diff options
Diffstat (limited to 'src/control/Replay.cpp')
-rw-r--r-- | src/control/Replay.cpp | 138 |
1 files changed, 132 insertions, 6 deletions
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index 055c4ada..e80d8746 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -165,8 +165,6 @@ void CReplay::Init(void) bDoLoadSceneWhenDone = false; } -WRAPPER void CReplay::EmptyReplayBuffer(void) { EAXJMP(0x595BD0); } - void CReplay::DisableReplays(void) { bReplayEnabled = false; @@ -373,7 +371,7 @@ void CReplay::StoreDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState state->aFunctionCallbackID[i] = 0; } }else{ - state->aAnimId[i] = 173; /* TODO: enum */ + state->aAnimId[i] = NUM_ANIMS; state->aCurTime[i] = 0; state->aSpeed[i] = 85; state->aFunctionCallbackID[i] = 0; @@ -397,7 +395,7 @@ void CReplay::StoreDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState } } else { - state->aAnimId2[i] = 173; /* TODO: enum */ + state->aAnimId2[i] = NUM_ANIMS; state->aCurTime2[i] = 0; state->aSpeed2[i] = 85; state->aFunctionCallbackID2[i] = 0; @@ -406,9 +404,135 @@ void CReplay::StoreDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState } } #endif +#if 0 WRAPPER void CReplay::ProcessPedUpdate(CPed *ped, float interpolation, CAddressInReplayBuffer *buffer) { EAXJMP(0x594050); } +#else +void CReplay::ProcessPedUpdate(CPed *ped, float interpolation, CAddressInReplayBuffer *buffer) +{ + tPedUpdatePacket *pp = (tPedUpdatePacket*)&buffer->m_pBase[buffer->m_nOffset]; + if (ped){ + ped->m_fRotationCur = pp->heading * M_PI / 128.0f; + ped->m_fRotationDest = pp->heading * M_PI / 128.0f; + CMatrix ped_matrix; + pp->matrix.DecompressIntoFullMatrix(ped_matrix); + ped->GetMatrix() = ped->GetMatrix() * CMatrix(1.0f - interpolation); + *ped->GetMatrix().GetPosition() *= (1.0f - interpolation); + ped->GetMatrix() += CMatrix(interpolation) * ped_matrix; + if (pp->vehicle_index) { + ped->m_pMyVehicle = CPools::GetVehiclePool()->GetSlot(pp->vehicle_index - 1); + ped->bInVehicle = pp->vehicle_index; + } + else { + ped->m_pMyVehicle = nil; + ped->bInVehicle = false; + } + if (pp->assoc_group_id != ped->m_animGroup) { + ped->m_animGroup = (AssocGroupId)pp->assoc_group_id; + if (ped == FindPlayerPed()) + ((CPlayerPed*)ped)->ReApplyMoveAnims(); + } + RetrievePedAnimation(ped, &pp->anim_state); + ped->RemoveWeaponModel(-1); + if (pp->weapon_model != (uint8)-1) + ped->AddWeaponModel(pp->weapon_model); + CWorld::Remove(ped); + CWorld::Add(ped); + }else{ + debug("Replay:Ped wasn't there\n"); + } + buffer->m_nOffset += sizeof(tPedUpdatePacket); +} +#endif + +#if 0 WRAPPER void CReplay::RetrievePedAnimation(CPed *ped, CStoredAnimationState *state) { EAXJMP(0x5942A0); } +#else +void CReplay::RetrievePedAnimation(CPed *ped, CStoredAnimationState *state) +{ + CAnimBlendAssociation* anim1 = CAnimManager::BlendAnimation( + (RpClump*)ped->m_rwObject, + (state->animId > 3) ? ASSOCGRP_STD : ped->m_animGroup, + (AnimationId)state->animId, 100.0f); + anim1->SetCurrentTime(state->time * 4.0f / 255.0f); + anim1->speed = state->speed * 3.0f / 255.0f; + anim1->SetBlend(1.0f, 1.0f); + anim1->callbackType = CAnimBlendAssociation::CB_NONE; + if (state->blendAmount && state->secAnimId){ + float time = state->secTime * 4.0f / 255.0f; + float speed = state->secSpeed * 3.0f / 255.0f; + float blend = state->blendAmount * 2.0f / 255.0f; + CAnimBlendAssociation* anim2 = CAnimManager::BlendAnimation( + (RpClump*)ped->m_rwObject, + (state->secAnimId > 3) ? ASSOCGRP_STD : ped->m_animGroup, + (AnimationId)state->secAnimId, 100.0f); + anim2->SetCurrentTime(time); + anim2->speed = speed; + anim2->SetBlend(blend, 1.0f); + anim2->callbackType = CAnimBlendAssociation::CB_NONE; + } + RpAnimBlendClumpRemoveAssociations((RpClump*)ped->m_rwObject, 