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2021-08-26fix debug teleportNikolay Korolev1-8/+9
2021-08-26fixed debug teleportNikolay Korolev2-3/+5
2021-08-25fixNikolay Korolev1-3/+2
2021-08-25Refactor cPedCommentsSergeanur1-1/+0
2021-08-25Audio: refactoring, type fixes, renaming cAudioManager fieldsSergeanur1-1/+1
2021-08-24modelinfo bitsaap2-5/+5
2021-08-24Audio enhancements:Sergeanur1-1/+2
2021-08-24Audio enhancements:Sergeanur1-1/+2
2021-08-23Adjust plane free cam values for sparks to be visible in Dodoerorcun1-1/+1
2021-08-23Make ped comments update position and volume + fix cPedComments::ProcessSergeanur1-1/+2
2021-08-23Make ped comments update position and volumeSergeanur1-0/+1
2021-08-22Cam: Fix can't look to right on BEHINDCARerorcun1-1/+1
2021-08-21Fix map teleport Z coordinateerorcun1-1/+1
2021-08-20CAutomobile doneaap2-95/+9
2021-08-19Add AUDIO_REVERB defineSergeanur1-0/+2
2021-08-18Port audio changes from masterSergeanur1-0/+2
2021-08-17disable movies by default; update librwaap1-1/+1
2021-08-17Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensitySergeanur3-0/+9
2021-08-16Remove not needed entry from configSergeanur1-1/+0
2021-08-16Remove not needed entry from configSergeanur1-1/+0
2021-08-16work on CAutomobileaap3-1/+3
2021-08-16small revisionNikolay Korolev1-1/+6
2021-08-15Fix premature .ini saving leading to missing bindingserorcun1-3/+0
2021-08-15All the sliders, uniteerorcun1-2/+2
2021-08-15Fix premature .ini saving leading to missing bindingserorcun1-3/+0
2021-08-14ginput scriptNikolay Korolev1-0/+1
2021-08-14fixNikolay Korolev1-1/+1
2021-08-12Revert "map memory usage high default"erorcun1-1/+1
2021-08-12Revert "map memory usage high default"erorcun1-1/+1
2021-08-12map memory usage high defaultwithmorten1-1/+1
2021-08-12map memory usage high defaultwithmorten1-1/+1
2021-08-12Sync audio changes from masterSergeanur5-1/+33
2021-08-12Waypoint text fixSergeanur1-0/+5
2021-08-12Refactor cAudioManager::ProcessActiveQueues, fix doppler effectSergeanur1-0/+2
2021-08-12Replace static_assert with #errorSergeanur1-2/+2
2021-08-12Put more things under ifdefSergeanur5-1/+19
2021-08-12mission retry fixNikolay Korolev2-3/+21
2021-08-11Fix a bunch of CModelInfo::GetModelInfo->GetColModel callsSergeanur2-6/+6
2021-08-11Add sprite to the waypoint markerSergeanur2-5/+61
2021-08-09Fix a bunch of CModelInfo::GetModelInfo->GetColModel callsSergeanur2-6/+6
2021-08-09Add sprite to the waypoint markerSergeanur2-5/+58
2021-08-08FixSergeanur2-2/+2
2021-08-08Sync fix from miamiSergeanur1-0/+7
2021-08-08small fixNikolay Korolev1-2/+2
2021-08-08small refactoringNikolay Korolev1-3/+3
2021-08-07mission replayNikolay Korolev6-4/+69
2021-08-02CPhysical almost doneaap1-1/+1
2021-08-02Fix waypoint disappearing after each saveSergeanur1-0/+12
2021-08-01Fix R* optimization that prevents peds to spawnerorcun1-0/+6
2021-08-01Add ped and car density slider to menu, remove dumb collision "optimization"erorcun8-43/+178
2021-08-01mission replayNikolay Korolev6-6/+71
2021-07-31Make cars and peds to not despawn when you look awaySergeanur1-0/+4
2021-07-29CVisibilityPlugins, CRenderer, some fixesaap5-38/+26
2021-07-29CVisibilityPlugins and CRenderer fixesaap1-3/+3
2021-07-27fixNikolay Korolev1-1/+1
2021-07-26fixwithmorten1-1/+1
2021-07-26Make cars and peds to not despawn when you look awaySergeanur1-0/+4
2021-07-25low effort save supportNikolay Korolev3-10/+28
2021-07-25friggin the rigginNikolay Korolev2-0/+15
2021-07-23Fix CPlayerInfo distance typesSergeanur1-4/+4
2021-07-23syncNikolay Korolev2-3/+3
2021-07-22Properly fix blip rendering during scripted sequencesDavi1-3/+15
2021-07-19fix garbage data written in garage save blockwithmorten1-1/+1
2021-07-15Make PS2 VB files work together with PC audio filesSergeanur1-1/+1
2021-07-15Make PS2 VB files work together with PC audio filesSergeanur1-1/+1
2021-07-14Remove stupid castSergeanur1-1/+1
2021-07-14Remove stupid castSergeanur1-1/+1
2021-07-13Nintendo Switch supportAdrian Graber7-7/+78
2021-07-13Add Switch controller asset and configurationAdrian Graber4-2/+37
2021-07-13Replace GTA_SWITCH macro and use GAMEPAD_MENUAdrian Graber3-9/+25
2021-07-13Enable Gamepad Menu on SwitchAdrian Graber1-1/+1
2021-07-13Add Nintendo Switch initial supportAdrian Graber3-4/+11
2021-07-13disable USE_CUTSCENE_SHADOW_FOR_PED if COMPATIBLE_SAVES isn't definedwithmorten1-1/+6
2021-07-13Enable cutscene shadowsSergeanur1-1/+1
2021-07-12Vanilla config for Windows and win-x86 onlywithmorten1-0/+4
2021-07-12Vanilla config for Windows and win-x86 onlywithmorten1-0/+4
2021-07-12fixwithmorten1-1/+1
2021-07-12Reorganize config.hSergeanur1-128/+52
2021-07-12Reorganize config.hSergeanur1-131/+50
2021-07-12miami: switch out current ini_parser.hpp with pulzed/mINIwithmorten1-50/+61
2021-07-12switch out current ini_parser.hpp with pulzed/mINIwithmorten1-49/+60
2021-07-11Unite all sliderserorcun1-2/+2
