Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'miami' into lcs | Sergeanur | 2021-07-29 | 1 | -4/+31 |
|\ | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp | ||||
| * | Reverse unused audio functions | Sergeanur | 2021-07-29 | 1 | -4/+15 |
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| * | Reverse unused audio functions from mobile | Sergeanur | 2021-07-28 | 1 | -0/+16 |
| | | | | | | | | | | # Conflicts: # src/audio/AudioManager.h | ||||
* | | Merge branch 'miami' into lcs | Sergeanur | 2021-07-28 | 1 | -1/+1 |
|\| | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/MusicManager.cpp | ||||
| * | Get rid of audio getters | Sergeanur | 2021-07-28 | 1 | -1/+1 |
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* | | Merge branch 'miami' into lcs | Sergeanur | 2021-07-27 | 1 | -26/+40 |
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| * | AudioManager.cpp reordering | Sergeanur | 2021-07-27 | 1 | -26/+40 |
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* | | Mission audio cleanup + sound pause | Sergeanur | 2021-07-08 | 1 | -1/+9 |
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* | | Merge branch 'miami' into lcs | Sergeanur | 2021-07-03 | 1 | -1/+1 |
|\| | | | | | | | | | # Conflicts: # premake5.lua | ||||
| * | Fix overflow in audio code | Sergeanur | 2021-07-03 | 1 | -1/+1 |
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* | | Merge branch 'miami' into lcs | Sergeanur | 2021-06-30 | 1 | -4/+4 |
|\| | | | | | | | | | | | | | # Conflicts: # src/control/CarCtrl.cpp # src/control/Script4.cpp # src/core/Frontend.cpp | ||||
| * | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) | withmorten | 2021-06-28 | 1 | -4/+4 |
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* | | Merge remote-tracking branch 'GitHub/miami' into lcs | Sergeanur | 2021-06-24 | 1 | -2/+8 |
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| * | High FPS Fixes | Sergeanur | 2021-06-24 | 1 | -2/+8 |
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| * | Add macros to set sample loop offsets | Sergeanur | 2021-06-24 | 1 | -0/+2 |
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| * | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 2021-06-24 | 1 | -8/+9 |
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| * | Use bool8 in audio code | Sergeanur | 2021-06-24 | 1 | -62/+62 |
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* | | Fixes | Sergeanur | 2021-06-24 | 1 | -0/+2 |
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* | | Add macros to set sample loop offsets | Sergeanur | 2021-06-24 | 1 | -0/+2 |
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* | | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 2021-06-24 | 1 | -8/+9 |
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* | | Use bool8 in audio code | Sergeanur | 2021-06-24 | 1 | -62/+62 |
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* | make building with Codewarrior 7 possible | withmorten | 2021-01-24 | 1 | -1/+1 |
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* | Audio fixes | Sergeanur | 2021-01-04 | 1 | -3/+7 |
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* | Fix uninitialized filed in cAudioManager | Sergeanur | 2021-01-04 | 1 | -0/+1 |
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* | Fix speed of sound | Sergeanur | 2021-01-03 | 1 | -2/+5 |
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* | Merge pull request #895 from ShFil119/miami_audio | shfil | 2020-12-25 | 1 | -4/+5 |
|\ | | | | | More audio | ||||
| * | fixes | Filip Gawin | 2020-12-25 | 1 | -1/+1 |
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| * | More audio | Filip Gawin | 2020-12-22 | 1 | -3/+4 |
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* | | Small type use fixes | Sergeanur | 2020-12-25 | 1 | -2/+2 |
|/ | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/control/Garages.cpp # src/vehicles/Cranes.cpp | ||||
* | cAudioManager::ProcessPedOneShots + fixes | Sergeanur | 2020-12-01 | 1 | -1/+1 |
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* | fix serviceSoundEffects an cleanup | Roman Masanin | 2020-11-02 | 1 | -1/+0 |
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* | mark reflections done | Roman Masanin | 2020-10-24 | 1 | -2/+0 |
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* | merge Upstream | Roman Masanin | 2020-10-24 | 1 | -21/+88 |
