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-rw-r--r--src/audio/DMAudio.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/audio/DMAudio.cpp b/src/audio/DMAudio.cpp
index 18d13c9d..dd55f76d 100644
--- a/src/audio/DMAudio.cpp
+++ b/src/audio/DMAudio.cpp
@@ -59,6 +59,12 @@ cDMAudio::DestroyAllGameCreatedEntities(void)
}
void
+cDMAudio::SetMonoMode(uint8 mono)
+{
+ AudioManager.SetMonoMode(mono);
+}
+
+void
cDMAudio::SetEffectsMasterVolume(uint8 volume)
{
uint8 vol = volume;
@@ -290,7 +296,7 @@ cDMAudio::StopCutSceneMusic(void)
}
void
-cDMAudio::PreloadMissionAudio(char *missionAudio)
+cDMAudio::PreloadMissionAudio(Const char *missionAudio)
{
AudioManager.PreloadMissionAudio(missionAudio);
}