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* script revision p2Nikolay Korolev2021-08-301-2/+4
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* mergeNikolay Korolev2021-08-081-0/+1
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| * mergeNikolay Korolev2021-08-081-0/+1
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| | * finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVESwithmorten2021-07-101-1/+32
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| | * Revert "Revert "Redo ReadSaveBuf + common.h cleanup""withmorten2021-06-261-4/+5
| | | | | | | | | | | | This reverts commit af7573ddbe38e0aaa485877e7ccb2e704b0f5a7f.
| | * Revert "Redo ReadSaveBuf + common.h cleanup"erorcun2021-06-251-5/+4
| | | | | | | | | | | | This reverts commit 2b67aba94cb6448fb24c869559465eddf2bad069.
| | * Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-251-4/+5
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| | * Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fixSergeanur2021-06-241-3/+15
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| | * add debug render groupsaap2021-02-181-0/+4
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| | * Revert "First batch of fixes (CallAndMessage)"Filip Gawin2021-01-311-8/+1
| | | | | | | | | | | | This reverts commit 7a3b80a9b7f414967fe59f89ab0fe5416735babe.
| | * First batch of fixes (CallAndMessage)Filip Gawin2021-01-311-1/+8
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| | * m_nWantedLevel -> GetWantedLevel()withmorten2021-01-221-2/+2
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* | | Merge branch 'miami' into lcsSergeanur2021-07-121-2/+56
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # src/audio/AudioManager.h # src/control/Garages.cpp # src/control/Garages.h # src/control/Script5.cpp # src/core/config.h # utils/gxt/american.txt # utils/gxt/spanish.txt
| * | finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVESwithmorten2021-07-101-2/+56
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* | | Merge branch 'miami' into lcsSergeanur2021-06-281-4/+5
|\| | | | | | | | | | | | | | | | | # Conflicts: # src/control/Script5.cpp # src/entities/Entity.cpp
| * | Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-281-4/+5
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* | | Merge branch 'miami' into lcsSergeanur2021-05-101-3/+15
|\| | | | | | | | | | | | | | # Conflicts: # src/core/World.cpp
| * | Use some GetMatrix/SetMatrix logic based on SASergeanur2021-05-101-3/+15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Pickups.cpp # src/control/RoadBlocks.cpp # src/core/World.cpp # src/entities/Entity.cpp # src/objects/CutsceneHead.cpp # src/objects/Object.cpp
* | | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-02-161-3/+4
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # premake5.lua # src/animation/AnimManager.cpp # src/animation/AnimationId.h # src/audio/MusicManager.cpp # src/audio/audio_enums.h # src/control/Script7.cpp # src/core/FileLoader.cpp # src/core/re3.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp # src/extras/postfx.cpp # src/extras/shaders/colourfilterVC.frag # src/extras/shaders/colourfilterVC_PS.hlsl # src/extras/shaders/make_hlsl.cmd # src/extras/shaders/obj/colourfilterVC_PS.cso # src/extras/shaders/obj/colourfilterVC_PS.inc # src/extras/shaders/obj/colourfilterVC_frag.inc # src/peds/PedFight.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Particle.cpp # src/render/WaterCannon.cpp # src/skel/win/gtavc.ico # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt
| * | Fix repeating pickup sound on revenue pickupSergeanur2021-02-101-3/+4
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* | | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-221-7/+2
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/CutsceneMgr.cpp # src/control/CarCtrl.cpp # src/control/Script.cpp # src/control/Script2.cpp # src/core/Frontend.cpp # src/core/main.cpp # src/entities/Physical.cpp # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/text/Messages.cpp # src/vehicles/Cranes.cpp # src/vehicles/Transmission.cpp
| * | get rid of most --MIAMI commentswithmorten2021-01-221-5/+0
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| * | m_nWantedLevel -> GetWantedLevel()withmorten2021-01-221-2/+2
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* | | syncNikolay Korolev2021-01-181-1/+17
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* | fix pickup coronasFire-Head2021-01-101-2/+4
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* | Fix pickup textSergeanur2021-01-071-6/+2
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* | merge master to miamiNikolay Korolev2021-01-011-0/+4
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| * Merge branch 'master' of https://github.com/GTAmodding/re3Fire-Head2020-12-191-1/+1
