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Diffstat (limited to '')
-rw-r--r-- | src/extras/shaders/leedsVehicle_vs_gl.inc | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/src/extras/shaders/leedsVehicle_vs_gl.inc b/src/extras/shaders/leedsVehicle_vs_gl.inc deleted file mode 100644 index eb36b6e9..00000000 --- a/src/extras/shaders/leedsVehicle_vs_gl.inc +++ /dev/null @@ -1,29 +0,0 @@ -const char *leedsVehicle_vert_src = -"uniform mat4 u_texMatrix;\n" - -"VSIN(ATTRIB_POS) vec3 in_pos;\n" - -"VSOUT vec4 v_color;\n" -"VSOUT vec2 v_tex0;\n" -"VSOUT vec2 v_tex1;\n" -"VSOUT float v_fog;\n" - -"void\n" -"main(void)\n" -"{\n" -" vec4 Vertex = u_world * vec4(in_pos, 1.0);\n" -" gl_Position = u_proj * u_view * Vertex;\n" -" vec3 Normal = mat3(u_world) * in_normal;\n" - -" v_tex0 = in_tex0;\n" -" v_tex1 = (u_texMatrix * vec4(Normal, 1.0)).xy;\n" - -" v_color = in_color;\n" -" v_color.rgb += u_ambLight.rgb*surfAmbient;\n" -" v_color.rgb += DoDynamicLight(Vertex.xyz, Normal)*surfDiffuse;\n" -" v_color = clamp(v_color, 0.0, 1.0);\n" -" v_color *= u_matColor;\n" - -" v_fog = DoFog(gl_Position.w);\n" -"}\n" -; |