2021-07-11Add ped and car density slider to menu, remove dumb collision "optimization"erorcun8-42/+153
2021-07-11fix hotring flap stat linewithmorten1-0/+4
2021-07-10Merge/sync fixes after threaded audioerorcun1-2/+5
2021-07-10Multi-threaded audio fixeserorcun1-1/+2
2021-07-10Multi-threaded audio streamserorcun1-0/+1
2021-07-10finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVESwithmorten3-8/+84
2021-07-10finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVESwithmorten3-8/+10
2021-07-09add librw defines to vanilla defines undefswithmorten1-0/+5
2021-07-09add librw defines to vanilla defines undefswithmorten1-0/+5
2021-07-08Use CPad functions to check key states in script loaderSergeanur1-9/+1
2021-07-08Use CPad functions to check key states in script loaderSergeanur1-15/+2
2021-07-05fix: add missing limits.h includes to enable bulding on musl.mssx861-0/+1
2021-07-03fix screenshot namewithmorten1-1/+1
2021-07-03fix previous PED_SKIN commit, add commentswithmorten1-3/+3
2021-07-03Sanitizer fixes 2erorcun1-1/+1
2021-07-03disable PED_SKIN and PEDS_REPORT_CRIMES_ON_PHONE when COMPATIBLE_SAVES is disabledwithmorten1-0/+6
2021-07-03Sanitizer fixes 2erorcun1-1/+1
2021-07-01Fix sound of water when changing MSAA or windowed/fullscreen modeSergeanur1-0/+5
2021-07-01fix: add missing limits.h includes to enable bulding on musl.mssx861-0/+1
2021-06-30Pause radio when game is pausedSergeanur1-0/+1
2021-06-30Pause radio when game is pausedSergeanur1-0/+1
2021-06-28rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)withmorten10-38/+38
2021-06-28rename clamp macro to Clamp to fix compilation with g++11withmorten9-30/+30
2021-06-28Redo ReadSaveBuf + common.h cleanupSergeanur5-264/+73
2021-06-27Less invasive red tint on Delete Game pageerorcun1-34/+5
2021-06-26Fix map texture leakerorcun1-1/+3
2021-06-26Multi-threaded audio fixeserorcun1-1/+2
2021-06-26Revert "Revert "Redo ReadSaveBuf + common.h cleanup""withmorten4-189/+28
2021-06-26Multi-threaded audio streamserorcun1-0/+1
2021-06-26fix screenshot name spacewithmorten1-1/+1
2021-06-26fix screenshot name spacewithmorten1-1/+1
2021-06-26Fix premature CTimer callsSergeanur1-0/+6
2021-06-26Fix premature CTimer callsSergeanur1-0/+6
2021-06-26Small timer fixSergeanur1-3/+4
2021-06-25Pool fixeserorcun1-1/+1
2021-06-25Revert "Redo ReadSaveBuf + common.h cleanup"erorcun4-28/+189
2021-06-25Redo ReadSaveBuf + common.h cleanupSergeanur4-189/+28
2021-06-25add no-git-hash option to premakewithmorten1-1/+2
2021-06-25add no-git-hash option to premakewithmorten1-1/+2
2021-06-25Refactor CTimer::UpdateSergeanur1-50/+83
2021-06-25Refactor CTimer::UpdateSergeanur1-54/+81
2021-06-25Timer fixSergeanur1-0/+4
2021-06-24Frontend fixSergeanur2-6/+11
2021-06-24High FPS FixesSergeanur6-53/+100
2021-06-24FixesSergeanur1-1/+1
2021-06-24Fix some timer callsSergeanur2-2/+2
2021-06-24Fix sin & cos callsSergeanur1-9/+9
2021-06-24Fix IsSphereVisible callsSergeanur1-1/+1
2021-06-24CEntity done; C(Vu)Vector fixes and cleanupaap6-35/+36
2021-06-24Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINESSergeanur1-1/+2
2021-06-24Increase the number of audio channels to PS2 count and some small audio fixesSergeanur1-1/+1
2021-06-24Use bool8 in audio codeSergeanur5-8/+8
2021-06-24Fix C3dMarkers::PlaceMarker calls in RadarSergeanur1-4/+4
2021-06-24Original pool sizesSergeanur1-4/+4
2021-06-24Fix engine sounds, player and male01 ped commentsSergeanur1-2/+2
2021-06-24Fix some timer callsSergeanur2-2/+2
2021-06-24Fix sin & cos callsSergeanur1-9/+9
2021-06-24Fix IsSphereVisible callsSergeanur1-1/+1
2021-06-24CEntity and C(Vu)Vector fixes and cleanupaap4-14/+9
2021-06-24Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINESSergeanur1-1/+2
2021-06-24Increase the number of audio channels to PS2 count and some small audio fixesSergeanur1-1/+1
2021-06-24Use bool8 in audio codeSergeanur5-8/+8
2021-06-24Fix C3dMarkers::PlaceMarker calls in RadarSergeanur1-4/+4
2021-06-24Pool fixes + peds not forming circle fixerorcun2-2/+18
2021-06-24Remove frameTime, fix pause mode timerSergeanur4-57/+39
2021-06-24Make times more accurateSergeanur1-0/+30
2021-06-24Fix redone + add hud fixSergeanur2-2/+10
2021-06-24Fix cut off sfx on high frameratesSergeanur2-0/+28
2021-06-24Fix some timer callsSergeanur1-1/+1
2021-06-24Fix sin & cos callsSergeanur1-9/+9
2021-06-24Fix IsSphereVisible callsSergeanur2-3/+3
2021-06-24CEntity and C(Vu)Vector fixes and cleanupaap4-13/+15
2021-06-24Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINESSergeanur1-0/+2
2021-06-24Increase the number of audio channels to PS2 count and some small audio fixesSergeanur1-1/+1
2021-06-24Use bool8 in audio codeSergeanur4-23/+23
2021-06-24Fix C3dMarkers::PlaceMarker calls in RadarSergeanur1-4/+4
2021-06-24Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fixSergeanur3-6/+8
2021-06-24fix new rendereraap2-0/+10
2021-05-10Use some GetMatrix/SetMatrix logic based on SASergeanur3-6/+8
2021-05-10Small Acos fixSergeanur1-1/+1
