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-rw-r--r--src/render/Lights.cpp333
-rw-r--r--src/render/Lights.h18
-rw-r--r--src/render/VisibilityPlugins.cpp889
-rw-r--r--src/render/VisibilityPlugins.h133
4 files changed, 0 insertions, 1373 deletions
diff --git a/src/render/Lights.cpp b/src/render/Lights.cpp
deleted file mode 100644
index cd83a898..00000000
--- a/src/render/Lights.cpp
+++ /dev/null
@@ -1,333 +0,0 @@
-#include "common.h"
-#include <rwcore.h>
-#include <rpworld.h>
-#include "patcher.h"
-#include "Lights.h"
-#include "Timecycle.h"
-#include "Coronas.h"
-#include "Weather.h"
-#include "ZoneCull.h"
-#include "Frontend.h"
-
-RpLight *&pAmbient = *(RpLight**)0x885B6C;
-RpLight *&pDirect = *(RpLight**)0x880F7C;
-RpLight **pExtraDirectionals = (RpLight**)0x60009C;
-int *LightStrengths = (int*)0x87BEF0;
-int &NumExtraDirLightsInWorld = *(int*)0x64C608;
-
-RwRGBAReal &AmbientLightColourForFrame = *(RwRGBAReal*)0x6F46F8;
-RwRGBAReal &AmbientLightColourForFrame_PedsCarsAndObjects = *(RwRGBAReal*)0x6F1D10;
-RwRGBAReal &DirectionalLightColourForFrame = *(RwRGBAReal*)0x87C6B8;
-
-RwRGBAReal &AmbientLightColour = *(RwRGBAReal*)0x86B0F8;
-RwRGBAReal &DirectionalLightColour = *(RwRGBAReal*)0x72E308;
-
-void
-SetLightsWithTimeOfDayColour(RpWorld *)
-{
- CVector vec1, vec2, vecsun;
- RwMatrix mat;
-
- if(pAmbient){
- AmbientLightColourForFrame.red = CTimeCycle::GetAmbientRed() * CCoronas::LightsMult;
- AmbientLightColourForFrame.green = CTimeCycle::GetAmbientGreen() * CCoronas::LightsMult;
- AmbientLightColourForFrame.blue = CTimeCycle::GetAmbientBlue() * CCoronas::LightsMult;
- if(CWeather::LightningFlash && !CCullZones::CamNoRain()){
- AmbientLightColourForFrame.red = 1.0f;
- AmbientLightColourForFrame.green = 1.0f;
- AmbientLightColourForFrame.blue = 1.0f;
- }
- AmbientLightColourForFrame_PedsCarsAndObjects.red = min(1.0f, AmbientLightColourForFrame.red*1.3f);
- AmbientLightColourForFrame_PedsCarsAndObjects.green = min(1.0f, AmbientLightColourForFrame.green*1.3f);
- AmbientLightColourForFrame_PedsCarsAndObjects.blue = min(1.0f, AmbientLightColourForFrame.blue*1.3f);
- RpLightSetColor(pAmbient, &AmbientLightColourForFrame);
- }
-
- if(pDirect){
- DirectionalLightColourForFrame.red = CTimeCycle::GetDirectionalRed() * CCoronas::LightsMult;
- DirectionalLightColourForFrame.green = CTimeCycle::GetDirectionalGreen() * CCoronas::LightsMult;
- DirectionalLightColourForFrame.blue = CTimeCycle::GetDirectionalBlue() * CCoronas::LightsMult;
- RpLightSetColor(pDirect, &DirectionalLightColourForFrame);
-
- vecsun = CTimeCycle::m_VectorToSun[CTimeCycle::m_CurrentStoredValue];
- vec1 = CVector(0.0f, 0.0f, 1.0f);
- vec2 = CrossProduct(vec1, vecsun);
- vec2.Normalise();
- vec1 = CrossProduct(vec2, vecsun);
- mat.at.x = -vecsun.x;
- mat.at.y = -vecsun.y;
- mat.at.z = -vecsun.z;
- mat.right.x = vec1.x;
- mat.right.y = vec1.y;
- mat.right.z = vec1.z;
- mat.up.x = vec2.x;
- mat.up.y = vec2.y;
- mat.up.z = vec2.z;
- RwFrameTransform(RpLightGetFrame(pDirect), &mat, rwCOMBINEREPLACE);
- }
-
- if(CMenuManager::m_PrefsBrightness > 256){
- float f1 = 2.0f * (CMenuManager::m_PrefsBrightness/256.0f - 1.0f) * 0.6f + 1.0f;
- float f2 = 3.0f * (CMenuManager::m_PrefsBrightness/256.0f - 1.0f) * 0.6f + 1.0f;
-
- AmbientLightColourForFrame.red = min(1.0f, AmbientLightColourForFrame.red * f2);
- AmbientLightColourForFrame.green = min(1.0f, AmbientLightColourForFrame.green * f2);
- AmbientLightColourForFrame.blue = min(1.0f, AmbientLightColourForFrame.blue * f2);
- AmbientLightColourForFrame_PedsCarsAndObjects.red = min(1.0f, AmbientLightColourForFrame_PedsCarsAndObjects.red * f1);
- AmbientLightColourForFrame_PedsCarsAndObjects.green = min(1.0f, AmbientLightColourForFrame_PedsCarsAndObjects.green * f1);
- AmbientLightColourForFrame_PedsCarsAndObjects.blue = min(1.0f, AmbientLightColourForFrame_PedsCarsAndObjects.blue * f1);
-#ifdef FIX_BUGS
- DirectionalLightColourForFrame.red = min(1.0f, DirectionalLightColourForFrame.red * f1);
- DirectionalLightColourForFrame.green = min(1.0f, DirectionalLightColourForFrame.green * f1);
- DirectionalLightColourForFrame.blue = min(1.0f, DirectionalLightColourForFrame.blue * f1);
-#else
- DirectionalLightColourForFrame.red = min(1.0f, AmbientLightColourForFrame.red * f1);
- DirectionalLightColourForFrame.green = min(1.0f, AmbientLightColourForFrame.green * f1);
- DirectionalLightColourForFrame.blue = min(1.0f, AmbientLightColourForFrame.blue * f1);
-#endif
- }
-}
-
-RpWorld*
-LightsCreate(RpWorld *world)
-{
- int i;
- RwRGBAReal color;
- RwFrame *frame;
-
- if(world == nil)
- return nil;
-
- pAmbient = RpLightCreate(rpLIGHTAMBIENT);
- RpLightSetFlags(pAmbient, rpLIGHTLIGHTATOMICS);
- color.red = 0.25f;
- color.green = 0.25f;
- color.blue = 0.2f;
- RpLightSetColor(pAmbient, &color);
-
- pDirect = RpLightCreate(rpLIGHTDIRECTIONAL);
- RpLightSetFlags(pDirect, rpLIGHTLIGHTATOMICS);
- color.red = 1.0f;
- color.green = 0.84f;
- color.blue = 0.45f;
- RpLightSetColor(pDirect, &color);
- RpLightSetRadius(pDirect, 2.0f);
- frame = RwFrameCreate();
- RpLightSetFrame(pDirect, frame);
- RwV3d axis = { 1.0f, 1.0f, 0.0f };
- RwFrameRotate(frame, &axis, 160.0f, rwCOMBINEPRECONCAT);
-
- RpWorldAddLight(world, pAmbient);
- RpWorldAddLight(world, pDirect);
-
- for(i = 0; i < NUMEXTRADIRECTIONALS; i++){
- pExtraDirectionals[i] = RpLightCreate(rpLIGHTDIRECTIONAL);
- RpLightSetFlags(pExtraDirectionals[i], 0);
- color.red = 1.0f;
