Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-01-22 | 1 | -2/+0 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/CutsceneMgr.cpp # src/control/CarCtrl.cpp # src/control/Script.cpp # src/control/Script2.cpp # src/core/Frontend.cpp # src/core/main.cpp # src/entities/Physical.cpp # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/text/Messages.cpp # src/vehicles/Cranes.cpp # src/vehicles/Transmission.cpp | ||||
| * | get rid of most --MIAMI comments | withmorten | 2021-01-22 | 1 | -2/+0 |
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* | | More fix | Sergeanur | 2021-01-12 | 1 | -0/+1 |
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* | | CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit | Sergeanur | 2021-01-11 | 1 | -563/+114 |
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* | | script | Nikolay Korolev | 2021-01-09 | 1 | -0/+2 |
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* | Use original names | Sergeanur | 2021-01-08 | 1 | -6/+6 |
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* | small cleanup | aap | 2021-01-08 | 1 | -2/+2 |
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* | anim compression | aap | 2020-12-18 | 1 | -9/+12 |
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* | Fix crash on assert | Sergeanur | 2020-09-09 | 1 | -1/+1 |
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* | Compilation fix | Sergeanur | 2020-08-24 | 1 | -2/+3 |
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* | CutsceneMgr done | Sergeanur | 2020-08-24 | 1 | -36/+255 |
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* | new opcodes, buyable properties, minor fixes | eray orçunus | 2020-07-30 | 1 | -23/+58 |
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* | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-06-29 | 1 | -2/+2 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp | ||||
| * | updated player control names | Nikolay Korolev | 2020-06-21 | 1 | -2/+2 |
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* | | fixed bar brawl | Nikolay Korolev | 2020-06-17 | 1 | -0/+4 |
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* | | some cutscene opcodes and heli guns | eray orçunus | 2020-06-16 | 1 | -6/+19 |
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* | | Support of original mp3/wav/adf | Sergeanur | 2020-05-27 | 1 | -79/+75 |
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* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-05-12 | 1 | -1/+1 |
|\| | | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp | ||||
| * | Linux build support | eray orçunus | 2020-05-11 | 1 | -1/+1 |
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* | | removed cutscene heads | aap | 2020-05-09 | 1 | -16/+1 |
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* | | most of animation system done; little stuff here and there | aap | 2020-05-08 | 1 | -3/+8 |
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* | SetPosition, part 1 | Sergeanur | 2020-05-02 | 1 | -2/+2 |
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* | Crossplatform work continues | eray orçunus | 2020-04-22 | 1 | -2/+1 |
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* | Remove patches | Sergeanur | 2020-04-17 | 1 | -17/+1 |
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* | Some refs removed, little fixes and teleport | eray orçunus | 2020-04-16 | 1 | -13/+13 |
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* | Fix cutscene camera latency | Sergeanur | 2020-04-11 | 1 | -1/+1 |
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* | fix | Nikolay Korolev | 2020-04-10 | 1 | -0/+1 |
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* | Fixing mixed IsCutsceneProcessing and IsRunning | Sergeanur | 2020-04-10 | 1 | -0/+440 |