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path: root/src/audio/PolRadio.cpp (follow)
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* Merge remote-tracking branch 'GitHub/miami' into lcsSergeanur2021-06-241-0/+8
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| * High FPS FixesSergeanur2021-06-241-0/+8
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| * Small fixSergeanur2021-06-241-1/+1
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| * Add macros to set sample loop offsetsSergeanur2021-06-241-2/+1
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| * Increase the number of audio channels to PS2 count and some small audio fixesSergeanur2021-06-241-15/+12
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| * Use bool8 in audio codeSergeanur2021-06-241-28/+28
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* | Small fixSergeanur2021-06-241-1/+1
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* | Add macros to set sample loop offsetsSergeanur2021-06-241-2/+1
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* | Increase the number of audio channels to PS2 count and some small audio fixesSergeanur2021-06-241-15/+12
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* | Use bool8 in audio codeSergeanur2021-06-241-28/+28
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* | LCS sfx + mission audioSergeanur2021-06-241-100/+100
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* | Merge branch 'miami' into lcsSergeanur2021-05-161-3/+3
|\| | | | | | | | | * miami: Fixes to sfx names
| * Fixes to sfx namesSergeanur2021-05-161-3/+3
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| * Uhh, rightSergeanur2021-02-261-1/+1
| | | | | | | | | | # Conflicts: # src/audio/AudioManager.h
* | Merge branch 'miami' into lcsSergeanur2021-02-261-3/+2
|/ | | | | | | | | | | # Conflicts: # README.md # premake5.lua # src/audio/MusicManager.cpp # src/core/main.cpp # src/core/re3.cpp # src/extras/postfx.cpp # src/render/Font.cpp
* PoliceRadio -> PolRadio (original name)Sergeanur2021-02-261-0/+747