- color.green = 0.5f;
- color.blue = 0.0f;
- RpLightSetColor(pExtraDirectionals[i], &color);
- RpLightSetRadius(pExtraDirectionals[i], 2.0f);
- frame = RwFrameCreate();
- RpLightSetFrame(pExtraDirectionals[i], frame);
- RpWorldAddLight(world, pExtraDirectionals[i]);
- }
-
- return world;
-}
-
-void
-LightsDestroy(RpWorld *world)
-{
- int i;
-
- if(world == nil)
- return;
-
- if(pAmbient){
- RpWorldRemoveLight(world, pAmbient);
- RpLightDestroy(pAmbient);
- pAmbient = nil;
- }
-
- if(pDirect){
- RpWorldRemoveLight(world, pDirect);
- RwFrameDestroy(RpLightGetFrame(pDirect));
- RpLightDestroy(pDirect);
- pDirect = nil;
- }
-
- for(i = 0; i < NUMEXTRADIRECTIONALS; i++)
- if(pExtraDirectionals[i]){
- RpWorldRemoveLight(world, pExtraDirectionals[i]);
- RwFrameDestroy(RpLightGetFrame(pExtraDirectionals[i]));
- RpLightDestroy(pExtraDirectionals[i]);
- pExtraDirectionals[i] = nil;
- }
-}
-
-void
-WorldReplaceNormalLightsWithScorched(RpWorld *world, float l)
-{
- RwRGBAReal color;
- color.red = l;
- color.green = l;
- color.blue = l;
- RpLightSetColor(pAmbient, &color);
- RpLightSetFlags(pDirect, 0);
-}
-
-void
-WorldReplaceScorchedLightsWithNormal(RpWorld *world)
-{
- RpLightSetColor(pAmbient, &AmbientLightColourForFrame);
- RpLightSetFlags(pDirect, rpLIGHTLIGHTATOMICS);
-}
-
-void
-AddAnExtraDirectionalLight(RpWorld *world, float dirx, float diry, float dirz, float red, float green, float blue)
-{
- float strength;
- int weakest;
- int i, n;
- RwRGBAReal color;
- RwV3d *dir;
-
- strength = max(max(red, green), blue);
- n = -1;
- if(NumExtraDirLightsInWorld < NUMEXTRADIRECTIONALS)
- n = NumExtraDirLightsInWorld;
- else{
- weakest = strength;
- for(i = 0; i < NUMEXTRADIRECTIONALS; i++)
- if(LightStrengths[i] < weakest){
- weakest = LightStrengths[i];
- n = i;
- }
- }
-
- if(n < 0)
- return;
-
- color.red = red;
- color.green = green;
- color.blue = blue;
- RpLightSetColor(pExtraDirectionals[n], &color);
- dir = RwMatrixGetAt(RwFrameGetMatrix(RpLightGetFrame(pExtraDirectionals[n])));
- dir->x = -dirx;
- dir->y = -diry;
- dir->z = -dirz;
- RwMatrixUpdate(RwFrameGetMatrix(RpLightGetFrame(pExtraDirectionals[n])));
- RwFrameUpdateObjects(RpLightGetFrame(pExtraDirectionals[n]));
- RpLightSetFlags(pExtraDirectionals[n], rpLIGHTLIGHTATOMICS);
- LightStrengths[n] = strength;
- NumExtraDirLightsInWorld = min(NumExtraDirLightsInWorld+1, NUMEXTRADIRECTIONALS);
-}
-
-void
-RemoveExtraDirectionalLights(RpWorld *world)
-{
- int i;
- for(i = 0; i < NumExtraDirLightsInWorld; i++)
- RpLightSetFlags(pExtraDirectionals[i], 0);
- NumExtraDirLightsInWorld = 0;
-}
-
-void
-SetAmbientAndDirectionalColours(float f)
-{
- AmbientLightColour.red = AmbientLightColourForFrame.red * f;
- AmbientLightColour.green = AmbientLightColourForFrame.green * f;
- AmbientLightColour.blue = AmbientLightColourForFrame.blue * f;
-
- DirectionalLightColour.red = DirectionalLightColourForFrame.red * f;
- DirectionalLightColour.green = DirectionalLightColourForFrame.green * f;
- DirectionalLightColour.blue = DirectionalLightColourForFrame.blue * f;
-
- RpLightSetColor(pAmbient, &AmbientLightColour);
- RpLightSetColor(pDirect, &DirectionalLightColour);
-}
-
-void
-SetBrightMarkerColours(float f)
-{
- AmbientLightColour.red = 0.6f;
- AmbientLightColour.green = 0.6f;
- AmbientLightColour.blue = 0.6f;
-
- DirectionalLightColour.red = (1.0f - DirectionalLightColourForFrame.red) * 0.4f + DirectionalLightColourForFrame.red;
- DirectionalLightColour.green = (1.0f - DirectionalLightColourForFrame.green) * 0.4f + DirectionalLightColourForFrame.green;
- DirectionalLightColour.blue = (1.0f - DirectionalLightColourForFrame.blue) * 0.4f + DirectionalLightColourForFrame.blue;
-
- RpLightSetColor(pAmbient, &AmbientLightColour);
- RpLightSetColor(pDirect, &DirectionalLightColour);
-}
-
-void
-ReSetAmbientAndDirectionalColours(void)
-{
- RpLightSetColor(pAmbient, &AmbientLightColourForFrame);
- RpLightSetColor(pDirect, &DirectionalLightColourForFrame);
-}
-
-void
-DeActivateDirectional(void)
-{
- RpLightSetFlags(pDirect, 0);
-}
-
-void
-ActivateDirectional(void)
-{
- RpLightSetFlags(pDirect, rpLIGHTLIGHTATOMICS);
-}
-
-void
-SetAmbientColours(void)
-{
- RpLightSetColor(pAmbient, &AmbientLightColourForFrame);
-}
-
-void
-SetAmbientColoursForPedsCarsAndObjects(void)
-{
- RpLightSetColor(pAmbient, &AmbientLightColourForFrame_PedsCarsAndObjects);
-}
-
-uint8 IndicateR[] = { 0, 255, 0, 0, 255, 255, 0 };
-uint8 IndicateG[] = { 0, 0, 255, 0, 255, 0, 255 };
-uint8 IndicateB[] = { 0, 0, 0, 255, 0, 255, 255 };
-
-void
-SetAmbientColoursToIndicateRoadGroup(int i)
-{
- AmbientLightColour.red = IndicateR[i%7]/255.0f;
- AmbientLightColour.green = IndicateG[i%7]/255.0f;
- AmbientLightColour.blue = IndicateB[i%7]/255.0f;
- RpLightSetColor(pAmbient, &AmbientLightColour);
-}
-
-void
-SetAmbientColours(RwRGBAReal *color)
-{
- RpLightSetColor(pAmbient, color);
-}
-
-
-STARTPATCHES
- InjectHook(0x526510, SetLightsWithTimeOfDayColour, PATCH_JUMP);
- InjectHook(0x5269A0, LightsCreate, PATCH_JUMP);
- InjectHook(0x526B40, LightsDestroy, PATCH_JUMP);
- InjectHook(0x526C10, WorldReplaceNormalLightsWithScorched, PATCH_JUMP);
- InjectHook(0x526C50, WorldReplaceScorchedLightsWithNormal, PATCH_JUMP);
- InjectHook(0x526C70, AddAnExtraDirectionalLight, PATCH_JUMP);
- InjectHook(0x526DB0, RemoveExtraDirectionalLights, PATCH_JUMP);
- InjectHook(0x526DE0, SetAmbientAndDirectionalColours, PATCH_JUMP);