2021-03-06Pool fixes + peds not forming circle fixerorcun2-2/+18
2021-02-28fix new rendereraap1-0/+9
2021-02-28proper radar clippingaap1-68/+113
2021-02-28proper radar clippingaap1-73/+117
2021-02-28update librwaap2-2/+13
2021-02-28update librw; little fixaap2-2/+13
2021-02-28Fixeserorcun2-1/+7
2021-02-19make debug render groups optionalaap1-0/+1
2021-02-19make debug render groups optionalaap1-0/+1
2021-02-18rename error strings to RELCSwithmorten1-4/+4
2021-02-18name error strings to REVCwithmorten1-4/+4
2021-02-18add NoMovies ini option, rename gDrawVersionText, always save ini after loadingwithmorten5-13/+27
2021-02-18add NoMovies ini option, rename gDrawVersionText, always save ini after loadingwithmorten5-13/+27
2021-02-18d3d9 debug render groupsaap1-3/+6
2021-02-18d3d9 debug render groupsaap1-3/+6
2021-02-18fix last commitaap1-0/+2
2021-02-18fix last commitaap1-0/+2
2021-02-18add debug render groupsaap3-0/+25
2021-02-18add debug render groupsaap2-0/+22
2021-02-18Add russian supportSergeanur3-39/+69
2021-02-17Fix endless vibration in pause menuSergeanur1-0/+3
2021-02-17Fix endless vibration in pause menuSergeanur1-0/+3
2021-02-16Fix seg fault when configuring controllerSteve Wills1-0/+5
2021-02-16Fix buffer overflow on re3_sem_open/closeAdrian Graber1-2/+2
2021-02-16Fix buffer overflow on re3_sem_open/closeAdrian Graber1-2/+2
2021-02-16Fix mistakeSteve Wills1-1/+1
2021-02-16Put fix behind ifdefSteve Wills1-0/+4
2021-02-16Only include sys/syscall.h when __linux__ is definedAdrian Graber1-1/+4
2021-02-16Add unnamed semaphore define toggle for CdStreamPosixAdrian Graber1-17/+60
2021-02-16Fix rare stream deadlock on Windowserorcun1-14/+27
2021-02-16Fix rare stream deadlock on Windowserorcun1-14/+27
2021-02-14Fix seg fault when configuring controllerSteve Wills1-1/+1
2021-02-13Disable RANDOMSPLASH only if loading screen is disabledSergeanur1-1/+5
2021-02-13Disable RANDOMSPLASHSergeanur1-1/+1
2021-02-13clean up debug menuaap2-64/+51
2021-02-13dbg menu againaap1-2/+7
2021-02-13debugmenu cleanupaap1-43/+57
2021-02-13debugmenu cleanupaap2-51/+13
2021-02-12fixerorcun1-1/+0
2021-02-12Fix XInput hotplugerorcun2-5/+10
2021-02-12Cmake version for hashFilip Gawin3-10/+8
2021-02-12Remove version text, add toggleable debug info(with commit hash!)erorcun3-3/+72
2021-02-12Fix XInput hotplugerorcun2-5/+10
2021-02-12Sync aspect ratio setting with masterSergeanur1-6/+22
2021-02-12Cmake version for hashFilip Gawin3-10/+8
2021-02-12Add english strings to translations as stubs, also translation noticeSergeanur1-2/+2
2021-02-12Fix RW34Sergeanur1-1/+1
2021-02-12Add english strings to translations as stubs, also translation noticeSergeanur1-2/+2
2021-02-12Fix RW33Sergeanur1-1/+1
2021-02-12Remove version text, add toggleable debug info(with commit hash!)erorcun3-4/+71
2021-02-12enable screenshots with F12aap1-0/+13
2021-02-12imrove readme; enable screenshots with F12aap1-0/+13
2021-02-11Enable BIND_VEHICLE_FIREWEAPONSergeanur3-1/+23
2021-02-11Fix setup 4 textsSergeanur1-4/+4
2021-02-11More fixesSergeanur2-6/+6
2021-02-11Fix bordersSergeanur1-1/+1
2021-02-10fix typoaap1-1/+1
2021-02-10FixesSergeanur4-25/+8
2021-02-10Save vibration settingSergeanur1-0/+2
2021-02-10Add undefSergeanur1-0/+1
2021-02-10Controller menuSergeanur5-31/+911
2021-02-09fix cloudsaap1-0/+1
2021-02-09CColModelaap4-7/+64
2021-02-08Also check font textures for new languageserorcun1-11/+18
2021-02-07ferriesNikolay Korolev2-1/+8
2021-02-07Don't show menu map and new languages if gamefiles isn't copiederorcun6-55/+67
2021-02-07Detect joystick menu for XInputerorcun7-9/+103
2021-02-05Detect joystick menu for XInputerorcun7-9/+103
2021-02-05Fix inverted vertical camerawithmorten1-1/+1
2021-02-05fix generic.txd crashaap1-4/+6
2021-02-05fix generic.txd crashaap1-4/+5
2021-02-04fix MASTER crasheswithmorten1-1/+1
2021-02-04fix MASTER crasheswithmorten1-1/+1
2021-02-04add missing ASCII_STRCMP stuffwithmorten1-0/+6
2021-02-03Add undefSergeanur1-0/+1
2021-02-03Controller menuSergeanur7-9/+594
2021-02-02OAL Loops, fixeserorcun1-1/+1
2021-02-02no advanced script log when log level is 0withmorten1-0/+4
2021-02-02no advanced script log when log level is 0withmorten1-0/+4
2021-02-01Overhaul MusicManager - fix radio bugs, scroll to prev station, radio off texterorcun4-2/+55
2021-01-31Revert "First batch of fixes (CallAndMessage)"Filip Gawin4-34/+13
2021-01-31First batch of fixes (CallAndMessage)Filip Gawin4-13/+34
2021-01-31fix reallocshfil1-1/+1
2021-01-31fix reallocshfil1-1/+1
2021-01-31fix reallocshfil1-1/+1
2021-01-31Only include sys/syscall.h when __linux__ is definedAdrian Graber1-1/+4
2021-01-31Add unnamed semaphore define toggle for CdStreamPosixAdrian Graber1-17/+60
2021-01-30fixed bike bombNikolay Korolev1-1/+5
2021-01-30fixed bike bombNikolay Korolev1-1/+5
2021-01-29Some regular fixes and UB fixeserorcun2-1/+6
2021-01-29Even more fixes & shorten quit screenerorcun2-2/+2
2021-01-29add NewRenderer ini read/writewithmorten1-0/+6
