Commit message (Collapse) | Author | Files | Lines | ||
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2021-08-12 | Fix sampman_null | Sergeanur | 1 | -0/+4 | |
2021-08-12 | Fix sampman_null | Sergeanur | 1 | -0/+4 | |
2021-07-07 | fix sampman_null build | withmorten | 1 | -6/+6 | |
2021-07-07 | fix sampman_null build | withmorten | 1 | -5/+5 | |
2021-06-27 | Revert "Use PS2-y global names on SampMan" | erorcun | 1 | -1/+1 | |
We know that they changed all those names on PC. This reverts commit 091a65996ef9eba0dfeb49508927ebb521c0f15b. | |||||
2021-06-27 | Use PS2-y global names on SampMan | erorcun | 1 | -1/+1 | |
2021-06-24 | Make sampman stream functions default to stream 0 + type fixes | Sergeanur | 1 | -1/+1 | |
2021-06-24 | Use bool8 in audio code | Sergeanur | 1 | -30/+30 | |
2021-06-24 | Make sampman stream functions default to stream 0 + type fixes | Sergeanur | 1 | -1/+1 | |
2021-06-24 | Use bool8 in audio code | Sergeanur | 1 | -30/+30 | |
2021-06-24 | Use bool8 in audio code | Sergeanur | 1 | -28/+28 | |
2020-09-19 | Renaming audio enum entries to something more like original | Sergeanur | 1 | -5/+5 | |
2020-09-09 | cMusicManager, cDMAudio, radio position save/load, a few commands implemented | Sergeanur | 1 | -0/+15 | |
2020-05-31 | game logic | Nikolay Korolev | 1 | -2/+2 | |
2020-05-17 | nullsampman | Fire-Head | 1 | -0/+368 | |