- InjectHook(0x526E60, SetBrightMarkerColours, PATCH_JUMP);
- InjectHook(0x526F10, ReSetAmbientAndDirectionalColours, PATCH_JUMP);
- InjectHook(0x526F40, DeActivateDirectional, PATCH_JUMP);
- InjectHook(0x526F50, ActivateDirectional, PATCH_JUMP);
- InjectHook(0x526F60, (void (*)(void))SetAmbientColours, PATCH_JUMP);
- InjectHook(0x526F80, SetAmbientColoursForPedsCarsAndObjects, PATCH_JUMP);
- InjectHook(0x526FA0, (void (*)(RwRGBAReal*))SetAmbientColours, PATCH_JUMP);
-ENDPATCHES
diff --git a/src/render/Lights.h b/src/render/Lights.h
deleted file mode 100644
index 6fdd51de..00000000
--- a/src/render/Lights.h
+++ /dev/null
@@ -1,18 +0,0 @@
-#pragma once
-
-void SetLightsWithTimeOfDayColour(RpWorld *);
-RpWorld *LightsCreate(RpWorld *world);
-void LightsDestroy(RpWorld *world);
-void WorldReplaceNormalLightsWithScorched(RpWorld *world, float l);
-void WorldReplaceScorchedLightsWithNormal(RpWorld *world);
-void AddAnExtraDirectionalLight(RpWorld *world, float dirx, float diry, float dirz, float red, float green, float blue);
-void RemoveExtraDirectionalLights(RpWorld *world);
-void SetAmbientAndDirectionalColours(float f);
-void SetBrightMarkerColours(float f);
-void ReSetAmbientAndDirectionalColours(void);
-void DeActivateDirectional(void);
-void ActivateDirectional(void);
-void SetAmbientColours(void);
-void SetAmbientColoursForPedsCarsAndObjects(void);
-void SetAmbientColoursToIndicateRoadGroup(int i);
-void SetAmbientColours(RwRGBAReal *color);
diff --git a/src/render/VisibilityPlugins.cpp b/src/render/VisibilityPlugins.cpp
deleted file mode 100644
index f8b1f6b2..00000000
--- a/src/render/VisibilityPlugins.cpp
+++ /dev/null
@@ -1,889 +0,0 @@
-#include "common.h"
-#include "patcher.h"
-#include "templates.h"
-#include "Entity.h"
-#include "ModelInfo.h"
-#include "Lights.h"
-#include "Renderer.h"
-#include "Camera.h"
-#include "VisibilityPlugins.h"
-#include "World.h"
-
-#define FADE_DISTANCE 20.0f
-
-/*
-CLinkList<CVisibilityPlugins::AlphaObjectInfo> CVisibilityPlugins::m_alphaList;
-CLinkList<CVisibilityPlugins::AlphaObjectInfo> CVisibilityPlugins::m_alphaEntityList;
-
-int32 CVisibilityPlugins::ms_atomicPluginOffset = -1;
-int32 CVisibilityPlugins::ms_framePluginOffset = -1;
-int32 CVisibilityPlugins::ms_clumpPluginOffset = -1;
-*/
-CLinkList<CVisibilityPlugins::AlphaObjectInfo> &CVisibilityPlugins::m_alphaList = *(CLinkList<CVisibilityPlugins::AlphaObjectInfo>*)0x8F42E4;
-CLinkList<CVisibilityPlugins::AlphaObjectInfo> &CVisibilityPlugins::m_alphaEntityList = *(CLinkList<CVisibilityPlugins::AlphaObjectInfo>*)0x943084;
-
-int32 &CVisibilityPlugins::ms_atomicPluginOffset = *(int32*)0x600124;
-int32 &CVisibilityPlugins::ms_framePluginOffset = *(int32*)0x600128;
-int32 &CVisibilityPlugins::ms_clumpPluginOffset = *(int32*)0x60012C;
-
-RwCamera *&CVisibilityPlugins::ms_pCamera = *(RwCamera**)0x8F2514;
-RwV3d *&CVisibilityPlugins::ms_pCameraPosn = *(RwV3d**)0x8F6270;
-float &CVisibilityPlugins::ms_cullCompsDist = *(float*)0x8F2BC4;
-float &CVisibilityPlugins::ms_vehicleLod0Dist = *(float*)0x885B28;
-float &CVisibilityPlugins::ms_vehicleLod1Dist = *(float*)0x885B30;
-float &CVisibilityPlugins::ms_vehicleFadeDist = *(float*)0x8E28B4;
-float &CVisibilityPlugins::ms_bigVehicleLod0Dist = *(float*)0x8E2A84;
-float &CVisibilityPlugins::ms_bigVehicleLod1Dist = *(float*)0x8E2A8C;
-float &CVisibilityPlugins::ms_pedLod0Dist = *(float*)0x8F2BD4;
-float &CVisibilityPlugins::ms_pedLod1Dist = *(float*)0x8F2BD8;
-float &CVisibilityPlugins::ms_pedFadeDist = *(float*)0x8E2C34;
-
-void
-CVisibilityPlugins::Initialise(void)
-{
- m_alphaList.Init(20);
- m_alphaList.head.item.sort = 0.0f;
- m_alphaList.tail.item.sort = 100000000.0f;
- m_alphaEntityList.Init(150);
- m_alphaEntityList.head.item.sort = 0.0f;
- m_alphaEntityList.tail.item.sort = 100000000.0f;
-}
-
-void
-CVisibilityPlugins::Shutdown(void)
-{
- m_alphaList.Shutdown();
- m_alphaEntityList.Shutdown();
-}
-
-void
-CVisibilityPlugins::InitAlphaEntityList(void)
-{
- m_alphaEntityList.Clear();
-}
-
-bool
-CVisibilityPlugins::InsertEntityIntoSortedList(CEntity *e, float dist)
-{
- AlphaObjectInfo item;
- item.entity = e;
- item.sort = dist;
- bool ret = !!m_alphaEntityList.InsertSorted(item);
-// if(!ret)
-// printf("list full %d\n", m_alphaEntityList.Count());
- return ret;
-}
-
-void
-CVisibilityPlugins::InitAlphaAtomicList(void)
-{
- m_alphaList.Clear();
-}
-
-bool
-CVisibilityPlugins::InsertAtomicIntoSortedList(RpAtomic *a, float dist)
-{
- AlphaObjectInfo item;
- item.atomic = a;
- item.sort = dist;
- bool ret = !!m_alphaList.InsertSorted(item);
-// if(!ret)
-// printf("list full %d\n", m_alphaList.Count());
- return ret;
-}
-
-void
-CVisibilityPlugins::SetRenderWareCamera(RwCamera *camera)
-{
- ms_pCamera = camera;
- ms_pCameraPosn = RwMatrixGetPos(RwFrameGetMatrix(RwCameraGetFrame(camera)));
-
- if(TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN ||
- TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOP_DOWN_PED)
- ms_cullCompsDist = 1000000.0f;
- else
- ms_cullCompsDist = sq(TheCamera.LODDistMultiplier * 20.0f);
-
- ms_vehicleLod0Dist = sq(70.0f * TheCamera.GenerationDistMultiplier);
- ms_vehicleLod1Dist = sq(90.0f * TheCamera.GenerationDistMultiplier);
- ms_vehicleFadeDist = sq(100.0f * TheCamera.GenerationDistMultiplier);
- ms_bigVehicleLod0Dist = sq(60.0f * TheCamera.GenerationDistMultiplier);
- ms_bigVehicleLod1Dist = sq(150.0f * TheCamera.GenerationDistMultiplier);
