| Commit message (Expand) | Author | Files | Lines |
2021-01-24 | make building with Codewarrior 7 possible | withmorten | 1 | -7/+11 |
2021-01-22 | get rid of most --MIAMI comments | withmorten | 10 | -21/+0 |
2021-01-13 | Revert "Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs"" | Fire-Head | 4 | -25/+27 |
2021-01-13 | Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs" | Fire-Head | 4 | -27/+25 |
2021-01-13 | anim velocity union | aap | 4 | -25/+27 |
2021-01-12 | More fix | Sergeanur | 2 | -2/+3 |
2021-01-11 | Case sensitive my ass | Sergeanur | 1 | -1/+2 |
2021-01-11 | CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit | Sergeanur | 5 | -580/+1329 |
2021-01-09 | script | Nikolay Korolev | 1 | -0/+2 |
2021-01-08 | anims done. ped fight hacked to compile | aap | 3 | -393/+672 |
2021-01-08 | Use original names | Sergeanur | 2 | -10/+10 |
2021-01-08 | Train anims in enum | Sergeanur | 2 | -4/+4 |
2021-01-08 | Train anims in enum | Sergeanur | 2 | -4/+4 |
2021-01-08 | small cleanup | aap | 1 | -2/+2 |
2021-01-08 | first commit for LCS | aap | 1 | -2/+2 |
2020-12-25 | Fix use of strncmp | Sergeanur | 1 | -5/+5 |
2020-12-21 | option for PC controls | aap | 3 | -0/+26 |
2020-12-21 | option for PC controls | aap | 2 | -2/+8 |
2020-12-21 | fix name shadowing | aap | 1 | -3/+3 |
2020-12-18 | anim fixes | aap | 5 | -40/+44 |
2020-12-18 | anim compression | aap | 14 | -86/+639 |
2020-12-18 | get rid of all PED_SKIN defines | aap | 4 | -21/+2 |
2020-12-18 | added MemoryHeap from III, MemoryMgr | aap | 2 | -2/+2 |
2020-12-01 | some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet) | aap | 4 | -0/+42 |
2020-11-28 | moved some stuff to MemoryMgr | aap | 2 | -2/+2 |
2020-11-26 | start using CMemoryHeap | aap | 3 | -2/+14 |
2020-11-24 | cam fix; forgot some shaders | aap | 1 | -2/+0 |
2020-11-16 | animation compression from PS2 | aap | 5 | -10/+132 |
2020-09-26 | VC replays | Nikolay Korolev | 1 | -0/+1 |
2020-09-09 | Fix crash on assert | Sergeanur | 1 | -1/+1 |
2020-09-09 | cMusicManager, cDMAudio, radio position save/load, a few commands implemented | Sergeanur | 1 | -0/+1 |
2020-08-24 | Compilation fix | Sergeanur | 1 | -2/+3 |
2020-08-24 | small fix | Sergeanur | 1 | -1/+1 |
2020-08-24 | CutsceneMgr done | Sergeanur | 4 | -39/+263 |
2020-07-30 | new opcodes, buyable properties, minor fixes | eray orçunus | 3 | -26/+81 |
2020-07-24 | fixed hanim for 64 bit | aap | 3 | -6/+6 |
2020-07-24 | fixed hanim for 64 bit | aap | 3 | -5/+5 |
2020-07-18 | Add compatibility with RW 3.4 | Sergeanur | 1 | -0/+4 |
2020-07-09 | VC fighting, Peds, many fixes including ghost bikes | eray orçunus | 2 | -2/+3 |
2020-06-25 | fix anims again | eray orçunus | 1 | -4/+4 |
2020-06-22 | anim fix | aap | 1 | -2/+1 |
2020-06-22 | CWanted, anim fix, ped objs renaming, remove III beta features | eray orçunus | 3 | -8/+6 |
2020-06-21 | updated player control names | Nikolay Korolev | 1 | -2/+2 |
2020-06-20 | ducking & anim fix | eray orçunus | 3 | -7/+11 |
2020-06-17 | fixed bar brawl | Nikolay Korolev | 1 | -0/+4 |
2020-06-16 | some cutscene opcodes and heli guns | eray orçunus | 2 | -6/+22 |
2020-06-15 | Peds & fixes continues | eray orçunus | 1 | -0/+1 |
2020-06-08 | cleaned up and updated animviewer; fixed animation bug | aap | 1 | -7/+10 |
2020-06-05 | Bike riding anims, SA bike/heli cam | eray orçunus | 1 | -1/+1 |
2020-06-03 | Peds, eSound and PedState enum, fixes | eray orçunus | 2 | -2/+2 |
2020-06-02 | some CBike code; vehicle cleanup | aap | 1 | -4/+4 |
2020-05-29 | R to freeroam, idle anims, weapon and cam enum fix | eray orçunus | 2 | -2/+2 |
2020-05-27 | Support of original mp3/wav/adf | Sergeanur | 1 | -79/+75 |
2020-05-18 | only one sunbathe anim group | aap | 1 | -1/+1 |
2020-05-17 | some debug changes | Nikolay Korolev | 1 | -2/+0 |
2020-05-17 | full script basic support | Nikolay Korolev | 1 | -1/+3 |
2020-05-17 | Weapon fixes and thingies | eray orçunus | 3 | -7/+8 |
2020-05-16 | Fix compilation errors | Sergeanur | 1 | -61/+61 |
2020-05-16 | Remove magic consts from ms_aAnimAssocDefinitions | Sergeanur | 1 | -25/+28 |
