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-rw-r--r--src/render/Particle.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/render/Particle.cpp b/src/render/Particle.cpp
index 6a42bc4d..5ea4f610 100644
--- a/src/render/Particle.cpp
+++ b/src/render/Particle.cpp
@@ -941,7 +941,7 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe
CVector screen;
float w, h;
- if ( !CSprite::CalcScreenCoors(vecPos, screen, &w, &h, true) )
+ if ( !CSprite::CalcScreenCoors(vecPos, &screen, &w, &h, true) )
return nil;
pParticle->m_vecPosition = screen;
@@ -2034,7 +2034,7 @@ void CParticle::Render()
float w;
float h;
- if ( CSprite::CalcScreenCoors(particle->m_vecPosition, coors, &w, &h, true) )
+ if ( CSprite::CalcScreenCoors(particle->m_vecPosition, &coors, &w, &h, true) )
{
if ( i == PARTICLE_ENGINE_STEAM
@@ -2189,7 +2189,7 @@ void CParticle::Render()
float fTrailLength;
CVector vecScreenPosition;
- if ( CSprite::CalcScreenCoors(vecPrevPos, vecScreenPosition, &fTrailLength, &fRotation, true) )
+ if ( CSprite::CalcScreenCoors(vecPrevPos, &vecScreenPosition, &fTrailLength, &fRotation, true) )
{
CVector2D vecDist
(