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-rw-r--r--src/audio/AudioManager.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index 14af25bf..4cebe118 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -119,7 +119,11 @@ public:
VALIDATE_SIZE(cPedComments, 0x490);
+#ifdef FIX_BUGS // LCS extends the number of mission slots but not audio channels, the game would crash on ClearMissionAudio trying to stop channels that don't exist
+#define MISSION_AUDIO_SLOTS (2)
+#else
#define MISSION_AUDIO_SLOTS (5)
+#endif
// name made up
class cAudioScriptObjectManager