diff options
Diffstat (limited to 'src/render')
-rw-r--r-- | src/render/2dEffect.h | 5 | ||||
-rw-r--r-- | src/render/Coronas.h | 3 | ||||
-rw-r--r-- | src/render/Font.cpp | 609 | ||||
-rw-r--r-- | src/render/Font.h | 51 | ||||
-rw-r--r-- | src/render/Glass.cpp | 2 | ||||
-rw-r--r-- | src/render/Hud.cpp | 35 | ||||
-rw-r--r-- | src/render/Particle.cpp | 2 | ||||
-rw-r--r-- | src/render/Particle.h | 2 | ||||
-rw-r--r-- | src/render/ParticleMgr.h | 6 | ||||
-rw-r--r-- | src/render/PointLights.cpp | 2 | ||||
-rw-r--r-- | src/render/PointLights.h | 4 | ||||
-rw-r--r-- | src/render/Renderer.cpp | 61 | ||||
-rw-r--r-- | src/render/Shadows.cpp | 4 | ||||
-rw-r--r-- | src/render/Shadows.h | 12 | ||||
-rw-r--r-- | src/render/Sprite.cpp | 12 | ||||
-rw-r--r-- | src/render/WaterCannon.h | 2 | ||||
-rw-r--r-- | src/render/WaterLevel.cpp | 5 |
17 files changed, 675 insertions, 142 deletions
diff --git a/src/render/2dEffect.h b/src/render/2dEffect.h index b0615e4d..2a71a8d5 100644 --- a/src/render/2dEffect.h +++ b/src/render/2dEffect.h @@ -1,3 +1,5 @@ +#pragma once + enum { EFFECT_LIGHT, EFFECT_PARTICLE, @@ -87,4 +89,5 @@ public: } } }; -static_assert(sizeof(C2dEffect) == 0x34, "C2dEffect: error"); + +VALIDATE_SIZE(C2dEffect, 0x34); diff --git a/src/render/Coronas.h b/src/render/Coronas.h index 4b49e40e..46eb4315 100644 --- a/src/render/Coronas.h +++ b/src/render/Coronas.h @@ -38,7 +38,8 @@ struct CRegisteredCorona void Update(void); }; -static_assert(sizeof(CRegisteredCorona) == 0x80, "CRegisteredCorona: error"); + +VALIDATE_SIZE(CRegisteredCorona, 0x80); class CCoronas { diff --git a/src/render/Font.cpp b/src/render/Font.cpp index e4bd2a11..ef665fae 100644 --- a/src/render/Font.cpp +++ b/src/render/Font.cpp @@ -11,6 +11,7 @@ CSprite2d CFont::Sprite[MAX_FONTS]; #ifdef MORE_LANGUAGES uint8 CFont::LanguageSet = FONT_LANGSET_EFIGS; int32 CFont::Slot = -1; +#define JAP_TERMINATION (0x8000 | '~') int16 CFont::Size[LANGSET_MAX][MAX_FONTS][193] = { { @@ -166,6 +167,26 @@ int16 CFont::Size[MAX_FONTS][193] = { #endif }; +#ifdef MORE_LANGUAGES +int16 Size_jp[] = { + 15, 14, 16, 20, 19, 26, 22, 11, 18, 18, 27, 26, 13, //; 0 + 19, 20, 27, 19, 15, 19, 19, 21, 19, 20, 18, 19, 15, //; 13 + 13, 28, 15, 32, 15, 35, 15, 19, 19, 19, 19, 17, 16, //; 26 + 19, 20, 15, 19, 20, 14, 17, 19, 19, 19, 19, 19, 19, //; 39 + 19, 19, 20, 25, 20, 19, 19, 33, 31, 39, 37, 39, 37, //; 52 + 21, 21, 21, 19, 17, 15, 23, 21, 15, 19, 20, 16, 19, //; 65 + 19, 19, 20, 20, 17, 22, 19, 22, 22, 19, 22, 22, 23, //; 78 + 35, 35, 35, 35, 37, 19, 19, 19, 19, 29, 19, 19, 19, //; 91 + 19, 19, 9, 9, 9, 9, 19, 19, 19, 19, 19, 19, 19, 19, //; 104 + 19, 19, 19, 19, 19, 30, 19, 19, 19, 19, 19, 10, 10, //; 118 + 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35, //; 131 + 12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 144 + 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 157 + 19, 19, 19, 11, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 170 + 19, 19, 19, 19, 19, 19, 19, 19, 19, 21 +}; +#endif + wchar foreign_table[128] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, @@ -197,6 +218,9 @@ CFont::Initialise(void) case FONT_LANGSET_RUSSIAN: CTxdStore::LoadTxd(slot, "MODELS/FONTS_R.TXD"); break; + case FONT_LANGSET_JAPANESE: + CTxdStore::LoadTxd(slot, "MODELS/FONTS_J.TXD"); + break; } #else CTxdStore::LoadTxd(slot, "MODELS/FONTS.TXD"); @@ -205,7 +229,14 @@ CFont::Initialise(void) CTxdStore::PushCurrentTxd(); CTxdStore::SetCurrentTxd(slot); Sprite[0].SetTexture("font2", "font2_mask"); - Sprite[1].SetTexture("pager", "pager_mask"); +#ifdef MORE_LANGUAGES + if (IsJapanese()) { + Sprite[1].SetTexture("FONTJAP", "FONTJAP_mask"); + Sprite[3].SetTexture("FONTJAP", "FONTJAP_mask"); + } + else +#endif // MORE_LANGUAGES + Sprite[1].SetTexture("pager", "pager_mask"); Sprite[2].SetTexture("font1", "font1_mask"); SetScale(1.0f, 1.0f); SetSlantRefPoint(SCREEN_WIDTH, 0.0f); @@ -213,8 +244,8 @@ CFont::Initialise(void) SetColor(CRGBA(0xFF, 0xFF, 0xFF, 0)); SetJustifyOff(); SetCentreOff(); - SetWrapx(640.0f); - SetCentreSize(640.0f); + SetWrapx(DEFAULT_SCREEN_WIDTH); + SetCentreSize(DEFAULT_SCREEN_WIDTH); SetBackgroundOff(); SetBackgroundColor(CRGBA(0x80, 0x80, 0x80, 0x80)); SetBackGroundOnlyTextOff(); @@ -234,6 +265,8 @@ CFont::ReloadFonts(uint8 set) Sprite[0].Delete(); Sprite[1].Delete(); Sprite[2].Delete(); + if (IsJapanese()) + Sprite[3].Delete(); CTxdStore::PushCurrentTxd(); CTxdStore::RemoveTxd(Slot); switch (set) @@ -248,10 +281,18 @@ CFont::ReloadFonts(uint8 set) case FONT_LANGSET_RUSSIAN: CTxdStore::LoadTxd(Slot, "MODELS/FONTS_R.TXD"); break; + case FONT_LANGSET_JAPANESE: + CTxdStore::LoadTxd(Slot, "MODELS/FONTS_J.TXD"); + break; } CTxdStore::SetCurrentTxd(Slot); Sprite[0].SetTexture("font2", "font2_mask"); - Sprite[1].SetTexture("pager", "pager_mask"); + if (set == FONT_LANGSET_JAPANESE) { + Sprite[1].SetTexture("FONTJAP", "FONTJAP_mask"); + Sprite[3].SetTexture("FONTJAP", "FONTJAP_mask"); + } + else + Sprite[1].SetTexture("pager", "pager_mask"); Sprite[2].SetTexture("font1", "font1_mask"); CTxdStore::PopCurrentTxd(); } @@ -266,6 +307,8 @@ CFont::Shutdown(void) Sprite[1].Delete(); Sprite[2].Delete(); #ifdef MORE_LANGUAGES + if (IsJapanese()) + Sprite[3].Delete(); CTxdStore::RemoveTxdSlot(Slot); Slot = -1; #else @@ -279,6 +322,10 @@ CFont::InitPerFrame(void) Details.bank = CSprite2d::GetBank(30, Sprite[0].m_pTexture); CSprite2d::GetBank(15, Sprite[1].m_pTexture); CSprite2d::GetBank(15, Sprite[2].m_pTexture); +#ifdef MORE_LANGUAGES + if (IsJapanese()) + CSprite2d::GetBank(15, Sprite[3].m_pTexture); +#endif SetDropShadowPosition(0); NewLine = 0; } @@ -291,8 +338,15 @@ CFont::PrintChar(float x, float y, wchar c) return; float w = GetCharacterWidth(c) / 32.0f; - float xoff = c & 0xF; - float yoff = c >> 4; + float xoff = c % 16; + float yoff = c / 16; +#ifdef MORE_LANGUAGES + if (IsJapaneseFont()) { + w = 21.0f; + xoff = (float)(c % 48); + yoff = c / 48; + } +#endif if(Details.style == FONT_BANK || Details.style == FONT_HEADING){ if(Details.dropShadowPosition != 0){ @@ -316,19 +370,64 @@ CFont::PrintChar(float x, float y, wchar c) (xoff+1.0f)/16.0f - 0.001f, yoff/12.8f, xoff/16.0f, (yoff+1.0f)/12.8f - 0.002f, (xoff+1.0f)/16.0f - 0.001f, (yoff+1.0f)/12.8f - 0.002f); - }else{ +#ifdef MORE_LANGUAGES + }else if (IsJapaneseFont()) { + if (Details.dropShadowPosition != 0) { + CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank + CRect(x + SCREEN_SCALE_X(Details.dropShadowPosition), + y + SCREEN_SCALE_Y(Details.dropShadowPosition), + x + SCREEN_SCALE_X(Details.dropShadowPosition) + 32.0f * Details.scaleX * 1.0f, + y + SCREEN_SCALE_Y(Details.dropShadowPosition) + 40.0f * Details.scaleY / 2.75f), + Details.dropColor, + xoff * w / 1024.0f, yoff / 25.6f, + xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, yoff / 25.6f, + xoff * w / 1024.0f, (yoff + 1.0f) / 25.6f, + xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, (yoff + 1.0f) / 25.6f - 0.0001f); + } CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank CRect(x, y, - x + 32.0f * Details.scaleX * w, - y + 32.0f * Details.scaleY * 0.5f), + x + 32.0f * Details.scaleX * 1.0f, + y + 40.0f * Details.scaleY / 2.75f), + Details.color, + xoff * w / 1024.0f, yoff / 25.6f, + xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, yoff / 25.6f, + xoff * w / 1024.0f, (yoff + 1.0f) / 25.6f - 0.002f, + xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, (yoff + 1.0f) / 25.6f - 0.0001f); +#endif + }else + CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank + CRect(x, y, + x + 32.0f * Details.scaleX * w, + y + 32.0f * Details.scaleY * 0.5f), Details.color, xoff/16.0f, yoff/16.0f, (xoff+w)/16.0f, yoff/16.0f, xoff/16.0f, (yoff+1.0f)/16.0f, (xoff+w)/16.0f - 0.0001f, (yoff+1.0f)/16.0f - 0.0001f); - } } +#ifdef MORE_LANGUAGES +bool CFont::IsJapanesePunctuation(wchar *str) +{ + return (*str == 0xE7 || *str == 0x124 || *str == 0x126 || *str == 0x128 || *str == 0x104 || *str == ',' || *str == '>' || *str == '!' || *str == 0x99 || *str == '?' || *str == ':'); +} + +bool CFont::IsAnsiCharacter(wchar *s) +{ + if (*s >= 'A' && *s <= 'Z') + return true; + if (*s >= 'a' && *s <= 'z') + return true; + if (*s >= '0' && *s <= ':') + return true; + if (*s == '(' || *s == ')') + return true; + if (*s == 'D' || *s == '$') + return true; + return false; +} +#endif + void CFont::PrintString(float xstart, float ystart, wchar *s) { @@ -364,17 +463,27 @@ CFont::PrintString(float xstart, float ystart, wchar *s) for(;;){ if(*s == '\0') return; - int xend = Details.centre ? Details.centreSize : + float xend = Details.centre ? Details.centreSize : Details.rightJustify ? xstart - Details.rightJustifyWrap : Details.wrapX; +#ifdef MORE_LANGUAGES + if (IsJapaneseFont()) + xend -= SCREEN_SCALE_X(21.0f * 2.0f); +#endif if(x + GetStringWidth(s) > xend && !first){ +#ifdef MORE_LANGUAGES + if (IsJapanese() && IsJapanesePunctuation(s)) + s--; +#endif // flush line float spaceWidth = !Details.justify || Details.centre ? 0.0f : (Details.wrapX - lineLength) / numSpaces; float xleft = Details.centre ? xstart - x/2 : Details.rightJustify ? xstart - x : xstart; - PrintString(xleft, y, start, s, spaceWidth); +#ifdef MORE_LANGUAGES + PrintString(xleft, y, start, s, spaceWidth, xstart); +#endif // reset things lineLength = 0.0f; numSpaces = 0; @@ -383,7 +492,12 @@ CFont::PrintString(float xstart, float ystart, wchar *s) x = 0.0f; else x = xstart; - y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY; +#ifdef MORE_LANGUAGES + if (IsJapaneseFont()) + y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY; + else +#endif + y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY; start = s; }else break; @@ -397,8 +511,35 @@ CFont::PrintString(float xstart, float ystart, wchar *s) numSpaces++; first = false; x += GetStringWidth(s) + GetCharacterSize(*t - ' '); +#ifdef MORE_LANGUAGES + if (IsJapaneseFont() && IsAnsiCharacter(s)) + x += 21.0f; +#endif lineLength = x; s = t+1; +#ifdef MORE_LANGUAGES + if (IsJapaneseFont() && !*s) { + x += GetStringWidth(s); + if (IsAnsiCharacter(s)) + x += 21.0f; + float xleft = Details.centre ? xstart - x / 2 : + Details.rightJustify ? xstart - x : + xstart; + if (PrintString(xleft, y, start, s, 0.0f, xstart)) + { + start = s; + if (!Details.centre && !Details.rightJustify) + x = xstart; + else + x = 0.0f; + + y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY; + numSpaces = 0; + first = true; + lineLength = 0.0f; + } + } +#endif } // print rest if(t[0] == ' ' && t[1] == '\0') @@ -408,7 +549,21 @@ CFont::PrintString(float xstart, float ystart, wchar *s) float xleft = Details.centre ? xstart - x/2 : Details.rightJustify ? xstart - x : xstart; +#ifdef MORE_LANGUAGES + if (PrintString(xleft, y, start, s, 0.0f, xstart) && IsJapaneseFont()) { + start = s; + if (!Details.centre && !Details.rightJustify) + x = xstart; + else + x = 0.0f; + y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY; + numSpaces = 0; + first = true; + lineLength = 0.0f; + } +#else PrintString(xleft, y, start, s, 0.0f); +#endif } } @@ -418,8 +573,29 @@ CFont::GetNumberLines(float xstart, float ystart, wchar *s) int n; float x, y; wchar *t; - n = 0; + +#ifdef MORE_LANGUAGES + bool bSomeJapBool = false; + + if (IsJapanese()) { + t = s; + wchar