- ms_pedLod0Dist = sq(25.0f * TheCamera.LODDistMultiplier);
- ms_pedLod1Dist = sq(60.0f * TheCamera.LODDistMultiplier);
- ms_pedFadeDist = sq(70.0f * TheCamera.LODDistMultiplier);
-}
-
-RpMaterial*
-SetAlphaCB(RpMaterial *material, void *data)
-{
- ((RwRGBA*)RpMaterialGetColor(material))->alpha = (uint8)(uint32)data;
- return material;
-}
-
-RpMaterial*
-SetTextureCB(RpMaterial *material, void *data)
-{
- RpMaterialSetTexture(material, (RwTexture*)data);
- return material;
-}
-
-void
-CVisibilityPlugins::RenderAlphaAtomics(void)
-{
- CLink<AlphaObjectInfo> *node;
- for(node = m_alphaList.tail.prev;
- node != &m_alphaList.head;
- node = node->prev)
- AtomicDefaultRenderCallBack(node->item.atomic);
-}
-
-void
-CVisibilityPlugins::RenderFadingEntities(void)
-{
- CLink<AlphaObjectInfo> *node;
- CSimpleModelInfo *mi;
- for(node = m_alphaEntityList.tail.prev;
- node != &m_alphaEntityList.head;
- node = node->prev){
- CEntity *e = node->item.entity;
- if(e->m_rwObject == nil)
- continue;
- mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(e->m_modelIndex);
- if(mi->m_noZwrite)
- RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, FALSE);
-
- if(e->bDistanceFade){
- DeActivateDirectional();
- SetAmbientColours();
- e->bImBeingRendered = true;
- RenderFadingAtomic((RpAtomic*)e->m_rwObject, node->item.sort);
- e->bImBeingRendered = false;
- }else
- CRenderer::RenderOneNonRoad(e);
-
- if(mi->m_noZwrite)
- RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
- }
-}
-
-RpAtomic*
-CVisibilityPlugins::RenderWheelAtomicCB(RpAtomic *atomic)
-{
- RpAtomic *lodatm;
- RwMatrix *m;
- RwV3d view;
- float len;
- CSimpleModelInfo *mi;
-
- mi = GetAtomicModelInfo(atomic);
- m = RwFrameGetLTM(RpAtomicGetFrame(atomic));
- RwV3dSub(&view, RwMatrixGetPos(m), ms_pCameraPosn);
- len = RwV3dLength(&view);
- lodatm = mi->GetAtomicFromDistance(len);
- if(lodatm){
- if(RpAtomicGetGeometry(lodatm) != RpAtomicGetGeometry(atomic))
- RpAtomicSetGeometry(atomic, RpAtomicGetGeometry(lodatm), rpATOMICSAMEBOUNDINGSPHERE);
- AtomicDefaultRenderCallBack(atomic);
- }
- return atomic;
-}
-
-RpAtomic*
-CVisibilityPlugins::RenderObjNormalAtomic(RpAtomic *atomic)
-{
- RwMatrix *m;
- RwV3d view;
- float len;
-
- m = RwFrameGetLTM(RpAtomicGetFrame(atomic));
- RwV3dSub(&view, RwMatrixGetPos(m), ms_pCameraPosn);
- len = RwV3dLength(&view);
- if(RwV3dDotProduct(&view, RwMatrixGetUp(m)) < -0.3f*len && len > 8.0f)
- return atomic;
- AtomicDefaultRenderCallBack(atomic);
- return atomic;
-}
-
-RpAtomic*
-CVisibilityPlugins::RenderAlphaAtomic(RpAtomic *atomic, int alpha)
-{
- RpGeometry *geo;
- uint32 flags;
-
- geo = RpAtomicGetGeometry(atomic);
- flags = RpGeometryGetFlags(geo);
- RpGeometrySetFlags(geo, flags | rpGEOMETRYMODULATEMATERIALCOLOR);
- RpGeometryForAllMaterials(geo, SetAlphaCB, (void*)alpha);
- AtomicDefaultRenderCallBack(atomic);
- RpGeometryForAllMaterials(geo, SetAlphaCB, (void*)255);
- RpGeometrySetFlags(geo, flags);
- return atomic;
-}
-
-RpAtomic*
-CVisibilityPlugins::RenderFadingAtomic(RpAtomic *atomic, float camdist)
-{
- RpAtomic *lodatm;
- float fadefactor;
- uint8 alpha;
- CSimpleModelInfo *mi;
-
- mi = GetAtomicModelInfo(atomic);
- lodatm = mi->GetAtomicFromDistance(camdist - FADE_DISTANCE);
- if(mi->m_additive){
- RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDONE);
- AtomicDefaultRenderCallBack(atomic);
- RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
- }else{
- fadefactor = (mi->GetLargestLodDistance() - (camdist - FADE_DISTANCE))/FADE_DISTANCE;
- if(fadefactor > 1.0f)
- fadefactor = 1.0f;
- alpha = mi->m_alpha * fadefactor;
- if(alpha == 255)
- AtomicDefaultRenderCallBack(atomic);
- else{
- RpGeometry *geo = RpAtomicGetGeometry(lodatm);
- uint32 flags = RpGeometryGetFlags(geo);
- RpGeometrySetFlags(geo, flags | rpGEOMETRYMODULATEMATERIALCOLOR);
- RpGeometryForAllMaterials(geo, SetAlphaCB, (void*)alpha);
- if(geo != RpAtomicGetGeometry(atomic))
- RpAtomicSetGeometry(atomic, geo, rpATOMICSAMEBOUNDINGSPHERE); // originally 5 (mistake?)
- AtomicDefaultRenderCallBack(atomic);
- RpGeometryForAllMaterials(geo, SetAlphaCB, (void*)255);
- RpGeometrySetFlags(geo, flags);
- }
- }
- return atomic;
-}
-
-
-
-RpAtomic*
-CVisibilityPlugins::RenderVehicleHiDetailCB(RpAtomic *atomic)
-{
- RwFrame *clumpframe;
- float distsq, dot;
- uint32 flags;
-
- clumpframe = RpClumpGetFrame(RpAtomicGetClump(atomic));
- distsq = GetDistanceSquaredFromCamera(clumpframe);
- if(distsq < ms_vehicleLod0Dist){
- flags = GetAtomicId(atomic);
- if(distsq > ms_cullCompsDist && (flags & ATOMIC_FLAG_NOCULL) == 0){
- dot = GetDotProductWithCameraVector(RwFrameGetLTM(RpAtomicGetFrame(atomic)),
- RwFrameGetLTM(clumpframe), flags);
- if(dot > 0.0f && ((flags & ATOMIC_FLAG_ANGLECULL) || 0.1f*distsq < dot*dot))
- return atomic;
- }
- AtomicDefaultRenderCallBack(atomic);
- }
- return atomic;
-}
-
-RpAtomic*
-CVisibilityPlugins::RenderVehicleHiDetailAlphaCB(RpAtomic *atomic)
-{
- RwFrame *clumpframe;
- float distsq, dot;
- uint32 flags;
-
- clumpframe = RpClumpGetFrame(RpAtomicGetClump(atomic));
- distsq = GetDistanceSquaredFromCamera(clumpframe);
- if(distsq < ms_vehicleLod0Dist){
- flags = GetAtomicId(atomic);
- dot = GetDotProductWithCameraVector(RwFrameGetLTM(RpAtomicGetFrame(atomic)),
- RwFrameGetLTM(clumpframe), flags);
- if(distsq > ms_cullCompsDist && (flags & ATOMIC_FLAG_NOCULL) == 0)
- if(dot > 0.0f && ((flags & ATOMIC_FLAG_ANGLECULL) || 0.1f*distsq < dot*dot))
- return atomic;