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| * | Police Radio + fixes | Sergeanur | 2020-10-22 | 1 | -2/+1 |
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| * | SampleManager | eray orçunus | 2020-10-12 | 1 | -21/+88 |
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* | | sirenes and more marks for audio. also fix cAudioMrg size | Roman Masanin | 2020-10-12 | 1 | -0/+1 |
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* | | mark some audio stuff and fix frameCounter | Roman Masanin | 2020-10-12 | 1 | -2/+2 |
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* | revert some changes and little fix | Roman Masanin | 2020-10-02 | 1 | -12/+7 |
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* | letter 'c' is done | Roman Masanin | 2020-10-02 | 1 | -12/+19 |
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* | rewieved some audio functions | Roman Masanin | 2020-10-02 | 1 | -7/+3 |
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* | final processActiveQueues | Roman Masanin | 2020-10-01 | 1 | -67/+62 |
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* | second pass processActiveQueues | Roman Masanin | 2020-10-01 | 1 | -61/+52 |
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* | half done processActiveQueues | Roman Masanin | 2020-10-01 | 1 | -96/+128 |
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* | Fix build (if -> ifdef) | Filip Gawin | 2020-09-30 | 1 | -1/+1 |
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* | Make frequency more consistent with vanilla | Filip Gawin | 2020-09-30 | 1 | -1/+5 |
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* | Merge pull request #722 from theR4K/master | shfil | 2020-09-30 | 1 | -1/+1 |
| | | | fix for frequency miscalculation | ||||
* | some style and bug fixes, updated sfx enum, and implemented processVehicleEngine | Roman Masanin | 2020-09-21 | 1 | -2/+2 |
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* | cMusicManager, cDMAudio, radio position save/load, a few commands implemented | Sergeanur | 2020-09-09 | 1 | -0/+16 |
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* | Fix OneShotPriority overflow | Sergeanur | 2020-07-18 | 1 | -5/+5 |
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* | Merge branch 'master' into miami | Sergeanur | 2020-06-30 | 1 | -2/+2 |
|\ | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/AudioManager.h | ||||
| * | Audio fixes | Sergeanur | 2020-06-30 | 1 | -2/+2 |
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* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-06-29 | 1 | -3/+9 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp | ||||
| * | Merge branch 'master' into ps2menu | Fire_Head | 2020-06-29 | 1 | -9332/+509 |
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| * | | mips overdose | Fire-Head | 2020-06-27 | 1 | -4/+10 |
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* | | | miamification of some audio structs | Sergeanur | 2020-06-08 | 1 | -1/+1 |
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* | | | Mission audio slots | Sergeanur | 2020-06-08 | 1 | -1/+2 |
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* | | Even more small audio cleanup | Sergeanur | 2020-05-23 | 1 | -2/+2 |
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* | | Remove MAX_VOLUME dups | Sergeanur | 2020-05-18 | 1 | -3/+2 |
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* | | More small audio fixes | Sergeanur | 2020-05-16 | 1 | -7/+7 |
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* | | Move sound processors to AudioLogic.cpp, plus small fixes | Sergeanur | 2020-05-16 | 1 | -9321/+499 |
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* | | Fix audio use of number instead of enum for CAR_ACCEL | Sergeanur | 2020-05-16 | 1 | -2/+2 |
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* | | Remove unused audio enum | Sergeanur | 2020-05-16 | 1 | -4/+4 |
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* | Merge pull request #509 from Fire-Head/master | erorcun | 2020-05-11 | 1 | -2/+2 |
|\ | | | | | OpenAL update | ||||
| * | oal upd | Fire-Head | 2020-05-04 | 1 | -2/+2 |
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* | | Fix GetDistanceSquared | Sergeanur | 2020-05-07 | 1 | -28/+28 |
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* | | Fixed arguments for sound collisions | Sergeanur | 2020-05-07 | 1 | -2/+2 |
