Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2021-08-16 | Fix ped comments playing at full volume behind the wall | Sergeanur | 1 | -1/+4 | |
2021-08-16 | Remove not needed entry from config | Sergeanur | 1 | -2/+2 | |
2021-08-15 | Fix ifdef for audio reflection members | Sergeanur | 1 | -1/+1 | |
2021-08-15 | Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, rename Sound Intensity | Sergeanur | 1 | -3/+16 | |
2021-08-12 | Rename unused audio member | Sergeanur | 1 | -1/+1 | |
2021-08-12 | Put more things under ifdef | Sergeanur | 1 | -1/+8 | |
2021-07-28 | Reverse unused audio functions from mobile | Sergeanur | 1 | -1/+3 | |
2021-07-28 | Fix comments | Sergeanur | 1 | -4/+4 | |
2021-07-27 | Type fix | Sergeanur | 1 | -1/+1 | |
2021-07-26 | Audio changes: | Sergeanur | 1 | -250/+257 | |
- Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile | |||||
2021-06-24 | Fix redone + add hud fix | Sergeanur | 1 | -4/+0 | |
2021-06-24 | Fix cut off sfx on high framerates | Sergeanur | 1 | -0/+4 | |
2021-06-24 | Add macros to set sample loop offsets | Sergeanur | 1 | -0/+19 | |
2021-06-24 | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 1 | -4/+4 | |
2021-06-24 | Fix return type | Sergeanur | 1 | -1/+1 | |
2021-06-24 | Use bool8 in audio code | Sergeanur | 1 | -52/+52 | |
2021-02-26 | Uhh, right | Sergeanur | 1 | -1/+1 | |
2021-01-21 | codewarrior: finishing touches | withmorten | 1 | -1/+1 | |
2021-01-21 | make building with Codewarrior 7 possible | withmorten | 1 | -1/+1 | |
2021-01-03 | Sync miami things | Sergeanur | 1 | -1/+1 | |
2020-12-26 | Weapon flags changed from bit fields to bit mask (R* vision) | Sergeanur | 1 | -2/+2 | |
2020-12-25 | cVehicleParams ctor | Sergeanur | 1 | -0/+10 | |
2020-12-25 | cPedParams fixes | Sergeanur | 1 | -0/+7 | |
2020-12-25 | Small type use fixes | Sergeanur | 1 | -1/+1 | |
2020-11-22 | Audio fixes | Sergeanur | 1 | -4/+4 | |
2020-11-08 | pointers to referencies too | Roman Masanin | 1 | -23/+23 | |
2020-11-07 | Fix cAudioManager::GetPhrase | Sergeanur | 1 | -1/+1 | |
2020-10-22 | Fix argument type | Sergeanur | 1 | -1/+1 | |
2020-10-22 | Police Radio fixes | Sergeanur | 1 | -1/+1 | |
2020-09-28 | Fix arg types | Sergeanur | 1 | -2/+2 | |
2020-09-19 | Fixes to MusicManager | Sergeanur | 1 | -1/+1 | |
2020-07-16 | Audio fixes | Sergeanur | 1 | -1/+1 | |
2020-06-30 | Audio fixes | Sergeanur | 1 | -1/+1 | |
2020-06-29 | menu fixes | Fire-Head | 1 | -2/+2 | |
2020-06-27 | mips overdose | Fire-Head | 1 | -2/+2 | |
2020-06-08 | IsMissionAudioSamplePlaying (from VC) | Sergeanur | 1 | -2/+2 | |
2020-06-06 | ps2 audio banks | Sergeanur | 1 | -1/+1 | |
2020-06-04 | fixes, mostly from miami | eray orçunus | 1 | -1/+1 | |
2020-05-23 | More audio cleanup | Sergeanur | 1 | -1/+1 | |
2020-05-16 | Move sound processors to AudioLogic.cpp, plus small fixes | Sergeanur | 1 | -5/+17 | |