-
- if(flags & ATOMIC_FLAG_DRAWLAST){
- // sort before clump
- if(!InsertAtomicIntoSortedList(atomic, distsq - 0.0001f))
- AtomicDefaultRenderCallBack(atomic);
- }else{
- if(!InsertAtomicIntoSortedList(atomic, distsq + dot))
- AtomicDefaultRenderCallBack(atomic);
- }
- }
- return atomic;
-}
-
-RpAtomic*
-CVisibilityPlugins::RenderVehicleHiDetailCB_BigVehicle(RpAtomic *atomic)
-{
- RwFrame *clumpframe;
- float distsq, dot;
- uint32 flags;
-
- clumpframe = RpClumpGetFrame(RpAtomicGetClump(atomic));
- distsq = GetDistanceSquaredFromCamera(clumpframe);
- if(distsq < ms_bigVehicleLod0Dist){
- flags = GetAtomicId(atomic);
- if(distsq > ms_cullCompsDist && (flags & ATOMIC_FLAG_NOCULL) == 0){
- dot = GetDotProductWithCameraVector(RwFrameGetLTM(RpAtomicGetFrame(atomic)),
- RwFrameGetLTM(clumpframe), flags);
- if(dot > 0.0f)
- return atomic;
- }
- AtomicDefaultRenderCallBack(atomic);
- }
- return atomic;
-}
-
-RpAtomic*
-CVisibilityPlugins::RenderVehicleHiDetailAlphaCB_BigVehicle(RpAtomic *atomic)
-{
- RwFrame *clumpframe;
- float distsq, dot;
- uint32 flags;
-
- clumpframe = RpClumpGetFrame(RpAtomicGetClump(atomic));
- distsq = GetDistanceSquaredFromCamera(clumpframe);
- if(distsq < ms_bigVehicleLod0Dist){
- flags = GetAtomicId(atomic);
- dot = GetDotProductWithCameraVector(RwFrameGetLTM(RpAtomicGetFrame(atomic)),
- RwFrameGetLTM(clumpframe), flags);
- if(dot > 0.0f)
- if(distsq > ms_cullCompsDist && (flags & ATOMIC_FLAG_NOCULL) == 0)
- return atomic;
-
- if(!InsertAtomicIntoSortedList(atomic, distsq + dot))
- AtomicDefaultRenderCallBack(atomic);
- }
- return atomic;
-}
-
-RpAtomic*
-CVisibilityPlugins::RenderVehicleHiDetailCB_Boat(RpAtomic *atomic)
-{
- RwFrame *clumpframe;
- float distsq;
-
- clumpframe = RpClumpGetFrame(RpAtomicGetClump(atomic));
- distsq = GetDistanceSquaredFromCamera(clumpframe);
- if(distsq < ms_bigVehicleLod1Dist)
- AtomicDefaultRenderCallBack(atomic);
- return atomic;
-}
-
-RpAtomic*
-CVisibilityPlugins::RenderVehicleLowDetailCB_BigVehicle(RpAtomic *atomic)
-{
- RwFrame *clumpframe;
- float distsq, dot;
- uint32 flags;
-
- clumpframe = RpClumpGetFrame(RpAtomicGetClump(atomic));
- distsq = GetDistanceSquaredFromCamera(clumpframe);
- if(distsq >= ms_bigVehicleLod0Dist &&
- distsq < ms_bigVehicleLod1Dist){
- flags = GetAtomicId(atomic);
- if(distsq > ms_cullCompsDist && (flags & ATOMIC_FLAG_NOCULL) == 0){
- dot = GetDotProductWithCameraVector(RwFrameGetLTM(RpAtomicGetFrame(atomic)),
- RwFrameGetLTM(clumpframe), flags);
- if(dot > 0.0f)
- return atomic;
- }
- AtomicDefaultRenderCallBack(atomic);
- }
- return atomic;
-}
-
-RpAtomic*
-CVisibilityPlugins::RenderVehicleLowDetailAlphaCB_BigVehicle(RpAtomic *atomic)
-{
- RwFrame *clumpframe;
- float distsq, dot;
- uint32 flags;
-
- clumpframe = RpClumpGetFrame(RpAtomicGetClump(atomic));
- distsq = GetDistanceSquaredFromCamera(clumpframe);
- if(distsq >= ms_bigVehicleLod0Dist &&
- distsq < ms_bigVehicleLod1Dist){
- flags = GetAtomicId(atomic);
- dot = GetDotProductWithCameraVector(RwFrameGetLTM(RpAtomicGetFrame(atomic)),
- RwFrameGetLTM(clumpframe), flags);
- if(dot > 0.0f)
- if(distsq > ms_cullCompsDist && (flags & ATOMIC_FLAG_NOCULL) == 0)
- return atomic;
-
- if(!InsertAtomicIntoSortedList(atomic, distsq + dot))
- AtomicDefaultRenderCallBack(atomic);
- }
- return atomic;
-}
-
-RpAtomic*
-CVisibilityPlugins::RenderVehicleReallyLowDetailCB(RpAtomic *atomic)
-{
- RpClump *clump;
- float dist;
- int32 alpha;
-
- clump = RpAtomicGetClump(atomic);
- dist = GetDistanceSquaredFromCamera(RpClumpGetFrame(clump));
- if(dist >= ms_vehicleLod0Dist){
- alpha = GetClumpAlpha(clump);
- if(alpha == 255)
- AtomicDefaultRenderCallBack(atomic);
- else
- RenderAlphaAtomic(atomic, alpha);
- }
- return atomic;
-
-}
-
-RpAtomic*
-CVisibilityPlugins::RenderVehicleReallyLowDetailCB_BigVehicle(RpAtomic *atomic)
-{
- RwFrame *clumpframe;
- float distsq;
-
- clumpframe = RpClumpGetFrame(RpAtomicGetClump(atomic));
- distsq = GetDistanceSquaredFromCamera(clumpframe);
- if(distsq >= ms_bigVehicleLod1Dist)
- AtomicDefaultRenderCallBack(atomic);
- return atomic;
-}
-
-RpAtomic*
-CVisibilityPlugins::RenderTrainHiDetailCB(RpAtomic *atomic)
-{
- RwFrame *clumpframe;
- float distsq, dot;
- uint32 flags;
-
- clumpframe = RpClumpGetFrame(RpAtomicGetClump(atomic));
- distsq = GetDistanceSquaredFromCamera(clumpframe);
- if(distsq < ms_bigVehicleLod1Dist){
- flags = GetAtomicId(atomic);
- if(distsq > ms_cullCompsDist && (flags & ATOMIC_FLAG_NOCULL) == 0){
- dot = GetDotProductWithCameraVector(RwFrameGetLTM(RpAtomicGetFrame(atomic)),
- RwFrameGetLTM(clumpframe), flags);
- if(dot > 0.0f && ((flags & ATOMIC_FLAG_ANGLECULL) || 0.1f*distsq < dot*dot))
- return atomic;
- }
- AtomicDefaultRenderCallBack(atomic);
- }
- return atomic;
-}
-
-RpAtomic*
-CVisibilityPlugins::RenderTrainHiDetailAlphaCB(RpAtomic *atomic)
-{
- RwFrame *clumpframe;
- float distsq, dot;
- uint32 flags;
-
- clumpframe = RpClumpGetFrame(RpAtomicGetClump(atomic));
- distsq = GetDistanceSquaredFromCamera(clumpframe);
- if(distsq < ms_bigVehicleLod1Dist){
- flags = GetAtomicId(atomic);
- dot = GetDotProductWithCameraVector(RwFrameGetLTM(RpAtomicGetFrame(atomic)),
- RwFrameGetLTM(clumpframe), flags);
- if(distsq > ms_cullCompsDist && (flags & ATOMIC_FLAG_NOCULL) == 0)
- if(dot > 0.0f && ((flags & ATOMIC_FLAG_ANGLECULL) || 0.1f*distsq < dot*dot))
- return atomic;
-
- if(flags & ATOMIC_FLAG_DRAWLAST){
- // sort before clump
