfaces
+ JIF(pGB->QueryInterface(IID_IMediaControl, (void **)&pMC));
+ JIF(pGB->QueryInterface(IID_IMediaEventEx, (void **)&pME));
+ JIF(pGB->QueryInterface(IID_IMediaSeeking, (void **)&pMS));
+
+ // Query for video interfaces, which may not be relevant for audio files
+ JIF(pGB->QueryInterface(IID_IVideoWindow, (void **)&pVW));
+
+ JIF(pVW->put_Owner((OAHWND) PSGLOBAL(window)));
+ JIF(pVW->put_WindowStyle(WS_CHILD | WS_CLIPSIBLINGS | WS_CLIPCHILDREN));
+
+ // Have the graph signal event via window callbacks for performance
+ JIF(pME->SetNotifyWindow((OAHWND)PSGLOBAL(window), WM_GRAPHNOTIFY, 0));
+
+ CenterVideo();
+
+ // Run the graph to play the media file
+ JIF(pMC->Run());
+
+ SetFocus(PSGLOBAL(window));
+ }
+
+ if(FAILED(hr))
+ CloseClip();
+
+ return hr;
+}
+
+/*
+ *****************************************************************************
+ */
+void CloseInterfaces(void)
+{
+ // Release and zero DirectShow interfaces
+ SAFE_RELEASE(pME);
+ SAFE_RELEASE(pMS);
+ SAFE_RELEASE(pMC);
+ SAFE_RELEASE(pVW);
+ SAFE_RELEASE(pGB);
+}
+
+/*
+ *****************************************************************************
+ */
+void CloseClip(void)
+{
+ HRESULT hr;
+
+ // Stop playback
+ if(pMC)
+ hr = pMC->Stop();
+
+ // Free DirectShow interfaces
+ CloseInterfaces();
+}
+
+/*
+ *****************************************************************************
+ */
+void HandleExit()
+{
+ MSG message;
+ while ( PeekMessage(&message, NULL, 0U, 0U, PM_REMOVE|PM_NOYIELD) )
+ {
+ if( message.message == WM_QUIT )
+ {
+ RsGlobal.quit = TRUE;
+ }
+ else
+ {
+ TranslateMessage(&message);
+ DispatchMessage(&message);
+ }
+ }
+}
+
+/*
+ *****************************************************************************
+ */
+int PASCAL
+_WinMain(HINSTANCE instance,
+ HINSTANCE prevInstance __RWUNUSED__,
+ CMDSTR cmdLine,
+ int cmdShow)
+{
+ MSG message;
+ RwV2d pos;
+ RwInt32 argc, i;
+ RwChar **argv;
+
+ SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, NULL, SPIF_SENDCHANGE);
+
+ /*
+ * Initialize the platform independent data.
+ * This will in turn initialize the platform specific data...
+ */
+ if( RsEventHandler(rsINITIALISE, NULL) == rsEVENTERROR )
+ {
+ return FALSE;
+ }
+
+ /*
+ * Register the window class...
+ */
+ if( !InitApplication(instance) )
+ {
+ return FALSE;
+ }
+
+ /*
+ * Get proper command line params, cmdLine passed to us does not
+ * work properly under all circumstances...
+ */
+ cmdLine = GetCommandLine();
+
+ /*
+ * Parse command line into standard (argv, argc) parameters...
+ */
+ argv = CommandLineToArgv(cmdLine, &argc);
+
+
+ /*
+ * Parse command line parameters (except program name) one at
+ * a time BEFORE RenderWare initialization...
+ */
+ for(i=1; i<argc; i++)
+ {
+ RsEventHandler(rsPREINITCOMMANDLINE, argv[i]);
+ }
+
+ /*
+ * Create the window...
