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-rw-r--r--src/audio/AudioManager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index 358dfe0c..539c9e91 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -3651,7 +3651,7 @@ void cAudioManager::ProcessFires(int32)
m_sQueueSample.m_nSampleIndex = SFX_CAR_ON_FIRE;
emittingVol = 100;
m_sQueueSample.m_nFrequency =
- 8 / 10 * SampleManager.GetSampleBaseFrequency(SFX_CAR_ON_FIRE);
+ 8 * SampleManager.GetSampleBaseFrequency(SFX_CAR_ON_FIRE) / 10;
m_sQueueSample.m_nFrequency += i * ((uint32)m_sQueueSample.m_nFrequency >> 6);
m_sQueueSample.field_16 = 6;
break;