2021-01-29fix NewRender typowithmorten1-1/+1
2021-01-29add NewRenderer ini read/write, fix backfaceculling readwithmorten1-0/+7
2021-01-29CdStreamPosix fixeserorcun1-3/+9
2021-01-29CdStreamPosix fixeserorcun1-3/+9
2021-01-29fix shutdownaap1-2/+2
2021-01-28Fix some UBserorcun2-9/+21
2021-01-28fixed uninitialized nearclipaap1-0/+3
2021-01-28Use previous naming & fix LineOfSightSectorList tooerorcun1-6/+6
2021-01-28Use previous naming & fix LineOfSightSectorList tooerorcun1-6/+6
2021-01-28Fix some Collision NaN/inf'serorcun1-4/+4
2021-01-27Fix some Collision NaN/inf'serorcun1-4/+4
2021-01-27Clean up POSIX streaming codeerorcun5-43/+85
2021-01-27Use original animation names from VCSSergeanur3-6/+6
2021-01-27Clean up POSIX streaming codeerorcun5-43/+89
2021-01-26Use original animation names from VCSSergeanur4-11/+11
2021-01-26Fix doubles in ZoneCullSergeanur1-60/+60
2021-01-25configFire-Head1-0/+1
2021-01-25proper ini fixaap1-8/+4
2021-01-25ini fixesaap1-0/+4
2021-01-24CVehicleModelInfoaap3-0/+9
2021-01-24Fix out of bound binding orderserorcun1-2/+5
2021-01-24CPedModelInfo and CTempColModelsaap3-5/+5
2021-01-24make building with Codewarrior 7 possiblewithmorten13-25/+193
2021-01-24Fix out of bound binding orderserorcun1-2/+5
2021-01-24Partial hudSergeanur1-4/+4
2021-01-24CTimeModelInfo and CWeaponModelInfoaap1-1/+1
2021-01-24CSimpleModelInfoaap3-9/+76
2021-01-24syncNikolay Korolev18-283/+616
2021-01-23enable default resolution for vanilla defineswithmorten1-1/+1
2021-01-23use ARRAY_SIZENikolay Korolev1-1/+1
2021-01-23use ARRAY_SIZENikolay Korolev1-1/+1
2021-01-23More scaling macroSergeanur1-2/+7
2021-01-23script fixesNikolay Korolev1-1/+1
2021-01-23Add PSP scaling macrosSergeanur1-0/+7
2021-01-23Fix ini nameSergeanur1-2/+2
2021-01-23No more resetting bindings for joypad, create .ini at the first start, joystick hotplug for Linuxerorcun6-84/+104
2021-01-23Remove restrictions in CGame::ProcessSergeanur1-9/+9
2021-01-23Migrate from old .ini to new .inierorcun1-1/+8
2021-01-23Store all settings in .INIerorcun7-116/+400
2021-01-23colstore doneaap2-0/+52
2021-01-23VANILLA_BUILD fixeswithmorten1-1/+4
2021-01-23Enable GTA_BRIDGESergeanur1-1/+1
2021-01-23LCS model indicesSergeanur1-42/+21
2021-01-23Includes overhaul, fix some compiler warningserorcun11-55/+36
2021-01-22get rid of unsupported LIBRW in config.hwithmorten1-4/+0
2021-01-22No more resetting bindings for joypad, create .ini at the first start, joystick hotplug for Linuxerorcun6-82/+103
2021-01-22fixwithmorten1-1/+1
2021-01-22small fix regarding codewarrior and AUDIO_MSSwithmorten1-0/+1
2021-01-22fix RW33 build, undef ANISOTROPIC_FILTERING for vanilla buildwithmorten1-0/+1
2021-01-22fixFilip Gawin1-1/+1
2021-01-22Better output for validating size assertFilip Gawin1-2/+5
2021-01-22fixNikolay Korolev1-1/+1
2021-01-22Reenable PS2_AUDIO_PATHSSergeanur1-1/+1
2021-01-22fix config.hwithmorten1-11/+11
2021-01-22get rid of most --MIAMI commentswithmorten25-55/+3
2021-01-22Load LCS radar blipsSergeanur2-38/+202
2021-01-22Fix save/load and brief menusSergeanur1-7/+7
2021-01-22Get rid of outro screenSergeanur1-1/+2
2021-01-22lcs pobjFire-Head1-2/+2
2021-01-22A bit of frontend and GXTSergeanur1-38/+41
2021-01-22loadscreens, not accurateaap2-23/+27
2021-01-22m_nWantedLevel -> GetWantedLevel()withmorten5-18/+18
2021-01-22m_nWantedLevel -> GetWantedLevel()withmorten3-3/+4
2021-01-21free cam fixeswithmorten1-2/+6
2021-01-21how the hell did that happen?aap1-1/+1
2021-01-21fixed anisotropic filtering; updated librwaap2-1/+8
2021-01-21fixed anisotropic filtering; updated librwaap2-2/+3
2021-01-21codewarrior: finishing toucheswithmorten3-12/+9
2021-01-21make building with Codewarrior 7 possiblewithmorten12-25/+203
2021-01-20fixed savingNikolay Korolev1-1/+1
2021-01-20some more scriptNikolay Korolev1-2/+4
2021-01-20Get rid of bitfields in CPoolSergeanur2-27/+46
2021-01-20Sync matrix with masterSergeanur2-9/+42
2021-01-20free cam inversion fixwithmorten1-1/+1
2021-01-20free cam inversion fixwithmorten1-1/+1
2021-01-20script fixesNikolay Korolev1-1/+1
2021-01-19pc radar fixaap1-1/+1
2021-01-19savesNikolay Korolev1-3/+3
2021-01-19pc radar fixaap1-1/+1
2021-01-19work on colourfiltersaap2-4/+5
2021-01-19Get rid of bitfields in CPoolSergeanur2-27/+46
2021-01-19fix RWLIBS build without GTA_PS2_STUFFwithmorten1-0/+3
2021-01-19PSP rendering and shader cleanupaap2-8/+10
2021-01-18fixesNikolay Korolev1-18/+24
2021-01-18fixNikolay Korolev1-1/+1
2021-01-18syncNikolay Korolev4-5/+8
2021-01-18script fullNikolay Korolev4-5/+8
2021-01-18fixwithmorten1-3/+0
2021-01-18some free cam fixes for controllerwithmorten1-0/+7
2021-01-18Get rid of RwMatrix in CMatrixSergeanur2-9/+42
2021-01-18fixwithmorten1-3/+0
2021-01-18some free cam fixes for controllerwithmorten1-0/+7
2021-01-18initial work on vehiclesaap2-2/+2
2021-01-17fix common.h d3d includeswithmorten1-2/+2
2021-01-17Migrate from old .ini to new .inierorcun1-1/+8
