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-rw-r--r--src/audio/AudioManager.cpp168
-rw-r--r--src/audio/AudioManager.h4
-rw-r--r--src/audio/sampman.cpp4
-rw-r--r--src/audio/sampman.h3
4 files changed, 131 insertions, 48 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index 955e7377..14b702b2 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -50,7 +50,6 @@ uint32 &gNextCryTime = *(uint32*)0x6508C0;
uint8 &jumboVolOffset = *(uint8 *)0x6508ED;
uint8 &gJumboVolOffsetPercentage = *(uint8 *)0x6508ED;
char &g_nMissionAudioPlayingStatus = *(char *)0x60ED88;
-int32 *BankStartOffset = (int32 *)0x6FAB70; //[2]
int32 &g_nMissionAudioSfx = *(int32 *)0x60ED84;
bool &bPlayerJustEnteredCar = *(bool *)0x6508C4;
bool &g_bMissionAudioLoadFailed = *(bool *)0x95CD8E;
@@ -2131,16 +2130,16 @@ uint32
cAudioManager::GetSpecialCharacterTalkSfx(int32 modelIndex, int32 sound)
{
char *modelName = CModelInfo::GetModelInfo(modelIndex)->GetName();
- if(strcmp(modelName, "eight") == 0 || strcmp(modelName, "eight2") == 0) { return GetEightTalkSfx(sound); }
- if(strcmp(modelName, "frankie") == 0) { return GetFrankieTalkSfx(sound); }
- if(strcmp(modelName, "misty") == 0) { return GetMistyTalkSfx(sound); }
- if(strcmp(modelName, "ojg") == 0 || strcmp(modelName, "ojg_p") == 0) { return GetOJGTalkSfx(sound); }
- if(strcmp(modelName, "cat") == 0) { return GetCatatalinaTalkSfx(sound); }
- if(strcmp(modelName, "bomber") == 0) { return GetBomberTalkSfx(sound); }
- if(strcmp(modelName, "s_guard") == 0) { return GetSecurityGuardTalkSfx(sound); }
- if(strcmp(modelName, "chunky") == 0) { return GetChunkyTalkSfx(sound); }
- if(strcmp(modelName, "asuka") == 0) { return GetGenericFemaleTalkSfx(sound); }
- if(strcmp(modelName, "maria") == 0) { return GetGenericFemaleTalkSfx(sound); }
+ if(strcmpi(modelName, "eight") == 0 || strcmpi(modelName, "eight2") == 0) { return GetEightTalkSfx(sound); }
+ if(strcmpi(modelName, "frankie") == 0) { return GetFrankieTalkSfx(sound); }
+ if(strcmpi(modelName, "misty") == 0) { return GetMistyTalkSfx(sound); }
+ if(strcmpi(modelName, "ojg") == 0 || strcmpi(modelName, "ojg_p") == 0) { return GetOJGTalkSfx(sound); }
+ if(strcmpi(modelName, "cat") == 0) { return GetCatatalinaTalkSfx(sound); }
+ if(strcmpi(modelName, "bomber") == 0) { return GetBomberTalkSfx(sound); }
+ if(strcmpi(modelName, "s_guard") == 0) { return GetSecurityGuardTalkSfx(sound); }
+ if(strcmpi(modelName, "chunky") == 0) { return GetChunkyTalkSfx(sound); }
+ if(strcmpi(modelName, "asuka") == 0) { return GetGenericFemaleTalkSfx(sound); }
+ if(strcmpi(modelName, "maria") == 0) { return GetGenericFemaleTalkSfx(sound); }
