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path: root/src/audio/sampman_oal.cpp (follow)
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* Merge branch 'miami' into lcslcsSergeanur2021-09-021-16/+28
|\ | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/sampman.h # src/audio/sampman_miles.cpp # src/audio/sampman_oal.cpp
| * Fixes from mastermiamiSergeanur2021-09-021-15/+27
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* | Audio: separate buffers for mission audioSergeanur2021-09-011-19/+52
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* | Merge branch 'miami' into lcsSergeanur2021-09-011-2/+61
|\| | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/AudioSamples.h # src/audio/sampman_miles.cpp
| * Audio: add separate buffer for player comments like on PS2 to fix overflow, add ped comments debug to debug menuSergeanur2021-09-011-2/+61
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* | Merge branch 'miami' into lcsSergeanur2021-08-291-8/+8
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| * Audio: fixing bugs, fixing types, making code more accurate to originalSergeanur2021-08-291-2/+2
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* | Merge branch 'miami' into lcsSergeanur2021-08-191-3/+5
|\| | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/audio/AudioLogic.cpp # src/audio/sampman_miles.cpp # src/audio/sampman_oal.cpp
| * Add AUDIO_REVERB defineSergeanur2021-08-191-3/+3
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| * Port audio changes from masterSergeanur2021-08-181-0/+2
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* | mergeNikolay Korolev2021-08-081-3/+2
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| * mergeNikolay Korolev2021-08-081-3/+2
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| | * FixSergeanur2021-07-261-1/+1
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| | * Audio changes:Sergeanur2021-07-261-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile
| | * Make PS2 VB files work together with PC audio filesSergeanur2021-07-151-17/+22
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| | * Merge/sync fixes after threaded audioerorcun2021-07-101-0/+2
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| | * Remove waiting for stream closure in multi-thread audioerorcun2021-07-101-0/+1
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| | * Multi-threaded audio fixeserorcun2021-07-101-81/+48
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| | * Multi-threaded audio streamserorcun2021-07-101-14/+21
| | | | | | | | | | | | Under MULTITHREADED_AUDIO define.
| | * Sanitizer fixeserorcun2021-07-031-6/+6
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| | * Fix MP3 finding stack crasherorcun2021-06-281-98/+47
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| | * rename clamp macro to Clamp to fix compilation with g++11withmorten2021-06-281-2/+2
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| | * Revert "Use PS2-y global names on SampMan"erorcun2021-06-271-109/+109
| | | | | | | | | | | | | | | | | | We know that they changed all those names on PC. This reverts commit 091a65996ef9eba0dfeb49508927ebb521c0f15b.
| | * Use PS2-y global names on SampManerorcun2021-06-271-109/+109
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| | * Don't restart OAL device when switching EAXSergeanur2021-06-241-141/+147
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| | * Fix typoSergeanur2021-06-241-1/+1
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| | * Set number of stereo sourcesSergeanur2021-06-241-1/+2
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| | * Increase the number of audio channels to PS2 count and some small audio fixesSergeanur2021-06-241-29/+26
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| | * Use bool8 in audio codeSergeanur2021-06-241-104/+104
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| | * Fix MP3 playererorcun2021-02-191-93/+83
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| | * MP3 player fixeserorcun2021-02-031-3/+22
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| | * OAL Loops, fixeserorcun2021-02-031-32/+26
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| | * MusicManager fixeserorcun2021-02-031-5/+5
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| | * Includes overhaul, fix some compiler warningserorcun2021-01-171-19/+14
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| | * Make opus available alongside other formatsSergeanur2021-01-071-6/+6
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| | * Add support of PS2 audio streams to OpenALSergeanur2021-01-051-8/+14
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| | * Handle stereo panning in OAL manually for streamsSergeanur2021-01-041-6/+15
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| | * Overhaul and enable cache for openal buildFilip Gawin2021-01-011-13/+17
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| | * OpenAL channels now use their own sound buffersSergeanur2020-10-271-105/+12
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| | * Fixes to OpenALSergeanur2020-10-261-6/+19
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| | * Fixes and style changes from miamierorcun2020-10-181-70/+681