- if(!InsertAtomicIntoSortedList(atomic, distsq - 0.0001f))
- AtomicDefaultRenderCallBack(atomic);
- }else{
- if(!InsertAtomicIntoSortedList(atomic, distsq + dot))
- AtomicDefaultRenderCallBack(atomic);
- }
- }
- return atomic;
-}
-
-RpAtomic*
-CVisibilityPlugins::RenderPlayerCB(RpAtomic *atomic)
-{
- if(CWorld::Players[0].m_pSkinTexture)
- RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), SetTextureCB, CWorld::Players[0].m_pSkinTexture);
- AtomicDefaultRenderCallBack(atomic);
- return atomic;
-}
-
-RpAtomic*
-CVisibilityPlugins::RenderPedLowDetailCB(RpAtomic *atomic)
-{
- RpClump *clump;
- float dist;
- int32 alpha;
-
- clump = RpAtomicGetClump(atomic);
- dist = GetDistanceSquaredFromCamera(RpClumpGetFrame(clump));
- if(dist >= ms_pedLod0Dist){
- alpha = GetClumpAlpha(clump);
- if(alpha == 255)
- AtomicDefaultRenderCallBack(atomic);
- else
- RenderAlphaAtomic(atomic, alpha);
- }
- return atomic;
-}
-
-RpAtomic*
-CVisibilityPlugins::RenderPedHiDetailCB(RpAtomic *atomic)
-{
- RpClump *clump;
- float dist;
- int32 alpha;
-
- clump = RpAtomicGetClump(atomic);
- dist = GetDistanceSquaredFromCamera(RpClumpGetFrame(clump));
- if(dist < ms_pedLod0Dist){
- alpha = GetClumpAlpha(clump);
- if(alpha == 255)
- AtomicDefaultRenderCallBack(atomic);
- else
- RenderAlphaAtomic(atomic, alpha);
- }
- return atomic;
-}
-
-float
-CVisibilityPlugins::GetDistanceSquaredFromCamera(RwFrame *frame)
-{
- RwMatrix *m;
- RwV3d dist;
- m = RwFrameGetLTM(frame);
- RwV3dSub(&dist, RwMatrixGetPos(m), ms_pCameraPosn);
- return RwV3dDotProduct(&dist, &dist);
-}
-
-float
-CVisibilityPlugins::GetDotProductWithCameraVector(RwMatrix *atomicMat, RwMatrix *clumpMat, uint32 flags)
-{
- RwV3d dist;
- float dot, dotdoor;
-
- // Vehicle forward is the y axis (RwMatrix.up)
- // Vehicle right is the x axis (RwMatrix.right)
-
- RwV3dSub(&dist, RwMatrixGetPos(atomicMat), ms_pCameraPosn);
- // forward/backward facing
- if(flags & (ATOMIC_FLAG_FRONT | ATOMIC_FLAG_REAR))
- dot = RwV3dDotProduct(&dist, RwMatrixGetUp(clumpMat));
- // left/right facing
- else if(flags & (ATOMIC_FLAG_LEFT | ATOMIC_FLAG_RIGHT))
- dot = RwV3dDotProduct(&dist, RwMatrixGetRight(clumpMat));
- else
- dot = 0.0f;
- if(flags & (ATOMIC_FLAG_LEFT | ATOMIC_FLAG_REAR))
- dot = -dot;
-
- if(flags & (ATOMIC_FLAG_REARDOOR | ATOMIC_FLAG_FRONTDOOR)){
- if(flags & ATOMIC_FLAG_REARDOOR)
- dotdoor = -RwV3dDotProduct(&dist, RwMatrixGetUp(clumpMat));
- else if(flags & ATOMIC_FLAG_FRONTDOOR)
- dotdoor = RwV3dDotProduct(&dist, RwMatrixGetUp(clumpMat));
- else
- dotdoor = 0.0f;
-
- if(dot < 0.0f && dotdoor < 0.0f)
- dot += dotdoor;
- if(dot > 0.0f && dotdoor > 0.0f)
- dot += dotdoor;
- }
-
- return dot;
-}
-
-/* These are all unused */
-
-bool
-CVisibilityPlugins::DefaultVisibilityCB(RpClump *clump)
-{
- return true;
-}
-
-bool
-CVisibilityPlugins::FrustumSphereCB(RpClump *clump)
-{
- RwSphere sphere;
- RwFrame *frame = RpClumpGetFrame(clump);
-
- CClumpModelInfo *modelInfo = (CClumpModelInfo*)GetFrameHierarchyId(frame);
- sphere.radius = modelInfo->GetColModel()->boundingSphere.radius;
- sphere.center.x = modelInfo->GetColModel()->boundingSphere.center.x;
- sphere.center.y = modelInfo->GetColModel()->boundingSphere.center.y;
- sphere.center.z = modelInfo->GetColModel()->boundingSphere.center.z;
- RwV3dTransformPoints(&sphere.center, &sphere.center, 1, RwFrameGetLTM(frame));
- return RwCameraFrustumTestSphere(ms_pCamera, &sphere) != rwSPHEREOUTSIDE;
-}
-
-bool
-CVisibilityPlugins::VehicleVisibilityCB(RpClump *clump)
-{
- if (GetDistanceSquaredFromCamera(RpClumpGetFrame(clump)) <= ms_vehicleLod1Dist)
- return FrustumSphereCB(clump);
- return false;
-}
-
-bool
-CVisibilityPlugins::VehicleVisibilityCB_BigVehicle(RpClump *clump)
-{
- return FrustumSphereCB(clump);
-}
-
-
-
-
-//
-// RW Plugins
-//
-
-enum
-{
- ID_VISIBILITYATOMIC = MAKECHUNKID(rwVENDORID_ROCKSTAR, 0x00),
- ID_VISIBILITYCLUMP = MAKECHUNKID(rwVENDORID_ROCKSTAR, 0x01),
- ID_VISIBILITYFRAME = MAKECHUNKID(rwVENDORID_ROCKSTAR, 0x02),
-};
-
-bool
-CVisibilityPlugins::PluginAttach(void)
-{
- ms_atomicPluginOffset = RpAtomicRegisterPlugin(sizeof(AtomicExt),
- ID_VISIBILITYATOMIC,
- AtomicConstructor, AtomicDestructor, AtomicCopyConstructor);
-
- ms_framePluginOffset = RwFrameRegisterPlugin(sizeof(FrameExt),
- ID_VISIBILITYFRAME,
- FrameConstructor, FrameDestructor, FrameCopyConstructor);
-
- ms_clumpPluginOffset = RpClumpRegisterPlugin(sizeof(ClumpExt),
- ID_VISIBILITYCLUMP,
- ClumpConstructor, ClumpDestructor, ClumpCopyConstructor);
- return ms_atomicPluginOffset != -1 && ms_clumpPluginOffset != -1;
-}
-
-#define ATOMICEXT(o) (RWPLUGINOFFSET(AtomicExt, o, ms_atomicPluginOffset))
-#define FRAMEEXT(o) (RWPLUGINOFFSET(FrameExt, o, ms_framePluginOffset))
-#define CLUMPEXT(o) (RWPLUGINOFFSET(ClumpExt, o, ms_clumpPluginOffset))
-
-//
-// Atomic
-//
-
-void*
-CVisibilityPlugins::AtomicConstructor(void *object, int32, int32)
-{
- ATOMICEXT(object)->modelInfo = nil;
- return object;
-}
-
-void*
-CVisibilityPlugins::AtomicDestructor(void *object, int32, int32)
-{
- return object;
-}
-
-void*
-CVisibilityPlugins::AtomicCopyConstructor(void *dst, const void *src, int32, int32)
-{
- *ATOMICEXT(dst) = *ATOMICEXT(src);
- return dst;
-}
-
-void
-CVisibilityPlugins::SetAtomicModelInfo(RpAtomic *atomic,
- CSimpleModelInfo *modelInfo)
-{
- AtomicExt *ext = ATOMICEXT(atomic);
- ext->modelInfo = modelInfo;
- switch(modelInfo->m_type)
- case MITYPE_SIMPLE:
- case MITYPE_TIME:
