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path: root/src/core/Radar.cpp (unfollow)
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2021-01-09can finish first missionNikolay Korolev1-0/+6
2020-10-18Fixes and style changes from miamierorcun1-70/+30
2020-10-18Minor thingseray orçunus1-1/+1
2020-10-17finished save/loadNikolay Korolev1-2/+2
2020-10-17Radar, WaterCannon, win/glfw skelseray orçunus1-284/+472
2020-10-07Pad, BulletInfo, ProjectileInfo, fixeseray orçunus1-56/+2
2020-09-30some SilentPatch fixesshfil1-0/+12
2020-09-26silentpatch fixesNikolay Korolev1-0/+12
2020-07-22New math wrapperseray orçunus1-3/+3
2020-07-22Peds, Hud, CFO 1/2, fixes - including zone nameseray orçunus1-3/+3
2020-07-09VC fighting, Peds, many fixes including ghost bikeseray orçunus1-1/+2
2020-07-04fixes from master, menu helper texteray orçunus1-25/+11
2020-05-22VC CMenuManager struct, ctor etc.eray orçunus1-14/+14
2020-05-21approach separation differentlyXinerki1-9/+4
2020-05-21blip marker colors, also isolate crgbaXinerki1-4/+9
2020-05-17radar spritesaap1-79/+154
2020-05-17Weapon fixes and thingieseray orçunus1-14/+4
2020-05-11garages + scriptNikolay Korolev1-54/+76
2020-05-10fixed few more typosbigbossbro081-2/+0
2020-05-10Fixed typos and made all assert functions optionalbigbossbro081-0/+2
2020-05-09Menu map fixes and resizable window on GLFWeray orçunus1-2/+2
2020-05-09Menu map fixes and resizable window on GLFWeray orçunus1-2/+2
2020-05-06fix for radaraap1-6/+14
2020-05-05SetPosition, final partSergeanur1-6/+6
2020-05-02SetPosition, part 2Sergeanur1-2/+2
2020-05-01Screen mode selector and persistent map target fixeray orçunus1-0/+7
2020-04-17Remove patchesSergeanur1-49/+1
2020-04-17rem refsFire-Head1-22/+22
2020-04-16Some refs removed, little fixes and teleporteray orçunus1-3/+5
2020-04-11CMenuManager done and CHud fixeseray orçunus1-4/+4
2020-04-09fixed questionable RW usage; changed radar mask to PS2 techinqueaap1-1502/+1499
2020-04-09PS2 Cheats, restored R*namesFire-Head1-133/+138
2020-04-07Menu maperay orçunus1-48/+135
2020-04-04Frontend (last-3)eray orçunus1-4/+114
2020-04-02fixesSergeanur1-1/+4
2020-03-29Wrappers cleanupSergeanur1-174/+0
2020-03-16Finished CRadar, a bit of CExplosionSergeanur1-164/+238
2020-03-05Begin work on GenericSaveWes Hampson1-2/+2
2020-02-23some changesNikolay Korolev1-4/+4
2019-12-05CPhone, CPlayerInfo, CFire, CWorlderay orçunus1-2/+2
2019-10-30CRadar::Initialise() + fixesSergeanur1-13/+90
2019-10-27ControllerConfig doneFire-Head1-5/+5
2019-10-06Fixed player blip heading when looking left/right/behindSergeanur1-0/+4
2019-10-05Triangular radar blipsSergeanur1-0/+72
2019-10-04Fix radareray orçunus1-107/+241
2019-08-03RunningScript, part 4, plus some fixesNikolay Korolev1-8/+8
2019-07-10and of course the last commit didnt fix everythingaap1-2/+2
2019-07-10added wrappers around math functionsaap1-10/+10
2019-07-07the great reorganizationaap1-0/+0
2019-07-03cleaned up to be closer to original gameaap1-2/+2
2019-06-30Cleanup project a bitFilip Gawin1-1/+1
2019-06-29miscellaneous, mostly world relatedaap1-9/+9
2019-06-27CStreaming almost doneaap1-18/+18
2019-06-25Initial commit for Frontend._AG1-432/+636
2019-06-25More replay stuffNikolay Korolev1-2/+3
2019-06-23more Radar codeaap1-37/+329
2019-06-23some Radar and Hud cleanup; fix in Physicalaap1-150/+140
2019-06-22Fixed little bug in Radar.cpp._AG1-3/+3
2019-06-22More CRadar stuff._AG1-19/+121
2019-06-21Clean up_AG1-14/+19
2019-06-20Update Radar.cpp_AG1-80/+162
2019-06-20Code clean up._AG1-6/+24
2019-06-20Update Radar.cpp_AG1-13/+80
2019-06-20Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG1-3/+311
2019-06-17Update HUD stuff, bug and format fixes._AG1-8/+9
2019-06-17got rid of upper case typesaap1-1/+1
2019-06-16some cleanupaap1-2/+2
2019-06-15New updates for Hud.cpp and more._AG1-0/+42
2019-06-12implemented CCutsceneHead and dependenciesaap1-0/+5