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path: root/src/core/config.h (follow)
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* Make ped comments update position and volumeSergeanur2021-08-231-0/+1
* Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensitySergeanur2021-08-171-0/+5
* Switch PR & remove X11 part from CMakeListserorcun2021-08-161-3/+18
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| * Replace GTA_SWITCH macro and use GAMEPAD_MENUAdrian Graber2021-07-131-5/+15
| * Enable Gamepad Menu on SwitchAdrian Graber2021-07-131-1/+1
| * Add Nintendo Switch initial supportAdrian Graber2021-07-131-2/+7
* | Remove not needed entry from configSergeanur2021-08-161-1/+0
* | Replace static_assert with #errorSergeanur2021-08-121-2/+2
* | Put more things under ifdefSergeanur2021-08-121-0/+10
* | Merge pull request #1251 from Sergeanur/HigherDrawDistSergeanur2021-07-311-0/+4
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| * | Make cars and peds to not despawn when you look awaySergeanur2021-07-261-0/+4
* | | fixwithmorten2021-07-261-1/+1
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* | fix garbage data written in garage save blockwithmorten2021-07-191-1/+1
* | Make PS2 VB files work together with PC audio filesSergeanur2021-07-151-1/+1
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* Vanilla config for Windows and win-x86 onlywithmorten2021-07-121-0/+4
* fixwithmorten2021-07-121-1/+1
* Reorganize config.hSergeanur2021-07-121-131/+50
* Merge pull request #1149 from withmorten/saveserorcun2021-07-121-1/+3
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| * finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVESwithmorten2021-07-101-1/+3
* | Add ped and car density slider to menu, remove dumb collision "optimization"erorcun2021-07-111-0/+2
* | Merge/sync fixes after threaded audioerorcun2021-07-101-2/+5
* | Multi-threaded audio fixeserorcun2021-07-101-1/+2
* | Multi-threaded audio streamserorcun2021-07-101-0/+1
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* add librw defines to vanilla defines undefswithmorten2021-07-091-0/+5
* fix previous PED_SKIN commit, add commentswithmorten2021-07-031-3/+3
* disable PED_SKIN and PEDS_REPORT_CRIMES_ON_PHONE when COMPATIBLE_SAVES is disabledwithmorten2021-07-031-0/+6
* Pause radio when game is pausedSergeanur2021-06-301-0/+1
* add no-git-hash option to premakewithmorten2021-06-251-1/+2
* Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINESSergeanur2021-06-241-0/+2
* Increase the number of audio channels to PS2 count and some small audio fixesSergeanur2021-06-241-1/+1
* add NoMovies ini option, rename gDrawVersionText, always save ini after loadingwithmorten2021-02-181-1/+2
* Disable RANDOMSPLASH only if loading screen is disabledSergeanur2021-02-131-1/+5
* Disable RANDOMSPLASHSergeanur2021-02-131-1/+1
* Cmake version for hashFilip Gawin2021-02-121-2/+2
* Remove version text, add toggleable debug info(with commit hash!)erorcun2021-02-121-1/+5
* Don't show menu map and new languages if gamefiles isn't copiederorcun2021-02-071-1/+1
* Detect joystick menu for XInputerorcun2021-02-051-2/+2
* Merge pull request #1019 from Sergeanur/ControllerMenu2Sergeanur2021-02-031-0/+6
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| * Add undefSergeanur2021-02-031-0/+1
| * Controller menuSergeanur2021-02-031-0/+5
* | no advanced script log when log level is 0withmorten2021-02-021-0/+4
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* Clean up POSIX streaming codeerorcun2021-01-271-2/+9
* enable default resolution for vanilla defineswithmorten2021-01-231-1/+1
* VANILLA_BUILD fixeswithmorten2021-01-231-1/+4
* get rid of unsupported LIBRW in config.hwithmorten2021-01-221-4/+0
* fix RW33 build, undef ANISOTROPIC_FILTERING for vanilla buildwithmorten2021-01-221-0/+1
* fixed anisotropic filtering; updated librwaap2021-01-211-0/+1
* codewarrior: finishing toucheswithmorten2021-01-211-5/+4
* make building with Codewarrior 7 possiblewithmorten2021-01-211-1/+96
* Fix build without FIX_BUGS, divide to 0 fixeserorcun2021-01-131-1/+5