unused; + while (*t) { + if (*t == JAP_TERMINATION || *t == '~') + t = ParseToken(t, &unused, true); + if (NewLine) { + n++; + NewLine = false; + bSomeJapBool = true; + } + t++; + } + } + + if (bSomeJapBool) n--; +#endif + if(Details.centre || Details.rightJustify) x = 0.0f; else @@ -427,7 +603,20 @@ CFont::GetNumberLines(float xstart, float ystart, wchar *s) y = ystart; while(*s){ - if(x + GetStringWidth(s) > (Details.centre ? Details.centreSize : Details.wrapX)){ + float f = (Details.centre ? Details.centreSize : Details.wrapX); +#ifdef MORE_LANGUAGES + if (IsJapaneseFont()) + f -= SCREEN_SCALE_X(21.0f * 2.0f); +#endif + + if(x + GetStringWidth(s) > f){ +#ifdef MORE_LANGUAGES + if (IsJapanese()) + { + if (IsJapanesePunctuation(s)) + s--; + } +#endif // reached end of line if(Details.centre || Details.rightJustify) x = 0.0f; @@ -435,19 +624,36 @@ CFont::GetNumberLines(float xstart, float ystart, wchar *s) x = xstart; n++; // Why even? - y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY; +#ifdef MORE_LANGUAGES + if (IsJapanese()) + y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY; + else +#endif + y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY; }else{ // still space in current line t = GetNextSpace(s); if(*t == '\0'){ // end of string x += GetStringWidth(s); +#ifdef MORE_LANGUAGES + if (IsJapanese() && IsAnsiCharacter(s)) + x += 21.0f; +#endif n++; s = t; }else{ x += GetStringWidth(s); - x += GetCharacterSize(*t - ' '); +#ifdef MORE_LANGUAGES + if (IsJapanese() && IsAnsiCharacter(s)) + x += 21.0f; +#endif s = t+1; + x += GetCharacterSize(*t - ' '); +#ifdef MORE_LANGUAGES + if (IsJapanese() && !*s) + n++; +#endif } } } @@ -465,65 +671,137 @@ CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s) maxlength = 0; numLines = 0; - if(Details.centre || Details.rightJustify) - x = 0.0f; - else - x = xstart; - y = ystart; - while(*s){ - if(x + GetStringWidth(s) > (Details.centre ? Details.centreSize : Details.wrapX)){ - // reached end of line - if(x > maxlength) - maxlength = x; - if(Details.centre || Details.rightJustify) - x = 0.0f; - else - x = xstart; - numLines++; - y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY; - }else{ - // still space in current line - t = GetNextSpace(s); - if(*t == '\0'){ - // end of string - x += GetStringWidth(s); +#ifdef MORE_LANGUAGES + if (IsJapanese()) { + numLines = GetNumberLines(xstart, ystart, s); + }else{ +#endif + if(Details.centre || Details.rightJustify) + x = 0.0f; + else + x = xstart; + y = ystart; + + while(*s){ + if(x + GetStringWidth(s) > (Details.centre ? Details.centreSize : Details.wrapX)){ + // reached end of line if(x > maxlength) maxlength = x; + if(Details.centre || Details.rightJustify) + x = 0.0f; + else + x = xstart; numLines++; - s = t; + y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY; }else{ - x += GetStringWidth(s); - x += GetCharacterSize(*t - ' '); - s = t+1; + // still space in current line + t = GetNextSpace(s); + if(*t == '\0'){ + // end of string + x += GetStringWidth(s); + if(x > maxlength) + maxlength = x; + numLines++; + s = t; + }else{ + x += GetStringWidth(s); + x += GetCharacterSize(*t - ' '); + s = t+1; + } } } +#ifdef MORE_LANGUAGES } +#endif if(Details.centre){ if(Details.backgroundOnlyText){ rect->left = xstart - maxlength/2 - 4.0f; rect->right = xstart + maxlength/2 + 4.0f; - rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + - ystart + 2.0f; - rect->top = ystart - 2.0f; +#ifdef MORE_LANGUAGES + if (IsJapaneseFont()) { + rect->bottom = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + (4.0f / 2.75f); + rect->top = ystart - (4.0f / 2.75f); + } else { +#endif + rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f; + rect->top = ystart - 2.0f; +#ifdef MORE_LANGUAGES + } +#endif }else{ rect->left = xstart - Details.centreSize*0.5f - 4.0f; rect->right = xstart + Details.centreSize*0.5f + 4.0f; - rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + - ystart + 2.0f; - rect->top = ystart - 2.0f; +#ifdef MORE_LANGUAGES + if (IsJapaneseFont()) { + rect->bottom = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + (4.0f / 2.75f); + rect->top = ystart - (4.0f / 2.75f); + } else { +#endif + rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f; + rect->top = ystart - 2.0f; +#ifdef MORE_LANGUAGES + } +#endif } }else{ rect->left = xstart - 4.0f; rect->right = Details.wrapX; // WTF? rect->bottom = ystart - 4.0f + 4.0f; - rect->top = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + - ystart + 2.0f + 2.0f; +#ifdef MORE_LANGUAGES + if (IsJapaneseFont()) + rect->top = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f + (4.0f / 2.75f); + else +#endif + rect->top = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f + 2.0f; } } +#ifdef MORE_LANGUAGES +bool +CFont::PrintString(float x, float y, wchar *start, wchar *&end, float spwidth, float japX) +{ + wchar *s, c, unused; + + if (IsJapanese()) { + float jx = 0.0f; + for (s = start; s < end; s++) { + if (*s == JAP_TERMINATION || *s == '~') + s = ParseToken(s, &unused, true); + if (NewLine) { + NewLine = false; + break; + } + jx += GetCharacterSize(*s - ' '); + } + s = start; + if (Details.centre) + x = japX - jx / 2.0f; + else if (Details.rightJustify) + x = japX - jx; + } + + for (s = start; s < end; s++) { + if (*s == '~' || (IsJapanese() && *s == JAP_TERMINATION)) + s = ParseToken(s, &unused); + if (NewLine && IsJapanese()) { + NewLine = false; + end = s; + return true; + } + c = *s - ' '; + if (Details.slant != 0.0f && !IsJapanese()) + y = (Details.slantRefX - x) * Details.slant + Details.slantRefY; + PrintChar(x, y, c); + x += GetCharacterSize(c); + if (c == 0 && (!NewLine || !IsJapanese())) // space + x += spwidth; + } + return false; +} +#else void CFont::PrintString(float x, float y, wchar *start, wchar *end, float spwidth) { @@ -541,12 +819,41 @@ CFont::PrintString(float x, float y, wchar *start, wchar *end, float spwidth) x += spwidth; } } +#endif float CFont::GetCharacterWidth(wchar c) { #ifdef MORE_LANGUAGES - if (Details.proportional) + if (IsJapanese()) { + if (!Details.proportional) + return Size[0][Details.style][192]; + if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) { + switch (Details.style) + { + case FONT_JAPANESE: + return Size_jp[c]; + default: + return Size[0][Details.style][c]; + } + } + if (c < 254 && Details.style == FONT_PAGER) + return 29.4f; + + switch (Details.style) + { + case FONT_JAPANESE: + return 29.4f; + case FONT_BANK: + return 10.0f; + case FONT_PAGER: + return 31.5f; + default: + return Size[0][Details.style][c]; + } + } + + else if (Details.proportional) return Size[LanguageSet][Details.style][c]; else return Size[LanguageSet][Details.style][192]; @@ -562,7 +869,36 @@ float CFont::GetCharacterSize(wchar c) { #ifdef MORE_LANGUAGES - if(Details.proportional) + + if (IsJapanese()) + { + if (!Details.proportional) + return Size[0][Details.style][192] * Details.scaleX; + if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) { + switch (Details.style) + { + case FONT_JAPANESE: + return Size_jp[c] * Details.scaleX; + default: + return Size[0][Details.style][c] * Details.scaleX; + } + } + if (c < 254 && (Details.style == FONT_PAGER)) + return 29.4f * Details.scaleX; + + switch (Details.style) + { + case FONT_JAPANESE: + return 29.4f * Details.scaleX; + case FONT_BANK: + return 10.0f * Details.scaleX; + case FONT_PAGER: + return 31.5f * Details.scaleX; + default: + return Size[0][Details.style][c] * Details.scaleX; + } + } + else if(Details.proportional) return Size[LanguageSet][Details.style][c] * Details.scaleX; else return Size[LanguageSet][Details.style][192] * Details.scaleX; @@ -580,33 +916,127 @@ CFont::GetStringWidth(wchar *s, bool spaces) float w; w = 0.0f; - for(; (*s != ' ' || spaces) && *s != '\0'; s++){ - if(*s == '~'){ - s++; - while(*s != '~') s++; - s++; - if(*s == ' ' && !spaces) - break; +#ifdef MORE_LANGUAGES + if (IsJapanese()) + { + do + { + if ((*s != ' ' || spaces) && *s != '\0') { + do { + while (*s == '~' || *s == JAP_TERMINATION) { + s++; + while (!(*s == '~' || *s == JAP_TERMINATION)) s++; + s++; + } + w += GetCharacterSize(*s - ' '); + ++s; + } while (*s == '~' || *s == JAP_TERMINATION); + } + } while (IsAnsiCharacter(s)); + } else +#endif + { + for (; (*s != ' ' || spaces) && *s != '\0'; s++) { + if (*s == '~') { + s++; + while (*s != '~') s++; + s++; + if (*s == ' ' && !spaces) + break; + } + w += GetCharacterSize(*s - ' '); } - w += GetCharacterSize(*s - ' '); } return w; } + +#ifdef MORE_LANGUAGES +float +CFont::GetStringWidth_Jap(wchar* s) +{ + float w; + + w = 0.0f; + for (; *s != '\0';) { + do { + while (*s == '~' || *s == JAP_TERMINATION) { + s++; + while (!(*s == '~' || *s == JAP_TERMINATION)) s++; + s++; + } + w += GetCharacterSize(*s - ' '); + ++s; + } while (*s == '~' || *s == JAP_TERMINATION); + } + return w; +} +#endif + wchar* CFont::GetNextSpace(wchar *s) { - for(; *s != ' ' && *s != '\0'; s++) - if(*s == '~'){ - s++; - while(*s != '~') s++; - s++; - if(*s == ' ') - break; - } +#ifdef MORE_LANGUAGES + if (IsJapanese()) { + do + { + if (*s != ' ' && *s != '\0') { + do { + while (*s == '~' || *s == JAP_TERMINATION) { + s++; + while (!(*s == '~' || *s == JAP_TERMINATION)) s++; + s++; + } + ++s; + } while (*s == '~' || *s == JAP_TERMINATION); + } + } while (IsAnsiCharacter(s)); + } else +#endif + { + for(; *s != ' ' && *s != '\0'; s++) + if(*s == '~'){ + s++; + while(*s != '~') s++; + s++; + if(*s == ' ') + break; + } + } return s; } +#ifdef MORE_LANGUAGES +wchar* +CFont::ParseToken(wchar *s, wchar*, bool japShit) +{ + s++; + if ((Details.color.r || Details.color.g || Details.color.b) && !japShit) { + wchar c = *s; + if (IsJapanese()) + c &= 0x7FFF; + switch (c) { + case 'N': + case 'n': + NewLine = true; + break; + case 'b': SetColor(CRGBA(128, 167, 243, 255)); break; + case 'g': SetColor(CRGBA(95, 160, 106, 255)); break; + case 'h': SetColor(CRGBA(225, 225, 225, 255)); break; + case 'l': SetColor(CRGBA(0, 0, 0, 255)); break; + case 'p': SetColor(CRGBA(168, 110, 252, 255)); break; + case 'r': SetColor(CRGBA(113, 43, 73, 255)); break; + case 'w': SetColor(CRGBA(175, 175, 175, 255)); break; + case 'y': SetColor(CRGBA(210, 196, 106, 255)); break; + } + } else if (IsJapanese()) { + if ((*s & 0x7FFF) == 'N' || (*s & 0x7FFF) == 'n') + NewLine = true; + } + while ((!IsJapanese() || (*s != JAP_TERMINATION)) && *s != '~') s++; + return s + 1; +} +#else wchar* CFont::ParseToken(wchar *s, wchar*) { @@ -629,6 +1059,7 @@ CFont::ParseToken(wchar *s, wchar*) while(*s != '~') s++; return s+1; } +#endif void CFont::DrawFonts(void) @@ -636,6 +1067,10 @@ CFont::DrawFonts(void) CSprite2d::DrawBank(Details.bank); CSprite2d::DrawBank(Details.bank+1); CSprite2d::DrawBank(Details.bank+2); +#ifdef MORE_LANGUAGES + if (IsJapanese()) + CSprite2d::DrawBank(Details.bank+3); +#endif } wchar @@ -645,3 +1080,39 @@ CFont::character_code(uint8 c) return c; return foreign_table[c-128]; } + + +void +CFont::SetScale(float x, float y) +{ +#ifdef MORE_LANGUAGES + /*if (IsJapanese()) { + x *= 1.35f; + y *= 1.25f; + }*/ +#endif + Details.scaleX = x; + Details.scaleY = y; +} + +void +CFont::SetBackgroundColor(CRGBA col) +{ + Details.backgroundColor = col; +} + +void +CFont::SetColor(CRGBA col) +{ + Details.color = col; + if (Details.alphaFade < 255.0f) + Details.color.a *= Details.alphaFade / 255.0f; +} + +void +CFont::SetDropColor(CRGBA col) +{ + Details.dropColor = col; + if (Details.alphaFade < 255.0f) + Details.dropColor.a *= Details.alphaFade / 255.0f; +} diff --git a/src/render/Font.h b/src/render/Font.h index 01d67700..9b4e7132 100644 --- a/src/render/Font.h +++ b/src/render/Font.h @@ -31,6 +31,9 @@ enum { FONT_BANK, FONT_PAGER, FONT_HEADING, +#ifdef MORE_LANGUAGES + FONT_JAPANESE, +#endif MAX_FONTS }; @@ -46,8 +49,13 @@ enum FONT_LANGSET_EFIGS, FONT_LANGSET_RUSSIAN, FONT_LANGSET_POLISH, + FONT_LANGSET_JAPANESE, LANGSET_MAX }; + +#define FONT_LOCALE(style) (CFont::IsJapanese() ? FONT_JAPANESE : style) +#else +#define FONT_LOCALE(style) (style) #endif class CFont @@ -71,17 +79,28 @@ public: static void PrintString(float x, float y, wchar *s); static int GetNumberLines(float xstart, float ystart, wchar *s); static void GetTextRect(CRect *rect, float xstart, float ystart, wchar *s); +#ifdef MORE_LANGUAGES + static bool PrintString(float x, float y, wchar *start, wchar* &end, float spwidth, float japX); +#else static void PrintString(float x, float y, wchar *start, wchar *end, float spwidth); +#endif static float GetCharacterWidth(wchar c); static float GetCharacterSize(wchar c); static float GetStringWidth(wchar *s, bool spaces = false); - static wchar *GetNextSpace(wchar *s); - static wchar *ParseToken(wchar *s, wchar*); +#ifdef MORE_LANGUAGES + static float GetStringWidth_Jap(wchar* s); +#endif + static uint16 *GetNextSpace(wchar *s); +#ifdef MORE_LANGUAGES + static uint16 *ParseToken(wchar *s, wchar*, bool japShit = false); +#else + static uint16 *ParseToken(wchar *s, wchar*); +#endif static void DrawFonts(void); - static wchar character_code(uint8 c); + static uint16 character_code(uint8 c); static CFontDetails GetDetails() { return Details; } - static void SetScale(float x, float y) { Details.scaleX = x; Details.scaleY = y; } + static void SetScale(float x, float y); static void SetSlantRefPoint(float x, float y) { Details.slantRefX = x; Details.slantRefY = y; } static void SetSlant(float s) { Details.slant = s; } static void SetJustifyOn(void) { @@ -140,19 +159,17 @@ public: static void SetRightJustifyWrap(float wrap) { Details.rightJustifyWrap = wrap; } static void SetAlphaFade(float fade) { Details.alphaFade = fade; } static void SetDropShadowPosition(int16 pos) { Details.dropShadowPosition = pos; } + static void SetBackgroundColor(CRGBA col); + static void SetColor(CRGBA col); + static void SetDropColor(CRGBA col); - // TODO: really just CRGBA but that isn't passed correctly - static void SetBackgroundColor(const CRGBA &col) { Details.backgroundColor = col; } - static void SetColor(const CRGBA &col) { - Details.color = col; - if(Details.alphaFade < 255.0f) - Details.color.a *= Details.alphaFade/255.0f; - } - static void SetDropColor(const CRGBA &col) { - Details.dropColor = col; - if(Details.alphaFade < 255.0f) - Details.dropColor.a *= Details.alphaFade/255.0f; - } - +#ifdef MORE_LANGUAGES static void ReloadFonts(uint8 set); + + // japanese stuff + static bool IsAnsiCharacter(wchar* s); + static bool IsJapanesePunctuation(wchar* str); + static bool IsJapanese() { return LanguageSet == FONT_LANGSET_JAPANESE; } + static bool IsJapaneseFont() { return IsJapanese() && (Details.style == FONT_JAPANESE || Details.style == FONT_PAGER); } +#endif }; diff --git a/src/render/Glass.cpp b/src/render/Glass.cpp index 9a4dbcfe..6f17013c 100644 --- a/src/render/Glass.cpp +++ b/src/render/Glass.cpp @@ -647,7 +647,7 @@ CGlass::WindowRespondsToCollision(CEntity *entity, float amount, CVector speed, } object->bGlassBroken = true; - object->GetPosition().z = -100.0f; + object->GetMatrix().GetPosition().z = -100.0f; } void diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index f88d6b9c..c3fcb7bf 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -336,7 +336,11 @@ void CHud::Draw() || FindPlayerPed()->m_fHealth < 10 && CTimer::GetFrameCounter() & 8) { AsciiToUnicode("{", sPrintIcon); +#ifdef FIX_BUGS + sprintf(sTemp, "%03d", int32(FindPlayerPed()->m_fHealth + 0.5f)); +#else sprintf(sTemp, "%03d", (int32)FindPlayerPed()->m_fHealth); +#endif AsciiToUnicode(sTemp, sPrint); CFont::SetColor(CRGBA(0, 0, 0, 255)); @@ -362,7 +366,11 @@ void CHud::Draw() CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); if (FindPlayerPed()->m_fArmour > 1.0f) { AsciiToUnicode("[", sPrintIcon); +#ifdef FIX_BUGS + sprintf(sTemp, "%03d", int32(FindPlayerPed()->m_fArmour + 0.5f)); +#else sprintf(sTemp, "%03d", (int32)FindPlayerPed()->m_fArmour); +#endif AsciiToUnicode(sTemp, sPrint); CFont::SetColor(CRGBA(0, 0, 0, 255)); @@ -660,7 +668,7 @@ void CHud::Draw() CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); CFont::SetRightJustifyOn(); CFont::SetRightJustifyWrap(0.0f); - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); CFont::SetPropOff(); CFont::SetBackGroundOnlyTextOn(); CFont::SetColor(CRGBA(0, 0, 0, 255)); @@ -701,7 +709,7 @@ void CHud::Draw() CFont::SetCentreOff(); CFont::SetRightJustifyOn(); CFont::SetRightJustifyWrap(0.0f); - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); CFont::SetColor(CRGBA(244, 20, 20, 255)); CFont::SetWrapx(SCREEN_SCALE_X(640.0f)); CFont::SetPropOff(); @@ -852,7 +860,7 @@ void CHud::Draw() else CFont::SetPropOff(); - CFont::SetFontStyle(CTheScripts::IntroTextLines[i].m_nFont); + CFont::SetFontStyle(FONT_LOCALE(CTheScripts::IntroTextLines[i].m_nFont)); CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - CTheScripts::IntroTextLines[i].m_fAtX), SCREEN_SCALE_Y(DEFAULT_SCREEN_HEIGHT - CTheScripts::IntroTextLines[i].m_fAtY), CTheScripts::IntroTextLines[i].m_Text); } } @@ -892,7 +900,7 @@ void CHud::Draw() CFont::SetScale(SCREEN_SCALE_X(0.48f), SCREEN_SCALE_Y(1.120f)); CFont::SetCentreOn(); CFont::SetPropOn(); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); float offsetX = SCREEN_SCALE_X(40.0f) + SCREEN_SCALE_X(8.0f); float center = SCREEN_SCALE_FROM_RIGHT(50.0f) - SCREEN_SCALE_X(8.0f) - offsetX; @@ -1080,13 +1088,22 @@ void CHud::DrawAfterFade() if (CGame::germanGame) CFont::SetScale(SCREEN_SCALE_X(0.52f * 0.85f), SCREEN_SCALE_Y(1.1f * 0.85f)); +#ifdef MORE_LANGUAGES + else if (CFont::IsJapanese()) + CFont::SetScale(SCREEN_SCALE_X(0.52f) * 1.35f, SCREEN_SCALE_Y(1.1f) * 1.25f); +#endif else CFont::SetScale(SCREEN_SCALE_X(0.52f), SCREEN_SCALE_Y(1.1f)); CFont::SetColor(CRGBA(175, 175, 175, 255)); CFont::SetJustifyOff(); - CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 26.0f - 4.0f)); - CFont::SetFontStyle(FONT_BANK); +#ifdef MORE_LANGUAGES + if (CFont::IsJapanese()) + CFont::SetWrapx(SCREEN_SCALE_X(229.0f + 26.0f - 4.0f)); + else +#endif + CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 26.0f - 4.0f)); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); CFont::SetBackgroundOn(); CFont::SetBackGroundOnlyTextOff(); CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha * 0.9f)); @@ -1164,7 +1181,7 @@ void CHud::DrawAfterFade() CFont::SetCentreOn(); CFont::SetPropOn(); CFont::SetCentreSize(SCREEN_SCALE_X(600.0f)); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); CFont::SetColor(CRGBA(0, 0, 0, 255)); CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[3]); @@ -1181,7 +1198,7 @@ void CHud::DrawAfterFade() CFont::SetPropOn(); CFont::SetCentreSize(SCREEN_SCALE_X(620.0f)); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); CFont::PrintString((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) - SCREEN_SCALE_Y(2.0f), m_BigMessage[4]); @@ -1238,7 +1255,7 @@ void CHud::DrawAfterFade() CFont::SetPropOn(); CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f)); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); #ifdef BETA_SLIDING_TEXT CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f) - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[5]); diff --git a/src/render/Particle.cpp b/src/render/Particle.cpp index c855c860..5995432b 100644 --- a/src/render/Particle.cpp +++ b/src/render/Particle.cpp @@ -222,10 +222,12 @@ int32 Randomizer; int32 nParticleCreationInterval = 1; float fParticleScaleLimit = 0.5f; +#ifdef DEBUGMENU SETTWEAKPATH("Particle"); TWEAKINT32(nParticleCreationInterval, 0, 5, 1); TWEAKFLOAT(fParticleScaleLimit, 0.0f, 1.0f, 0.1f); TWEAKFUNC(CParticle::ReloadConfig); +#endif void CParticle::ReloadConfig() { diff --git a/src/render/Particle.h b/src/render/Particle.h index b71dc717..7f02e318 100644 --- a/src/render/Particle.h +++ b/src/render/Particle.h @@ -91,4 +91,4 @@ public: static void AddYardieDoorSmoke(CVector const &vecPos, CMatrix const &matMatrix); }; -VALIDATE_SIZE(CParticle, 0x68);
\ No newline at end of file +VALIDATE_SIZE(CParticle, 0x68); diff --git a/src/render/ParticleMgr.h b/src/render/ParticleMgr.h index 70845a56..42e3f132 100644 --- a/src/render/ParticleMgr.h +++ b/src/render/ParticleMgr.h @@ -64,8 +64,10 @@ struct tParticleSystemData RwRaster **m_ppRaster; CParticle *m_pParticles; }; -VALIDATE_SIZE(tParticleSystemData, 0x88); +#ifdef CHECK_STRUCT_SIZES +VALIDATE_SIZE(tParticleSystemData, 0x88); +#endif class cParticleSystemMgr { @@ -125,6 +127,8 @@ public: void RangeCheck(tParticleSystemData *pData) { } }; +#ifdef CHECK_STRUCT_SIZES VALIDATE_SIZE(cParticleSystemMgr, 0x2420); +#endif extern cParticleSystemMgr mod_ParticleSystemManager;
\ No newline at end of file diff --git a/src/render/PointLights.cpp b/src/render/PointLights.cpp index b92e7e83..88b9aaea 100644 --- a/src/render/PointLights.cpp +++ b/src/render/PointLights.cpp @@ -58,7 +58,7 @@ CPointLights::AddLight(uint8 type, CVector coors, CVector dir, float radius, flo } float -CPointLights::GenerateLightsAffectingObject(CVector *objCoors) +CPointLights::GenerateLightsAffectingObject(Const CVector *objCoors) { int i; float ret; diff --git a/src/render/PointLights.h b/src/render/PointLights.h index 215e1dc9..9e94328f 100644 --- a/src/render/PointLights.h +++ b/src/render/PointLights.h @@ -13,7 +13,7 @@ public: int8 fogType; bool castExtraShadows; }; -static_assert(sizeof(CRegisteredPointLight) == 0x2C, "CRegisteredPointLight: error"); +VALIDATE_SIZE(CRegisteredPointLight, 0x2C); class CPointLights { @@ -39,7 +39,7 @@ public: static void InitPerFrame(void); static void AddLight(uint8 type, CVector coors, CVector dir, float radius, float red, float green, float blue, uint8 fogType, bool castExtraShadows); - static float GenerateLightsAffectingObject(CVector *objCoors); + static float GenerateLightsAffectingObject(Const CVector *objCoors); static void RemoveLightsAffectingObject(void); static void RenderFogEffect(void); }; diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 3d308c52..714ff6e6 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -91,9 +91,7 @@ CRenderer::RenderOneRoad(CEntity *e) if(gbDontRenderBuildings) return; if(gbShowCollisionPolys) - CCollision::DrawColModel_Coloured(e->GetMatrix(), - *CModelInfo::GetModelInfo(e->m_modelIndex)->GetColModel(), - e->m_modelIndex); + CCollision::DrawColModel_Coloured(e->GetMatrix(), *CModelInfo::GetModelInfo(e->GetModelIndex())->GetColModel(), e->GetModelIndex()); else e->Render(); } @@ -109,9 +107,7 @@ CRenderer::RenderOneNonRoad(CEntity *e) #ifndef MASTER if(gbShowCollisionPolys){ if(!e->IsVehicle()){ - CCollision::DrawColModel_Coloured(e->GetMatrix(), - *CModelInfo::GetModelInfo(e->m_modelIndex)->GetColModel(), - e->m_modelIndex); + CCollision::DrawColModel_Coloured(e->GetMatrix(), *CModelInfo::GetModelInfo(e->GetModelIndex())->GetColModel(), e->GetModelIndex()); return; } }else if(e->IsBuilding()){ @@ -336,7 +332,7 @@ CRenderer::SetupEntityVisibility(CEntity *ent) float dist; bool request = true; - if(mi->m_type == MITYPE_TIME){ + if (mi->GetModelType() == MITYPE_TIME) { ti = (CTimeModelInfo*)mi; other = ti->GetOtherTimeModel(); if(CClock::GetIsTimeInRange(ti->GetTimeOn(), ti->GetTimeOff())){ @@ -352,7 +348,7 @@ CRenderer::SetupEntityVisibility(CEntity *ent) request = false; } }else{ - if(mi->m_type != MITYPE_SIMPLE){ + if (mi->GetModelType() != MITYPE_SIMPLE) { if(FindPlayerVehicle() == ent && TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_1STPERSON){ // Player's vehicle in first person mode @@ -382,7 +378,7 @@ CRenderer::SetupEntityVisibility(CEntity *ent) } return VIS_INVISIBLE; } - if(ent->m_type == ENTITY_TYPE_OBJECT && + if(ent->IsObject() && ((CObject*)ent)->ObjectCreatedBy == TEMP_OBJECT){ if(ent->m_rwObject == nil || !ent->bIsVisible) return VIS_INVISIBLE; @@ -399,12 +395,12 @@ CRenderer::SetupEntityVisibility(CEntity *ent) if(LOD_DISTANCE + STREAM_DISTANCE < dist && dist < mi->GetLargestLodDistance()) dist = mi->GetLargestLodDistance(); - if(ent->m_type == ENTITY_TYPE_OBJECT && ent->bRenderDamaged) + if(ent->IsObject() && ent->bRenderDamaged) mi->m_isDamaged = true; RpAtomic *a = mi->GetAtomicFromDistance(dist); if(a){ - mi->m_isDamaged = 0; + mi->m_isDamaged = false; if(ent->m_rwObject == nil) ent->CreateRwObject(); assert(ent->m_rwObject); @@ -480,20 +476,20 @@ CRenderer::SetupEntityVisibility(CEntity *ent) int32 CRenderer::SetupBigBuildingVisibility(CEntity *ent) { - CSimpleModelInfo *mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(ent->m_modelIndex); + CSimpleModelInfo *mi = (CSimpleModelInfo *)CModelInfo::GetModelInfo(ent->GetModelIndex()); CTimeModelInfo *ti; int32 other; - if(mi->m_type == MITYPE_TIME){ + if (mi->GetModelType() == MITYPE_TIME) { ti = (CTimeModelInfo*)mi; other = ti->GetOtherTimeModel(); // Hide objects not in time range if possible if(CANTIMECULL) if(!CClock::GetIsTimeInRange(ti->GetTimeOn(), ti->GetTimeOff())) - return 0; + return VIS_INVISIBLE; // Draw like normal - }else if(mi->m_type == MITYPE_VEHICLE) - return ent->IsVisible(); + } else if (mi->GetModelType() == MITYPE_VEHICLE) + return ent->IsVisible() ? VIS_VISIBLE : VIS_INVISIBLE; float dist = (ms_vecCameraPosition-ent->GetPosition()).Magnitude(); CSimpleModelInfo *nonLOD = mi->GetRelatedModel(); @@ -505,15 +501,15 @@ CRenderer::SetupBigBuildingVisibility(CEntity *ent) // No non-LOD or non-LOD is completely visible. if(nonLOD == nil || nonLOD->GetRwObject() && nonLOD->m_alpha == 255) - return 0; + return VIS_INVISIBLE; // But if it is a time object, we'd rather draw the wrong // non-LOD than the right LOD. - if(nonLOD->m_type == MITYPE_TIME){ + if (nonLOD->GetModelType() == MITYPE_TIME) { ti = (CTimeModelInfo*)nonLOD; other = ti->GetOtherTimeModel(); if(other != -1 && CModelInfo::GetModelInfo(other)->GetRwObject()) - return 0; + return VIS_INVISIBLE; } } @@ -529,18 +525,18 @@ CRenderer::SetupBigBuildingVisibility(CEntity *ent) if(RpAtomicGetGeometry(a) != RpAtomicGetGeometry(rwobj)) RpAtomicSetGeometry(rwobj, RpAtomicGetGeometry(a), rpATOMICSAMEBOUNDINGSPHERE); // originally 5 (mistake?) if(!ent->IsVisibleComplex()) - return 0; + return VIS_INVISIBLE; if(mi->m_drawLast){ CVisibilityPlugins::InsertEntityIntoSortedList(ent, dist); - ent->bDistanceFade = 0; - return 0; + ent->bDistanceFade = false; + return VIS_INVISIBLE; } - return 1; + return VIS_VISIBLE; } if(mi->m_noFade){ ent->DeleteRwObject(); - return 0; + return VIS_INVISIBLE; } @@ -548,7 +544,7 @@ CRenderer::SetupBigBuildingVisibility(CEntity *ent) a = mi->GetAtomicFromDistance(dist - FADE_DISTANCE); if(a == nil){ ent->DeleteRwObject(); - return 0; + return VIS_INVISIBLE; } // Fade... @@ -560,7 +556,7 @@ CRenderer::SetupBigBuildingVisibility(CEntity *ent) RpAtomicSetGeometry(rwobj, RpAtomicGetGeometry(a), rpATOMICSAMEBOUNDINGSPHERE); // originally 5 (mistake?) if(ent->IsVisibleComplex()) CVisibilityPlugins::InsertEntityIntoSortedList(ent, dist); - return 0; + return VIS_INVISIBLE; } void @@ -954,7 +950,7 @@ CRenderer::ScanBigBuildingList(CPtrList &list) for(node = list.first; node; node = node->next){ ent = (CEntity*)node->item; - if(!ent->bZoneCulled && SetupBigBuildingVisibility(ent) == 1) + if(!ent->bZoneCulled && SetupBigBuildingVisibility(ent) == VIS_VISIBLE) ms_aVisibleEntityPtrs[ms_nNoOfVisibleEntities++] = ent; } } @@ -1108,7 +1104,8 @@ CRenderer::ScanSectorList_RequestModels(CPtrList *lists) if(ent->m_scanCode == CWorld::GetCurrentScanCode()) continue; // already seen ent->m_scanCode = CWorld::GetCurrentScanCode(); - if(IsEntityCullZoneVisible(ent) && ShouldModelBeStreamed(ent)) + if(IsEntityCullZoneVisible(ent)) + if(ShouldModelBeStreamed(ent)) CStreaming::RequestModel(ent->GetModelIndex(), 0); } } @@ -1145,7 +1142,7 @@ CRenderer::SortBIGBuildingsForSectorList(CPtrList *list) bool CRenderer::ShouldModelBeStreamed(CEntity *ent) { - CSimpleModelInfo *mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(ent->m_modelIndex); + CSimpleModelInfo *mi = (CSimpleModelInfo *)CModelInfo::GetModelInfo(ent->GetModelIndex()); float dist = (ent->GetPosition() - ms_vecCameraPosition).Magnitude(); if(mi->m_noFade) return dist - STREAM_DISTANCE < mi->GetLargestLodDistance(); @@ -1162,7 +1159,7 @@ CRenderer::IsEntityCullZoneVisible(CEntity *ent) if(ent->bZoneCulled) return false; - switch(ent->m_type){ + switch(ent->GetType()){ case ENTITY_TYPE_VEHICLE: return IsVehicleCullZoneVisible(ent); case ENTITY_TYPE_PED: @@ -1176,7 +1173,7 @@ CRenderer::IsEntityCullZoneVisible(CEntity *ent) return !