diff options
Diffstat (limited to 'src/core/World.cpp')
-rw-r--r-- | src/core/World.cpp | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/core/World.cpp b/src/core/World.cpp index 1dda1056..4a0230ce 100644 --- a/src/core/World.cpp +++ b/src/core/World.cpp @@ -19,6 +19,7 @@ #include "Messages.h" #include "Replay.h" #include "Population.h" +#include "Fire.h" CColPoint *gaTempSphereColPoints = (CColPoint*)0x6E64C0; // [32] @@ -39,6 +40,7 @@ bool &CWorld::bProcessCutsceneOnly = *(bool*)0x95CD8B; bool &CWorld::bDoingCarCollisions = *(bool*)0x95CD8C; bool &CWorld::bIncludeCarTyres = *(bool*)0x95CDAA; +WRAPPER void CWorld::ClearForRestart(void) { EAXJMP(0x4AE850); } WRAPPER void CWorld::AddParticles(void) { EAXJMP(0x4B4010); } WRAPPER void CWorld::ShutDown(void) { EAXJMP(0x4AE450); } WRAPPER void CWorld::RepositionCertainDynamicObjects() { EAXJMP(0x4B42B0); } @@ -53,6 +55,7 @@ WRAPPER void CWorld::FindObjectsOfTypeInRangeSectorList(uint32, CPtrList&, CVect WRAPPER void CWorld::FindMissionEntitiesIntersectingCube(const CVector&, const CVector&, int16*, int16, CEntity**, bool, bool, bool) { EAXJMP(0x4B3680); } WRAPPER void CWorld::ClearCarsFromArea(float, float, float, float, float, float) { EAXJMP(0x4B50E0); } WRAPPER void CWorld::ClearPedsFromArea(float, float, float, float, float, float) { EAXJMP(0x4B52B0); } +WRAPPER void CWorld::CallOffChaseForArea(float, float, float, float) { EAXJMP(0x4B5530); } void CWorld::Initialise() @@ -1052,6 +1055,19 @@ CWorld::ExtinguishAllCarFiresInArea(CVector point, float range) } void +CWorld::SetCarsOnFire(float x, float y, float z, float radius, CEntity *reason) +{ + int poolSize = CPools::GetVehiclePool()->GetSize(); + for (int poolIndex = poolSize - 1; poolIndex >= 0; poolIndex--) { + CVehicle *veh = CPools::GetVehiclePool()->GetSlot(poolIndex); + if (veh && veh->m_status != STATUS_WRECKED && !veh->m_pCarFire && !veh->bFireProof) { + if (Abs(veh->GetPosition().z - z) < 5.0f && Abs(veh->GetPosition().x - x) < radius && Abs(veh->GetPosition().y - y) < radius) + gFireManager.StartFire(veh, reason, 0.8f, true); + } + } +} + +void CWorld::Process(void) { if (!(CTimer::GetFrameCounter() & 63)) |