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* | | dont hardcode first vehicle ID; little fix for roadblocks | aap | 2020-05-07 | 1 | -1/+1 |
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* | | Fix cAudioManager::ProcessActiveQueues loop | Sergeanur | 2020-05-06 | 1 | -5/+3 |
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* | | Merge pull request #512 from Nick007J/master | Sergeanur | 2020-05-05 | 1 | -2/+2 |
|\ \ | | | | | | | MIAMI CAutoPilot + CCarAI + multiple fixes | ||||
| * | | CAutoPilot + CCarAI + fixes | Nikolay Korolev | 2020-05-05 | 1 | -2/+2 |
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* | | | More use of GetModelIndex | Sergeanur | 2020-05-05 | 1 | -11/+11 |
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* | | Adding sound intensity consts | Sergeanur | 2020-05-02 | 1 | -154/+203 |
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* | | Cleanup cAudioManager::ProcessVehicleSkidding | Sergeanur | 2020-05-02 | 1 | -37/+23 |
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* | | A bit more audio cleanup | Sergeanur | 2020-05-02 | 1 | -116/+85 |
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* | | cleanup cAudioManager::UpdateReflections | Sergeanur | 2020-05-02 | 1 | -44/+31 |
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* | | AudioManager.cpp autoformat | Sergeanur | 2020-05-02 | 1 | -2493/+2334 |
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* | | Replacing >> and << to / and * in AudioManager | Sergeanur | 2020-05-02 | 1 | -51/+45 |
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* | | SetPosition, part 1 | Sergeanur | 2020-05-02 | 1 | -1/+1 |
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* | | Adding getters and setters for type and status | Sergeanur | 2020-04-30 | 1 | -10/+10 |
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* | | Changing prefixes for some audio fields | Sergeanur | 2020-04-28 | 1 | -564/+564 |
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* | Fix tVehicleSampleData struct | Sergeanur | 2020-04-27 | 1 | -75/+73 |
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* | Fix use of integers instead of enum/bool/nil | Sergeanur | 2020-04-27 | 1 | -120/+109 |
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* | Audio fixes | Sergeanur | 2020-04-27 | 1 | -234/+60 |
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* | fix #ifdef | Fire-Head | 2020-04-23 | 1 | -1/+1 |
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* | ps2 particles, sampman oal started | Fire-Head | 2020-04-23 | 1 | -1/+7 |
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* | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -32/+32 |
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* | Revert "Part one" | Filip Gawin | 2020-04-18 | 1 | -1/+1 |
| | | | | This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e. | ||||
* | Part one | Filip Gawin | 2020-04-17 | 1 | -1/+1 |
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* | Remove patches | Sergeanur | 2020-04-17 | 1 | -215/+1 |
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* | rem refs | Fire-Head | 2020-04-17 | 1 | -12/+12 |
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* | Merge branch 'master' of github.com:gtamodding/re3 | aap | 2020-04-16 | 1 | -0/+3 |
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| * | Various fixes | eray orçunus | 2020-04-16 | 1 | -0/+3 |
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* | | implemented most of librw wrapper | aap | 2020-04-15 | 1 | -2/+2 |
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* | Added missing audio ctors | Sergeanur | 2020-04-14 | 1 | -18/+30 |
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* | Cleanup cAudioManager::ProcessRainOnVehicle a bit | Filip Gawin | 2020-04-13 | 1 | -7/+3 |
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* | Finish audio code | Filip Gawin | 2020-04-13 | 1 | -1463/+2789 |
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* | Cleanup audio code | Filip Gawin | 2020-04-12 | 1 | -224/+249 |
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* | Fix CI build | Filip Gawin | 2020-04-07 | 1 | -5/+5 |
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* | Cleanup audiocode and fix for ComputeDopplerEffectedFrequency | Filip Gawin | 2020-04-07 | 1 | -594/+601 |
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* | Cranes done | Nikolay Korolev | 2020-04-06 | 1 | -3/+3 |