0x10); + if (state->partAnimId){ + float time = state->partAnimTime * 4.0f / 255.0f; + float speed = state->partAnimSpeed * 3.0f / 255.0f; + float blend = state->partBlendAmount * 2.0f / 255.0f; + if (blend > 0.0f && state->partAnimId != ANIM_IDLE_STANCE){ + CAnimBlendAssociation* anim3 = CAnimManager::BlendAnimation( + (RpClump*)ped->m_rwObject, ASSOCGRP_STD, (AnimationId)state->partAnimId, 1000.0f); + anim3->SetCurrentTime(time); + anim3->speed = speed; + anim3->SetBlend(blend, 0.0f); + } + } +} +#endif + +#if 0 WRAPPER void CReplay::RetrieveDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState *state) { EAXJMP(0x5944B0); } +#else +void CReplay::RetrieveDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState *state) +{ + for (int i = 0; i < 3; i++){ + if (state->aAnimId[i] == NUM_ANIMS) + continue; + CAnimBlendAssociation* anim = CAnimManager::BlendAnimation( + (RpClump*)ped->m_rwObject, + state->aAnimId[i] > 3 ? ASSOCGRP_STD : ped->m_animGroup, + (AnimationId)state->aAnimId[i], 100.0f); + anim->SetCurrentTime(state->aCurTime[i] * 4.0f / 255.0f); + anim->speed = state->aSpeed[i] * 3.0f / 255.0f; + /* Lack of commented out calculation causes megajump */ + anim->SetBlend(state->aBlendAmount[i] /* * 2.0f / 255.0f */, 1.0f); + anim->flags = state->aFlags[i]; + uint8 callback = state->aFunctionCallbackID[i]; + if (!callback) + anim->callbackType = CAnimBlendAssociation::CB_NONE; + else if (callback & 0x80) + anim->SetFinishCallback(FindCBFunction(callback & 0x7F), ped); + else + anim->SetDeleteCallback(FindCBFunction(callback & 0x7F), ped); + } + for (int i = 0; i < 6; i++) { + if (state->aAnimId2[i] == NUM_ANIMS) + continue; + CAnimBlendAssociation* anim = CAnimManager::BlendAnimation( + (RpClump*)ped->m_rwObject, + state->aAnimId2[i] > 3 ? ASSOCGRP_STD : ped->m_animGroup, + (AnimationId)state->aAnimId2[i], 100.0f); + anim->SetCurrentTime(state->aCurTime2[i] * 4.0f / 255.0f); + anim->speed = state->aSpeed2[i] * 3.0f / 255.0f; + /* Lack of commented out calculation causes megajump */ + anim->SetBlend(state->aBlendAmount2[i] /* * 2.0f / 255.0f */, 1.0f); + anim->flags = state->aFlags2[i]; + uint8 callback = state->aFunctionCallbackID2[i]; + if (!callback) + anim->callbackType = CAnimBlendAssociation::CB_NONE; + else if (callback & 0x80) + anim->SetFinishCallback(FindCBFunction(callback & 0x7F), ped); + else + anim->SetDeleteCallback(FindCBFunction(callback & 0x7F), ped); + } +} +#endif WRAPPER void CReplay::PlaybackThisFrame(void) { EAXJMP(0x5946B0); } #if 0 @@ -453,7 +577,7 @@ void CReplay::StoreCarUpdate(CVehicle *vehicle, int id) WRAPPER void CReplay::ProcessCarUpdate(CVehicle *vehicle, float interpolation, CAddressInReplayBuffer *buffer) { EAXJMP(0x594D10); } WRAPPER bool CReplay::PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buffer, float interpolation, uint32 *pTimer) { EAXJMP(0x595240); } WRAPPER void CReplay::FinishPlayback(void) { EAXJMP(0x595B20); } -WRAPPER void CReplay::Shutdown(void) { EAXJMP(0x595BD0); } +WRAPPER void CReplay::EmptyReplayBuffer(void) { EAXJMP(0x595BD0); } WRAPPER void CReplay::ProcessReplayCamera(void) { EAXJMP(0x595C40); } #if 0 @@ -756,7 +880,9 @@ STARTPATCHES InjectHook(0x592FC0, PrintElementsInPtrList, PATCH_JUMP); InjectHook(0x592FE0, CReplay::Init, PATCH_JUMP); InjectHook(0x593150, CReplay::DisableReplays, PATCH_JUMP); -InjectHook(0x593150, CReplay::EnableReplays, PATCH_JUMP); +InjectHook(0x593160, CReplay::EnableReplays, PATCH_JUMP); InjectHook(0x593170, CReplay::Update, PATCH_JUMP); +InjectHook(0x594050, CReplay::ProcessPedUpdate, PATCH_JUMP); +InjectHook(0x5944B0, CReplay::RetrieveDetailedPedAnimation, PATCH_JUMP); //InjectHook(0x5966E0, CReplay::RestoreStuffFromMem, PATCH_JUMP); ENDPATCHES |