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-rw-r--r--src/peds/Ped.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 11141b04..f5cec4f4 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -4388,7 +4388,7 @@ CPed::SetEvasiveStep(CEntity *reason, uint8 animType)
neededTurn = 2 * PI - neededTurn;
CVehicle *veh = (CVehicle*)reason;
- if (reason->IsVehicle() && veh->m_vehType == VEHICLE_TYPE_CAR) {
+ if (reason->IsVehicle() && veh->m_vehType == VEHICLE_TYPE_AUTOMOBILE) {
if (veh->m_nCarHornTimer) {
vehPressedHorn = true;
if (!IsPlayer())
@@ -4456,7 +4456,7 @@ CPed::SetEvasiveDive(CPhysical *reason, uint8 onlyRandomJump)
angleToFace = m_fRotationCur;
CVehicle *veh = (CVehicle*) reason;
- if (reason->IsVehicle() && veh->m_vehType == VEHICLE_TYPE_CAR && veh->m_nCarHornTimer && !IsPlayer()) {
+ if (reason->IsVehicle() && veh->m_vehType == VEHICLE_TYPE_AUTOMOBILE && veh->m_nCarHornTimer && !IsPlayer()) {
onlyRandomJump = true;
}
@@ -7245,7 +7245,7 @@ CPed::Seek(void)
false, true, false, false, false, false);
if (obstacle) {
- if (!obstacle->IsVehicle() || ((CVehicle*)obstacle)->m_vehType == VEHICLE_TYPE_CAR) {
+ if (!obstacle->IsVehicle() || ((CVehicle*)obstacle)->m_vehType == VEHICLE_TYPE_AUTOMOBILE) {
distanceToCountItDone = 2.5f;
} else {
CVehicleModelInfo *vehModel = (CVehicleModelInfo*) CModelInfo::GetModelInfo(obstacle->m_modelIndex);
@@ -8481,7 +8481,7 @@ CPed::KillPedWithCar(CVehicle *car, float impulse)
if (damageDir > 3)
damageDir = damageDir - 4;
- if (car->m_vehType == VEHICLE_TYPE_CAR) {
+ if (car->m_vehType == VEHICLE_TYPE_AUTOMOBILE) {
CObject *bonnet = ((CAutomobile*)car)->RemoveBonnetInPedCollision();
if (bonnet) {