* Merge pull request #909 from Fire-Head/masterFire_Head2021-01-081-0/+4
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| * bb .ini hello definesFire-Head2021-01-081-0/+4
* | Make opus available alongside other formatsSergeanur2021-01-071-1/+13
* | minor refactoringNikolay Korolev2021-01-071-0/+5
* | Implementing our own WAV decoder to replace SndFileSergeanur2021-01-061-0/+1
* | first version of new rendereraap2021-01-051-0/+1
* | Port nerf of rain particles from miamiFilip Gawin2021-01-041-0/+1
* | Overhaul and enable cache for openal buildFilip Gawin2021-01-011-3/+1
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* Enable BIND_VEHICLE_FIREWEAPON with gta3.set size checkSergeanur2020-12-281-1/+1
* make screendrops independent of neo.txd; enable new rendering by defaultaap2020-12-261-6/+3
* Merge pull request #886 from erorcun/mastererorcun2020-12-241-0/+2
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| * Radio scroll to prev. station & radio off texterorcun2020-12-151-0/+2
* | option for PC controlsaap2020-12-211-0/+1
* | disabled PS2_HUD by defaulterorcun2020-12-201-1/+1
* | Merge branch 'master' of https://github.com/GTAmodding/re3Fire-Head2020-12-191-1/+1
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| * | Use scrolling if GRAPHICS_MENU_OPTIONS not defined, like miamierorcun2020-12-161-1/+1
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* | Merge branch 'master' of https://github.com/GTAmodding/re3Fire-Head2020-12-071-27/+80
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| * more PS2 stuff; memory movement doneaap2020-12-031-5/+5
| * fast fixNikolay Korolev2020-12-021-1/+1
| * added GTA_SCENE_EDITNikolay Korolev2020-12-021-0/+1
| * Add GTA_REPLAYSergeanur2020-12-011-0/+1
| * GTA_VERSION define and some config.h cleanupaap2020-11-291-8/+18
| * Make texture conversion work a bit fasterSergeanur2020-11-281-0/+1
| * Add multisampling to librwSergeanur2020-11-281-1/+0
| * Merge pull request #823 from aap/masteraap2020-11-221-0/+8
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| | * neo screen dropletsaap2020-11-191-0/+8
| * | no script loggingNikolay2020-11-211-1/+1
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| * Infamous XBOX subtitle outlineerorcun2020-11-191-0/+1
| * Merge pull request #820 from withmorten/mission-switchererorcun2020-11-171-0/+5
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| | * add mission switcher from miamiwithmorten2020-11-161-0/+5
| * | animation compression from PS2aap2020-11-161-0/+1
| * | move config.h define to CUSTOM_FRONTEND_OPTIONSwithmorten2020-11-161-1/+1
| * | Merge branch 'upstream/master'withmorten2020-11-151-11/+16
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| | * Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline multserorcun2020-11-071-11/+14
| | * Allow to handle larger files via 64bit variablesFilip Gawin2020-11-061-0/+2
| * | add bInvertLook4Pad from VC (doesn't get saved yet)withmorten2020-11-051-0/+1
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| * Button iconsSergeanur2020-11-051-0/+1
| * Merge pull request #795 from withmorten/masteraap2020-11-051-0/+2
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| | * add ifdef LIBRW guard for pipelines and colourfilterwithmorten2020-11-011-0/+2
| * | Merge pull request #792 from withmorten/masteraap2020-10-311-4/+21
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| | * NO_MOVIES and DEBUGMENU not for MASTERwithmorten2020-10-291-2/+3
| | * fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version textwithmorten2020-10-291-4/+20
* | | ps2 hud, restore original codeFire-Head2020-12-071-1/+2
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* | few more fixes to last commitaap2020-10-291-2/+2
* | implemented extra model flags for backface culling and alpha test from mobileaap2020-10-291-0/+3
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* Load and write our settings in re3.ini & fixeseray orçunus2020-10-021-3/+4
* Fixes, mouse AUX buttons, joystick detect menueray orçunus2020-09-301-0/+3