return GetGenericMaleTalkSfx(sound);
}
@@ -3039,11 +3038,92 @@ cAudioManager::PreInitialiseGameSpecificSetup() const
BankStartOffset[1] = SFX_COP_VOICE_1_ARREST_1;
}
-WRAPPER
+struct MissionAudioData {
+ const char *m_pName;
+ int32 m_nId;
+};
+
+constexpr MissionAudioData MissionAudioNameSfxAssoc[] = {
+ {"lib_a1", STREAMED_SOUND_MISSION_LIB_A1}, {"lib_a2", STREAMED_SOUND_MISSION_LIB_A2},
+ {"lib_a", STREAMED_SOUND_MISSION_LIB_A}, {"lib_b", STREAMED_SOUND_MISSION_LIB_B},
+ {"lib_c", STREAMED_SOUND_MISSION_LIB_C}, {"lib_d", STREAMED_SOUND_MISSION_LIB_D},
+ {"l2_a", STREAMED_SOUND_MISSION_L2_A}, {"j4t_1", STREAMED_SOUND_MISSION_J4T_1},
+ {"j4t_2", STREAMED_SOUND_MISSION_J4T_2}, {"j4t_3", STREAMED_SOUND_MISSION_J4T_3},
+ {"j4t_4", STREAMED_SOUND_MISSION_J4T_4}, {"j4_a", STREAMED_SOUND_MISSION_J4_A},
+ {"j4_b", STREAMED_SOUND_MISSION_J4_B}, {"j4_c", STREAMED_SOUND_MISSION_J4_C},
+ {"j4_d", STREAMED_SOUND_MISSION_J4_D}, {"j4_e", STREAMED_SOUND_MISSION_J4_E},
+ {"j4_f", STREAMED_SOUND_MISSION_J4_F}, {"j6_1", STREAMED_SOUND_MISSION_J6_1},
+ {"j6_a", STREAMED_SOUND_MISSION_J6_A}, {"j6_b", STREAMED_SOUND_MISSION_J6_B},
+ {"j6_c", STREAMED_SOUND_MISSION_J6_C}, {"j6_d", STREAMED_SOUND_MISSION_J6_D},
+ {"t4_a", STREAMED_SOUND_MISSION_T4_A}, {"s1_a", STREAMED_SOUND_MISSION_S1_A},
+ {"s1_a1", STREAMED_SOUND_MISSION_S1_A1}, {"s1_b", STREAMED_SOUND_MISSION_S1_B},
+ {"s1_c", STREAMED_SOUND_MISSION_S1_C}, {"s1_c1", STREAMED_SOUND_MISSION_S1_C1},
+ {"s1_d", STREAMED_SOUND_MISSION_S1_D}, {"s1_e", STREAMED_SOUND_MISSION_S1_E},
+ {"s1_f", STREAMED_SOUND_MISSION_S1_F}, {"s1_g", STREAMED_SOUND_MISSION_S1_G},
+ {"s1_h", STREAMED_SOUND_MISSION_S1_H}, {"s1_i", STREAMED_SOUND_MISSION_S1_I},
+ {"s1_j", STREAMED_SOUND_MISSION_S1_J}, {"s1_k", STREAMED_SOUND_MISSION_S1_K},
+ {"s1_l", STREAMED_SOUND_MISSION_S1_L}, {"s3_a", STREAMED_SOUND_MISSION_S3_A},
+ {"s3_b", STREAMED_SOUND_MISSION_S3_B}, {"el3_a", STREAMED_SOUND_MISSION_EL3_A},
+ {"mf1_a", STREAMED_SOUND_MISSION_MF1_A}, {"mf2_a", STREAMED_SOUND_MISSION_MF2_A},
+ {"mf3_a", STREAMED_SOUND_MISSION_MF3_A}, {"mf3_b", STREAMED_SOUND_MISSION_MF3_B},
+ {"mf3_b1", STREAMED_SOUND_MISSION_MF3_B1}, {"mf3_c", STREAMED_SOUND_MISSION_MF3_C},
+ {"mf4_a", STREAMED_SOUND_MISSION_MF4_A}, {"mf4_b", STREAMED_SOUND_MISSION_MF4_B},
+ {"mf4_c", STREAMED_SOUND_MISSION_MF4_C}, {"a1_a", STREAMED_SOUND_MISSION_A1_A},
+ {"a3_a", STREAMED_SOUND_MISSION_A3_A}, {"a5_a", STREAMED_SOUND_MISSION_A5_A},
+ {"a4_a", STREAMED_SOUND_MISSION_A4_A}, {"a4_b", STREAMED_SOUND_MISSION_A4_B},
+ {"a4_c", STREAMED_SOUND_MISSION_A4_C}, {"a4_d", STREAMED_SOUND_MISSION_A4_D},