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| * \ Merge branch 'master' of https://github.com/GTAmodding/re3Fire-Head2020-12-071-3/+85
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| * | | ps2 hud, restore original codeFire-Head2020-12-071-0/+4
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* | | | merge attemptNikolay Korolev2020-12-191-1/+4
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| * | | uint8 enums fixedwithmorten2020-12-071-1/+1
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| * | Add GTA_REPLAYSergeanur2020-12-011-2/+2
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| * | small garages revision + small template stuffNikolay Korolev2020-11-301-1/+1
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| * | Reorganize CPed functions into their original cpp filesSergeanur2020-11-191-0/+82
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| * Pickup fixesSergeanur2020-10-211-21/+33
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* | Merge pull request #872 from withmorten/sized-enums-miamierorcun2020-12-091-1/+1
|\ \ | | | | | | Get rid of sized enums 2: Electric Boogaloo
| * | uint8 enums fixedwithmorten2020-12-071-1/+1
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* | | Pool fixes from masterSergeanur2020-12-081-2/+2
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* | Add GTA_REPLAYSergeanur2020-12-011-2/+2
| | | | | | | | | | | | # Conflicts: # src/control/Replay.cpp # src/control/Replay.h
* | Some TODOs done in Peds codeSergeanur2020-11-251-10/+4
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* | Reorganize CPed functions into their original cpp filesSergeanur2020-11-201-0/+99
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* | Update src/control/Pickups.cppNikolay2020-11-111-1/+1
| | | | | | Co-authored-by: Sergeanur <s.anureev@yandex.ua>
* | Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-11-101-4/+5
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| * | Pickup fixSergeanur2020-11-081-1/+1
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| * | Pickups fixSergeanur2020-11-081-3/+4
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* | | CWorld doneNikolay Korolev2020-11-101-0/+14
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* | Fix undefined colorId for pickupsSergeanur2020-10-261-2/+4
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* | Rename CObject flagSergeanur2020-10-211-3/+3
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* | Pickups DoneSergeanur2020-10-211-102/+187
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* | Merge branch 'miami' into VC/PickupsSergeanur2020-10-181-3/+2
|\ \ | | | | | | | | | | | | # Conflicts: # src/control/Pickups.cpp
| * | Merge branch 'master' into miamiSergeanur2020-10-181-11/+10
| |\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/control/RoadBlocks.cpp # src/entities/Entity.h # src/entities/Physical.cpp # src/peds/Ped.cpp # src/render/Renderer.cpp # src/vehicles/Automobile.cpp # src/vehicles/CarGen.cpp # src/weapons/BulletInfo.cpp # src/weapons/Weapon.cpp
| | * Fix pickup fix :PSergeanur2020-10-171-3/+3
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| | * Pickup fixesSergeanur2020-10-171-7/+6
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| | * Pickup fixSergeanur2020-10-141-4/+4
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* | | Pickup arrays doneSergeanur2020-10-171-9/+21
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* | | Pickup save/loadSergeanur2020-10-171-5/+17
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* | | Small inner fixSergeanur2020-10-171-2/+8
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* | | More Pickup stuffSergeanur2020-10-171-140/+225
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* | | Partial PickupsSergeanur2020-10-171-289/+148
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* | new opcodes, buyable properties, minor fixeseray orçunus2020-07-301-3/+103
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* | Merge branch 'master' into miamiSergeanur2020-07-291-24/+9
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/RpAnimBlend.cpp # src/audio/oal/stream.cpp # src/audio/sampman.h # src/control/Pickups.cpp # src/core/Collision.cpp # src/core/Collision.h # src/core/FileLoader.cpp # src/core/FileMgr.cpp # src/core/FileMgr.h # src/core/Streaming.cpp # src/core/Streaming.h # src/core/SurfaceTable.h # src/modelinfo/VehicleModelInfo.h # src/peds/Ped.cpp # src/rw/RwHelper.cpp # src/rw/RwHelper.h # src/skel/glfw/glfw.cpp # src/skel/platform.h # src/text/Text.cpp # src/text/Text.h # src/vehicles/CarGen.cpp # src/vehicles/Heli.cpp
| * The real pickup reflection fixSergeanur2020-07-291-24/+9
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| * Revert "FONT_BANK renamed to FONT_STANDARD"Fire-Head2020-06-071-1/+1
| | | | | | | | This reverts commit 552205dfbaea70628df56a4966d269a81a97d28e.