2020-05-16 | Remove unused audio enum | Sergeanur | 1 | -2/+0 | |
2020-05-10 | Fixed typos and made all assert functions optional | bigbossbro08 | 1 | -11/+6 | |
2020-05-10 | defined out asserts. | bigbossbro08 | 1 | -0/+4 | |
2020-05-07 | Fix GetDistanceSquared | Sergeanur | 1 | -1/+3 | |
2020-05-07 | Fixed arguments for sound collisions | Sergeanur | 1 | -3/+3 | |
2020-05-04 | oal upd | Fire-Head | 1 | -1/+3 | |
2020-05-02 | A bit more audio cleanup | Sergeanur | 1 | -1/+2 | |
2020-05-02 | SetPosition, part 1 | Sergeanur | 1 | -1/+1 | |
2020-04-28 | Changing prefixes for some audio fields | Sergeanur | 1 | -149/+18 | |
2020-04-27 | Audio structs moved to their AudioManager.h | Sergeanur | 1 | -3/+22 | |
2020-04-23 | ps2 particles, sampman oal started | Fire-Head | 1 | -1/+1 | |
2020-04-18 | Remove padding fields | Sergeanur | 1 | -37/+0 | |
2020-04-15 | CWeapon done, ps2 cheats fix | Fire-Head | 1 | -1/+1 | |
2020-04-14 | Added missing audio ctors | Sergeanur | 1 | -8/+17 | |
2020-04-13 | Finish audio code | Filip Gawin | 1 | -176/+176 | |
2020-04-12 | Cleanup audio code | Filip Gawin | 1 | -6/+6 | |
2020-04-09 | normalized line endings to LF | aap | 1 | -1/+1 | |
2020-04-07 | Cleanup audiocode and fix for ComputeDopplerEffectedFrequency | Filip Gawin | 1 | -23/+23 | |
2020-03-28 | ProcessVehicleEngine and ProcessActiveQueues | Filip Gawin | 1 | -2/+2 | |
Also some smaller fixes, thx erorcun for help. | |||||
2020-03-22 | fix include | Filip Gawin | 1 | -1/+1 | |
2020-03-22 | Fixes for review | Filip Gawin | 1 | -31/+15 | |
2020-03-22 | Cleanup audio code + fixes for review | Filip Gawin | 1 | -9/+21 | |
2020-03-22 | Implement ProcessGarages + small cleanup | Filip Gawin | 1 | -3/+3 | |
2020-03-22 | Implement SetupJumboEngineSound | Filip Gawin | 1 | -11/+11 | |
2020-03-22 | Implement ProcessFires | Filip Gawin | 1 | -2/+2 | |
2020-03-22 | Implement ProcessCesna | Filip Gawin | 1 | -1/+1 | |
2020-02-07 | cMusicManager | Sergeanur | 1 | -0/+1 | |
2020-02-02 | Audio, use of enums and true/false | Sergeanur | 1 | -3/+3 | |
2020-01-25 | audio stuff | Sergeanur | 1 | -99/+11 | |
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors) | |||||
2020-01-13 | Two audio structs renamed to their original names | Sergeanur | 1 | -8/+8 | |
2019-12-01 | Audio fixes for erorcun review | Filip Gawin | 1 | -5/+5 | |
2019-12-01 | Implement ProcessVehicleSirenOrAlarm | Filip Gawin | 1 | -1/+1 | |
2019-11-05 | RE cAudioManager::UpdateReflections | Filip Gawin | 1 | -1/+1 | |
2019-10-27 | Implement PreloadMissionAudio + small fixes | Filip Gawin | 1 | -2/+2 | |
2019-10-27 | Audio fixes | Sergeanur | 1 | -3/+3 | |
2019-10-27 | Audio9 (fixes) | Filip Gawin | 1 | -1/+1 | |
2019-10-26 | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode | Sergeanur | 1 | -2/+129 | |
2019-10-26 | Audio fixes from Serg | Filip Gawin | 1 | -9/+15 | |
