diff options
Diffstat (limited to '')
-rw-r--r-- | src/render/SpecialFX.cpp | 2 | ||||
-rw-r--r-- | src/render/Sprite2d.cpp | 6 |
2 files changed, 6 insertions, 2 deletions
diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp index 6f0f24f1..97b70a94 100644 --- a/src/render/SpecialFX.cpp +++ b/src/render/SpecialFX.cpp @@ -587,7 +587,7 @@ C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size pMarker->m_Color.alpha = (float)a * 0.4f * someSin + a; } if (pMarker->m_nRotateRate) { - RwV3d pos = pMarker->m_Matrix.m_matrix.pos; + CVector pos = pMarker->m_Matrix.GetPosition(); pMarker->m_Matrix.RotateZ(DEGTORAD(pMarker->m_nRotateRate * CTimer::GetTimeStep())); pMarker->m_Matrix.GetPosition() = pos; } diff --git a/src/render/Sprite2d.cpp b/src/render/Sprite2d.cpp index 98bb6eb2..59622516 100644 --- a/src/render/Sprite2d.cpp +++ b/src/render/Sprite2d.cpp @@ -358,7 +358,11 @@ CSprite2d::SetMaskVertices(int n, float *positions) RwIm2DVertexSetScreenZ(&maVertices[i], screenz); RwIm2DVertexSetCameraZ(&maVertices[i], z); RwIm2DVertexSetRecipCameraZ(&maVertices[i], recipz); - RwIm2DVertexSetIntRGBA(&maVertices[i], 255, 255, 255, 255); // 0, 0, 0, 0 on PC +#if !defined(GTA_PS2_STUFF) && defined(RWLIBS) + RwIm2DVertexSetIntRGBA(&maVertices[i], 0, 0, 0, 0); +#else + RwIm2DVertexSetIntRGBA(&maVertices[i], 255, 255, 255, 255); +#endif } } |