2020-05-15 | Weapon layer in Peds | eray orçunus | 5 | -189/+661 |
2020-05-12 | Fix linux warnings | Filip Gawin | 2 | -3/+8 |
2020-05-11 | Linux build support | eray orçunus | 2 | -1/+5 |
2020-05-11 | few fixes | aap | 2 | -9/+41 |
2020-05-10 | RpAnimBlend and frame updates | aap | 6 | -53/+117 |
2020-05-10 | Fixed typos and made all assert functions optional | bigbossbro08 | 5 | -12/+7 |
2020-05-10 | some fixes and cosmetic changes | aap | 1 | -1/+1 |
2020-05-10 | some updates for script | Nikolay Korolev | 1 | -1/+1 |
2020-05-10 | defined out asserts. | bigbossbro08 | 3 | -0/+9 |
2020-05-10 | added some anim groups | aap | 2 | -9/+70 |
2020-05-10 | CWeaponModelInfo | aap | 1 | -1/+2 |
2020-05-09 | back to ped.ifp | aap | 1 | -2/+1 |
2020-05-09 | accidentally swapped reft and light | aap | 1 | -10/+10 |
2020-05-09 | peds starting to work | aap | 4 | -80/+85 |
2020-05-09 | removed cutscene heads | aap | 4 | -19/+3 |
2020-05-09 | fixes for anims | aap | 1 | -2/+2 |
2020-05-09 | named anim assoc flags | aap | 2 | -37/+35 |
2020-05-09 | named anim assoc flags | aap | 2 | -37/+35 |
2020-05-08 | more small fixes | aap | 7 | -11/+18 |
2020-05-08 | anims streaming | aap | 1 | -0/+1 |
2020-05-08 | most of animation system done; little stuff here and there | aap | 18 | -207/+465 |
2020-05-02 | SetPosition, part 1 | Sergeanur | 1 | -2/+2 |
2020-04-25 | real names (from LCS) | aap | 1 | -12/+12 |
2020-04-25 | few fixes | aap | 1 | -0/+6 |
2020-04-24 | implemented skinned peds, no cutscene hands yet | aap | 6 | -43/+399 |
2020-04-22 | Crossplatform work continues | eray orçunus | 1 | -2/+1 |
2020-04-20 | Try to build with mingw | Filip Gawin | 5 | -184/+197 |
2020-04-18 | Revert "Part one" | Filip Gawin | 1 | -13/+7 |
2020-04-17 | Part one | Filip Gawin | 1 | -7/+13 |
2020-04-17 | Remove patches | Sergeanur | 10 | -160/+10 |
2020-04-17 | rem refs | Fire-Head | 2 | -2/+2 |
2020-04-16 | Some refs removed, little fixes and teleport | eray orçunus | 4 | -38/+38 |
2020-04-16 | Reverse CWorld | saml1er | 1 | -0/+1 |
2020-04-16 | More refs removed | Sergeanur | 2 | -2/+2 |
2020-04-11 | Fix cutscene camera latency | Sergeanur | 1 | -1/+1 |
2020-04-10 | fix | Nikolay Korolev | 1 | -0/+1 |
2020-04-10 | Fixing mixed IsCutsceneProcessing and IsRunning | Sergeanur | 2 | -0/+490 |
2020-03-28 | remove include <new> from common.h | aap | 4 | -13/+24 |
2020-03-22 | Fixes for Serge's review | Filip Gawin | 1 | -3/+3 |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 1 | -1/+1 |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 1 | -1/+1 |
2019-10-30 | The Peds | eray orçunus | 1 | -2/+2 |
2019-10-30 | Implemented faststrcmp, faststricmp, strcasecmp | Sergeanur | 3 | -10/+13 |
2019-09-20 | Peds | eray orçunus | 1 | -2/+3 |
2019-09-12 | World and Peds | eray orçunus | 1 | -0/+1 |
2019-08-27 | Cleanup | Filip Gawin | 2 | -3/+3 |
2019-08-27 | More more more audio | Filip Gawin | 6 | -37/+37 |
2019-08-27 | Cleanup | Filip Gawin | 2 | -3/+3 |
2019-08-27 | More audio ped | Filip Gawin | 2 | -3/+3 |
2019-07-23 | bit more CAutomobile | aap | 1 | -0/+2 |
2019-07-20 | couple of fixes | aap | 1 | -7/+6 |
2019-07-19 | ComputeDopplerEffectedFrequency | Filip Gawin | 1 | -1/+1 |
2019-07-10 | and of course the last commit didnt fix everything | aap | 3 | -6/+6 |
2019-07-07 | General fixes | eray orçunus | 2 | -2/+2 |
2019-07-01 | More CPed | eray orçunus | 1 | -0/+1 |
2019-06-30 | Cleanup project a bit | Filip Gawin | 2 | -2/+2 |
2019-06-28 | Footsteps | eray orçunus | 1 | -1/+1 |
2019-06-27 | Fix 3 bugs | eray orçunus | 1 | -1/+1 |
2019-06-24 | CPed, CVehicle, mostly entering/exiting car | eray orçunus | 1 | -2/+3 |
2019-06-20 | Big CPed update | eray orçunus | 1 | -0/+2 |
2019-06-17 | fixed anim bug | aap | 2 | -2/+2 |
2019-06-17 | CdStream RwFreeAlign/RwMallocAlign | Fire-Head | 2 | -7/+3 |
2019-06-12 | implemented CutsceneObject; little fixes | aap | 3 | -9/+9 |
2019-06-12 | animation fixes | aap | 1 | -1/+2 |
2019-06-11 | added animation system (with skin support for now) | aap | 18 | -0/+2927 |