| Commit message (Expand) | Author | Files | Lines |
2021-01-21 | codewarrior: finishing touches | withmorten | 1 | -1/+1 |
2021-01-21 | make building with Codewarrior 7 possible | withmorten | 1 | -6/+6 |
2021-01-19 | pc radar fix | aap | 1 | -1/+1 |
2021-01-19 | fix RWLIBS build without GTA_PS2_STUFF | withmorten | 1 | -0/+3 |
2021-01-08 | bb .ini hello defines | Fire-Head | 1 | -12/+3 |
2021-01-06 | upd | Fire-Head | 1 | -1/+1 |
2021-01-05 | remake | Fire-Head | 1 | -2/+5 |
2020-12-29 | Sprite Scaling option | Fire-Head | 1 | -2/+8 |
2020-10-18 | Fixes and style changes from miami | erorcun | 1 | -70/+30 |
2020-09-26 | silentpatch fixes | Nikolay Korolev | 1 | -0/+12 |
2020-07-22 | New math wrappers | eray orçunus | 1 | -3/+3 |
2020-05-10 | fixed few more typos | bigbossbro08 | 1 | -2/+0 |
2020-05-10 | Fixed typos and made all assert functions optional | bigbossbro08 | 1 | -0/+2 |
2020-05-09 | Menu map fixes and resizable window on GLFW | eray orçunus | 1 | -2/+2 |
2020-05-06 | fix for radar | aap | 1 | -6/+14 |
2020-05-05 | SetPosition, final part | Sergeanur | 1 | -6/+6 |
2020-05-02 | SetPosition, part 2 | Sergeanur | 1 | -2/+2 |
2020-05-01 | Screen mode selector and persistent map target fix | eray orçunus | 1 | -0/+7 |
2020-04-17 | Remove patches | Sergeanur | 1 | -49/+1 |
2020-04-17 | rem refs | Fire-Head | 1 | -22/+22 |
2020-04-16 | Some refs removed, little fixes and teleport | eray orçunus | 1 | -3/+5 |
2020-04-11 | CMenuManager done and CHud fixes | eray orçunus | 1 | -4/+4 |
2020-04-09 | fixed questionable RW usage; changed radar mask to PS2 techinque | aap | 1 | -1502/+1499 |
2020-04-09 | PS2 Cheats, restored R*names | Fire-Head | 1 | -133/+138 |
2020-04-07 | Menu map | eray orçunus | 1 | -48/+135 |
2020-04-04 | Frontend (last-3) | eray orçunus | 1 | -4/+114 |
2020-04-02 | fixes | Sergeanur | 1 | -1/+4 |
2020-03-29 | Wrappers cleanup | Sergeanur | 1 | -174/+0 |
2020-03-16 | Finished CRadar, a bit of CExplosion | Sergeanur | 1 | -164/+238 |
2020-03-05 | Begin work on GenericSave | Wes Hampson | 1 | -2/+2 |
2020-02-23 | some changes | Nikolay Korolev | 1 | -4/+4 |
2019-12-05 | CPhone, CPlayerInfo, CFire, CWorld | eray orçunus | 1 | -2/+2 |
2019-10-30 | CRadar::Initialise() + fixes | Sergeanur | 1 | -13/+90 |
2019-10-27 | ControllerConfig done | Fire-Head | 1 | -5/+5 |
2019-10-06 | Fixed player blip heading when looking left/right/behind | Sergeanur | 1 | -0/+4 |
2019-10-05 | Triangular radar blips | Sergeanur | 1 | -0/+72 |
2019-10-04 | Fix radar | eray orçunus | 1 | -107/+241 |
2019-08-03 | RunningScript, part 4, plus some fixes | Nikolay Korolev | 1 | -8/+8 |
2019-07-10 | and of course the last commit didnt fix everything | aap | 1 | -2/+2 |
2019-07-10 | added wrappers around math functions | aap | 1 | -10/+10 |
2019-07-07 | the great reorganization | aap | 1 | -0/+0 |
2019-07-03 | cleaned up to be closer to original game | aap | 1 | -2/+2 |
2019-06-30 | Cleanup project a bit | Filip Gawin | 1 | -1/+1 |
2019-06-29 | miscellaneous, mostly world related | aap | 1 | -9/+9 |
2019-06-27 | CStreaming almost done | aap | 1 | -18/+18 |
2019-06-25 | Initial commit for Frontend. | _AG | 1 | -432/+636 |
2019-06-25 | More replay stuff | Nikolay Korolev | 1 | -2/+3 |
2019-06-23 | more Radar code | aap | 1 | -37/+329 |
2019-06-23 | some Radar and Hud cleanup; fix in Physical | aap | 1 | -150/+140 |
2019-06-22 | Fixed little bug in Radar.cpp. | _AG | 1 | -3/+3 |
2019-06-22 | More CRadar stuff. | _AG | 1 | -19/+121 |
2019-06-21 | Clean up | _AG | 1 | -14/+19 |
2019-06-20 | Update Radar.cpp | _AG | 1 | -80/+162 |
2019-06-20 | Code clean up. | _AG | 1 | -6/+24 |
2019-06-20 | Update Radar.cpp | _AG | 1 | -13/+80 |
2019-06-20 | Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h. | _AG | 1 | -3/+311 |
2019-06-17 | Update HUD stuff, bug and format fixes. | _AG | 1 | -8/+9 |
2019-06-17 | got rid of upper case types | aap | 1 | -1/+1 |
2019-06-16 | some cleanup | aap | 1 | -2/+2 |
2019-06-15 | New updates for Hud.cpp and more. | _AG | 1 | -0/+42 |
2019-06-12 | implemented CCutsceneHead and dependencies | aap | 1 | -0/+5 |