+ {"k1_a", STREAMED_SOUND_MISSION_K1_A}, {"k3_a", STREAMED_SOUND_MISSION_K3_A},
+ {"r1_a", STREAMED_SOUND_MISSION_R1_A}, {"r2_a", STREAMED_SOUND_MISSION_R2_A},
+ {"r2_b", STREAMED_SOUND_MISSION_R2_B}, {"r2_c", STREAMED_SOUND_MISSION_R2_C},
+ {"r2_d", STREAMED_SOUND_MISSION_R2_D}, {"r2_e", STREAMED_SOUND_MISSION_R2_E},
+ {"r2_f", STREAMED_SOUND_MISSION_R2_F}, {"r2_g", STREAMED_SOUND_MISSION_R2_G},
+ {"r2_h", STREAMED_SOUND_MISSION_R2_H}, {"r5_a", STREAMED_SOUND_MISSION_R5_A},
+ {"r6_a", STREAMED_SOUND_MISSION_R6_A}, {"r6_a1", STREAMED_SOUND_MISSION_R6_A1},
+ {"r6_b", STREAMED_SOUND_MISSION_R6_B}, {"lo2_a", STREAMED_SOUND_MISSION_LO2_A},
+ {"lo6_a", STREAMED_SOUND_MISSION_LO6_A}, {"yd2_a", STREAMED_SOUND_MISSION_YD2_A},
+ {"yd2_b", STREAMED_SOUND_MISSION_YD2_B}, {"yd2_c", STREAMED_SOUND_MISSION_YD2_C},
+ {"yd2_c1", STREAMED_SOUND_MISSION_YD2_C1}, {"yd2_d", STREAMED_SOUND_MISSION_YD2_D},
+ {"yd2_e", STREAMED_SOUND_MISSION_YD2_E}, {"yd2_f", STREAMED_SOUND_MISSION_YD2_F},
+ {"yd2_g", STREAMED_SOUND_MISSION_YD2_G}, {"yd2_h", STREAMED_SOUND_MISSION_YD2_H},
+ {"yd2_ass", STREAMED_SOUND_MISSION_YD2_ASS}, {"yd2_ok", STREAMED_SOUND_MISSION_YD2_OK},
+ {"h5_a", STREAMED_SOUND_MISSION_H5_A}, {"h5_b", STREAMED_SOUND_MISSION_H5_B},
+ {"h5_c", STREAMED_SOUND_MISSION_H5_C}, {"ammu_a", STREAMED_SOUND_MISSION_AMMU_A},
+ {"ammu_b", STREAMED_SOUND_MISSION_AMMU_B}, {"ammu_c", STREAMED_SOUND_MISSION_AMMU_C},
+ {"door_1", STREAMED_SOUND_MISSION_DOOR_1}, {"door_2", STREAMED_SOUND_MISSION_DOOR_2},
+ {"door_3", STREAMED_SOUND_MISSION_DOOR_3}, {"door_4", STREAMED_SOUND_MISSION_DOOR_4},
+ {"door_5", STREAMED_SOUND_MISSION_DOOR_5}, {"door_6", STREAMED_SOUND_MISSION_DOOR_6},
+ {"t3_a", STREAMED_SOUND_MISSION_T3_A}, {"t3_b", STREAMED_SOUND_MISSION_T3_B},
+ {"t3_c", STREAMED_SOUND_MISSION_T3_C}, {"k1_b", STREAMED_SOUND_MISSION_K1_B},
+ {"c_1", STREAMED_SOUND_MISSION_CAT1}};
+
+int32
+FindMissionAudioSfx(const char *name)
+{
+ for(uint32 i = 0; i < ARRAY_SIZE(MissionAudioNameSfxAssoc); ++i) {
+ if(strcmpi(MissionAudioNameSfxAssoc[i].m_pName, name) == 0) return MissionAudioNameSfxAssoc[i].m_nId;
+ }
+ debug("Can't find mission audio %s", name);
+ return NO_SAMPLE;
+}
+
void
-cAudioManager::PreloadMissionAudio(char *)
+cAudioManager::PreloadMissionAudio(const char *name)
{
- EAXJMP(0x579550);
+ if(m_bIsInitialised) {
+ int32 missionAudioSfx = FindMissionAudioSfx(name);
+ if(missionAudioSfx != NO_SAMPLE) {
+ m_sMissionAudio.m_nSampleIndex = missionAudioSfx;
+ m_sMissionAudio.m_bLoadingStatus = 0;
+ m_sMissionAudio.m_bPlayStatus = 0;
+ m_sMissionAudio.field_22 = 0;
+ m_sMissionAudio.field_24 =
+ field_19192 * SampleManager.GetStreamedFileLength(missionAudioSfx) / 1000;