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| | * Fix Linux audio patheray orçunus2020-10-051-2/+3
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| | * Renaming audio enum entries to something more like originalSergeanur2020-09-191-35/+35
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| | * Fixes from miamieray orçunus2020-09-101-1/+1
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* | | Merge branch 'miami' into lcsSergeanur2021-07-281-10/+10
|\| | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/MusicManager.cpp
| * | Get rid of audio gettersSergeanur2021-07-281-10/+10
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| * | Make PS2 VB files work together with PC audio filesSergeanur2021-07-151-15/+23
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* | | Merge branch 'miami' into lcsSergeanur2021-06-301-102/+54
|\| | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/CarCtrl.cpp # src/control/Script4.cpp # src/core/Frontend.cpp
| * | Sanitizer fixeserorcun2021-06-301-6/+6
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| * | Fix MP3 finding stack crasherorcun2021-06-281-94/+46
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| * | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)withmorten2021-06-281-2/+2
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* | | Merge fixesSergeanur2021-06-271-19/+8
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* | | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-06-271-141/+76
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| * | Multi-threaded audio fixeserorcun2021-06-261-76/+42
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| * | Multi-threaded audio streamserorcun2021-06-261-15/+22
| | | | | | | | | | | | Under MULTITHREADED_AUDIO define.
| * | Don't restart OAL device when switching EAXSergeanur2021-06-241-148/+154
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| * | Make sampman stream functions default to stream 0 + type fixesSergeanur2021-06-241-2/+2
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| * | Increase the number of audio channels to PS2 count and some small audio fixesSergeanur2021-06-241-30/+28
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| * | Use bool8 in audio codeSergeanur2021-06-241-108/+108
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* | | FixesSergeanur2021-06-241-9/+7
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* | | Don't restart OAL device when switching EAXSergeanur2021-06-241-146/+154
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* | | Make sampman stream functions default to stream 0 + type fixesSergeanur2021-06-241-2/+2
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* | | Increase the number of audio channels to PS2 count and some small audio fixesSergeanur2021-06-241-20/+18
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* | | Use bool8 in audio codeSergeanur2021-06-241-108/+108
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* | | Fix engine sounds, player and male01 ped commentsSergeanur2021-06-241-1/+75
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* | | Fall back to mp3 if vb is not foundSergeanur2021-06-241-7/+93
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* | | LCS sfx + mission audioSergeanur2021-06-241-10/+10
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* | | Merge branch 'miami' into lcsSergeanur2021-02-261-92/+85
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # premake5.lua # src/audio/MusicManager.cpp # src/core/main.cpp # src/core/re3.cpp # src/extras/postfx.cpp # src/render/Font.cpp
| * | Fix MP3 playererorcun2021-02-191-92/+85
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* | | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-02-161-32/+50
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # premake5.lua # src/animation/AnimManager.cpp # src/animation/AnimationId.h # src/audio/MusicManager.cpp # src/audio/audio_enums.h # src/control/Script7.cpp # src/core/FileLoader.cpp # src/core/re3.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp # src/extras/postfx.cpp # src/extras/shaders/colourfilterVC.frag # src/extras/shaders/colourfilterVC_PS.hlsl # src/extras/shaders/make_hlsl.cmd # src/extras/shaders/obj/colourfilterVC_PS.cso # src/extras/shaders/obj/colourfilterVC_PS.inc # src/extras/shaders/obj/colourfilterVC_frag.inc # src/peds/PedFight.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Particle.cpp # src/render/WaterCannon.cpp # src/skel/win/gtavc.ico # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt
| * | MP3 player fixeserorcun2021-02-031-1/+18
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| * | OAL Loops, fixeserorcun2021-02-021-31/+32
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* | | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-231-19/+16
|\| | | | | | | | | | | | | | # Conflicts: # src/modelinfo/BaseModelInfo.cpp
| * | Includes overhaul, fix some compiler warningserorcun2021-01-231-19/+16
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| * | Port debug messagess for audio cacheFilip Gawin2021-01-161-5/+12
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* | | Port debug messagess for audio cacheFilip Gawin2021-01-161-5/+12
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* | | Merge branch 'miami' into lcsSergeanur2021-01-151-1/+1
