diff options
Diffstat (limited to 'src/render')
-rw-r--r-- | src/render/Antennas.cpp | 4 | ||||
-rw-r--r-- | src/render/Clouds.cpp | 13 | ||||
-rw-r--r-- | src/render/Coronas.cpp | 8 | ||||
-rw-r--r-- | src/render/Fluff.cpp | 2 | ||||
-rw-r--r-- | src/render/Font.h | 20 | ||||
-rw-r--r-- | src/render/Glass.cpp | 4 | ||||
-rw-r--r-- | src/render/MBlur.cpp | 3 | ||||
-rw-r--r-- | src/render/Particle.cpp | 5 | ||||
-rw-r--r-- | src/render/PointLights.cpp | 4 | ||||
-rw-r--r-- | src/render/Renderer.cpp | 33 | ||||
-rw-r--r-- | src/render/Rubbish.cpp | 4 | ||||
-rw-r--r-- | src/render/Shadows.cpp | 8 | ||||
-rw-r--r-- | src/render/Skidmarks.cpp | 4 | ||||
-rw-r--r-- | src/render/SpecialFX.cpp | 2 | ||||
-rw-r--r-- | src/render/WaterCannon.cpp | 2 | ||||
-rw-r--r-- | src/render/WaterLevel.cpp | 8 |
16 files changed, 111 insertions, 13 deletions
diff --git a/src/render/Antennas.cpp b/src/render/Antennas.cpp index 452069a0..5e30aca2 100644 --- a/src/render/Antennas.cpp +++ b/src/render/Antennas.cpp @@ -1,5 +1,6 @@ #include "common.h" +#include "main.h" #include "Antennas.h" CAntenna CAntennas::aAntennas[NUMANTENNAS]; @@ -70,6 +71,7 @@ CAntennas::Render(void) { int i, j; + PUSH_RENDERGROUP("CAntennas::Render"); for(i = 0; i < NUMANTENNAS; i++){ if(!aAntennas[i].active) continue; @@ -101,6 +103,8 @@ CAntennas::Render(void) } RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); + + POP_RENDERGROUP(); } void diff --git a/src/render/Clouds.cpp b/src/render/Clouds.cpp index e3a8c86e..9cd32c5f 100644 --- a/src/render/Clouds.cpp +++ b/src/render/Clouds.cpp @@ -1,5 +1,6 @@ #include "common.h" +#include "main.h" #include "Sprite.h" #include "Sprite2d.h" #include "General.h" @@ -119,6 +120,8 @@ CClouds::Render(void) if(!CGame::CanSeeOutSideFromCurrArea()) return; + PUSH_RENDERGROUP("CClouds::Render"); + CCoronas::SunBlockedByClouds = false; RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); @@ -301,6 +304,8 @@ CClouds::Render(void) RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)TRUE); RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); + + POP_RENDERGROUP(); } bool @@ -313,6 +318,8 @@ void CClouds::RenderBackground(int16 topred, int16 topgreen, int16 topblue, int16 botred, int16 botgreen, int16 botblue, int16 alpha) { + PUSH_RENDERGROUP("CClouds::RenderBackground"); + CVector right = CrossProduct(TheCamera.GetUp(), TheCamera.GetForward()); right.Normalise(); float c = right.Magnitude2D(); @@ -415,6 +422,8 @@ CClouds::RenderBackground(int16 topred, int16 topgreen, int16 topblue, ms_colourBottom.g = fogg; ms_colourBottom.b = fogb; } + + POP_RENDERGROUP(); } void @@ -423,6 +432,8 @@ CClouds::RenderHorizon(void) if(UseDarkBackground()) return; + PUSH_RENDERGROUP("CClouds::RenderHorizon"); + ms_colourBottom.a = 230; ms_colourTop.a = 80; @@ -457,4 +468,6 @@ CClouds::RenderHorizon(void) CSprite2d::DrawAnyRect(0.0f, topleft, SCREEN_WIDTH, topright, 0.0f, botleft, SCREEN_WIDTH, botright, ms_colourBkGrd, ms_colourBkGrd, ms_colourBkGrd, ms_colourBkGrd); + + POP_RENDERGROUP(); } diff --git a/src/render/Coronas.cpp b/src/render/Coronas.cpp index e3d3416c..8b137aad 100644 --- a/src/render/Coronas.cpp +++ b/src/render/Coronas.cpp @@ -249,6 +249,8 @@ CCoronas::Render(void) int i, j; int screenw, screenh; + PUSH_RENDERGROUP("CCoronas::Render"); + screenw = RwRasterGetWidth(RwCameraGetRaster(Scene.camera)); screenh = RwRasterGetHeight(RwCameraGetRaster(Scene.camera)); @@ -432,6 +434,8 @@ CCoronas::Render(void) RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)TRUE); RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE); + + POP_RENDERGROUP(); } void @@ -442,6 +446,8 @@ CCoronas::RenderReflections(void) CEntity *entity; if(CWeather::WetRoads > 0.0f){ + PUSH_RENDERGROUP("CCoronas::RenderReflections"); + CSprite::InitSpriteBuffer(); RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE); @@ -517,6 +523,8 @@ CCoronas::RenderReflections(void) RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE); RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)TRUE); + + POP_RENDERGROUP(); }else{ for(i = 0; i < NUMCORONAS; i++) aCoronas[i].renderReflection = false; diff --git a/src/render/Fluff.cpp b/src/render/Fluff.cpp index e28ebc8e..ef167708 100644 --- a/src/render/Fluff.cpp +++ b/src/render/Fluff.cpp @@ -460,6 +460,7 @@ void CMovingThings::Update() void CMovingThings::Render() { + PUSH_RENDERGROUP("CMovingThings::Render"); CSmokeTrails::Update(); int i; @@ -472,6 +473,7 @@ void CMovingThings::Render() CPlaneTrails::Render(); CSmokeTrails::Render(); CPlaneBanners::Render(); + POP_RENDERGROUP(); } void CMovingThings::RegisterOne(CEntity *pEnt, uint16 nType) { diff --git a/src/render/Font.h b/src/render/Font.h index a433e053..fdf5f3f2 100644 --- a/src/render/Font.h +++ b/src/render/Font.h @@ -126,7 +126,7 @@ enum class CFont { #ifdef MORE_LANGUAGES - static int16 Size[LANGSET_MAX][MAX_FONTS][193]; + static int16 Size[LANGSET_MAX][MAX_FONTS][210]; static uint8 LanguageSet; static int32 Slot; #else @@ -158,11 +158,11 @@ public: #endif static int GetNumberLines(float xstart, float ystart, wchar *s); static void GetTextRect(CRect *rect, float xstart, float ystart, wchar *s); -#ifdef MORE_LANGUAGES - static bool PrintString(float x, float y, wchar *start, wchar* &end, float spwidth, float japX); -#else +//#ifdef MORE_LANGUAGES +// static bool PrintString(float x, float y, wchar *start, wchar* &end, float spwidth, float japX); +//#else static void PrintString(float x, float y, uint32, wchar *start, wchar *end, float spwidth); -#endif +//#endif static void PrintStringFromBottom(float x, float y, wchar *str); static float GetCharacterWidth(wchar c, bool forceProportional = false); static float GetCharacterSize(wchar c); @@ -171,12 +171,12 @@ public: static float GetStringWidth_Jap(wchar* s); #endif static uint16 *GetNextSpace(wchar *s); -#ifdef MORE_LANGUAGES - static uint16 *ParseToken(wchar *s, bool japShit = false); -#else +//#ifdef MORE_LANGUAGES +// static uint16 *ParseToken(wchar *s, bool japShit = false); +//#else static uint16 *ParseToken(wchar *s); static uint16 *ParseToken(wchar *s, CRGBA &color, bool &flash, bool &bold); -#endif +//#endif static void DrawFonts(void); static void RenderFontBuffer(void); static uint16 character_code(uint8 c); @@ -221,6 +221,6 @@ public: static bool IsAnsiCharacter(wchar* s); static