+ */
+ PSGLOBAL(window) = InitInstance(instance);
+ if( PSGLOBAL(window) == NULL )
+ {
+ return FALSE;
+ }
+
+ PSGLOBAL(instance) = instance;
+
+ ControlsManager.MakeControllerActionsBlank();
+ ControlsManager.InitDefaultControlConfiguration();
+
+ if ( _InputInitialise() == S_OK )
+ {
+ _InputInitialiseMouse();
+ _InputInitialiseJoys();
+ }
+
+ ControlsManager.InitDefaultControlConfigMouse(MousePointerStateHelper.GetMouseSetUp());
+
+ SetWindowLong(PSGLOBAL(window), GWL_STYLE, WS_POPUP);
+ SetWindowPos(PSGLOBAL(window), 0, 0, 0, 0, 0,
+ SWP_NOMOVE|SWP_NOSIZE|SWP_NOZORDER|
+ SWP_FRAMECHANGED);
+
+ /*
+ * Initialize the 3D (RenderWare) components of the app...
+ */
+ if( rsEVENTERROR == RsEventHandler(rsRWINITIALISE, PSGLOBAL(window)) )
+ {
+ DestroyWindow(PSGLOBAL(window));
+
+ RsEventHandler(rsTERMINATE, NULL);
+
+ return FALSE;
+ }
+
+ /*
+ * Parse command line parameters (except program name) one at
+ * a time AFTER RenderWare initialization...
+ */
+ for(i=1; i<argc; i++)
+ {
+ RsEventHandler(rsCOMMANDLINE, argv[i]);
+ }
+
+ /*
+ * Force a camera resize event...
+ */
+ {
+ RwRect r;
+
+ r.x = 0;
+ r.y = 0;
+ r.w = RsGlobal.maximumWidth;
+ r.h = RsGlobal.maximumHeight;
+
+ RsEventHandler(rsCAMERASIZE, &r);
+ }
+
+ SystemParametersInfo(SPI_SETSCREENSAVEACTIVE, FALSE, NULL, SPIF_SENDCHANGE);
+ SystemParametersInfo(SPI_SETPOWEROFFACTIVE, FALSE, NULL, SPIF_SENDCHANGE);
+ SystemParametersInfo(SPI_SETLOWPOWERACTIVE, FALSE, NULL, SPIF_SENDCHANGE);
+
+
+ STICKYKEYS SavedStickyKeys;
+ SavedStickyKeys.cbSize = sizeof(STICKYKEYS);
+
+ SystemParametersInfo(SPI_GETSTICKYKEYS, sizeof(STICKYKEYS), &SavedStickyKeys, SPIF_SENDCHANGE);
+
+ STICKYKEYS NewStickyKeys;
+ NewStickyKeys.cbSize = sizeof(STICKYKEYS);
+ NewStickyKeys.dwFlags = SKF_TWOKEYSOFF;
+
+ SystemParametersInfo(SPI_SETSTICKYKEYS, sizeof(STICKYKEYS), &NewStickyKeys, SPIF_SENDCHANGE);
+
+
+ /*
+ * Show the window, and refresh it...
+ */
+ ShowWindow(PSGLOBAL(window), cmdShow);
+ UpdateWindow(PSGLOBAL(window));
+
+ {
+ CFileMgr::SetDirMyDocuments();
+
+ Int32 gta3set = CFileMgr::OpenFile("gta3.set", "r");
+
+ if ( gta3set )
+ {
+ ControlsManager.LoadSettings(gta3set);
+ CFileMgr::CloseFile(gta3set);
+ }
+
+ CFileMgr::SetDir("");
+ }
+
+ SetErrorMode(SEM_FAILCRITICALERRORS);
+
+ while ( TRUE )
+ {
+ RwInitialised = TRUE;
+
+ /*
+ * Set the initial mouse position...
+ */
+ pos.x = RsGlobal.maximumWidth * 0.5f;
+ pos.y = RsGlobal.maximumHeight * 0.5f;
+
+ RsMouseSetPos(&pos);
+
+ WINDOWPLACEMENT wp;
+ wp.length = sizeof(WINDOWPLACEMENT);
+
+ /*
+ * Enter the message processing loop...