2019-10-26 | Cleanup audio | Filip Gawin | 1 | -11/+8 | |
2019-10-26 | Cleanup police radio | Filip Gawin | 1 | -10/+7 | |
2019-10-26 | More audio windows | Filip Gawin | 1 | -8/+7 | |
2019-10-26 | More audio (to hook and test) | Filip Gawin | 1 | -12/+11 | |
2019-10-26 | More work | Filip Gawin | 1 | -20/+22 | |
2019-10-26 | audio7 | Filip Gawin | 1 | -45/+73 | |
2019-08-27 | Audio fixes | Filip Gawin | 1 | -6/+6 | |
2019-08-27 | Cleanup | Filip Gawin | 1 | -113/+93 | |
2019-08-27 | More more more audio | Filip Gawin | 1 | -92/+116 | |
2019-08-27 | Cleanup | Filip Gawin | 1 | -42/+53 | |
2019-08-27 | More audio ped | Filip Gawin | 1 | -36/+30 | |
2019-08-15 | CParticleObject done, cDMAudio done | Fire-Head | 1 | -12/+36 | |
2019-08-03 | RunningScript, part 4, plus some fixes | Nikolay Korolev | 1 | -1/+0 | |
2019-08-02 | sampman done | Fire-Head | 1 | -5/+29 | |
2019-07-20 | added CPool<cAudioScriptObject, cAudioScriptObject> | Nikolay Korolev | 1 | -0/+5 | |
2019-07-19 | fixes for #142 | Filip Gawin | 1 | -1/+1 | |
2019-07-19 | More audio script | Filip Gawin | 1 | -10/+14 | |
2019-07-19 | more audio process | Filip Gawin | 1 | -60/+72 | |
2019-07-19 | ProcessActiveQueues | Filip Gawin | 1 | -98/+100 | |
2019-07-19 | ComputeDopplerEffectedFrequency | Filip Gawin | 1 | -32/+98 | |
2019-07-07 | Fix reverse warn and air brakes | Filip Gawin | 1 | -6/+11 | |
2019-07-07 | cAudioManager::Initialise | Filip Gawin | 1 | -3/+10 | |
2019-07-04 | More AudioManager | Filip Gawin | 1 | -4/+72 | |
2019-07-04 | RandomDisplacement | Filip Gawin | 1 | -0/+2 | |
2019-07-04 | RequireDigitalHandle | Filip Gawin | 1 | -0/+1 | |
2019-07-04 | ReleaseDigitalHandle | Filip Gawin | 1 | -4/+10 | |
2019-07-04 | PlayerJustGotInCar | Filip Gawin | 1 | -1/+2 | |
2019-07-04 | CreateEntity | Filip Gawin | 1 | -1/+2 | |
2019-07-04 | SetEntityStatus | Filip Gawin | 1 | -0/+1 | |
2019-07-04 | PreTerminateGameSpecificShutdown | Filip Gawin | 1 | -0/+1 | |
2019-07-04 | DestroyEntity | Filip Gawin | 1 | -0/+1 | |
2019-07-04 | PostTerminateGameSpecificShutdown | Filip Gawin | 1 | -0/+1 | |
2019-07-04 | SetDynamicAcousticModelingStatus | Filip Gawin | 1 | -1/+2 | |
2019-07-04 | IsAudioInitialised | Filip Gawin | 1 | -0/+1 | |
2019-07-04 | GenerateIntegerRandomNumberTable | Filip Gawin | 1 | -0/+2 | |
2019-06-30 | Implement GetSpecialCharacterTalkSfx | Filip Gawin | 1 | -1/+10 | |
2019-06-29 | Implement the rest of GetXTalkSfx | Filip Gawin | 1 | -0/+51 | |
2019-06-29 | Implement some GetXTalkSfx methods | Filip Gawin | 1 | -8/+26 | |
2019-06-29 | fixes for AudioManager::GetPhrase | Filip Gawin | 1 | -6/+12 | |
2019-06-29 | AudioManager::GetPhrase | Filip Gawin | 1 | -2/+214 | |
2019-06-25 | Better organization for Frontend.cpp | _AG | 1 | -0/+1 | |
2019-06-24 | CPed, CVehicle, mostly entering/exiting car | eray orçunus | 1 | -0/+8 | |
Signed-off-by: eray orçunus <erayorcunus@gmail.com> |