bool IsJapanesePunctuation(wchar* str); static bool IsJapanese() { return LanguageSet == FONT_LANGSET_JAPANESE; } - static bool IsJapaneseFont() { return IsJapanese() && (Details.style == FONT_JAPANESE || Details.style == FONT_PAGER); } + static bool IsJapaneseFont() { return IsJapanese() && (Details.style == FONT_JAPANESE); } #endif }; diff --git a/src/render/Glass.cpp b/src/render/Glass.cpp index c6d02755..3409a058 100644 --- a/src/render/Glass.cpp +++ b/src/render/Glass.cpp @@ -276,6 +276,8 @@ CGlass::Render(void) RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDONE); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE); + PUSH_RENDERGROUP("CGlass::Render"); + for ( int32 i = 0; i < NUM_GLASSPANES; i++ ) { if ( aGlassPanes[i].m_bActive ) @@ -285,6 +287,8 @@ CGlass::Render(void) for ( uint32 i = 0; i < NumGlassEntities; i++ ) RenderEntityInGlass(apEntitiesToBeRendered[i]); + POP_RENDERGROUP(); + NumGlassEntities = 0; RenderHiLightPolys(); diff --git a/src/render/MBlur.cpp b/src/render/MBlur.cpp index ab77bf9b..dc88164b 100644 --- a/src/render/MBlur.cpp +++ b/src/render/MBlur.cpp @@ -6,6 +6,7 @@ #include <d3d8caps.h> #endif +#include "main.h" #include "General.h" #include "RwHelper.h" #include "Camera.h" @@ -333,6 +334,7 @@ CMBlur::MotionBlurRender(RwCamera *cam, uint32 red, uint32 green, uint32 blue, u #ifdef EXTENDED_COLOURFILTER CPostFX::Render(cam, red, green, blue, blur, type, bluralpha); #else + PUSH_RENDERGROUP("CMBlur::MotionBlurRender"); RwRGBA color = { (RwUInt8)red, (RwUInt8)green, (RwUInt8)blue, (RwUInt8)blur }; #ifdef GTA_PS2 if( pFrontBuffer ) @@ -348,6 +350,7 @@ CMBlur::MotionBlurRender(RwCamera *cam, uint32 red, uint32 green, uint32 blue, u RwRasterPopContext(); } #endif + POP_RENDERGROUP(); #endif } diff --git a/src/render/Particle.cpp b/src/render/Particle.cpp index 3ce00639..2e709f42 100644 --- a/src/render/Particle.cpp +++ b/src/render/Particle.cpp @@ -1,5 +1,6 @@ #include "common.h" +#include "main.h" #include "General.h" #include "Timer.h" #include "TxdStore.h" @@ -1749,6 +1750,8 @@ void CParticle::Update() void CParticle::Render() { + PUSH_RENDERGROUP("CParticle::Render"); + RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void *)rwTEXTUREADDRESSWRAP); RwRenderStateSet(rwRENDERSTATETEXTUREPERSPECTIVE, (void *)TRUE); RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void *)FALSE); @@ -2105,6 +2108,8 @@ void CParticle::Render() RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void *)TRUE); RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDSRCALPHA); RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDINVSRCALPHA); + + POP_RENDERGROUP(); } void CParticle::RemovePSystem(tParticleType type) diff --git a/src/render/PointLights.cpp b/src/render/PointLights.cpp index 3e73c57f..13872401 100644 --- a/src/render/PointLights.cpp +++ b/src/render/PointLights.cpp @@ -159,6 +159,8 @@ CPointLights::RenderFogEffect(void) if(CCutsceneMgr::IsRunning()) return; + PUSH_RENDERGROUP("CPointLights::RenderFogEffect"); + RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDONE); @@ -302,6 +304,8 @@ CPointLights::RenderFogEffect(void) } CSprite::FlushSpriteBuffer(); + + POP_RENDERGROUP(); } bool diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index a320748a..6e4b3a3e 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -134,8 +134,13 @@ CRenderer::RenderOneRoad(CEntity *e) return; if(gbShowCollisionPolys) CCollision::DrawColModel_Coloured(e->GetMatrix(), *CModelInfo::GetModelInfo(e->GetModelIndex())->GetColModel(), e->GetModelIndex()); - else + else{ + PUSH_RENDERGROUP(CModelInfo::GetModelInfo(e->GetModelIndex())->GetModelName()); + e->Render(); + + POP_RENDERGROUP(); + } } void @@ -182,6 +187,8 @@ CRenderer::RenderOneNonRoad(CEntity *e) } #endif + PUSH_RENDERGROUP(CModelInfo::GetModelInfo(e->GetModelIndex())->GetModelName()); + resetLights = e->SetupLighting(); if(e->IsVehicle()){ @@ -210,6 +217,8 @@ CRenderer::RenderOneNonRoad(CEntity *e) } e->RemoveLighting(resetLights); + + POP_RENDERGROUP(); } void @@ -235,6 +244,7 @@ CRenderer::RenderRoads(void) int i; CEntity *e; + PUSH_RENDERGROUP("CRenderer::RenderRoads"); RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)TRUE); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); SetCullMode(rwCULLMODECULLBACK); @@ -246,6 +256,7 @@ CRenderer::RenderRoads(void) if(IsRoad(e)) RenderOneRoad(e); } + POP_RENDERGROUP(); } inline bool PutIntoSortedVehicleList(CVehicle *veh) @@ -268,6 +279,7 @@ CRenderer::RenderEverythingBarRoads(void) CEntity *e; EntityInfo ei; + PUSH_RENDERGROUP("CRenderer::RenderEverythingBarRoads"); RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)TRUE); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); SetCullMode(rwCULLMODECULLBACK); @@ -299,6 +311,7 @@ CRenderer::RenderEverythingBarRoads(void) }else RenderOneNonRoad(e); } + POP_RENDERGROUP(); } void @@ -306,6 +319,7 @@ CRenderer::RenderBoats(void) { CLink<EntityInfo> *node; + PUSH_RENDERGROUP("CRenderer::RenderBoats"); RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)TRUE); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); SetCullMode(rwCULLMODECULLBACK); @@ -334,6 +348,7 @@ CRenderer::RenderBoats(void) CVehicle *v = (CVehicle*)node->item.ent; RenderOneNonRoad(v); } + POP_RENDERGROUP(); } #ifdef NEW_RENDERER @@ -437,6 +452,7 @@ CRenderer::RenderWorld(int pass) switch(pass){ case 0: // Roads + PUSH_RENDERGROUP("CRenderer::RenderWorld - Roads"); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); for(i = 0; i < ms_nNoOfVisibleBuildings; i++){ e = ms_aVisibleBuildingPtrs[i]; @@ -450,9 +466,11 @@ CRenderer::RenderWorld(int pass) if(e->bIsBIGBuilding || IsRoad(e)) RenderOneBuilding(e, node->item.sort); } + POP_RENDERGROUP(); break; case 1: // Opaque + PUSH_RENDERGROUP("CRenderer::RenderWorld - Opaque"); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); for(i = 0; i < ms_nNoOfVisibleBuildings; i++){ e = ms_aVisibleBuildingPtrs[i]; @@ -473,14 +491,17 @@ CRenderer::RenderWorld(int pass) RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, FALSE); WorldRender::RenderBlendPass(PASS_NOZ); RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE); + POP_RENDERGROUP(); break; case 2: // Transparent + PUSH_RENDERGROUP("CRenderer::RenderWorld - Transparent"); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDONE); WorldRender::RenderBlendPass(PASS_ADD); RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); WorldRender::RenderBlendPass(PASS_BLEND); + POP_RENDERGROUP(); break; } } @@ -491,11 +512,13 @@ CRenderer::RenderPeds(void) int i; CEntity *e; + PUSH_RENDERGROUP("CRenderer::RenderPeds"); for(i = 0; i < ms_nNoOfVisibleVehicles; i++){ e = ms_aVisibleVehiclePtrs[i]; if(e->IsPed()) RenderOneNonRoad(e); } + POP_RENDERGROUP(); } void @@ -506,6 +529,7 @@ CRenderer::RenderVehicles(void) EntityInfo ei; CLink<EntityInfo> *node; + PUSH_RENDERGROUP("CRenderer::RenderVehicles"); // not the real thing for(i = 0; i < ms_nNoOfVisibleVehicles; i++){ e = ms_aVisibleVehiclePtrs[i]; @@ -522,6 +546,7 @@ CRenderer::RenderVehicles(void) node != &gSortedVehiclesAndPeds.head; node = node->prev) RenderOneNonRoad(node->item.ent); + POP_RENDERGROUP(); } void @@ -530,6 +555,7 @@ CRenderer::RenderTransparentWater(void) int i; CEntity *e; + PUSH_RENDERGROUP("CRenderer::RenderTransparentWater"); RwRenderStateSet(rwRENDERSTATETEXTURERASTER, nil); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE); @@ -553,6 +579,7 @@ CRenderer::RenderTransparentWater(void) CWaterLevel::RenderTransparentWater(); SetStencilState(0); + POP_RENDERGROUP(); } void @@ -573,20 +600,24 @@ CRenderer::ClearForFrame(void) void CRenderer::RenderFadingInEntities(void) { + PUSH_RENDERGROUP("CRenderer::RenderFadingInEntities"); RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)TRUE); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); SetCullMode(rwCULLMODECULLBACK); DeActivateDirectional(); SetAmbientColours(); CVisibilityPlugins::RenderFadingEntities(); + POP_RENDERGROUP(); } void CRenderer::RenderFadingInUnderwaterEntities(void) { + PUSH_RENDERGROUP("CRenderer::RenderFadingInUnderwaterEntities"); DeActivateDirectional(); SetAmbientColours(); CVisibilityPlugins::RenderFadingUnderwaterEntities(); + POP_RENDERGROUP(); } void diff --git a/src/render/Rubbish.cpp b/src/render/Rubbish.cpp index bd69f875..147c97b1 100644 --- a/src/render/Rubbish.cpp +++ b/src/render/Rubbish.cpp @@ -54,6 +54,8 @@ CRubbish::Render(void) if(RubbishVisibility == 0) return; + PUSH_RENDERGROUP("CRubbish::Render"); + RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)TRUE); @@ -150,6 +152,8 @@ CRubbish::Render(void) RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); + + POP_RENDERGROUP(); } void diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp index d4f75a2d..64b09395 100644 --- a/src/render/Shadows.cpp +++ b/src/render/Shadows.cpp @@ -1068,6 +1068,8 @@ CShadows::SetRenderModeForShadowType(uint8 ShadowType) void CShadows::RenderStoredShadows(void) { + PUSH_RENDERGROUP("CShadows::RenderStoredShadows"); + RenderBuffer::ClearRenderBuffer(); RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void *)FALSE); @@ -1241,12 +1243,16 @@ CShadows::RenderStoredShadows(void) RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void *)rwTEXTUREADDRESSWRAP); ShadowsStoredToBeRendered = 0; + + POP_RENDERGROUP(); } void CShadows::RenderStaticShadows(void) { + PUSH_RENDERGROUP("CShadows::RenderStaticShadows"); + RenderBuffer::ClearRenderBuffer(); RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void *)FALSE); @@ -1313,6 +1319,8 @@ CShadows::RenderStaticShadows(void) RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)FALSE); RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void *)TRUE); + + POP_RENDERGROUP(); } diff --git a/src/render/Skidmarks.cpp b/src/render/Skidmarks.cpp index 07039c17..08df330d 100644 --- a/src/render/Skidmarks.cpp +++ b/src/render/Skidmarks.cpp @@ -96,6 +96,8 @@ CSkidmarks::Render(void) { int i, j; + PUSH_RENDERGROUP("CSkidmarks::Render"); + RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); @@ -152,6 +154,8 @@ CSkidmarks::Render(void) RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE); RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)TRUE); + + POP_RENDERGROUP(); } void diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp index 161bf168..e27a783e 100644 --- a/src/render/SpecialFX.cpp +++ b/src/render/SpecialFX.cpp @@ -164,6 +164,7 @@ CSpecialFX::Shutdown(void) void CSpecialFX::Render(void) { + PUSH_RENDERGROUP("CSpecialFX::Render"); CMotionBlurStreaks::Render(); CBulletTraces::Render(); CBrightLights::Render(); @@ -173,6 +174,7 @@ CSpecialFX::Render(void) if(!(gbNewRenderer && FredIsInFirstPersonCam())) #endif C3dMarkers::Render(); + POP_RENDERGROUP(); } void diff --git a/src/render/WaterCannon.cpp b/src/render/WaterCannon.cpp index 74fd7be6..4aaa8d6f 100644 --- a/src/render/WaterCannon.cpp +++ b/src/render/WaterCannon.cpp @@ -331,9 +331,11 @@ void CWaterCannons::Update(void) void CWaterCannons::Render(void) { + PUSH_RENDERGROUP("CWaterCannons::Render"); for ( int32 i = 0; i < NUM_WATERCANNONS; i++ ) { if ( aCannons[i].m_nId != 0 ) aCannons[i].Render(); } + POP_RENDERGROUP(); } diff --git a/src/render/WaterLevel.cpp b/src/render/WaterLevel.cpp index 6bd89ad9..d4b3b91f 100644 --- a/src/render/WaterLevel.cpp +++ b/src/render/WaterLevel.cpp @@ -611,14 +611,14 @@ CWaterLevel::TestVisibilityForFineWaterBlocks(const CVector &worldPos) if ((lineEnd.x > WORLD_MIN_X && lineEnd.x < WORLD_MAX_X) && (lineEnd.y > WORLD_MIN_Y && lineEnd.y < WORLD_MAX_Y)) { - if (!CWorld::ProcessLineOfSight(lineStart, lineEnd, col, entity, true, false, false, false, true, false, nil)) + if (!CWorld::ProcessLineOfSight(lineStart, lineEnd, col, entity, true, false, false, false, true, false)) { lineStart.x += 0.4f; lineStart.y += 0.4f; lineEnd.x += 0.4f; lineEnd.y += 0.4f; - if (!CWorld::ProcessLineOfSight(lineStart, lineEnd, col, entity, true, false, false, false, true, false, nil)) + if (!CWorld::ProcessLineOfSight(lineStart, lineEnd, col, entity, true, false, false, false, true, false)) { return false; } @@ -1202,6 +1202,8 @@ CWaterLevel::RenderTransparentWater(void) if ( !CGame::CanSeeWaterFromCurrArea() ) return; + PUSH_RENDERGROUP("CWaterLevel::RenderTransparentWater"); + float fWaterDrawDist = _GetWavyDrawDist(); float fWaterDrawDistLarge = fWaterDrawDist + 90.0f; float fWavySectorMaxRenderDistSqr = SQR(fWaterDrawDist); @@ -1485,6 +1487,8 @@ CWaterLevel::RenderTransparentWater(void) DefinedState(); #endif + + POP_RENDERGROUP(); } void CWaterLevel::RenderOneFlatSmallWaterPoly(float fX, float fY, float fZ, RwRGBA const &color) |