(ped->m_pCurSurface && ped->m_pCurSurface->bZoneCulled2); case ENTITY_TYPE_OBJECT: obj = (CObject*)ent; - if(!obj->bIsStatic) + if(!obj->IsStatic()) return true; return !(obj->m_pCurSurface && obj->m_pCurSurface->bZoneCulled2); } @@ -1187,7 +1184,7 @@ bool CRenderer::IsVehicleCullZoneVisible(CEntity *ent) { CVehicle *v = (CVehicle*)ent; - switch(v->m_status) + switch(v->GetStatus()) case STATUS_SIMPLE: case STATUS_PHYSICS: case STATUS_ABANDONED: diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp index d5970ebe..cefc1d9f 100644 --- a/src/render/Shadows.cpp +++ b/src/render/Shadows.cpp @@ -20,8 +20,10 @@ #include "SpecialFX.h" #include "Shadows.h" +#ifdef DEBUGMENU SETTWEAKPATH("Shadows"); TWEAKBOOL(gbPrintShite); +#endif RwImVertexIndex ShadowIndexList[24]; @@ -214,7 +216,7 @@ CShadows::AddPermanentShadow(uint8 ShadowType, RwTexture *pTexture, CVector *pPo } void -CShadows::StoreStaticShadow(uint32 nID, uint8 ShadowType, RwTexture *pTexture, CVector *pPosn, +CShadows::StoreStaticShadow(uint32 nID, uint8 ShadowType, RwTexture *pTexture, Const CVector *pPosn, float fFrontX, float fFrontY, float fSideX, float fSideY, int16 nIntensity, uint8 nRed, uint8 nGreen, uint8 nBlue, float fZDistance, float fScale, float fDrawDistance, bool bTempShadow, float fUpDistance) diff --git a/src/render/Shadows.h b/src/render/Shadows.h index 65274879..ef56d336 100644 --- a/src/render/Shadows.h +++ b/src/render/Shadows.h @@ -51,7 +51,10 @@ public: CStoredShadow() { } }; + +#ifdef CHECK_STRUCT_SIZES VALIDATE_SIZE(CStoredShadow, 0x30); +#endif class CPolyBunch { @@ -65,7 +68,10 @@ public: CPolyBunch() { } }; + +#ifdef CHECK_STRUCT_SIZES VALIDATE_SIZE(CPolyBunch, 0x6C); +#endif class CStaticShadow { @@ -93,7 +99,10 @@ public: void Free(); }; + +#ifdef CHECK_STRUCT_SIZES VALIDATE_SIZE(CStaticShadow, 0x40); +#endif class CPermanentShadow { @@ -115,6 +124,7 @@ public: CPermanentShadow() { } }; + VALIDATE_SIZE(CPermanentShadow, 0x38); class CPtrList; @@ -143,7 +153,7 @@ public: static void Init (void); static void Shutdown (void); static void AddPermanentShadow ( uint8 ShadowType, RwTexture *pTexture, CVector *pPosn, float fFrontX, float fFrontY, float fSideX, float fSideY, int16 nIntensity, uint8 nRed, uint8 nGreen, uint8 nBlue, float fZDistance, uint32 nTime, float fScale); - static void StoreStaticShadow (uint32 nID, uint8 ShadowType, RwTexture *pTexture, CVector *pPosn, float fFrontX, float fFrontY, float fSideX, float fSideY, int16 nIntensity, uint8 nRed, uint8 nGreen, uint8 nBlue, float fZDistance, float fScale, float fDrawDistance, bool bTempShadow, float fUpDistance); + static void StoreStaticShadow (uint32 nID, uint8 ShadowType, RwTexture *pTexture, Const CVector *pPosn, float fFrontX, float fFrontY, float fSideX, float fSideY, int16 nIntensity, uint8 nRed, uint8 nGreen, uint8 nBlue, float fZDistance, float fScale, float fDrawDistance, bool bTempShadow, float fUpDistance); static void StoreShadowToBeRendered ( uint8 ShadowType, CVector *pPosn, float fFrontX, float fFrontY, float fSideX, float fSideY, int16 nIntensity, uint8 nRed, uint8 nGreen, uint8 nBlue); static void StoreShadowToBeRendered ( uint8 ShadowType, RwTexture *pTexture, CVector *pPosn, float fFrontX, float fFrontY, float fSideX, float fSideY, int16 nIntensity, uint8 nRed, uint8 nGreen, uint8 nBlue, float fZDistance, bool bDrawOnWater, float fScale); static void StoreShadowForCar (CAutomobile *pCar); diff --git a/src/render/Sprite.cpp b/src/render/Sprite.cpp index 30eaf840..1dd1aaab 100644 --- a/src/render/Sprite.cpp +++ b/src/render/Sprite.cpp @@ -29,13 +29,17 @@ CSprite::CalcScreenCoors(const RwV3d &in, RwV3d *out, float *outw, float *outh, float recip = 1.0f/out->z; out->x *= SCREEN_WIDTH * recip; out->y *= SCREEN_HEIGHT * recip; - // What is this? size? - *outw = 70.0f/CDraw::GetFOV() * SCREEN_WIDTH * recip; #ifdef ASPECT_RATIO_SCALE - *outh = 70.0f/CDraw::GetFOV() / (DEFAULT_ASPECT_RATIO / SCREEN_ASPECT_RATIO) * SCREEN_HEIGHT * recip; + float fov = CDraw::ConvertFOV(DefaultFOV); #else - *outh = 70.0f/CDraw::GetFOV() * SCREEN_HEIGHT * recip; + const float fov = DefaultFOV; #endif + // this is used to scale correctly if you zoom in with sniper rifle + float fovScale = fov / CDraw::GetFOV(); + + *outw = fovScale * SCREEN_SCALE_AR(recip) * SCREEN_WIDTH; + *outh = fovScale * recip * SCREEN_HEIGHT; + return true; } diff --git a/src/render/WaterCannon.h b/src/render/WaterCannon.h index d2d20863..a37bdd12 100644 --- a/src/render/WaterCannon.h +++ b/src/render/WaterCannon.h @@ -25,7 +25,7 @@ public: void PushPeds(void); }; -static_assert(sizeof(CWaterCannon) == 412, "CWaterCannon: error"); +VALIDATE_SIZE(CWaterCannon, 412); class CWaterCannons { diff --git a/src/render/WaterLevel.cpp b/src/render/WaterLevel.cpp index d7035ab1..e8e79f96 100644 --- a/src/render/WaterLevel.cpp +++ b/src/render/WaterLevel.cpp @@ -351,8 +351,13 @@ CWaterLevel::RenderWater() if ( !CTimer::GetIsPaused() ) { +#ifdef FIX_BUGS + TEXTURE_ADDU += (CGeneral::GetRandomNumberInRange(-0.0005f, 0.0005f) + windAddUV) * CTimer::GetTimeStepFix(); + TEXTURE_ADDV += (CGeneral::GetRandomNumberInRange(-0.0005f, 0.0005f) + windAddUV) * CTimer::GetTimeStepFix(); +#else TEXTURE_ADDU += CGeneral::GetRandomNumberInRange(-0.0005f, 0.0005f) + windAddUV; TEXTURE_ADDV += CGeneral::GetRandomNumberInRange(-0.0005f, 0.0005f) + windAddUV; +#endif } if ( TEXTURE_ADDU >= 1.0f ) |