Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2020-04-07 | Cleanup audiocode and fix for ComputeDopplerEffectedFrequency | Filip Gawin | 1 | -9/+9 | |
2020-03-22 | Remove all constexpr | Filip Gawin | 1 | -1/+1 | |
2020-03-22 | Cleanup audio code + fixes for review | Filip Gawin | 1 | -9/+13 | |
2020-02-02 | Audio, use of enums and true/false | Sergeanur | 1 | -10/+10 | |
2020-01-25 | audio stuff | Sergeanur | 1 | -0/+399 | |
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors) |