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2021-07-31Fix radio scroll when player controls disablederorcun1-1/+1
2021-07-26Audio changes:Sergeanur1-10/+10
- Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile
2021-06-30Pause radio when game is pausedSergeanur1-1/+16
2021-06-24Fix redone + add hud fixSergeanur1-0/+4
2021-06-24Make sampman stream functions default to stream 0Sergeanur1-63/+63
2021-06-24Use bool8 in audio codeSergeanur1-102/+102
2021-02-03MusicManager fixeserorcun1-129/+152
2021-01-31Add radio off textSergeanur1-2/+2
2020-12-20fixes to last HUD commitserorcun1-0/+2
2020-12-19restore original code, fixes, ps2 fontFire-Head1-1/+1
2020-12-19style changeerorcun1-12/+5
2020-12-15radio scroll fixerorcun1-4/+4
2020-12-15Radio scroll to prev. station & radio off texterorcun1-8/+84
2020-12-07ps2 hud, restore original codeFire-Head1-0/+4
2020-11-08Revert "Font: Fix text dimensions"erorcun1-1/+1
This reverts commit 6729de49b16da9a1be3c95b146ba053bf214c91c.
2020-10-25Font: Fix text dimensionserorcun1-1/+1
2020-09-30Fixes, mouse AUX buttons, joystick detect menueray orçunus1-1/+1
2020-09-27Fixes: PS2/PS2-like menu, Hud, new sliding text founderay orçunus1-1/+1
2020-09-19Fixes to MusicManagerSergeanur1-33/+31
2020-09-19Renaming audio enum entries to something more like originalSergeanur1-30/+30
2020-06-08IsMissionAudioSamplePlaying (from VC)Sergeanur1-5/+5
2020-05-27Fix city sound playing on restarting a new gameSergeanur1-2/+2
2020-05-18Remove MAX_VOLUME dupsSergeanur1-4/+2
2020-05-05More use of GetModelIndexSergeanur1-1/+1
2020-04-30Adding getters and setters for type and statusSergeanur1-1/+1
2020-04-28Changing prefixes for some audio fieldsSergeanur1-4/+5
2020-04-20Try to build with mingwFilip Gawin1-1/+1
2020-04-18bug fixesNikolay Korolev1-0/+6
2020-04-17Remove patchesSergeanur1-32/+1
2020-04-16More refs removedSergeanur1-4/+4
2020-04-02fixesSergeanur1-2/+2
2020-03-28CCopPed done and #include cleanuperay orçunus1-0/+1
2020-03-22Remove all constexprFilip Gawin1-1/+1
2020-03-22Fixes for reviewFilip Gawin1-2/+4
2020-02-07cMusicManagerSergeanur1-70/+761
2019-10-26Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur1-11/+6
2019-10-26Fixes for aap review (audio8)Filip Gawin1-5/+8
2019-10-26More workFilip Gawin1-90/+82
2019-10-26audio7Filip Gawin1-1/+9
2019-10-06Radio shadow fix, RAMPAGE!! message fixSergeanur1-1/+1
2019-08-15CParticleObject done, cDMAudio doneFire-Head1-0/+41
2019-08-02sampman doneFire-Head1-3/+3
2019-07-19more audio processFilip Gawin1-0/+14
2019-07-07cAudioManager::InitialiseFilip Gawin1-0/+14
2019-06-30Cleanup project a bitFilip Gawin1-2/+2
2019-06-25Initial commit for Frontend._AG1-0/+2
Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup...
2019-06-22First commit of replay systemNikolay Korolev1-1/+1
2019-06-20Code clean up._AG1-2/+4
2019-06-20Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG1-86/+117
2019-06-17Update HUD stuff, bug and format fixes._AG1-13/+17
Added environment variables to premake5.lua. Update README.md
2019-06-16Updates Draw.cpp, MusicManager.cpp._AG1-1/+131
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap1-0/+7