* Fixes: PS2/PS2-like menu, Hud, new sliding text founderay orçunus2020-09-271-1/+1
* Fixeseray orçunus2020-09-271-2/+2
* new frontend customizationeray orçunus2020-08-241-1/+1
* Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcuneray orçunus2020-08-241-0/+1
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| * accidentally enabled extended stuff....aap2020-08-231-2/+2
| * weather fixesaap2020-08-231-2/+2
| * Add VEHICLE_FIREWEAPON (disabled by default)Sergeanur2020-08-201-0/+1
* | Revert "remove CFO"eray orçunus2020-08-191-0/+1
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* Merge branch 'master' of github.com:gtamodding/re3aap2020-08-181-3/+9
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| * remove CFOeray orçunus2020-08-161-1/+0
| * Island loading and PS2 alpha test added to optionsSergeanur2020-08-161-1/+1
| * Graphics menu + MSAASergeanur2020-08-161-1/+8
* | neo pipelinesaap2020-08-181-1/+3
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* extended postfx and sniper hud fixaap2020-08-131-0/+1
* Merge pull request #675 from erorcun/masteraap2020-08-071-1/+10
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| * Squeeze performance option, minor fixeseray orçunus2020-08-031-1/+10
* | VU0 collisionaap2020-08-031-1/+5
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* rename shitaap2020-07-291-1/+1
* Dual pass rendering for RW 3.3Sergeanur2020-07-291-0/+1
* collision fixesaap2020-07-271-0/+1
* Disable cache for openal for nowFilip Gawin2020-07-251-0/+2
* Add ps2 audio pathsSergeanur2020-07-231-0/+1
* Add audio cache for faster initializationSergeanur2020-07-171-0/+3
* Add cutscene borders switch to the menuSergeanur2020-07-111-0/+1
* enable island loading for noweray orçunus2020-07-101-1/+1
* Disable loading screenSergeanur2020-07-091-1/+2
* Remove island loadingSergeanur2020-07-091-0/+1
* reenabled script loggingNikolay Korolev2020-07-031-1/+1
* Disable VC_PED_PORTS, better cancellable car enter, weapon and cops fixeseray orçunus2020-07-021-1/+1
* Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)erorcun2020-07-011-2/+2
* menu fixesFire-Head2020-06-291-9/+18
* script logging fixesNikolay Korolev2020-06-281-0/+4
* script loggingNikolay Korolev2020-06-211-0/+2
* some PS2 cam code; fix for arrest camaap2020-06-201-0/+1
* Add files via uploadrollschuh22822020-05-291-2/+2
* config reorganizationeray orçunus2020-05-281-4/+5
* Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcuneray orçunus2020-05-281-0/+2
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| * mission replayNikolay Korolev2020-05-261-0/+2
* | Frontend customization functions, freecam toggle, minor thingseray orçunus2020-05-281-0/+1
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* OpenAL configsSergeanur2020-05-221-5/+0
* little cleanup of handlingmgraap2020-05-191-2/+0
* Linux build supporteray orçunus2020-05-111-4/+7
* Merge pull request #509 from Fire-Head/mastererorcun2020-05-111-1/+2
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| * openal-soft addedFire-Head2020-05-041-2/+2
| * oal updFire-Head2020-05-041-1/+2
* | Place debug menu under ifdefSergeanur2020-05-091-0/+1
* | more small fixesaap2020-05-081-0/+3
* | Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULLSergeanur2020-05-051-6/+0
* | Remove Miami stuffSergeanur2020-05-051-17/+0
* | implemented most of streamed collisions and big buildingsaap2020-05-051-0/+6
* | GTA_ZONECULL defineaap2020-05-031-0/+1
* | GTA_BRIDGE and GTA_TRAIN definesaap2020-05-031-0/+5
* | implemented most of vice city path systemaap2020-05-031-0/+11
* | Merge pull request #504 from Sergeanur/PadInputSwitchSergeanur2020-05-021-0/+1
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| * | Switching pad modes and cheats when player is switching between controller and kb&mSergeanur2020-05-021-0/+1
* | | Revert "Disable PED_SKIN for now"Sergeanur2020-05-021-1/+1
* | | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-05-021-1/+1
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| * | Disable PED_SKIN for nowSergeanur2020-05-021-1/+1
* | | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-05-011-0/+1
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| * | implemented improved video modes for win.cppaap2020-04-291-0/+1
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* | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-271-1/+1
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| * little support for gl3 textures; txd.img enabled againaap2020-04-271-1/+1
* | sync with upstreamNikolay Korolev2020-04-261-0/+2
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| * Merge pull request #489 from Nick007J/masterNikolay Korolev2020-04-261-0/+2
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| * | A few fixesSergeanur2020-04-261-1/+3
| * | Initial GLFW supporteray orçunus2020-04-261-1/+1
* | | pools compatibilityNikolay Korolev2020-04-261-0/+2
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* | helis done + cheatsNikolay Korolev2020-04-251-0/+2
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* implemented skinned peds, no cutscene hands yetaap2020-04-241-0/+1
* ps2 particles, sampman oal startedFire-Head2020-04-231-0/+5
* camerapickup ps2 codeFire-Head2020-04-201-0/+1
* beta OddJob(unique jump etc) sliding textFire-Head2020-04-201-0/+1
* Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-1/+1
* Hide Vehicle/Zone name during Wasted/Busted...gennariarmando2020-04-181-0/+1
* rem refsFire-Head2020-04-171-0/+1
* Increase alpha entity list capacity for wide screenSergeanur2020-04-161-1/+2
* first fake RW implementation workingaap2020-04-161-0/+1
* Default native resolution mode and small camera fixesSergeanur2020-04-151-0/+1
* CPacManPickupsSergeanur2020-04-131-0/+1
* Frontend fixes + triangle for back as defaulteray orçunus2020-04-121-1/+4
* Merge remote-tracking branch 'Fire-Head/master'Sergeanur2020-04-091-0/+1
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| * PS2 Cheats, restored R*namesFire-Head2020-04-091-0/+1
* | Merge pull request #390 from Sergeanur/Explosionaap2020-04-091-1/+3
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| * | Finished CExplosionSergeanur2020-04-091-1/+3
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* / implemented CSkidmarksaap2020-04-081-0/+1
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* Merge pull request #385 from aap/masteraap2020-04-081-0/+3
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| * finished CMotionBlurStreaks, CSpecialFXaap2020-04-071-0/+1
| * implemented CRubbishaap2020-04-071-0/+1
| * implemented CShinyTextsaap2020-04-071-0/+1
* | Menu maperay orçunus2020-04-071-1/+1
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* Merge pull request #379 from erorcun/erorcunaap2020-04-061-0/+1
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| * Frontend (last-3)eray orçunus2020-04-041-0/+1
* | Merge branch 'master' into garages_devNikolay Korolev2020-04-061-1/+1
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| * \ Merge pull request #378 from aap/masteraap2020-04-051-1/+1
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| | * CCamera fixesaap2020-04-031-1/+1
* | | Merge branch 'master' into garages_devNikolay Korolev2020-04-051-0/+2
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| * | Merge pull request #377 from Fire-Head/masteraap2020-04-031-0/+2
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| | * Glass doneFire-Head2020-04-011-0/+2
* | | cranes initNikolay Korolev2020-04-051-1/+3
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* | timebarsSergeanur2020-03-311-1/+2
* | Merge remote-tracking branch 'origin/master' into MoreLanguagesSergeanur2020-03-301-0/+5
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| * Merge pull request #366 from Nick007J/masteraap2020-03-291-0/+2
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| | * merge with upstreamNikolay Korolev2020-03-291-0/+2
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| | * \ Merge branch 'master' into garages_devNikolay Korolev2020-03-281-2/+8
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| | * | | garages part 1Nikolay Korolev2020-03-281-0/+2
