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path: root/src/core/Radar.cpp (follow)
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* Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-02-161-1/+1
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| * Even more fixes & shorten quit screenerorcun2021-01-291-1/+1
* | Merge branch 'miami' into lcsSergeanur2021-01-251-4/+7
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| * make building with Codewarrior 7 possiblewithmorten2021-01-241-4/+7
* | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-221-2/+0
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| * get rid of most --MIAMI commentswithmorten2021-01-221-2/+0
* | Load LCS radar blipsSergeanur2021-01-221-22/+136
* | syncNikolay Korolev2021-01-201-1/+5
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| * | Merge branch 'miami' into lcsSergeanur2021-01-201-1/+5
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| | * pc radar fixaap2021-01-191-1/+1
| | * add the bad crack "features" behind SECUROM definewithmorten2021-01-141-0/+4
* | | syncNikolay Korolev2021-01-171-0/+2
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* / can finish first missionNikolay Korolev2021-01-091-0/+6
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* Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-10-181-1/+1
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| * Minor thingseray orçunus2020-10-181-1/+1
* | finished save/loadNikolay Korolev2020-10-171-2/+2
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* Radar, WaterCannon, win/glfw skelseray orçunus2020-10-171-284/+472
* Pad, BulletInfo, ProjectileInfo, fixeseray orçunus2020-10-071-56/+2
* some SilentPatch fixesshfil2020-09-301-0/+12
* Peds, Hud, CFO 1/2, fixes - including zone nameseray orçunus2020-07-221-3/+3
* VC fighting, Peds, many fixes including ghost bikeseray orçunus2020-07-091-1/+2
* fixes from master, menu helper texteray orçunus2020-07-041-25/+11
* Merge pull request #574 from Xinerki/miamierorcun2020-05-221-4/+4
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| * approach separation differentlyXinerki2020-05-211-9/+4
| * blip marker colors, also isolate crgbaXinerki2020-05-211-4/+9
* | VC CMenuManager struct, ctor etc.eray orçunus2020-05-221-14/+14
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* radar spritesaap2020-05-171-79/+154
* Weapon fixes and thingieseray orçunus2020-05-171-14/+4
* garages + scriptNikolay Korolev2020-05-111-54/+76
* Menu map fixes and resizable window on GLFWeray orçunus2020-05-091-2/+2
* fix for radaraap2020-05-061-6/+14
* SetPosition, final partSergeanur2020-05-051-6/+6
* SetPosition, part 2Sergeanur2020-05-021-2/+2
* Screen mode selector and persistent map target fixeray orçunus2020-05-011-0/+7
* Remove patchesSergeanur2020-04-171-49/+1
* rem refsFire-Head2020-04-171-22/+22
* Some refs removed, little fixes and teleporteray orçunus2020-04-161-3/+5
* CMenuManager done and CHud fixeseray orçunus2020-04-111-4/+4
* Merge remote-tracking branch 'Fire-Head/master'Sergeanur2020-04-091-133/+138
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| * PS2 Cheats, restored R*namesFire-Head2020-04-091-133/+138
* | fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-091-1502/+1499
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* Menu maperay orçunus2020-04-071-48/+135
* Frontend (last-3)eray orçunus2020-04-041-4/+114
* fixesSergeanur2020-04-021-1/+4
* Wrappers cleanupSergeanur2020-03-291-174/+0
* Merge branch 'master' into Radar2erorcun2020-03-171-1321/+1321
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| * Begin work on GenericSaveWes Hampson2020-03-051-2/+2
* | Finished CRadar, a bit of CExplosionSergeanur2020-03-161-164/+238
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* some changesNikolay Korolev2020-02-231-4/+4
* CPhone, CPlayerInfo, CFire, CWorlderay orçunus2019-12-051-2/+2
* CRadar::Initialise() + fixesSergeanur2019-10-301-13/+90
* ControllerConfig doneFire-Head2019-10-271-5/+5
* Fixed player blip heading when looking left/right/behindSergeanur2019-10-061-0/+4
* Triangular radar blipsSergeanur2019-10-051-0/+72
* Fix radareray orçunus2019-10-041-107/+241
* RunningScript, part 4, plus some fixesNikolay Korolev2019-08-031-8/+8
* and of course the last commit didnt fix everythingaap2019-07-101-2/+2
* added wrappers around math functionsaap2019-07-101-10/+10
* the great reorganizationaap2019-07-071-0/+1117