+ */
+
+ while( !RsGlobal.quit && !FrontEndMenuManager.m_bStartGameLoading )
+ {
+ if( PeekMessage(&message, NULL, 0U, 0U, PM_REMOVE|PM_NOYIELD) )
+ {
+ if( message.message == WM_QUIT )
+ {
+ break;
+ }
+ else
+ {
+ TranslateMessage(&message);
+ DispatchMessage(&message);
+ }
+ }
+ else if( ForegroundApp )
+ {
+ switch ( gGameState )
+ {
+ case GS_START_UP:
+ {
+ gGameState = GS_INIT_LOGO_MPEG;
+ break;
+ }
+
+ case GS_INIT_LOGO_MPEG:
+ {
+ if ( !startupDeactivate )
+ PlayMovieInWindow(cmdShow, "movies\\Logo.mpg");
+ gGameState = GS_LOGO_MPEG;
+ break;
+ }
+
+ case GS_LOGO_MPEG:
+ {
+ CPad::UpdatePads();
+ if ( startupDeactivate || ControlsManager.GetJoyButtonJustDown() )
+ ++gGameState;
+ else if ( CPad::GetPad(0)->GetLeftMouseJustDown() )
+ ++gGameState;
+ else if ( CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetExtEnterJustDown() )
+ ++gGameState;
+ else if ( CPad::GetPad(0)->GetCharJustDown(' ') )
+ ++gGameState;
+ else if ( CPad::GetPad(0)->GetLeftAltJustDown() || CPad::GetPad(0)->GetRightAltJustDown() )
+ ++gGameState;
+ else if ( CPad::GetPad(0)->GetTabJustDown() )
+ ++gGameState;
+ }
+
+ case GS_INIT_INTRO_MPEG:
+ {
+ CloseClip();
+
+ CoUninitialize();
+
+ if ( CMenuManager::OS_Language == LANG_FRENCH || CMenuManager::OS_Language == LANG_GERMAN )
+ PlayMovieInWindow(cmdShow, "movies\\GTAtitlesGER.mpg");
+ else
+ PlayMovieInWindow(cmdShow, "movies\\GTAtitles.mpg");
+
+ gGameState = GS_INTRO_MPEG;
+ break;
+ }
+
+ case GS_INTRO_MPEG:
+ {
+ CPad::UpdatePads();
+ if ( startupDeactivate || ControlsManager.GetJoyButtonJustDown() )
+ ++gGameState;
+ else if ( CPad::GetPad(0)->GetLeftMouseJustDown() )
+ ++gGameState;
+ else if ( CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetExtEnterJustDown() )
+ ++gGameState;
+ else if ( CPad::GetPad(0)->GetCharJustDown(' ') )
+ ++gGameState;
+ else if ( CPad::GetPad(0)->GetLeftAltJustDown() || CPad::GetPad(0)->GetRightAltJustDown() )
+ ++gGameState;
+ else if ( CPad::GetPad(0)->GetTabJustDown() )
+ ++gGameState;
+ }
+
+ case GS_INIT_ONCE:
+ {
+ CloseClip();
+ CoUninitialize();
+
+ LoadingScreen(NULL, NULL, "loadsc0");
+
+ if ( !CGame::InitialiseOnceAfterRW() )
+ RsGlobal.quit = TRUE;
+
+ gGameState = GS_INIT_FRONTEND;
+ break;
+ }
+
+ case GS_INIT_FRONTEND:
+ {
+ LoadingScreen(NULL, NULL, "loadsc0");
+
+ FrontEndMenuManager.m_bGameNotLoaded = true;
+
+ CMenuManager::m_bStartUpFrontEndRequested = true;
+
+ if ( defaultFullscreenRes )
+ {
+ defaultFullscreenRes = 0;
+ FrontEndMenuManager.m_nPrefsVideoMode = GcurSelVM;