+ m_sMissionAudio.field_24 *= 4;
+ m_sMissionAudio.m_bIsPlayed = 0;
+ m_sMissionAudio.field_12 = 1;
+ g_bMissionAudioLoadFailed = 0;
+ }
+ }
}
void
@@ -5525,7 +5605,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
static uint8 iSound = 21;
weapon = nil;
- for(uint32 i = 0; i < m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_Loops; i++) {
+ for(uint32 i = 0; i < m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_AudioEvents; i++) {
noReflection = 0;
processed = 0;
m_sQueueSample.m_bRequireReflection = 0;
@@ -8887,46 +8967,47 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound)
void
cAudioManager::SetupSuspectLastSeenReport()
{
- CAutomobile *automobile;
+ CVehicle *veh;
uint8 color1;
- int32 index;
int32 main_color;
int32 sample;
int32 color_pre_modifier;
int32 color_post_modifier;
- constexpr int32 colors[] = {
- 3032, 248, 3032, 3032, 249, 3032, 3032, 250, 3032, 3032, 251, 3032, 258, 250, 3032, 3032, 252, 3032,
- 3032, 253, 3032, 260, 250, 3032, 259, 250, 254, 259, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032,
- 258, 251, 3032, 3032, 251, 3032, 3032, 251, 3032, 3032, 251, 3032, 3032, 251, 3032, 3032, 251, 3032,
- 3032, 251, 3032, 259, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 3032, 255, 3032,
- 3032, 255, 3032, 3032, 255, 3032, 3032, 255, 3032, 3032, 255, 3032, 3032, 255, 3032, 259, 3032, 3032,
- 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 3032, 253, 3032, 3032, 253, 3032, 3032, 253, 3032,
- 3032, 253, 3032, 3032, 253, 3032, 3032, 253, 3032, 259, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032,
- 258, 3032, 3032, 3032, 256, 3032, 3032, 256, 3032, 3032, 256, 3032, 3032, 256, 3032, 3032, 256, 3032,
- 3032, 256, 3032, 259, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 3032, 250, 3032,
- 3032, 250, 3032, 3032, 250, 3032, 3032, 250, 3032, 3032, 250, 3032, 3032, 250, 3032, 259, 3032, 3032,
- 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 3032, 252, 3032, 3032, 252, 3032, 3032, 252, 3032,
- 3032, 252, 3032, 3032, 252, 3032, 3032, 252, 3032, 259, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032,
- 258, 3032, 3032, 3032, 257, 3032, 3032, 257, 3032, 3032, 257, 3032, 3032, 257, 3032, 3032, 257, 3032,
- 3032, 257, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032,
- 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032,
- 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032};
+ constexpr int32 gCarColourTable[][3] = {
+ {3032, 248, 3032}, {3032, 249, 3032}, {3032, 250, 3032}, {3032, 251, 3032}, {258, 250, 3032},
+ {3032, 252, 3032}, {3032, 253, 3032}, {260, 250, 3032}, {259, 250, 254}, {259, 3032, 3032},