2021-01-17Store all settings in .INIerorcun6-111/+389
2021-01-17Includes overhaul, fix some compiler warningserorcun11-63/+36
2021-01-17syncNikolay Korolev3-1/+13
2021-01-17script until 1497Nikolay Korolev1-0/+10
2021-01-17vehicle fixesaap1-1/+1
2021-01-16Use of sized bool types for CFontSergeanur1-0/+4
2021-01-14add the bad crack "features" behind SECUROM definewithmorten3-6/+27
2021-01-14fixFilip Gawin1-2/+0
2021-01-14RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINKFilip Gawin1-1/+1
2021-01-14More checks before autolinkingFilip Gawin1-0/+2
2021-01-13Revert "Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs""Fire-Head5-5/+13
2021-01-13Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs"Fire-Head5-13/+5
2021-01-13fixed shoot through collisionaap1-0/+1
2021-01-13arrest cam fixesaap1-4/+6
2021-01-13some scriptNikolay Korolev2-1/+3
2021-01-13rename m_vehEnterType -> m_vehDooraap2-3/+3
2021-01-13rename m_vehEnterType -> m_vehDooraap2-4/+4
2021-01-13some loose endsaap1-0/+4
2021-01-13Fix build without FIX_BUGS, divide to 0 fixeserorcun1-1/+5
2021-01-13Fix build without FIX_BUGS, divide to 0 fixeserorcun1-1/+5
2021-01-13move stuff back into class; securom commentswithmorten1-1/+1
2021-01-12rem gMakeResourcesFire-Head2-3/+0
2021-01-12lcs particleFire-Head2-2/+5
2021-01-12bug of the decadeaap1-1/+1
2021-01-12little cleanup of vehicle renderingaap1-1/+1
2021-01-12mobile vehicle renderingaap2-8/+12
2021-01-11script3.cppNikolay Korolev1-1/+1
2021-01-11some useless codeaap3-2/+14
2021-01-11CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bitSergeanur6-51/+55
2021-01-11fix CPed struct, GetWantedLevelwithmorten1-0/+1
2021-01-11500-599Nikolay Korolev1-0/+2
2021-01-11of courseNikolay Korolev1-1/+1
2021-01-11script2Nikolay Korolev1-1/+1
2021-01-10debugmenu vehicle spawn listaap1-12/+10
2021-01-10mobile building renderingaap2-7/+25
2021-01-10update librwaap1-1/+1
2021-01-10update librwaap1-1/+1
2021-01-10env map tweaksaap1-0/+2
2021-01-10env map renderingaap2-12/+9
2021-01-09can finish first missionNikolay Korolev2-0/+11
2021-01-09just original marker colormajestic1-3/+3
2021-01-09moved new renderer; implemented leeds building renderingaap1-1/+1
2021-01-09scriptNikolay Korolev1-1/+1
2021-01-09fixNikolay Korolev1-1/+1
2021-01-09more scriptNikolay Korolev1-2/+2
2021-01-09More linux fixSergeanur1-5/+1
2021-01-09cam sector fixaap1-6/+6
2021-01-09cam sector fixaap1-6/+6
2021-01-09cam sector fixaap1-6/+6
2021-01-09streaming fixesaap2-14/+18
2021-01-09Sector sizesSergeanur1-6/+6
2021-01-08sync with re3Fire-Head7-9/+96
2021-01-08fixNikolay Korolev1-1/+1
2021-01-08Level 4Sergeanur1-1/+2
2021-01-08lcs script modeNikolay Korolev1-1/+1
2021-01-08fix last commit, debugmenu optionsFire-Head1-4/+16
2021-01-08CKeyGen fixesSergeanur1-4/+4
2021-01-08.ini for scaling, radar, spritesFire-Head3-2/+31
2021-01-08Use original namesSergeanur3-20/+20
2021-01-08Use original namesSergeanur3-22/+22
2021-01-08CKeyGenSergeanur2-0/+121
2021-01-08Add multisamplingSergeanur2-4/+3
2021-01-08Enable trainsSergeanur1-0/+2
2021-01-08bb .ini hello definesFire-Head5-29/+26
2021-01-08Disable water creaturesSergeanur1-2/+2
2021-01-08PC controls and iconSergeanur1-1/+1
2021-01-08MemoryManager of base::Sergeanur1-0/+1
2021-01-08little fixesaap3-2/+11
2021-01-08little fixesaap3-2/+8
2021-01-08fix phonesaap3-3/+3
2021-01-08timecycle; some renderingaap6-5/+11
2021-01-08more stuffNikolay Korolev1-1/+1
2021-01-08first commit for LCSaap9-80/+139
2021-01-07Make opus available alongside other formatsSergeanur1-1/+13
2021-01-07Make opus available alongside other formatsSergeanur1-1/+13
2021-01-07Fix char in statsSergeanur1-2/+2
2021-01-07PS2 combinations for our cheatsNikolay Korolev1-0/+24
2021-01-07minor refactoringNikolay Korolev1-0/+5
2021-01-07minor refactoringNikolay Korolev1-0/+5
2021-01-07some lcs stuffNikolay Korolev2-0/+3
2021-01-06updFire-Head1-1/+1
2021-01-06Implementing our own WAV decoder to replace SndFileSergeanur1-0/+1
2021-01-06Implementing our own WAV decoder to replace SndFileSergeanur1-0/+1
2021-01-05sand fixerorcun1-1/+1
2021-01-05first version of new rendereraap4-5/+171
2021-01-05remakeFire-Head5-26/+17
2021-01-04fix to !PC_PLAYER_CONTROLSaap3-2/+10
2021-01-04Fix missing ifdefSergeanur1-0/+2
2021-01-04Update FileLoader.cppSamilop Iter1-0/+1
2021-01-04Update FileLoader.cppSamilop Iter1-2/+91
2021-01-04cfo fixerorcun1-1/+0
2021-01-04cfo fixerorcun1-1/+0
2021-01-04Fix unlimited rotation in Phnom Penh '86Sergeanur1-4/+7
2021-01-04Port nerf of rain particles from miamiFilip Gawin1-0/+1
2021-01-03Frontend: disable windowed mode selector while in gameerorcun3-8/+19
2021-01-03Frontend: disable windowed mode selector in gameerorcun3-8/+17
2021-01-02Pad2 fixSergeanur2-6/+5
2021-01-02Fix argSergeanur1-1/+1
2021-01-02CVarConsoleSergeanur7-4/+72
2021-01-02Pad2 fixSergeanur1-6/+3
2021-01-02Partial controller buttons supportSergeanur1-29/+57