+ FrontEndMenuManager.m_nDisplayVideoMode = GcurSelVM;
+ }
+
+ gGameState = GS_FRONTEND;
+ break;
+ }
+
+ case GS_FRONTEND:
+ {
+ GetWindowPlacement(PSGLOBAL(window), &wp);
+
+ if ( wp.showCmd != SW_SHOWMINIMIZED )
+ RsEventHandler(rsFRONTENDIDLE, NULL);
+
+ if ( !FrontEndMenuManager.m_bMenuActive || FrontEndMenuManager.m_bLoadingSavedGame )
+ gGameState = GS_INIT_PLAYING_GAME;
+
+ if ( FrontEndMenuManager.m_bLoadingSavedGame )
+ {
+ InitialiseGame();
+ FrontEndMenuManager.m_bGameNotLoaded = false;
+ gGameState = GS_PLAYING_GAME;
+ }
+ break;
+ }
+
+ case GS_INIT_PLAYING_GAME:
+ {
+ InitialiseGame();
+ FrontEndMenuManager.m_bGameNotLoaded = false;
+ gGameState = GS_PLAYING_GAME;
+ break;
+ }
+
+ case GS_PLAYING_GAME:
+ {
+ Float ms = (Float)CTimer::GetCurrentTimeInCycles() / (Float)CTimer::GetCyclesPerMillisecond();
+ if ( RwInitialised )
+ {
+ if (!CMenuManager::m_PrefsFrameLimiter || (1000.0f / (Float)RsGlobal.maxFPS) < ms)
+ RsEventHandler(rsIDLE, (void *)TRUE);
+ }
+ break;
+ }
+ }
+ }
+ else
+ {
+ if ( RwCameraBeginUpdate(Scene.camera) )
+ {
+ RwCameraEndUpdate(Scene.camera);
+ ForegroundApp = TRUE;
+ RsEventHandler(rsACTIVATE, (void *)TRUE);
+ }
+
+ WaitMessage();
+ }
+ }
+
+
+ /*
+ * About to shut down - block resize events again...
+ */
+ RwInitialised = FALSE;
+
+ FrontEndMenuManager.UnloadTextures();
+ if ( !FrontEndMenuManager.m_bStartGameLoading )
+ break;
+
+ CPad::ResetCheats();
+ CPad::StopPadsShaking();
+
+ DMAudio.ChangeMusicMode(_TODOCONST(3));
+
+ CTimer::Stop();
+
+ if ( FrontEndMenuManager.m_bLoadingSavedGame )
+ {
+ CGame::ShutDownForRestart();
+ CGame::InitialiseWhenRestarting();
+ DMAudio.ChangeMusicMode(_TODOCONST(1));
+ LoadSplash(GetLevelSplashScreen(CGame::currLevel));
+ FrontEndMenuManager.m_bLoadingSavedGame = false;
+ }
+ else
+ {
+ if ( gGameState == GS_PLAYING_GAME )
+ CGame::ShutDown();
+
+ CTimer::Stop();
+
+ if ( FrontEndMenuManager.m_bFirstTime == true )
+ gGameState = GS_INIT_FRONTEND;
+ else
+ gGameState = GS_INIT_PLAYING_GAME;
+ }
+
+ FrontEndMenuManager.m_bFirstTime = false;
+ FrontEndMenuManager.m_bStartGameLoading = false;
+ }
+
+
+ if ( gGameState == GS_PLAYING_GAME )
+ CGame::ShutDown();
+
+ DMAudio.Terminate();
+
+ _psFreeVideoModeList();
+
+
+ /*
+ * Tidy up the 3D (RenderWare) components of the application...
+ */
+ RsEventHandler(rsRWTERMINATE, NULL);
+
+ /*
+ * Kill the window...
+ */
+ DestroyWindow(PSGLOBAL(window));
+
+ /*
+ * Free the platform dependent data...
+ */
+ RsEventHandler(rsTERMINATE, NULL);
+
+ /*
+ * Free the argv strings...