+ {258, 3032, 3032}, {258, 3032, 3032}, {258, 251, 3032}, {3032, 251, 3032}, {3032, 251, 3032},
+ {3032, 251, 3032}, {3032, 251, 3032}, {3032, 251, 3032}, {3032, 251, 3032}, {259, 3032, 3032},
+ {258, 3032, 3032}, {258, 3032, 3032}, {258, 3032, 3032}, {3032, 255, 3032}, {3032, 255, 3032},
+ {3032, 255, 3032}, {3032, 255, 3032}, {3032, 255, 3032}, {3032, 255, 3032}, {259, 3032, 3032},
+ {258, 3032, 3032}, {258, 3032, 3032}, {258, 3032, 3032}, {3032, 253, 3032}, {3032, 253, 3032},
+ {3032, 253, 3032}, {3032, 253, 3032}, {3032, 253, 3032}, {3032, 253, 3032}, {259, 3032, 3032},
+ {258, 3032, 3032}, {258, 3032, 3032}, {258, 3032, 3032}, {3032, 256, 3032}, {3032, 256, 3032},
+ {3032, 256, 3032}, {3032, 256, 3032}, {3032, 256, 3032}, {3032, 256, 3032}, {259, 3032, 3032},
+ {258, 3032, 3032}, {258, 3032, 3032}, {258, 3032, 3032}, {3032, 250, 3032}, {3032, 250, 3032},
+ {3032, 250, 3032}, {3032, 250, 3032}, {3032, 250, 3032}, {3032, 250, 3032}, {259, 3032, 3032},
+ {258, 3032, 3032}, {258, 3032, 3032}, {258, 3032, 3032}, {3032, 252, 3032}, {3032, 252, 3032},
+ {3032, 252, 3032}, {3032, 252, 3032}, {3032, 252, 3032}, {3032, 252, 3032}, {259, 3032, 3032},
+ {258, 3032, 3032}, {258, 3032, 3032}, {258, 3032, 3032}, {3032, 257, 3032}, {3032, 257, 3032},
+ {3032, 257, 3032}, {3032, 257, 3032}, {3032, 257, 3032}, {3032, 257, 3032}, {259, 3032, 3032},
+ {259, 3032, 3032}, {259, 3032, 3032}, {259, 3032, 3032}, {259, 3032, 3032}, {259, 3032, 3032},
+ {259, 3032, 3032}, {259, 3032, 3032}, {259, 3032, 3032}, {259, 3032, 3032}, {259, 3032, 3032},
+ {258, 3032, 3032}, {258, 3032, 3032}, {258, 3032, 3032}, {258, 3032, 3032}, {258, 3032, 3032}};
if(MusicManager.m_nMusicMode != 2) {
- automobile = (CAutomobile *)FindPlayerVehicle();
- if(automobile) {
+ veh = FindPlayerVehicle();
+ if(veh) {
if(60 - policeChannelTimer > 9) {
- color1 = automobile->m_currentColour1;
+ color1 = veh->m_currentColour1;
if(color1 >= 95) {
debug("\n *** UNKNOWN CAR COLOUR %d *** ", color1);
} else {
- index = 3 * color1;
- main_color = colors[index + 1]; // todo refactor struct
- color_pre_modifier = colors[index];
- color_post_modifier = colors[index + 2];
- switch(automobile->m_modelIndex) {
+ main_color = gCarColourTable[color1][1];
+ color_pre_modifier = gCarColourTable[color1][0];
+ color_post_modifier = gCarColourTable[color1][2];
+ switch(veh->m_modelIndex) {
case MI_LANDSTAL:
case MI_BLISTA: sample = SFX_POLICE_RADIO_CRUISER; break;
case MI_IDAHO:
@@ -8977,7 +9058,7 @@ cAudioManager::SetupSuspectLastSeenReport()
break;
default:
debug("\n *** UNKNOWN CAR MODEL INDEX %d *** ",