- if(modelInfo->m_normalCull)
- SetAtomicRenderCallback(atomic, RenderObjNormalAtomic);
-}
-
-CSimpleModelInfo*
-CVisibilityPlugins::GetAtomicModelInfo(RpAtomic *atomic)
-{
- return ATOMICEXT(atomic)->modelInfo;
-}
-
-void
-CVisibilityPlugins::SetAtomicFlag(RpAtomic *atomic, int f)
-{
- ATOMICEXT(atomic)->flags |= f;
-}
-
-void
-CVisibilityPlugins::ClearAtomicFlag(RpAtomic *atomic, int f)
-{
- ATOMICEXT(atomic)->flags &= ~f;
-}
-
-int
-CVisibilityPlugins::GetAtomicId(RpAtomic *atomic)
-{
- return ATOMICEXT(atomic)->flags;
-}
-
-// This is rather useless, but whatever
-void
-CVisibilityPlugins::SetAtomicRenderCallback(RpAtomic *atomic, RpAtomicCallBackRender cb)
-{
- if(cb == nil)
- cb = AtomicDefaultRenderCallBack; // not necessary
- RpAtomicSetRenderCallBack(atomic, cb);
-}
-
-//
-// Frame
-//
-
-void*
-CVisibilityPlugins::FrameConstructor(void *object, int32, int32)
-{
- FRAMEEXT(object)->id = 0;
- return object;
-}
-
-void*
-CVisibilityPlugins::FrameDestructor(void *object, int32, int32)
-{
- return object;
-}
-
-void*
-CVisibilityPlugins::FrameCopyConstructor(void *dst, const void *src, int32, int32)
-{
- *FRAMEEXT(dst) = *FRAMEEXT(src);
- return dst;
-}
-
-void
-CVisibilityPlugins::SetFrameHierarchyId(RwFrame *frame, int32 id)
-{
- FRAMEEXT(frame)->id = id;
-}
-
-int32
-CVisibilityPlugins::GetFrameHierarchyId(RwFrame *frame)
-{
- return FRAMEEXT(frame)->id;
-}
-
-
-//
-// Clump
-//
-
-void*
-CVisibilityPlugins::ClumpConstructor(void *object, int32, int32)
-{
- ClumpExt *ext = CLUMPEXT(object);
- ext->visibilityCB = DefaultVisibilityCB;
- ext->alpha = 0xFF;
- return object;
-}
-
-void*
-CVisibilityPlugins::ClumpDestructor(void *object, int32, int32)
-{
- return object;
-}
-
-void*
-CVisibilityPlugins::ClumpCopyConstructor(void *dst, const void *src, int32, int32)
-{
- CLUMPEXT(dst)->visibilityCB = CLUMPEXT(src)->visibilityCB;
- return dst;
-}
-
-void
-CVisibilityPlugins::SetClumpModelInfo(RpClump *clump, CClumpModelInfo *modelInfo)
-{
- CVehicleModelInfo *vmi;
- SetFrameHierarchyId(RpClumpGetFrame(clump), (int32)modelInfo);
-
- // Unused
- switch(modelInfo->m_type){
- // ignore MLO
- case MITYPE_VEHICLE:
- vmi = (CVehicleModelInfo*)modelInfo;
- if(vmi->m_vehicleType == VEHICLE_TYPE_TRAIN ||
- vmi->m_vehicleType == VEHICLE_TYPE_HELI ||
- vmi->m_vehicleType == VEHICLE_TYPE_PLANE)
- CLUMPEXT(clump)->visibilityCB = VehicleVisibilityCB_BigVehicle;
- else
- CLUMPEXT(clump)->visibilityCB = VehicleVisibilityCB;
- break;
- }
-}
-
-void
-CVisibilityPlugins::SetClumpAlpha(RpClump *clump, int alpha)
-{
- CLUMPEXT(clump)->alpha = alpha;
-}
-
-int
-CVisibilityPlugins::GetClumpAlpha(RpClump *clump)
-{
- return CLUMPEXT(clump)->alpha;
-}
-
-
-STARTPATCHES
- InjectHook(0x527E50, CVisibilityPlugins::Initialise, PATCH_JUMP);
- InjectHook(0x527EA0, CVisibilityPlugins::Shutdown, PATCH_JUMP);
- InjectHook(0x528F90, CVisibilityPlugins::InitAlphaEntityList, PATCH_JUMP);
- InjectHook(0x528FF0, CVisibilityPlugins::InsertEntityIntoSortedList, PATCH_JUMP);
- InjectHook(0x528F80, CVisibilityPlugins::InitAlphaAtomicList, PATCH_JUMP);
- InjectHook(0x528FA0, CVisibilityPlugins::InsertAtomicIntoSortedList, PATCH_JUMP);
- InjectHook(0x528C50, CVisibilityPlugins::SetRenderWareCamera, PATCH_JUMP);
-
- InjectHook(0x527F60, SetAlphaCB, PATCH_JUMP);
- InjectHook(0x529040, CVisibilityPlugins::RenderAlphaAtomics, PATCH_JUMP);
- InjectHook(0x529070, CVisibilityPlugins::RenderFadingEntities, PATCH_JUMP);
-
- InjectHook(0x527F70, CVisibilityPlugins::RenderWheelAtomicCB, PATCH_JUMP);
- InjectHook(0x528000, CVisibilityPlugins::RenderObjNormalAtomic, PATCH_JUMP);
- InjectHook(0x5280B0, CVisibilityPlugins::RenderAlphaAtomic, PATCH_JUMP);
- InjectHook(0x528100, CVisibilityPlugins::RenderFadingAtomic, PATCH_JUMP);
-
- InjectHook(0x5283E0, CVisibilityPlugins::RenderVehicleHiDetailCB, PATCH_JUMP);
- InjectHook(0x5284B0, CVisibilityPlugins::RenderVehicleHiDetailAlphaCB, PATCH_JUMP);
- InjectHook(0x5288A0, CVisibilityPlugins::RenderVehicleHiDetailCB_BigVehicle, PATCH_JUMP);
- InjectHook(0x528A10, CVisibilityPlugins::RenderVehicleHiDetailAlphaCB_BigVehicle, PATCH_JUMP);
- InjectHook(0x528AD0, CVisibilityPlugins::RenderVehicleHiDetailCB_Boat, PATCH_JUMP);
- InjectHook(0x5287F0, CVisibilityPlugins::RenderVehicleLowDetailCB_BigVehicle, PATCH_JUMP);
- InjectHook(0x528940, CVisibilityPlugins::RenderVehicleLowDetailAlphaCB_BigVehicle, PATCH_JUMP);
- InjectHook(0x528240, CVisibilityPlugins::RenderVehicleReallyLowDetailCB, PATCH_JUMP);
- InjectHook(0x5287B0, CVisibilityPlugins::RenderVehicleReallyLowDetailCB_BigVehicle, PATCH_JUMP);
- InjectHook(0x5285D0, CVisibilityPlugins::RenderTrainHiDetailCB, PATCH_JUMP);
- InjectHook(0x5286A0, CVisibilityPlugins::RenderTrainHiDetailAlphaCB, PATCH_JUMP);
-
- InjectHook(0x528BC0, CVisibilityPlugins::RenderPedHiDetailCB, PATCH_JUMP);
- InjectHook(0x528B60, CVisibilityPlugins::RenderPedLowDetailCB, PATCH_JUMP);
-
-
- InjectHook(0x527DC0, CVisibilityPlugins::PluginAttach, PATCH_JUMP);
-
- InjectHook(0x527EC0, CVisibilityPlugins::SetAtomicModelInfo, PATCH_JUMP);
- InjectHook(0x527F00, CVisibilityPlugins::GetAtomicModelInfo, PATCH_JUMP);
- InjectHook(0x527F10, CVisibilityPlugins::SetAtomicFlag, PATCH_JUMP);
- InjectHook(0x527F30, CVisibilityPlugins::ClearAtomicFlag, PATCH_JUMP);
- InjectHook(0x527F50, CVisibilityPlugins::GetAtomicId, PATCH_JUMP);
- InjectHook(0x528C20, CVisibilityPlugins::SetAtomicRenderCallback, PATCH_JUMP);
-
