diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/control/CarCtrl.cpp | 4 | ||||
-rw-r--r-- | src/control/Remote.cpp | 54 | ||||
-rw-r--r-- | src/control/Script.cpp | 10 | ||||
-rw-r--r-- | src/core/AnimViewer.cpp | 2 | ||||
-rw-r--r-- | src/core/Camera.h | 14 | ||||
-rw-r--r-- | src/core/CutsceneMgr.cpp | 2 | ||||
-rw-r--r-- | src/peds/PlayerPed.cpp | 2 |
7 files changed, 76 insertions, 12 deletions
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp index cd657815..fe727f72 100644 --- a/src/control/CarCtrl.cpp +++ b/src/control/CarCtrl.cpp @@ -2541,7 +2541,7 @@ bool CCarCtrl::JoinCarWithRoadSystemGotoCoors(CVehicle* pVehicle, CVector vecTar pVehicle->AutoPilot.m_aPathFindNodesInfo, &pVehicle->AutoPilot.m_nPathFindNodesCount); if (pVehicle->AutoPilot.m_nPathFindNodesCount < 2){ pVehicle->AutoPilot.m_nPrevRouteNode = pVehicle->AutoPilot.m_nCurrentRouteNode = pVehicle->AutoPilot.m_nNextRouteNode = 0; - return 1; + return true; } pVehicle->AutoPilot.m_nPrevRouteNode = 0; pVehicle->AutoPilot.m_nCurrentRouteNode = pVehicle->AutoPilot.m_aPathFindNodesInfo[0] - ThePaths.m_pathNodes; @@ -2550,7 +2550,7 @@ bool CCarCtrl::JoinCarWithRoadSystemGotoCoors(CVehicle* pVehicle, CVector vecTar pVehicle->AutoPilot.RemoveOnePathNode(); FindLinksToGoWithTheseNodes(pVehicle); pVehicle->AutoPilot.m_nNextLane = pVehicle->AutoPilot.m_nCurrentLane = 0; - return 0; + return false; } void CCarCtrl::FindLinksToGoWithTheseNodes(CVehicle* pVehicle) diff --git a/src/control/Remote.cpp b/src/control/Remote.cpp index 32ee4eda..e3891502 100644 --- a/src/control/Remote.cpp +++ b/src/control/Remote.cpp @@ -1,6 +1,56 @@ #include "common.h" #include "patcher.h" +#include "Automobile.h" +#include "CarCtrl.h" +#include "Camera.h" #include "Remote.h" +#include "Timer.h" +#include "World.h" +#include "PlayerInfo.h" +#include "Vehicle.h" -WRAPPER void CRemote::GivePlayerRemoteControlledCar(float, float, float, float, uint16) { EAXJMP(0x435C30); } -WRAPPER void CRemote::TakeRemoteControlledCarFromPlayer(void) { EAXJMP(0x435DA0); } +void +CRemote::GivePlayerRemoteControlledCar(float x, float y, float z, float rot, uint16 model) +{ + CAutomobile *car = new CAutomobile(model, MISSION_VEHICLE); + bool found; + + z = car->GetDistanceFromCentreOfMassToBaseOfModel() + CWorld::FindGroundZFor3DCoord(x, y, z + 2.0f, &found); + + car->GetMatrix().SetRotateZOnly(rot); + car->GetPosition() = CVector(x, y, z); + car->m_status = STATUS_PLAYER_REMOTE; + car->bIsLocked = true; + + CCarCtrl::JoinCarWithRoadSystem(car); + car->AutoPilot.m_nCarMission = MISSION_NONE; + car->AutoPilot.m_nTempAction = TEMPACT_NONE; + car->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS; + car->AutoPilot.m_nCruiseSpeed = car->AutoPilot.m_fMaxTrafficSpeed = 9.0f; + car->AutoPilot.m_nNextLane = car->AutoPilot.m_nCurrentLane = 0; + car->bEngineOn = true; + CWorld::Add(car); + if (FindPlayerVehicle() != nil) + FindPlayerVehicle()->m_status = STATUS_PLAYER_DISABLED; + + CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle = car; + CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->RegisterReference((CEntity**)&CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle); + TheCamera.TakeControl(car, CCam::MODE_BEHINDCAR, INTERPOLATION, CAM_CONTROLLER_1); +} + +void +CRemote::TakeRemoteControlledCarFromPlayer(void) +{ + CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->VehicleCreatedBy = RANDOM_VEHICLE; + CCarCtrl::NumMissionCars--; + CCarCtrl::NumRandomCars++; + CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->bIsLocked = false; + CWorld::Players[CWorld::PlayerInFocus].m_nTimeLostRemoteCar = CTimer::GetTimeInMilliseconds(); + CWorld::Players[CWorld::PlayerInFocus].m_bInRemoteMode = true; + CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->bRemoveFromWorld = true; +} + +STARTPATCHES + InjectHook(0x435C30, &CRemote::GivePlayerRemoteControlledCar, PATCH_JUMP); + InjectHook(0x435DA0, &CRemote::TakeRemoteControlledCarFromPlayer, PATCH_JUMP); +ENDPATCHES