2021-01-01Overhaul and enable cache for openal buildFilip Gawin1-3/+1
2021-01-01small CWorld fixesSergeanur1-4/+4
2021-01-01small CWorld fixesSergeanur1-34/+34
2020-12-31remove superfluous CWorld::aap1-75/+75
2020-12-31remove superfluous CWorld::aap1-82/+82
2020-12-31mult -> divaap1-1/+1
2020-12-31fix explosionaap1-1/+1
2020-12-29fix custom pipes mem leakaap2-15/+15
2020-12-29fix custom pipes mem leakaap2-14/+15
2020-12-29gxt key, default valueFire-Head1-5/+12
2020-12-29fix ini keyFire-Head1-1/+1
2020-12-29Sprite Scaling optionFire-Head5-9/+51
2020-12-29More menu error sound fixSergeanur1-3/+4
2020-12-29Reorder CEntity functions into their original orderSergeanur2-2/+89
2020-12-29Reorder CEntity functions into their original orderSergeanur2-2/+72
2020-12-29Fix error sound in when entering load/save menuSergeanur1-0/+7
2020-12-28multiple instances sema fixFire-Head1-0/+4
2020-12-28multiple instances sema fixFire-Head1-0/+4
2020-12-28Use enum in frontendSergeanur1-3/+3
2020-12-28Enable BIND_VEHICLE_FIREWEAPON with gta3.set size checkSergeanur2-2/+43
2020-12-27just toggle waypointerorcun1-1/+1
2020-12-27move cfo populate func.erorcun2-7/+7
2020-12-27Dynamically add pipelines options, only if neo.txd existserorcun4-24/+36
2020-12-27fixerorcun1-1/+0
2020-12-27move cfo populate func.erorcun2-6/+6
2020-12-27Dynamically add pipelines options, only if neo.txd existserorcun4-24/+37
2020-12-27fix backface cullingaap1-0/+2
2020-12-27NO_ISLAND_LOADING ported from re3Sergeanur5-43/+63
2020-12-27little hack to make new postfx not crashaap1-0/+4
2020-12-27trivial fixerorcun1-1/+1
2020-12-27Fix default mouse invert setting, vert. mouse sensitivity, set aspect ratio auto as defaulterorcun1-0/+26
2020-12-27signed/unsigned fixes, and some other fixeserorcun8-23/+29
2020-12-26make screendrops independent of neo.txd; enable new rendering by defaultaap1-8/+5
2020-12-26make screendrops independent of neo.txd; enable new rendering by defaultaap1-6/+3
2020-12-26garage cam fixaap2-27/+31
2020-12-26fix mblur stencilaap1-0/+4
2020-12-26Backface cull. in INI, mouse sensitivity fix, aspect ratio auto as defaulterorcun3-1/+20
2020-12-25FixSergeanur1-2/+2
2020-12-25Fix use of strncmpSergeanur3-48/+60
2020-12-25Fix use of strncmpSergeanur3-51/+72
2020-12-25signed/unsigned fixes, and some other fixeserorcun10-38/+43
2020-12-25Restore original Cheat_strncmpSergeanur1-6/+38
2020-12-21option for PC controlsaap6-0/+17
2020-12-21option for PC controlsaap6-0/+19
2020-12-21Fix char encodingshfil1-1/+1
2020-12-21Fix character encodingshfil1-1/+1
2020-12-21fix sizeofaap1-1/+1
2020-12-21fix sizeofaap1-1/+1
2020-12-21botched last commitaap1-0/+2
2020-12-21push/pop memidsaap5-14/+56
2020-12-20some more little ps2 fixesaap3-4/+19
2020-12-20main.cpp mostly checked against ps2 nowaap2-23/+26
2020-12-20ps2 fixesaap1-155/+212
2020-12-20ps2 fixesaap1-34/+56
2020-12-20disabled PS2_HUD by defaulterorcun1-1/+1
2020-12-20little ps2 fixesaap1-13/+12
2020-12-20some PS2 thingsaap2-15/+30
2020-12-20uncomment InitRadioStationPositionListSergeanur1-2/+1
2020-12-20fixes to last HUD commitserorcun3-4/+8
2020-12-19scalingFire-Head2-7/+18
2020-12-19restore original code, fixes, ps2 fontFire-Head3-23/+94
2020-12-19fixed review stuffNikolay Korolev2-3/+1
2020-12-19removed cullzones stuff from rendererNikolay Korolev1-2/+0
2020-12-19fixesNikolay Korolev3-9/+3
2020-12-18anim compressionaap1-0/+5
2020-12-18get rid of all PED_SKIN definesaap2-3/+0
2020-12-18memorymgr fixaap1-1/+1
2020-12-18added MemoryHeap from III, MemoryMgraap2-0/+3
2020-12-18little cleanup of templatesaap2-27/+26
2020-12-18little cleanup and synch on templates and configaap9-45/+63
2020-12-18PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur5-384/+373
2020-12-18PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur5-387/+393
2020-12-17PreAllocateRwObjectsaap2-0/+58
2020-12-17Fixerorcun1-5/+4
2020-12-16Use scrolling if GRAPHICS_MENU_OPTIONS not defined, like miamierorcun3-23/+7
2020-12-16Fixes and style changeserorcun3-10/+7
2020-12-15Sync Frontend with miami 3/3erorcun2-65/+55
2020-12-15Make free cam collision code readable by aap, fixeserorcun1-58/+54
2020-12-15Make free cam collision code readable by aap, fixeserorcun1-58/+54
2020-12-15Use SetPedStateSergeanur2-3/+3
2020-12-15Radio scroll to prev. station & radio off texterorcun3-0/+52
2020-12-14Enable our Linux joystick handlingerorcun2-3/+3
2020-12-13another fix for new rendereraap1-4/+4
2020-12-13some rendering thingsaap2-10/+12
2020-12-12fixed replay bugsNikolay Korolev1-1/+5
2020-12-12fixed some replay bugsNikolay Korolev1-1/+5
2020-12-12Sync Frontend, Peds with miami 2erorcun1-54/+46
2020-12-12quick fixNikolay Korolev1-1/+1
2020-12-09Sync Frontend with miami 1erorcun2-119/+112
2020-12-09Sync Stats page style with miami - and a little veh. cam. fixerorcun2-96/+147
2020-12-09Vehicle cam object collision fixerorcun1-3/+11
2020-12-09Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by defaulterorcun1-1/+7
