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-rw-r--r--src/vehicles/Vehicle.cpp26
1 files changed, 0 insertions, 26 deletions
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp
index 67024782..5dc7bc72 100644
--- a/src/vehicles/Vehicle.cpp
+++ b/src/vehicles/Vehicle.cpp
@@ -99,9 +99,6 @@ CVehicle::CVehicle(uint8 CreatedBy)
m_bSirenOrAlarm = 0;
m_nCarHornTimer = 0;
m_nCarHornPattern = 0;
-#ifdef MIAMI
- bParking = false;
-#endif
m_nAlarmState = 0;
m_nDoorLock = CARLOCK_UNLOCKED;
m_nLastWeaponDamage = -1;
@@ -121,9 +118,6 @@ CVehicle::CVehicle(uint8 CreatedBy)
AutoPilot.m_nTimeToStartMission = CTimer::GetTimeInMilliseconds();
AutoPilot.m_bStayInCurrentLevel = false;
AutoPilot.m_bIgnorePathfinding = false;
-#ifdef MIAMI
- AutoPilot.m_nSwitchDistance = 20;
-#endif
}
CVehicle::~CVehicle()
@@ -1353,23 +1347,3 @@ CVehicle::Load(uint8*& buf)
SkipSaveBuf(buf, 99);
}
#endif
-
-#ifdef MIAMI
-eVehicleAppearance
-//--MIAMI: TODO, implement VC version, appearance != type
-// This would work for cars, boats and bikes but not for planes and helis
-CVehicle::GetVehicleAppearance(void)
-{
- if (IsCar())
- return VEHICLE_CAR;
- if (IsBoat())
- return VEHICLE_BOAT;
- if (IsBike())
- return VEHICLE_BIKE;
- if (IsPlane())
- return VEHICLE_PLANE;
- if (IsHeli())
- return VEHICLE_HELI;
- return VEHICLE_NONE;
-}
-#endif