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* | Merge branch 'master' into garages_dev | Nikolay Korolev | 2020-03-28 | 1 | -38/+451 |
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| * | audio16 fixes for review | Filip Gawin | 2020-03-28 | 1 | -9/+5 |
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| * | ProcessVehicleEngine and ProcessActiveQueues | Filip Gawin | 2020-03-28 | 1 | -38/+455 |
| | | | | | | | | Also some smaller fixes, thx erorcun for help. | ||||
* | | merge with master | Nikolay Korolev | 2020-03-28 | 1 | -2/+3 |
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| * | Merge pull request #363 from erorcun/erorcun | erorcun | 2020-03-28 | 1 | -0/+1 |
| |\ | | | | | | | CCopPed done and #include cleanup | ||||
| | * | CCopPed done and #include cleanup | eray orçunus | 2020-03-28 | 1 | -0/+1 |
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| * | | WaterCannon done, resource ico | Fire-Head | 2020-03-28 | 1 | -2/+2 |
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* | | garage update part 2 | Nikolay Korolev | 2020-03-28 | 1 | -1/+1 |
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* | | garages part 1 | Nikolay Korolev | 2020-03-28 | 1 | -6/+6 |
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* | Fix order of math operations on integers (fires) | Filip Gawin | 2020-03-22 | 1 | -1/+1 |
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* | Remove all constexpr | Filip Gawin | 2020-03-22 | 1 | -11/+12 |
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* | Fixes for review | Filip Gawin | 2020-03-22 | 1 | -1/+1 |
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* | Fixes for review | Filip Gawin | 2020-03-22 | 1 | -5/+20 |
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* | Cleanup audio code + fixes for review | Filip Gawin | 2020-03-22 | 1 | -295/+144 |
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* | Fixes for Serge's review | Filip Gawin | 2020-03-22 | 1 | -272/+106 |
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* | Implement ProcessGarages + small cleanup | Filip Gawin | 2020-03-22 | 1 | -29/+329 |
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* | Implement SetupJumboEngineSound | Filip Gawin | 2020-03-22 | 1 | -2/+28 |
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* | Implement ProcessFires | Filip Gawin | 2020-03-22 | 1 | -4/+76 |
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* | Implement ProcessCrane | Filip Gawin | 2020-03-22 | 1 | -2/+50 |
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* | Implement ProcessCesna | Filip Gawin | 2020-03-22 | 1 | -3/+66 |
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* | Fix police radio condition | Filip Gawin | 2020-02-22 | 1 | -1/+1 |
| | | | thx @Nick007J | ||||
* | Fixed random sound volume | Sergeanur | 2020-02-07 | 1 | -1/+1 |
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* | Audio, use of enums and true/false | Sergeanur | 2020-02-02 | 1 | -533/+533 |
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* | Removed dup hook | Sergeanur | 2020-02-01 | 1 | -1/+0 |
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* | audio stuff | Sergeanur | 2020-01-25 | 1 | -1345/+26 |
| | | | | | | | | | | | Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors) | ||||
* | Two audio structs renamed to their original names | Sergeanur | 2020-01-13 | 1 | -2/+2 |
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* | Fixing Projectile code | Sergeanur | 2020-01-07 | 1 | -2/+3 |
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* | CPhone, CPlayerInfo, CFire, CWorld | eray orçunus | 2019-12-05 | 1 | -3/+3 |
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* | Fix CalculateDistance | Filip Gawin | 2019-12-01 | 1 | -3/+3 |
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* | Audio fixes for erorcun review | Filip Gawin | 2019-12-01 | 1 | -33/+33 |
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* | Implement ProcessVehicleSirenOrAlarm | Filip Gawin | 2019-12-01 | 1 | -3/+48 |
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* | Fix sound when "up" and "down" are pressed together | Filip Gawin | 2019-12-01 | 1 | -10/+6 |
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* | Fix max iterator value in `InitialisePoliceRadio` | Filip Gawin | 2019-11-11 | 1 | -1/+1 |
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* | Merge pull request #263 from Sergeanur/strcmp | erorcun | 2019-11-09 | 1 | -11/+12 |