2020-12-09Frontend cleanup, .INI, CFO, scrollable pageserorcun8-285/+1524
2020-12-09Vehicle cam fixeserorcun1-6/+14
2020-12-09AnimViewer fixes, commentary from miamierorcun2-25/+20
2020-12-09Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by defaulterorcun1-1/+7
2020-12-08Red delete menu backgrounderorcun1-0/+40
2020-12-08Pool fixes from masterSergeanur3-8/+22
2020-12-08Add NUM_LEVELSSergeanur3-6/+7
2020-12-08FixesSergeanur2-2/+4
2020-12-07ps2 hud, restore original codeFire-Head6-14/+71
2020-12-07uint8 enums fixedwithmorten2-3/+3
2020-12-07uint8 enums fixedwithmorten1-1/+1
2020-12-07Implement DAMAGE_EFFECT_SMASH_VEGPALM and code style fixesWalied K. Yassen1-1/+0
2020-12-06garages revision + some fixesNikolay Korolev2-9/+23
2020-12-05script from other platforms and unused commandsNikolay Korolev1-0/+6
2020-12-04bit more GTA_VERSION and GTA_PS2aap2-17/+48
2020-12-03one more original nameaap1-18/+18
2020-12-03forgot some junkaap1-52/+3
2020-12-03more PS2 stuff; memory movement doneaap3-27/+271
2020-12-03animviewer fixesaap2-0/+14
2020-12-03little fixes for animvieweraap2-1/+15
2020-12-03AnimViewer done, comment cleanuperorcun2-29/+50
2020-12-03Stats pageerorcun3-142/+545
2020-12-02PlayerPed and "Redefine controls" menu done, fixeserorcun5-466/+479
2020-12-02cam lod dist fixaap1-1/+1
2020-12-02better cam lod dist fixaap1-7/+7
2020-12-02fast fixNikolay Korolev2-1/+2
2020-12-02added GTA_SCENE_EDITNikolay Korolev7-3/+15
2020-12-01TexturePoolsSergeanur1-0/+3
2020-12-01Add GTA_REPLAYSergeanur1-0/+1
2020-12-01Remove ifndef GTA_PS2 around replaysSergeanur1-12/+0
2020-12-01TexturePoolsSergeanur1-0/+3
2020-12-01Add GTA_REPLAYSergeanur1-0/+1
2020-12-01some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet)aap2-11/+165
2020-12-01fix cam-fixaap1-4/+4
2020-12-01cam stuffaap1-7/+9
2020-12-01Make texture conversion work a bit fasterSergeanur1-0/+1
2020-12-01Update Camera.cppZach Charo1-1/+1
2020-12-01some more GTA_VERSIONaap3-27/+85
2020-11-30added a few registered pointers and memory debugaap5-5/+67
2020-11-30Fix the code style issuesWalied K. Yassen1-4/+0
2020-11-30small garages revision + small template stuffNikolay Korolev2-3/+17
2020-11-29GTA_VERSION define and some config.h cleanupaap6-23/+33
2020-11-29add debug script hotkeyaap1-0/+10
2020-11-29Implement MI_BEACHBALL behavioursWalied K. Yassen1-0/+5
2020-11-28moved some stuff to MemoryMgraap3-2/+3
2020-11-28Make texture conversion work a bit fasterSergeanur1-0/+1
2020-11-28Add multisampling to librwSergeanur1-1/+0
2020-11-26start using CMemoryHeapaap8-126/+405
2020-11-26CStreaming::PrintStreamingBufferStateSergeanur2-0/+89
2020-11-25memory heap starting to workaap1-1/+1
2020-11-24rename badly named camera variableaap2-4/+4
2020-11-24cam fix; forgot some shadersaap1-1/+4
2020-11-23Xbox message screen, disabled by defaulterorcun6-6/+226
2020-11-22finished cullzonesaap3-80/+1120
2020-11-21no script loggingNikolay1-1/+1
2020-11-20Reorganize CPed functions into their original cpp filesSergeanur1-1/+0
2020-11-19Reorganize CPed functions into their original cpp filesSergeanur1-1/+0
2020-11-19neo screen dropletsaap3-1/+31
2020-11-19neo screen dropletsaap3-1/+31
2020-11-19Infamous XBOX subtitle outlineerorcun1-0/+1
2020-11-18Fix mouse lock/high-dpierorcun1-6/+6
2020-11-17Frontend: Stats, Map, Audio inputs, Radio selectorerorcun3-227/+645
2020-11-16animation compression from PS2aap1-0/+1
2020-11-16lcs car ctrl 2Nikolay Korolev1-2/+2
2020-11-16Fix mouse lock/high-dpi 2erorcun1-2/+5
2020-11-16Fix mouse lock/high-dpierorcun2-3/+10
2020-11-16Move ColStore to collisionSergeanur2-279/+0
2020-11-16little fix to ps2 CPadaap1-1/+1
2020-11-16little fix to ps2 CPadaap1-1/+1
2020-11-16add mission switcher from miamiwithmorten2-0/+38
2020-11-16move config.h define to CUSTOM_FRONTEND_OPTIONSwithmorten1-1/+1
2020-11-16remove unneeded ifdefwithmorten1-2/+0
2020-11-15Make collision code placement more like original (+ small fixes)Sergeanur8-4574/+1
2020-11-15add CFO for invertlook4pad; update american.gxtwithmorten1-0/+10
2020-11-15revert frontend changes for invertlook4padwithmorten2-8/+0
2020-11-15Make collision code placement more like original (+ small fixes)Sergeanur7-4686/+0
2020-11-13Fix loading island LODs with big buildingsSergeanur1-1/+3
2020-11-13some fixesNikolay Korolev3-2/+15
2020-11-12fixed zone bugNikolay Korolev1-8/+8
2020-11-11Fix ini readerSergeanur1-2/+4
2020-11-11ped fix for new rendereraap1-2/+2
2020-11-11Fix RestoreDef crasherorcun1-1/+1
2020-11-11fixNikolay Korolev1-1/+1
2020-11-11fixed top gearNikolay Korolev1-0/+1
2020-11-11changes to RW layer so loading foreign files worksaap3-0/+22
2020-11-10CWorld doneNikolay Korolev2-81/+189
2020-11-10Frontend: Scroll for All, some care for PS2-like menuerorcun2-365/+436
2020-11-09Font: Hud: Use orig. text dimensions, fix right-align calculationserorcun5-19/+28
2020-11-08Revert "Font: Fix text dimensions"erorcun4-12/+12