|\| | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # premake5.lua # src/control/Script2.cpp # src/control/Script8.cpp
| * | RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINKFilip Gawin2021-01-141-1/+1
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| * | More checks before autolinkingFilip Gawin2021-01-141-1/+1
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* | | CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bitSergeanur2021-01-111-1/+1
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* | Make opus available alongside other formatsSergeanur2021-01-071-6/+6
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* | Fix 16KHz trackSergeanur2021-01-071-1/+1
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* | Add support of PS2 audio streams to OpenALSergeanur2021-01-051-8/+14
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* | Increase number of stream buffers, plus ALStreamSources fixSergeanur2021-01-041-21/+21
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* | Handle stereo panning in OAL manually for streamsSergeanur2021-01-041-18/+27
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* | Double the volume for mission audio in OAL + small fixSergeanur2021-01-041-5/+6
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* | OpenAL channels now use their own sound buffersSergeanur2020-10-281-92/+12
| | | | | | | | | | # Conflicts: # src/audio/sampman_oal.cpp
* | SampleManagereray orçunus2020-10-121-117/+721
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* | Fix Linux audio patheray orçunus2020-10-051-2/+3
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* | fix enum edditing effects for oal target and small improvementsRoman Masanin2020-09-211-22/+22
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* | some style and bug fixes, updated sfx enum, and implemented processVehicleEngineRoman Masanin2020-09-211-13/+13
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* | cMusicManager, cDMAudio, radio position save/load, a few commands implementedSergeanur2020-09-091-0/+46
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* | CGame done, Peds, fixeseray orçunus2020-08-301-1/+1
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-08-101-3/+3
|\| | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/render/Coronas.cpp # src/render/Timecycle.cpp # src/render/Timecycle.h
| * clang throws an error if fixed comparisons are against NULLblingu2020-08-051-3/+3
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* | Merge branch 'master' into miamiSergeanur2020-08-021-7/+51
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # sdk/rwsdk/include/d3d8/baaplylt.c # sdk/rwsdk/include/d3d8/rpstereo.h # sdk/rwsdk/include/d3d8/rpstereo.rpe # sdk/rwsdk/include/d3d8/rtintel.h # sdk/rwsdk/include/d3d8/rtintel.rpe # src/audio/oal/stream.cpp
| * Merge pull request #587 from Sergeanur/opusSergeanur2020-07-291-7/+51
| |\ | | | | | | OPUS support for OpenAL
| | * Merge branch 'master' into opusSergeanur2020-05-241-4/+4
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| | * | CleanupSergeanur2020-05-231-31/+17
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| | * | Merge remote-tracking branch 'origin/master' into opusSergeanur2020-05-221-2/+6
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| | * | | opus supportSergeanur2020-05-221-3/+61
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* | | | | Merge branch 'master' into miamiSergeanur2020-07-171-1/+12
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Record.cpp # src/vehicles/Automobile.cpp
| * | | | Add audio cache for faster initializationSergeanur2020-07-171-1/+12
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* | | | fixNikolay Korolev2020-05-311-1/+1
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* | | | fixNikolay Korolev2020-05-311-1/+1
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* | | | dumbNikolay Korolev2020-05-311-1/+1
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* | | | game logicNikolay Korolev2020-05-311-4/+8
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* | | | OpenAL supportSergeanur2020-05-271-7/+3
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* | / Optimize ALDeviceListSergeanur2020-05-241-4/+4
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* | fixed dumbNikolay Korolev2020-05-201-2/+2
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* | fixed ped commentNikolay Korolev2020-05-201-0/+4
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* it works differentlyNikolay Korolev2020-05-141-3/+3
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* some fixesNikolay Korolev2020-05-141-0/+4
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* Linux build supporteray orçunus2020-05-111-9/+13
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* oal updateFire-Head2020-05-071-27/+32
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* oal wav/mp3 stream updateFire-Head2020-05-071-22/+49
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* bb std::stringFire-Head2020-05-041-5/+5
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* openal-soft addedFire-Head2020-05-041-5/+5
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* oal updFire-Head2020-05-041-0/+1372