* | Noskillx's PR + fix .set loadingeray orçunus2020-07-061-2/+2
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* | fix crash-VC pickup scalingeray orçunus2020-06-161-6/+9
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* | some cutscene opcodes and heli gunseray orçunus2020-06-161-29/+43
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* | some camera codeaap2020-06-141-0/+2
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* | Merge branch 'master' into miamiSergeanur2020-06-071-1/+1
|\| | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/Frontend.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Train.cpp
| * FONT_BANK renamed to FONT_STANDARDSergeanur2020-06-071-1/+1
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* | crash fixNikolay Korolev2020-05-271-0/+3
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* | Compatibility with VC weapon.dat + new shotgunseray orçunus2020-05-231-37/+14
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* | Pickup and audio fixeray orçunus2020-05-201-0/+1
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* | Fixes for melees and various thingseray orçunus2020-05-201-0/+19
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* | Merge pull request #569 from aap/miamiaap2020-05-201-73/+0
|\ \ | | | | | | CEntity and friends
| * | CEntity and friendsaap2020-05-191-73/+0
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* | | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamieray orçunus2020-05-191-6/+6
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| * | sync with upstreamNikolay Korolev2020-05-171-10/+0
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| * | sync with upstreamNikolay Korolev2020-05-171-49/+71
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| * | | full script basic supportNikolay Korolev2020-05-171-0/+10
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| * | | more script stuffNikolay Korolev2020-05-161-6/+6
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* | | | Melee weapons(half-working), Ped and Hud bitseray orçunus2020-05-191-4/+18
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* | | Weapon fixes and thingieseray orçunus2020-05-171-49/+71
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* | Merge branch 'master' into miamiSergeanur2020-05-121-0/+2
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp
| * Fix linux warningsFilip Gawin2020-05-121-0/+2
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-121-6/+6
|\| | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp
| * Linux build supporteray orçunus2020-05-111-6/+6
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* | more scriptNikolay Korolev2020-05-121-1/+1
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* More use of GetModelIndexSergeanur2020-05-051-1/+1
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* SetPosition, part 2Sergeanur2020-05-021-4/+4
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* SetPosition, part 1Sergeanur2020-05-021-7/+7
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* Merge pull request #480 from Fire-Head/masterFire_Head2020-04-201-0/+28
|\ | | | | camerapickup ps2 code
| * camerapickup ps2 codeFire-Head2020-04-201-0/+28
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* | Fix CPickups::GenerateNewOne loopSergeanur2020-04-191-1/+1
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* Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-4/+4
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* Remove patchesSergeanur2020-04-171-45/+1
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* rem refsFire-Head2020-04-171-8/+8
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* added missing breakSergeanur2020-04-131-0/+1
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* Fix compilation errorSergeanur2020-04-131-7/+7
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* CPacManPickupsSergeanur2020-04-131-28/+430
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* CObject completesaml1er2020-04-101-5/+5
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* normalized line endings to LFaap2020-04-091-1049/+1049
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* vehicles missing functions + fixesNikolay Korolev2020-04-011-16/+13
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* CCopPed done and #include cleanuperay orçunus2020-03-281-0/+3
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* Cleanup audio code + fixes for reviewFilip Gawin2020-03-221-16/+18
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* Remove unneeded double to float castsFilip Gawin2020-03-221-3/+3
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* Fixes for Serge's reviewFilip Gawin2020-03-221-1/+1
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* some not fully tested stuffNikolay Korolev2020-01-011-1/+14
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* Audio fixesSergeanur2019-10-271-1/+1
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* Merge pull request #246 from Sergeanur/PoolsSergeanur2019-10-211-2/+2
|\ | | | | Some CPool and CPools funcs, restoring original logic of pool lookup loops
| * Some CPool and CPools funcs, restoring original logic of pool lookup loopsSergeanur2019-10-161-2/+2
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* | CGame::Process() && CGame::ReloadIPLsnmzik2019-10-191-0/+1
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* | Gangs save and missed sound enumsSergeanur2019-10-171-1/+1
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* Fixed floating package pickupsSergeanur2019-10-121-0/+1
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* Typo fixSergeanur2019-10-121-1/+1
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* Merge pull request #229 from Sergeanur/SaveLoadTemplatesSergeanur2019-10-111-27/+21
|\ | | | | Added read/write template functions for save data
| * Added read/write template functions for save data, small Load/Save arguments unificationSergeanur2019-10-081-27/+21
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* | CMoneyMessages moved to SpecialFX.cppSergeanur2019-10-101-1/+1
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* Fix warningsSergeanur2019-10-041-4/+4
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* Fix formatting mistakesSergeanur2019-10-031-2/+1
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* Fixed some formattingSergeanur2019-10-031-6/+2
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* Checks rewrittenSergeanur2019-10-031-88/+95
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* Drop w'sSergeanur2019-10-031-13/+13
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* CPickupsSergeanur2019-10-031-20/+1036
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* RunningScript, part 4, plus some fixesNikolay Korolev2019-08-031-1/+2
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* The Pedseray orçunus2019-08-021-0/+5
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* Running script part 3Nikolay Korolev2019-07-251-0/+1
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* finished CEntityaap2019-06-301-0/+4
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* More replay stuffNikolay Korolev2019-06-251-0/+2
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* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-0/+7