|\ | | | | | Implemented faststrcmp, faststricmp, strcasecmp | ||||
| * | Implemented faststrcmp, faststricmp, strcasecmp | Sergeanur | 2019-10-30 | 1 | -11/+12 |
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* | | RE cAudioManager::UpdateReflections | Filip Gawin | 2019-11-05 | 1 | -2/+67 |
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* | Some fixes for cAudioManager::SetupSuspectLastSeenReport | Sergeanur | 2019-10-29 | 1 | -25/+102 |
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* | Implement PreloadMissionAudio + small fixes | Filip Gawin | 2019-10-27 | 1 | -43/+125 |
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* | Audio fixes | Sergeanur | 2019-10-27 | 1 | -45/+51 |
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* | Fix cAudioManager::AddReleasingSounds | Sergeanur | 2019-10-27 | 1 | -36/+36 |
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* | ProcessFrontEnd fixes | Filip Gawin | 2019-10-27 | 1 | -24/+36 |
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* | SfxEnum | Sergeanur | 2019-10-27 | 1 | -855/+854 |
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* | Audio9 (fixes) | Filip Gawin | 2019-10-27 | 1 | -80/+62 |
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* | cAudioManager::TranslateEntity cleanup | Sergeanur | 2019-10-27 | 1 | -11/+2 |
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* | Fix hornPatternsArray | Sergeanur | 2019-10-26 | 1 | -1/+10 |
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* | Merge pull request #254 from Sergeanur/Audio | Sergeanur | 2019-10-26 | 1 | -4/+5 |
|\ | | | | | Audio stuff moved around | ||||
| * | A bit more enums for ChangeMusicMode | Sergeanur | 2019-10-26 | 1 | -2/+3 |
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| * | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode | Sergeanur | 2019-10-26 | 1 | -2/+2 |
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* | | Fix audio bug | Sergeanur | 2019-10-26 | 1 | -1/+1 |
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* | Fixes for aap review (audio8) | Filip Gawin | 2019-10-26 | 1 | -2298/+1220 |
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* | Audio fixes from Serg | Filip Gawin | 2019-10-26 | 1 | -18/+26 |
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* | Fixes for nitpicks | Filip Gawin | 2019-10-26 | 1 | -79/+82 |
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* | Cleanup audio | Filip Gawin | 2019-10-26 | 1 | -52/+36 |
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* | Cleanup police radio | Filip Gawin | 2019-10-26 | 1 | -952/+710 |
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* | More audio windows | Filip Gawin | 2019-10-26 | 1 | -42/+979 |
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* | More audio (to hook and test) | Filip Gawin | 2019-10-26 | 1 | -44/+498 |
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* | More work | Filip Gawin | 2019-10-26 | 1 | -37/+155 |
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* | audio7 | Filip Gawin | 2019-10-26 | 1 | -86/+837 |
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* | Fixed train sounds not working | Sergeanur | 2019-10-17 | 1 | -7/+4 |
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* | Audio fixes | Filip Gawin | 2019-08-27 | 1 | -4/+38 |
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* | Cleanup | Filip Gawin | 2019-08-27 | 1 | -779/+718 |
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* | More more more audio | Filip Gawin | 2019-08-27 | 1 | -506/+1193 |
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* | Cleanup | Filip Gawin | 2019-08-27 | 1 | -485/+1196 |
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* | More audio ped | Filip Gawin | 2019-08-27 | 1 | -35/+1294 |
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* | CParticleObject done, cDMAudio done | Fire-Head | 2019-08-15 | 1 | -8/+53 |
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* | Merge pull request #178 from Fire-Head/master | aap | 2019-08-02 | 1 | -154/+154 |
|\ | | | | | sampman done | ||||
| * | Merge branch 'master' of github.com:Fire-Head/re3 | Fire-Head | 2019-08-02 | 1 | -1/+1 |
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| * | | sampman done | Fire-Head | 2019-08-02 | 1 | -154/+154 |
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* | | | implemented CPlane | aap | 2019-07-31 | 1 | -11/+8 |