\ No newline at end of file diff --git a/src/control/Script.cpp b/src/control/Script.cpp index f74c5656..2b3fdbc0 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -3081,7 +3081,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) { CollectParameters(&m_nIp, 3); // ScriptParams[0] is unused. - TheCamera.TakeControl(nil, ScriptParams[1], ScriptParams[2], 1); + TheCamera.TakeControl(nil, ScriptParams[1], ScriptParams[2], CAM_CONTROLLER_1); return 0; } case COMMAND_POINT_CAMERA_AT_CAR: @@ -3089,7 +3089,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) CollectParameters(&m_nIp, 3); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); - TheCamera.TakeControl(pVehicle, ScriptParams[1], ScriptParams[2], 1); + TheCamera.TakeControl(pVehicle, ScriptParams[1], ScriptParams[2], CAM_CONTROLLER_1); return 0; } case COMMAND_POINT_CAMERA_AT_CHAR: @@ -3097,7 +3097,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) CollectParameters(&m_nIp, 3); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); - TheCamera.TakeControl(pPed, ScriptParams[1], ScriptParams[2], 1); + TheCamera.TakeControl(pPed, ScriptParams[1], ScriptParams[2], CAM_CONTROLLER_1); return 0; } case COMMAND_RESTORE_CAMERA: @@ -3148,7 +3148,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); - TheCamera.TakeControlNoEntity(pos, ScriptParams[3], 1); + TheCamera.TakeControlNoEntity(pos, ScriptParams[3], CAM_CONTROLLER_1); return 0; } case COMMAND_ADD_BLIP_FOR_CAR_OLD: @@ -5046,7 +5046,7 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command) return 0; } case COMMAND_IS_PLAYER_IN_REMOTE_MODE: - CollectParameters(&m_nIp, 2); + CollectParameters(&m_nIp, 1); UpdateCompareFlag(CWorld::Players[ScriptParams[0]].IsPlayerInRemoteMode()); return 0; case COMMAND_ARM_CAR_WITH_BOMB: diff --git a/src/core/AnimViewer.cpp b/src/core/AnimViewer.cpp index 86b22ec5..a2d7b94a 100644 --- a/src/core/AnimViewer.cpp +++ b/src/core/AnimViewer.cpp @@ -289,7 +289,7 @@ CAnimViewer::Update(void) } newEntity->GetPosition() = CVector(0.0f, 0.0f, 0.0f); CWorld::Add(newEntity); - TheCamera.TakeControl(pTarget, 9, 2, 1); + TheCamera.TakeControl(pTarget, CCam::MODE_MODELVIEW, JUMP_CUT, CAM_CONTROLLER_1); } if (pTarget->m_type == ENTITY_TYPE_VEHICLE || pTarget->m_type == ENTITY_TYPE_PED || pTarget->m_type == ENTITY_TYPE_OBJECT) { ((CPhysical*)pTarget)->m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f); diff --git a/src/core/Camera.h b/src/core/Camera.h index 8f0e62d4..99028de6 100644 --- a/src/core/Camera.h +++ b/src/core/Camera.h @@ -239,6 +239,20 @@ enum MBLUR_UNUSED, // pinkish }; +enum +{ + NONE = 0, + INTERPOLATION, + JUMP_CUT +}; + +enum +{ + CAM_CONTROLLER_0, + CAM_CONTROLLER_1, + CAM_CONTROLLER_2 +}; + struct CCamera : public CPlaceable { bool m_bAboveGroundTrainNodesLoaded; diff --git a/src/core/CutsceneMgr.cpp b/src/core/CutsceneMgr.cpp index 2fbc5186..3df81b2b 100644 --- a/src/core/CutsceneMgr.cpp +++ b/src/core/CutsceneMgr.cpp @@ -256,7 +256,7 @@ void CCutsceneMgr::SetupCutsceneToStart(void) { TheCamera.SetCamCutSceneOffSet(ms_cutsceneOffset);
- TheCamera.TakeControlWithSpline(2);
+ TheCamera.TakeControlWithSpline(JUMP_CUT);
TheCamera.SetWideScreenOn(); ms_cutsceneOffset.z++; diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp index ff48ca4d..b5256cff 100644 --- a/src/peds/PlayerPed.cpp +++ b/src/peds/PlayerPed.cpp @@ -1037,7 +1037,7 @@ CPlayerPed::ProcessPlayerWeapon(CPad *padUsed) FindNextWeaponLockOnTarget(m_pPointGunAt, false);
}
TheCamera.SetNewPlayerWeaponMode(CCam::MODE_SYPHON, 0, 0);
- TheCamera.UpdateAimingCoors(GetPosition());
+ TheCamera.UpdateAimingCoors(m_pPointGunAt->GetPosition());
} else if (weaponInfo->m_bCanAim && !CCamera::m_bUseMouse3rdPerson) {
if (padUsed->TargetJustDown())
FindWeaponLockOnTarget();
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