+ */
+ free(argv);
+
+ ShowCursor(TRUE);
+
+ SystemParametersInfo(SPI_SETSTICKYKEYS, sizeof(STICKYKEYS), &SavedStickyKeys, SPIF_SENDCHANGE);
+ SystemParametersInfo(SPI_SETPOWEROFFACTIVE, TRUE, NULL, SPIF_SENDCHANGE);
+ SystemParametersInfo(SPI_SETLOWPOWERACTIVE, TRUE, NULL, SPIF_SENDCHANGE);
+ SystemParametersInfo(SPI_SETSCREENSAVEACTIVE, TRUE, NULL, SPIF_SENDCHANGE);
+
+ SetErrorMode(0);
+
+ return message.wParam;
+}
+
+/*
+ *****************************************************************************
+ */
+
+_TODO("");
+// _InputInitialise .text 005830D0 00000033 00000000 00000000 R . . . . . .
+//_InputInitialiseMouse .text 00583110 00000073 00000004 00000000 R . . . . . .
+//CapturePad(int) .text 00583190 000003E7 00000128 00000004 R . . . . . .
+//_InputInitialiseJoys .text 00583580 000000EA 00000044 00000000 R . . . . . .
+//_InputAddJoyStick .text 00583670 00000197 00000164 00000008 R . . . . . .
+//_InputAddJoys .text 00583810 0000005B 00000004 00000000 R . . . . . .
+//_InputGetMouseState .text 00583870 00000095 00000008 00000004 R . . . . T .
+//_InputShutdown .text 00583910 00000021 00000004 00000000 R . . . . . .
+//_InputEnumDevicesCallback .text 00583940 000000DB 00000008 00000004 R . . . . . .
+//_InputTranslateKey .text 00583A20 0000039C 00000008 0000000C R . . . . T .
+//_InputTranslateShiftKeyUpDown .text 00583DC0 00000088 00000004 00000004 R . . . . T .
+//_InputTranslateShiftKey .text 00583E50 00000085 00000008 00000009 R . . . . T .
+//_InputIsExtended .text 00583EE0 00000013 00000000 00000004 R . . . . . .
+
+
+STARTPATCHES
+ InjectHook(0x580B70, _psCreateFolder, PATCH_JUMP);
+ InjectHook(0x580BB0, _psGetUserFilesFolder, PATCH_JUMP);
+ InjectHook(0x580C70, psCameraBeginUpdate, PATCH_JUMP);
+ InjectHook(0x580CA0, psCameraShowRaster, PATCH_JUMP);
+ InjectHook(0x580CE0, psTimer, PATCH_JUMP);
+ InjectHook(0x580D20, psMouseSetPos, PATCH_JUMP);
+ InjectHook(0x580E10, psGetMemoryFunctions, PATCH_JUMP);
+ InjectHook(0x580E20, psInstallFileSystem, PATCH_JUMP);
+ InjectHook(0x580E30, psNativeTextureSupport, PATCH_JUMP);
+ InjectHook(0x580E40, InitApplication, PATCH_JUMP);
+ InjectHook(0x580EB0, InitInstance, PATCH_JUMP);
+ InjectHook(0x580FA0, GetDXVersion, PATCH_JUMP);
+ InjectHook(0x5810C0, _psGetCpuVendr, PATCH_JUMP);
+ InjectHook(0x5810E0, _psGetCpuFeatures, PATCH_JUMP);
+ InjectHook(0x5810F0, _psGetCpuFeaturesEx, PATCH_JUMP);
+ InjectHook(0x581120, _psPrintCpuInfo, PATCH_JUMP);
+ InjectHook(0x581180, psInitialise, PATCH_JUMP);
+ InjectHook(0x581460, psTerminate, PATCH_JUMP);
+ InjectHook(0x581470, _psGetNumVideModes, PATCH_JUMP);
+ InjectHook(0x581480, _psFreeVideoModeList, PATCH_JUMP);
+ InjectHook(0x5814F0, _psGetVideoModeList, PATCH_JUMP);
+ InjectHook(0x581630, _psSelectScreenVM, PATCH_JUMP);
+ InjectHook(0x5816B0, WaitForState, PATCH_JUMP);