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* | | fixed bridge | Nikolay Korolev | 2019-07-26 | 1 | -1/+1 |
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* | Try to fix rpg bug | Filip Gawin | 2019-07-21 | 1 | -3/+1 |
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* | Fix setting sampleIndex | Filip Gawin | 2019-07-21 | 1 | -2/+2 |
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* | added CPool<cAudioScriptObject, cAudioScriptObject> | Nikolay Korolev | 2019-07-20 | 1 | -0/+6 |
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* | fixes for #142 | Filip Gawin | 2019-07-19 | 1 | -2/+2 |
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* | More audio script | Filip Gawin | 2019-07-19 | 1 | -35/+534 |
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* | more audio process | Filip Gawin | 2019-07-19 | 1 | -43/+1036 |
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* | ProcessActiveQueues | Filip Gawin | 2019-07-19 | 1 | -22/+355 |
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* | ComputeDopplerEffectedFrequency | Filip Gawin | 2019-07-19 | 1 | -226/+1093 |
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* | added wrappers around math functions | aap | 2019-07-10 | 1 | -1/+1 |
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* | Fix reverse warn and air brakes | Filip Gawin | 2019-07-07 | 1 | -5/+154 |
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* | cAudioManager::Initialise | Filip Gawin | 2019-07-07 | 1 | -3/+105 |
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* | cleanup AudioManager | Filip Gawin | 2019-07-07 | 1 | -7/+3 |
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* | some work on vehicles | aap | 2019-07-06 | 1 | -7/+80 |
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* | More AudioManager | Filip Gawin | 2019-07-04 | 1 | -964/+837 |
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* | RandomDisplacement | Filip Gawin | 2019-07-04 | 1 | -0/+19 |
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* | RequireDigitalHandle | Filip Gawin | 2019-07-04 | 1 | -5/+20 |
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* | ReleaseDigitalHandle | Filip Gawin | 2019-07-04 | 1 | -41/+48 |
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* | PlayerJustGotInCar | Filip Gawin | 2019-07-04 | 1 | -1/+10 |
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* | CreateEntity | Filip Gawin | 2019-07-04 | 1 | -6/+31 |
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* | Introduce totalAudioEntities | Filip Gawin | 2019-07-04 | 1 | -4/+8 |
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* | SetEntityStatus | Filip Gawin | 2019-07-04 | 1 | -0/+9 |
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* | PreTerminateGameSpecificShutdown | Filip Gawin | 2019-07-04 | 1 | -0/+34 |
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* | DestroyEntity | Filip Gawin | 2019-07-04 | 1 | -0/+19 |
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* | PostTerminateGameSpecificShutdown | Filip Gawin | 2019-07-04 | 1 | -2/+9 |
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* | SetDynamicAcousticModelingStatus | Filip Gawin | 2019-07-04 | 1 | -2/+7 |
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* | IsAudioInitialised | Filip Gawin | 2019-07-04 | 1 | -0/+8 |
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* | GenerateIntegerRandomNumberTable | Filip Gawin | 2019-07-04 | 1 | -0/+7 |
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* | Implement GetSpecialCharacterTalkSfx | Filip Gawin | 2019-06-30 | 1 | -7/+202 |
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* | Implement the rest of GetXTalkSfx | Filip Gawin | 2019-06-29 | 1 | -265/+2187 |
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* | Implement some GetXTalkSfx methods | Filip Gawin | 2019-06-29 | 1 | -38/+580 |
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* | fixes for AudioManager::GetPhrase | Filip Gawin | 2019-06-29 | 1 | -8/+83 |
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* | AudioManager::GetPhrase | Filip Gawin | 2019-06-29 | 1 | -1/+14 |
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* | Better organization for Frontend.cpp | _AG | 2019-06-25 | 1 | -0/+2 |
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* | CPed, CVehicle, mostly entering/exiting car | eray orçunus | 2019-06-24 | 1 | -0/+15 |
Signed-off-by: eray orçunus <erayorcunus@gmail.com> |