- InjectHook(0x528D60, CVisibilityPlugins::SetFrameHierarchyId, PATCH_JUMP);
- InjectHook(0x528D80, CVisibilityPlugins::GetFrameHierarchyId, PATCH_JUMP);
-
- InjectHook(0x528ED0, CVisibilityPlugins::SetClumpModelInfo, PATCH_JUMP);
- InjectHook(0x528F50, CVisibilityPlugins::SetClumpAlpha, PATCH_JUMP);
- InjectHook(0x528F70, CVisibilityPlugins::GetClumpAlpha, PATCH_JUMP);
-
-
- InjectHook(0x529120, CVisibilityPlugins::GetDistanceSquaredFromCamera, PATCH_JUMP);
- InjectHook(0x5282A0, CVisibilityPlugins::GetDotProductWithCameraVector, PATCH_JUMP);
-ENDPATCHES
diff --git a/src/render/VisibilityPlugins.h b/src/render/VisibilityPlugins.h
deleted file mode 100644
index 65d2675a..00000000
--- a/src/render/VisibilityPlugins.h
+++ /dev/null
@@ -1,133 +0,0 @@
-#pragma once
-
-#include "templates.h"
-
-class CEntity;
-class CSimpleModelInfo;
-class CClumpModelInfo;
-
-typedef bool (*ClumpVisibilityCB)(RpClump*);
-
-class CVisibilityPlugins
-{
-public:
- struct AlphaObjectInfo
- {
- union {
- CEntity *entity;
- RpAtomic *atomic;
- };
- float sort;
- };
-
- static CLinkList<AlphaObjectInfo> &m_alphaList;
- static CLinkList<AlphaObjectInfo> &m_alphaEntityList;
- static RwCamera *&ms_pCamera;
- static RwV3d *&ms_pCameraPosn;
- static float &ms_cullCompsDist;
- static float &ms_vehicleLod0Dist;
- static float &ms_vehicleLod1Dist;
- static float &ms_vehicleFadeDist;
- static float &ms_bigVehicleLod0Dist;
- static float &ms_bigVehicleLod1Dist;
- static float &ms_pedLod0Dist;
- static float &ms_pedLod1Dist;
- static float &ms_pedFadeDist;
-
- static void Initialise(void);
- static void Shutdown(void);
- static void InitAlphaEntityList(void);
- static bool InsertEntityIntoSortedList(CEntity *e, float dist);
- static void InitAlphaAtomicList(void);
- static bool InsertAtomicIntoSortedList(RpAtomic *a, float dist);
-
- static void SetRenderWareCamera(RwCamera *camera);
-
- static RpAtomic *RenderWheelAtomicCB(RpAtomic *atomic);
- static RpAtomic *RenderObjNormalAtomic(RpAtomic *atomic);
- static RpAtomic *RenderAlphaAtomic(RpAtomic *atomic, int alpha);
- static RpAtomic *RenderFadingAtomic(RpAtomic *atm, float dist);
-
- static RpAtomic *RenderVehicleHiDetailCB(RpAtomic *atomic);
- static RpAtomic *RenderVehicleHiDetailAlphaCB(RpAtomic *atomic);
- static RpAtomic *RenderVehicleHiDetailCB_BigVehicle(RpAtomic *atomic);
- static RpAtomic *RenderVehicleHiDetailAlphaCB_BigVehicle(RpAtomic *atomic);
- static RpAtomic *RenderVehicleHiDetailCB_Boat(RpAtomic *atomic);
- static RpAtomic *RenderVehicleLowDetailCB_BigVehicle(RpAtomic *atomic);
- static RpAtomic *RenderVehicleLowDetailAlphaCB_BigVehicle(RpAtomic *atomic);
- static RpAtomic *RenderVehicleReallyLowDetailCB(RpAtomic *atomic);
- static RpAtomic *RenderVehicleReallyLowDetailCB_BigVehicle(RpAtomic *atomic);
- static RpAtomic *RenderTrainHiDetailCB(RpAtomic *atomic);
- static RpAtomic *RenderTrainHiDetailAlphaCB(RpAtomic *atomic);
-
- static RpAtomic *RenderPlayerCB(RpAtomic *atomic);
- static RpAtomic *RenderPedLowDetailCB(RpAtomic *atomic);
- static RpAtomic *RenderPedHiDetailCB(RpAtomic *atomic);
-
- static void RenderAlphaAtomics(void);
- static void RenderFadingEntities(void);
-
- // All actually unused
- static bool DefaultVisibilityCB(RpClump *clump);
- static bool FrustumSphereCB(RpClump *clump);
-// static bool MloVisibilityCB(RpClump *clump);
- static bool VehicleVisibilityCB(RpClump *clump);
- static bool VehicleVisibilityCB_BigVehicle(RpClump *clump);
-
- static float GetDistanceSquaredFromCamera(RwFrame *frame);
- static float GetDotProductWithCameraVector(RwMatrix *atomicMat, RwMatrix *clumpMat, uint32 flags);
-
- //
- // RW Plugins
- //
-
- union AtomicExt
- {
- CSimpleModelInfo *modelInfo; // used by SimpleModelInfo
- int flags; // used by ClumpModelInfo
- };
- static void SetAtomicModelInfo(RpAtomic*, CSimpleModelInfo*);
- static CSimpleModelInfo *GetAtomicModelInfo(RpAtomic *atomic);
- static void SetAtomicFlag(RpAtomic*, int);
- static void ClearAtomicFlag(RpAtomic*, int);
- static int GetAtomicId(RpAtomic *atomic);
- static void SetAtomicRenderCallback(RpAtomic*, RpAtomicCallBackRender);
-
- static void *AtomicConstructor(void *object, int32 offset, int32 len);
- static void *AtomicDestructor(void *object, int32 offset, int32 len);
- static void *AtomicCopyConstructor(void *dst, const void *src,
- int32 offset, int32 len);
- static int32 &ms_atomicPluginOffset;
-
- struct FrameExt
- {
- // BUG: this is abused to hold a pointer by SetClumpModelInfo
- int32 id;
- };
- static void SetFrameHierarchyId(RwFrame *frame, int32 id);
- static int32 GetFrameHierarchyId(RwFrame *frame);
-
- static void *FrameConstructor(void *object, int32 offset, int32 len);
- static void *FrameDestructor(void *object, int32 offset, int32 len);
- static void *FrameCopyConstructor(void *dst, const void *src,
- int32 offset, int32 len);
- static int32 &ms_framePluginOffset;
-
- // Not actually used
- struct ClumpExt
- {
- ClumpVisibilityCB visibilityCB;
- int alpha;
- };
- static void SetClumpModelInfo(RpClump*, CClumpModelInfo*);
- static void SetClumpAlpha(RpClump*, int);
- static int GetClumpAlpha(RpClump*);
-
- static void *ClumpConstructor(void *object, int32 offset, int32 len);
- static void *ClumpDestructor(void *object, int32 offset, int32 len);
- static void *ClumpCopyConstructor(void *dst, const void *src,
- int32 offset, int32 len);
- static int32 &ms_clumpPluginOffset;
-
- static bool PluginAttach(void);
-};