+ InjectHook(0x5816E0, HandleGraphEvent, PATCH_JUMP);
+ InjectHook(0x581790, MainWndProc, PATCH_JUMP);
+ InjectHook(0x581C90, IsForegroundApp, PATCH_JUMP);
+ InjectHook(0x581D80, psSelectDevice, PATCH_JUMP);
+ InjectHook(0x581F90, _psSetVideoMode, PATCH_JUMP);
+ InjectHook(0x582030, CommandLineToArgv, PATCH_JUMP);
+ InjectHook(0x582160, InitialiseLanguage, PATCH_JUMP);
+ InjectHook(0x5822F0, CenterVideo, PATCH_JUMP);
+ InjectHook(0x582380, PlayMovieInWindow, PATCH_JUMP);
+ InjectHook(0x5825E0, CloseInterfaces, PATCH_JUMP);
+ InjectHook(0x582680, CloseClip, PATCH_JUMP);
+ InjectHook(0x5826A0, HandleExit, PATCH_JUMP);
+ InjectHook(0x582710, _WinMain, PATCH_JUMP);
+
+ENDPATCHES \ No newline at end of file
diff --git a/src/skel/win/win.h b/src/skel/win/win.h
new file mode 100644
index 00000000..2fd6ab30
--- /dev/null
+++ b/src/skel/win/win.h
@@ -0,0 +1,46 @@
+#if (!defined(_PLATFORM_WIN_H))
+#define _PLATFORM_WIN_H
+
+#if (!defined(RSREGSETBREAKALLOC))
+#define RSREGSETBREAKALLOC(_name) /* No op */
+#endif /* (!defined(RSREGSETBREAKALLOC)) */
+
+enum eGameState
+{
+ GS_START_UP = 0,
+ GS_INIT_LOGO_MPEG,
+ GS_LOGO_MPEG,
+ GS_INIT_INTRO_MPEG,
+ GS_INTRO_MPEG,
+ GS_INIT_ONCE,
+ GS_INIT_FRONTEND,
+ GS_FRONTEND,
+ GS_INIT_PLAYING_GAME,
+ GS_PLAYING_GAME,
+};
+
+enum eWinVersion
+{
+ OS_WIN95 = 0,
+ OS_WIN98,
+ oS_WINNT,
+ OS_WIN2000,
+ OS_WINXP,
+};
+
+extern RwUInt32 &gGameState;
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif /* __cplusplus */
+
+extern LRESULT CALLBACK
+MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam);
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+
+#endif /* (!defined(_PLATFORM_WIN_H)) */
diff --git a/src/skel/win/win.rc b/src/skel/win/win.rc
new file mode 100644
index 00000000..051f31ed
--- /dev/null
+++ b/src/skel/win/win.rc
@@ -0,0 +1,37 @@
+#include "resource.h"
+
+/////////////////////////////////////////////////////////////////////////////
+//
+// Generated from the TEXTINCLUDE 2 resource.
+//
+#if !defined(__GNU_C__)
+#include "afxres.h"
+#else
+#include "winresrc.h"
+#endif /* !defined(__GNU_C__) */
+
+/////////////////////////////////////////////////////////////////////////////
+#undef APSTUDIO_READONLY_SYMBOLS
+
+/////////////////////////////////////////////////////////////////////////////
+//
+// Dialog
+//
+
+IDD_DIALOG1 DIALOG DISCARDABLE 0, 0, 186, 90
+STYLE DS_MODALFRAME | DS_CENTER | DS_CENTERMOUSE | WS_POPUP | WS_CAPTION |
+ WS_SYSMENU
+CAPTION "Device Selection"
+FONT 8, "MS Sans Serif"
+BEGIN
+ COMBOBOX IDC_DEVICESEL,7,25,172,33,CBS_DROPDOWNLIST | WS_VSCROLL |
+ WS_TABSTOP
+ COMBOBOX IDC_VIDMODE,7,46,172,74,CBS_DROPDOWNLIST | WS_VSCROLL |
+ WS_TABSTOP
+ DEFPUSHBUTTON "EXIT",IDEXIT,103,69,52,14
+ DEFPUSHBUTTON "OK",IDOK,28,69,50,14
+ LTEXT "Please select the device to use:",IDC_SELECTDEVICE,7,7,
+ 137,8
+END
+
+