diff options
Diffstat (limited to '')
-rw-r--r-- | src/vehicles/Vehicle.cpp | 38 |
1 files changed, 23 insertions, 15 deletions
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp index d8c7c4c8..9aa90845 100644 --- a/src/vehicles/Vehicle.cpp +++ b/src/vehicles/Vehicle.cpp @@ -52,13 +52,16 @@ CVehicle::CVehicle(uint8 CreatedBy) m_nCurrentGear = 1; m_fChangeGearTime = 0.0f; - m_fSteerRatio = 0.0f; + m_fSteerInput = 0.0f; m_type = ENTITY_TYPE_VEHICLE; VehicleCreatedBy = CreatedBy; bIsLocked = false; bIsLawEnforcer = false; bIsAmbulanceOnDuty = false; bIsFireTruckOnDuty = false; +#ifdef FIX_BUGS + bIsHandbrakeOn = false; +#endif CCarCtrl::UpdateCarCount(this, false); m_fHealth = 1000.0f; bEngineOn = true; @@ -96,7 +99,7 @@ CVehicle::CVehicle(uint8 CreatedBy) m_numPedsUseItAsCover = 0; bIsCarParkVehicle = false; bHasAlreadyBeenRecorded = false; - m_bSirenOrAlarm = 0; + m_bSirenOrAlarm = false; m_nCarHornTimer = 0; m_nCarHornPattern = 0; m_nAlarmState = 0; @@ -288,7 +291,7 @@ CVehicle::FlyingControl(eFlightModel flightModel) { // thrust float fForwSpeed = DotProduct(GetMoveSpeed(), GetForward()); - CVector vecWidthForward = GetColModel()->boundingBox.min.y * GetForward(); + CVector vecTail = GetColModel()->boundingBox.min.y * GetForward(); float fThrust = (CPad::GetPad(0)->GetAccelerate() - CPad::GetPad(0)->GetBrake()) / 255.0f; if (fForwSpeed > 0.1f || (flightModel == FLIGHT_MODEL_RCPLANE && fForwSpeed > 0.02f)) fThrust += 1.0f; @@ -311,13 +314,13 @@ CVehicle::FlyingControl(eFlightModel flightModel) fSideSlipAccel = Abs(fSideSpeed) * fSideSpeed * fSeaSideSlipMult; ApplyMoveForce(m_fMass * GetRight() * fSideSlipAccel * CTimer::GetTimeStep()); - float fYaw = -DotProduct(GetSpeed(vecWidthForward), GetRight()); + float fYaw = -DotProduct(GetSpeed(vecTail), GetRight()); float fYawAccel; if (flightModel == FLIGHT_MODEL_RCPLANE) fYawAccel = fRCRudderMult * fYaw * Abs(fYaw) + fRCYawMult * fSteerLR * fForwSpeed; else fYawAccel = fSeaRudderMult * fYaw * Abs(fYaw) + fSeaYawMult * fSteerLR * fForwSpeed; - ApplyTurnForce(fYawAccel * GetRight() * m_fTurnMass * CTimer::GetTimeStep(), vecWidthForward); + ApplyTurnForce(fYawAccel * GetRight() * m_fTurnMass * CTimer::GetTimeStep(), vecTail); float fRollAccel; if (flightModel == FLIGHT_MODEL_RCPLANE) { @@ -341,14 +344,14 @@ CVehicle::FlyingControl(eFlightModel flightModel) ApplyTurnForce(fStabiliseSpeed * m_fTurnMass * GetRight(), GetUp()); // no CTimer::GetTimeStep(), is it right? VC doesn't have it too // up/down - float fTail = -DotProduct(GetSpeed(vecWidthForward), GetUp()); + float fTail = -DotProduct(GetSpeed(vecTail), GetUp()); float fSteerUD = -CPad::GetPad(0)->GetSteeringUpDown() / 128.0f; float fPitchAccel; if (flightModel == FLIGHT_MODEL_RCPLANE) fPitchAccel = fRCTailMult * fTail * Abs(fTail) + fRCPitchMult * fSteerUD * fForwSpeed; else fPitchAccel = fSeaTailMult * fTail * Abs(fTail) + fSeaPitchMult * fSteerUD * fForwSpeed; - ApplyTurnForce(fPitchAccel * m_fTurnMass * GetUp() * CTimer::GetTimeStep(), vecWidthForward); + ApplyTurnForce(fPitchAccel * m_fTurnMass * GetUp() * CTimer::GetTimeStep(), vecTail); float fLift = -DotProduct(GetMoveSpeed(), GetUp()) / Max(0.01f, GetMoveSpeed().Magnitude()); float fLiftAccel; @@ -466,6 +469,10 @@ CVehicle::ProcessWheel(CVector &wheelFwd, CVector &wheelRight, CVector &wheelCon static bool bBraking; static bool bDriving; +#ifdef FIX_SIGNIFICANT_BUGS + bAlreadySkidding = false; +#endif + // how much force we want to apply in these axes float fwd = 0.0f; float right = 0.0f; @@ -547,7 +554,8 @@ CVehicle::ProcessWheel(CVector &wheelFwd, CVector &wheelRight, CVector &wheelCon } } - if(sq(adhesion) < sq(right) + sq(fwd)){ + float speedSq = sq(right) + sq(fwd); + if(sq(adhesion) < speedSq){ if(*wheelState != WHEEL_STATE_FIXED){ if(bDriving && contactSpeedFwd < 0.2f) *wheelState = WHEEL_STATE_SPINNING; @@ -555,7 +563,7 @@ CVehicle::ProcessWheel(CVector &wheelFwd, CVector &wheelRight, CVector &wheelCon *wheelState = WHEEL_STATE_SKIDDING; } - float l = Sqrt(sq(right) + sq(fwd)); + float l = Sqrt(speedSq); float tractionLoss = bAlreadySkidding ? 1.0f : pHandling->fTractionLoss; right *= adhesion * tractionLoss / l; fwd *= adhesion * tractionLoss / l; @@ -661,12 +669,12 @@ CVehicle::InflictDamage(CEntity* damagedBy, eWeaponType weaponType, float damage if (pDriver) { SetStatus(STATUS_ABANDONED); pDriver->bFleeAfterExitingCar = true; - pDriver->SetObjective(OBJECTIVE_LEAVE_VEHICLE, this); + pDriver->SetObjective(OBJECTIVE_LEAVE_CAR, this); } for (int i = 0; i < m_nNumMaxPassengers; i++) { if (pPassengers[i]) { pPassengers[i]->bFleeAfterExitingCar = true; - pPassengers[i]->SetObjective(OBJECTIVE_LEAVE_VEHICLE, this); + pPassengers[i]->SetObjective(OBJECTIVE_LEAVE_CAR, this); } } break; @@ -775,7 +783,7 @@ CVehicle::ShufflePassengersToMakeSpace(void) return false; if (pPassengers[1] && !(m_nGettingInFlags & CAR_DOOR_FLAG_LR) && - IsRoomForPedToLeaveCar(COMPONENT_DOOR_REAR_LEFT, nil)) { + IsRoomForPedToLeaveCar(CAR_DOOR_LR, nil)) { if (!pPassengers[2] && !(m_nGettingInFlags & CAR_DOOR_FLAG_RR)) { pPassengers[2] = pPassengers[1]; pPassengers[1] = nil; @@ -792,7 +800,7 @@ CVehicle::ShufflePassengersToMakeSpace(void) } if (pPassengers[2] && !(m_nGettingInFlags & CAR_DOOR_FLAG_RR) && - IsRoomForPedToLeaveCar(COMPONENT_DOOR_REAR_RIGHT, nil)) { + IsRoomForPedToLeaveCar(CAR_DOOR_RR, nil)) { if (!pPassengers[1] && !(m_nGettingInFlags & CAR_DOOR_FLAG_LR)) { pPassengers[1] = pPassengers[2]; pPassengers[2] = nil; @@ -809,7 +817,7 @@ CVehicle::ShufflePassengersToMakeSpace(void) } if (pPassengers[0] && !(m_nGettingInFlags & CAR_DOOR_FLAG_RF) && - IsRoomForPedToLeaveCar(COMPONENT_DOOR_FRONT_RIGHT, nil)) { + IsRoomForPedToLeaveCar(CAR_DOOR_RF, nil)) { if (!pPassengers[1] && !(m_nGettingInFlags & CAR_DOOR_FLAG_LR)) { pPassengers[1] = pPassengers[0]; pPassengers[0] = nil; @@ -1187,7 +1195,7 @@ CVehicle::ProcessCarAlarm(void) { uint32 step; - if(m_nAlarmState == 0 || m_nAlarmState == -1) + if(!IsAlarmOn()) return; step = CTimer::GetTimeStepInMilliseconds(); |