| * | | | Merge pull request #369 from erorcun/erorcunerorcun2020-03-291-0/+1
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| | * | | CShotInfo, CWanted done, Frontend fixeray orçunus2020-03-291-0/+1
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| * / | rotating FollowPed cam (disabled by default for now)aap2020-03-291-0/+2
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* / / Add russian lang supportSergeanur2020-03-301-0/+1
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* | XInputSergeanur2020-03-271-0/+1
* | Merge pull request #357 from aap/masteraap2020-03-271-0/+2
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| * | Finished CCam; various smaller thingsaap2020-03-271-0/+2
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* / CCopPed 2 and fixeseray orçunus2020-03-261-2/+5
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* merge with upstreamNikolay Korolev2020-03-221-6/+17
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| * Fixes for reviewFilip Gawin2020-03-221-0/+11
| * Implement ProcessGarages + small cleanupFilip Gawin2020-03-221-5/+7
* | CGame::InitialiseNikolay Korolev2020-03-221-0/+4
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* bullet traces fixesNikolay Korolev2020-03-221-0/+1
* ProcessButtonPresses and fixeseray orçunus2020-03-211-0/+1
* replay bug fixes, script bug fixNikolay Korolev2020-03-151-0/+4
* mergeNikolay Korolev2020-02-221-0/+2
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| * CPopulation 1eray orçunus2020-02-171-0/+2
* | script 1000-1154Nikolay Korolev2020-02-161-0/+2
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* MLO, XtraCompsModelInfo, MovingThing, SolidSergeanur2020-01-201-0/+3
* FixesSergeanur2020-01-121-0/+1
* CPlayerPed & CMenuManager (#286)erorcun2020-01-071-2/+3
* script 800-899Nikolay Korolev2020-01-031-0/+1
* CCivilianPed done & restore peds running to phoneeray orçunus2019-11-261-0/+2
* Readme revision (#268)erorcun2019-11-061-5/+5
* Renderer fixeseray orçunus2019-11-031-0/+3
* Full C3dMarkersSergeanur2019-10-171-0/+1
* Added read/write template functions for save data, small Load/Save arguments unificationSergeanur2019-10-081-0/+1
* Pedseray orçunus2019-10-061-2/+3
* Fixeseray orçunus2019-10-051-4/+2
* Triangular radar blipsSergeanur2019-10-051-1/+4
* CDarkel, walkaround fixeray orçunus2019-10-051-2/+17
* CPickupsSergeanur2019-10-031-1/+6
* Added missed config.hSergeanur2019-10-031-0/+1
* Fixes & pedseray orçunus2019-10-031-1/+0
* Added CUTSCENEDIRSIZE to Config enum and CUTSCENENAMESIZE macroSergeanur2019-09-281-0/+1
* Peds, ProcessObjective and fixeseray orçunus2019-09-261-1/+2
* CCarCtrlNikolay Korolev2019-09-151-0/+3
* Merge pull request #204 from erorcun/erorcunaap2019-09-121-0/+1
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| * World and Pedseray orçunus2019-09-121-0/+1
* | ccarctrlNikolay Korolev2019-09-111-1/+4
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* Fix and cancellable car entereray orçunus2019-09-051-0/+1
* AnimViewer messages, Particle fix, Pedseray orçunus2019-08-171-0/+1
* finished CPathFindaap2019-08-091-0/+6
* Merge pull request #178 from Fire-Head/masteraap2019-08-021-0/+2
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| * Merge branch 'master' of github.com:Fire-Head/re3Fire-Head2019-08-021-2/+4
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| * | sampman doneFire-Head2019-08-021-0/+2
* | | implemented CPlaneaap2019-07-311-0/+1
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* | cargen + some scriptNikolay Korolev2019-07-271-0/+2
* | fixed dinputaap2019-07-251-2/+2
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* Merge branch 'master' into masterFire_Head2019-07-241-1/+2
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| * shadows doneFire-Head2019-07-241-1/+2
* | more CWanted; added CEventListaap2019-07-121-0/+1
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* more CAutomobileaap2019-07-081-0/+2
* IntoTheScripts!Nikolay Korolev2019-07-071-0/+1
* the great reorganizationaap2019-07-071-0/+116