- automobile->m_modelIndex);
+ veh->m_modelIndex);
return;
}
if(policeChannelTimer != 60) {
@@ -9317,6 +9398,7 @@ InjectHook(0x580500, &cAudioManager::PlaySuspectLastSeen, PATCH_JUMP);
InjectHook(0x569420, &cAudioManager::PostInitialiseGameSpecificSetup, PATCH_JUMP);
InjectHook(0x569640, &cAudioManager::PostTerminateGameSpecificShutdown, PATCH_JUMP);
InjectHook(0x569400, &cAudioManager::PreInitialiseGameSpecificSetup, PATCH_JUMP);
+InjectHook(0x579550, &cAudioManager::PreloadMissionAudio, PATCH_JUMP);
InjectHook(0x569570, &cAudioManager::PreTerminateGameSpecificShutdown, PATCH_JUMP);
// InjectHook(0x57BA60, &cAudioManager::ProcessActiveQueues, PATCH_JUMP);
InjectHook(0x56C940, &cAudioManager::ProcessAirBrakes, PATCH_JUMP);
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index 2a4fcb2c..30f411a7 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -576,8 +576,8 @@ public:
void PlayerJustLeftCar() const; /// ok
void PostInitialiseGameSpecificSetup(); /// ok
void PostTerminateGameSpecificShutdown(); /// ok
- void PreInitialiseGameSpecificSetup() const; // ok
- void PreloadMissionAudio(char *); // todo
+ void PreInitialiseGameSpecificSetup() const; /// ok
+ void PreloadMissionAudio(const char *name); /// ok
void PreTerminateGameSpecificShutdown(); /// ok
/// processX - main logic of adding new sounds
void ProcessActiveQueues(); // todo
diff --git a/src/audio/sampman.cpp b/src/audio/sampman.cpp
index 9bb2687d..53b81a36 100644
--- a/src/audio/sampman.cpp
+++ b/src/audio/sampman.cpp
@@ -18,7 +18,7 @@
#pragma comment( lib, "mss32.lib" )
cSampleManager &SampleManager = *(cSampleManager *)0x7341E0;
-int32 (&BankStartOffset)[MAX_SAMPLEBANKS] = *(int32 (*)[MAX_SAMPLEBANKS])*(int *)0x6FAB70;
+extern int32 (&BankStartOffset)[MAX_SAMPLEBANKS] = *(int32 (*)[MAX_SAMPLEBANKS])*(int *)0x6FAB70;
///////////////////////////////////////////////////////////////
@@ -2327,4 +2327,4 @@ STARTPATCHES
InjectHook(0x568290, &cSampleManager::IsStreamPlaying, PATCH_JUMP);
InjectHook(0x5682D0, &cSampleManager::InitialiseSampleBanks, PATCH_JUMP);
//InjectHook(0x5683F0, `global constructor keyed to'sampman.cpp, PATCH_JUMP);
-ENDPATCHES \ No newline at end of file
+ENDPATCHES
diff --git a/src/audio/sampman.h b/src/audio/sampman.h
index def4853f..ae27cdbf 100644
--- a/src/audio/sampman.h
+++ b/src/audio/sampman.h
@@ -135,6 +135,7 @@ public:
};
extern cSampleManager &SampleManager;
+extern int32 (&BankStartOffset)[MAX_SAMPLEBANKS];
static char StreamedNameTable[][25]=
{
@@ -334,4 +335,4 @@ static char StreamedNameTable[][25]=
"AUDIO\\t3_c.WAV",
"AUDIO\\k1_b.WAV",
"AUDIO\\cat1.WAV"
-}; \ No newline at end of file
+};