diff options
Diffstat (limited to 'src/vehicles')
-rw-r--r-- | src/vehicles/Automobile.h | 1 | ||||
-rw-r--r-- | src/vehicles/Heli.h | 1 | ||||
-rw-r--r-- | src/vehicles/Plane.h | 2 | ||||
-rw-r--r-- | src/vehicles/Vehicle.h | 3 |
4 files changed, 0 insertions, 7 deletions
diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h index 66774612..2de85a99 100644 --- a/src/vehicles/Automobile.h +++ b/src/vehicles/Automobile.h @@ -92,7 +92,6 @@ public: uint8 bWaterTight : 1; // no damage for non-player peds uint8 bNotDamagedUpsideDown : 1; uint8 bMoreResistantToDamage : 1; - uint8 field_4DB; CEntity *m_pBombRigger; int16 field_4E0; uint16 m_hydraulicState; diff --git a/src/vehicles/Heli.h b/src/vehicles/Heli.h index 15dff7b1..39e4cbcf 100644 --- a/src/vehicles/Heli.h +++ b/src/vehicles/Heli.h @@ -70,7 +70,6 @@ public: static bool ScriptHeliOn; CHeli(int32 id, uint8 CreatedBy); - CHeli* ctor(int, uint8); // from CEntity void SetModelIndex(uint32 id); diff --git a/src/vehicles/Plane.h b/src/vehicles/Plane.h index 4c8e70aa..79738858 100644 --- a/src/vehicles/Plane.h +++ b/src/vehicles/Plane.h @@ -33,8 +33,6 @@ public: int16 m_nPlaneId; int16 m_isFarAway; int16 m_nCurPathNode; - char field_654; - char field_655; float m_fSpeed; uint32 m_nFrameWhenHit; bool m_bHasBeenHit; diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h index bfc6d95d..2ae78829 100644 --- a/src/vehicles/Vehicle.h +++ b/src/vehicles/Vehicle.h @@ -130,7 +130,6 @@ public: int8 m_nGettingInFlags; int8 m_nGettingOutFlags; uint8 m_nNumMaxPassengers; - char field_1CD[3]; float field_1D0[4]; CEntity *m_pCurGroundEntity; CFire *m_pCarFire; @@ -180,7 +179,6 @@ public: int16 m_nRoadblockNode; float m_fHealth; // 1000.0f = full health. 250.0f = fire. 0 -> explode uint8 m_nCurrentGear; - int8 field_205[3]; float m_fChangeGearTime; uint32 m_nGunFiringTime; // last time when gun on vehicle was fired (used on boats) uint32 m_nTimeOfDeath; @@ -296,7 +294,6 @@ class cVehicleParams { public: bool m_bDistanceCalculated; - char gap_1[3]; float m_fDistance; CVehicle *m_pVehicle; cTransmission *m_pTransmission; |