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2021-08-18Port audio changes from masterSergeanur1-0/+2
2021-07-31Make cars and peds to not despawn when you look awaySergeanur1-1/+1
2021-07-29Reverse unused audio functionsSergeanur1-2/+14
2021-07-28Reverse unused audio functions from mobileSergeanur1-0/+12
2021-07-28Reverse unused audio functions from mobileSergeanur1-0/+12
2021-06-24Use bool8 in audio codeSergeanur1-13/+13
2021-06-24Use bool8 in audio codeSergeanur1-13/+13
2021-06-24Use bool8 in audio codeSergeanur1-10/+10
2020-10-25Remove redundant includesSergeanur1-3/+0
2020-10-25Remove redundant includesSergeanur1-2/+0
2020-10-25Possible fix of linux buildSergeanur1-1/+0
2020-10-25DMAudio fixesSergeanur1-5/+5
2020-10-25DMAudio fixesSergeanur1-28/+1
2020-10-22Police Radio + fixesSergeanur1-1/+1
2020-10-22Police Radio fixesSergeanur1-1/+1
2020-10-18Fixes and style changes from miamierorcun1-1/+6
2020-10-11Some unicode funcs belong to Font.cpp + small fixSergeanur1-0/+1
2020-10-02revert some changes and little fixRoman Masanin1-1/+1
2020-10-02fix build(bcs func CheckForAnAudioFileOnCD not used anymore)Roman Masanin1-1/+1
2020-09-09cMusicManager, cDMAudio, radio position save/load, a few commands implementedSergeanur1-62/+52
2020-08-20Fix cAudioScriptObjectSergeanur1-2/+2
2020-07-06Noskillx's PR + fix .set loadingeray orçunus1-11/+55
2020-06-27mips overdoseFire-Head1-0/+6
2020-06-08Mission audio slotsSergeanur1-12/+12
2020-06-08IsMissionAudioSamplePlaying (from VC)Sergeanur1-1/+1
2020-05-16Move sound processors to AudioLogic.cpp, plus small fixesSergeanur1-3/+3
2020-05-11Linux build supporteray orçunus1-0/+1
2020-05-04fix typoFire-Head1-1/+1
2020-05-04oal updFire-Head1-0/+23
2020-04-17Remove patchesSergeanur1-55/+1
2020-04-17rem refsFire-Head1-1/+1
2020-02-07cMusicManagerSergeanur1-1/+1
2020-01-25audio stuffSergeanur1-0/+1
2019-10-26audio7Filip Gawin1-1/+1
2019-08-27Audio fixesFilip Gawin1-4/+1
2019-08-27CleanupFilip Gawin1-6/+6
2019-08-27CleanupFilip Gawin1-0/+2
2019-08-15CParticleObject done, cDMAudio doneFire-Head1-31/+369
2019-08-03RunningScript, part 4, plus some fixesNikolay Korolev1-0/+3
2019-07-14started making frontend accurate to gameaap1-3/+3
2019-07-12more CWanted; added CEventListaap1-1/+2
2019-07-09more CVehicleaap1-1/+1
2019-07-08more CAutomobileaap1-1/+1
2019-07-04Script stuff + bug fixesNikolay Korolev1-0/+1
2019-07-03Update Frontend._AG1-2/+7
2019-07-02Revert "Implemented frontend inputs."aap1-7/+2
2019-07-02Implemented frontend inputs._AG1-2/+7
2019-06-30PlayBackThisFrameInterpolation and all it required...Nikolay Korolev1-0/+1
2019-06-29miscellaneous, mostly world relatedaap1-2/+2
2019-06-26Fixed merge errorsNikolay Korolev1-0/+2
2019-06-25Better organization for Frontend.cpp_AG1-1/+5
2019-06-25Initial commit for Frontend._AG1-0/+2
2019-06-25More replay stuffNikolay Korolev1-0/+7
2019-06-20Big CPed updateeray orçunus1-0/+1
2019-06-17got rid of upper case typesaap1-5/+5
2019-06-12RE more stuff from COnscreenTimerFilip Gawin1-0/+2
2019-06-02skeleton updated, windows specific stuff addedFire-Head1-0/+5
2019-05-31rw skeletonFire-Head1-0/+3
2019-05-31more high level functionsaap1-6/+2
2019-05-29Updates, CTimer startedFire-Head1-0/+6
2019-05-19CPhysical almost doneaap1-1/+3
2019-05-18more work on CPhysicalaap1-0/+5