2020-11-08Font: Hud: Use orig. text dimensions, fix right-align calculationserorcun4-21/+22
2020-11-07Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline multserorcun8-180/+125
2020-11-07Check if buttons txd exsistSergeanur1-6/+11
2020-11-07move stuff into defineaap1-1/+1
2020-11-06Allow to handle larger files via 64bit variablesFilip Gawin3-2/+11
2020-11-05add bInvertLook4Pad from VC (doesn't get saved yet)withmorten5-1/+30
2020-11-05Button iconsSergeanur2-369/+201
2020-11-05Fix inverted vertical cameraSergeanur2-2/+7
2020-11-05Merge pull request #795 from withmorten/masteraap1-0/+2
2020-11-04more fixes to new rendereraap1-4/+5
2020-11-04fixed boats for new rendereraap1-9/+13
2020-11-03forget ifdefaap1-0/+2
2020-11-03new LCS-style rendereraap4-0/+162
2020-11-03fix mistake in custom menu; update librwaap1-6/+6
2020-11-03fix buildSergeanur1-0/+1
2020-11-02Fix include in Frontend_PS2.cppshfil1-2/+2
2020-11-01Fix the goddamn spaces for tabs master raceSergeanur1-284/+284
2020-11-01Show Xbox buttons when playing with a controllerSergeanur1-0/+408
2020-11-01add ifdef LIBRW guard for pipelines and colourfilterwithmorten1-0/+2
2020-10-31Merge pull request #792 from withmorten/masteraap2-4/+23
2020-10-31foobar!aap1-1/+1
2020-10-31couple of fixes and cleanupaap1-1/+1
2020-10-30Disable loading screenSergeanur1-1/+1
2020-10-30Update MenuScreensCustom.cpperorcun1-8/+8
2020-10-30Update config.herorcun1-2/+2
2020-10-29fix draw menu version text ifdef locationwithmorten1-1/+1
2020-10-29NO_MOVIES and DEBUGMENU not for MASTERwithmorten1-2/+3
2020-10-29few more fixes to last commitaap1-2/+2
2020-10-29fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version textwithmorten3-4/+25
2020-10-29implemented extra model flags for backface culling and alpha test from mobileaap2-0/+347
2020-10-28rewrite CFO + postfx/pipeline optionserorcun8-608/+1091
2020-10-27boolean for extended pipelinesaap1-3/+6
2020-10-27boolean for extended pipelinesaap1-3/+6
2020-10-25Font: Fix text dimensionserorcun4-12/+12
2020-10-25clean up timebar ifdefsaap3-38/+17
2020-10-25clean up timebar ifdefsaap3-44/+18
2020-10-25Finalize frontend sounds, player setup screenerorcun2-180/+145
2020-10-25Possible fix of linux buildSergeanur1-0/+1
2020-10-25Fix buildSergeanur1-0/+3
2020-10-25DMAudio fixesSergeanur1-5/+24
2020-10-25Fix bindings not loaded on Linuxerorcun1-2/+30
2020-10-24Join CdStream threads to wait for them to exitAdrian Graber1-0/+2
2020-10-24Join CdStream threads to wait for them to exitAdrian Graber1-0/+2
2020-10-23ObjectDataSergeanur1-1/+1
2020-10-23Timer fixSergeanur1-1/+1
2020-10-23Timer, mainerorcun3-59/+53
2020-10-22Police Radio + fixesSergeanur1-1/+1
2020-10-21CTempColModels small fixSergeanur1-0/+8
2020-10-21CTempColModels stuffSergeanur1-3/+15
2020-10-18Fixes and style changes from miamierorcun3-77/+43
2020-10-18Setter for bIsStatic (became virtual in SA)Sergeanur1-9/+9
2020-10-18Minor thingseray orçunus1-1/+1
2020-10-18object field renamedNikolay Korolev1-3/+3
2020-10-17finished save/loadNikolay Korolev3-6/+7
2020-10-17saves part 1Nikolay Korolev1-7/+49
2020-10-17Fix player model not changing in cutscenesSergeanur1-1/+1
2020-10-17Radar, WaterCannon, win/glfw skelseray orçunus4-300/+561
2020-10-12Fix typo in fire.cppshfil1-2/+2
2020-10-12Fix zone saving on 64 bitSergeanur1-2/+5
2020-10-12Streaming and cross-platform fixeseray orçunus1-9/+8
2020-10-12Streaming and cross-platform fixeseray orçunus1-9/+8
2020-10-12SampleManagereray orçunus2-30/+63
2020-10-12Fix forgotten wanted/busted texteray orçunus1-1/+0
2020-10-12Hud, Fire, OnscreenBlaBlaeray orçunus4-39/+96
2020-10-11Control updatesNikolay Korolev1-0/+1
2020-10-10Zones saving and loadingSergeanur3-93/+140
2020-10-09CSpecialFX and some other classesRoman Masanin2-2/+3
2020-10-09Fix sniper and water creatures bug, mark some fileseray orçunus1-0/+2
2020-10-09Fix POSIX streamingeray orçunus1-3/+7
2020-10-09Fix POSIX streamingeray orçunus1-3/+7
2020-10-08Fixes, some thanks to ASaneray orçunus1-3/+3
2020-10-08Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size)Filip Gawin1-4/+9
2020-10-08Fix some sanitizer errors, improve POSIX streamereray orçunus5-143/+282
2020-10-08CdStreamPosix: fix type issuesAndrew Udvare1-2/+2
2020-10-08core/CdStreamPosix: switch to named semaphores to support macOSAndrew Udvare1-54/+33
2020-10-08macOS support; thanks to @MrYadroAndrew Udvare1-24/+49
2020-10-08CWaterCreaturesmajestic1-0/+1
2020-10-07Pad, BulletInfo, ProjectileInfo, fixeseray orçunus8-153/+330
2020-10-04Fix some sanitizer errors, improve POSIX streamereray orçunus5-143/+281
2020-10-04Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size)Filip Gawin1-5/+10
2020-10-03now BETTER_ALLCARSDODO_CHEAT tweak original cheat to be useful.Roman Masanin2-30/+4
2020-10-02Load and write our settings in re3.ini & fixeseray orçunus6-55/+116
2020-10-02CdStreamPosix: fix type issuesAndrew Udvare1-2/+2
2020-10-01core/CdStreamPosix: switch to named semaphores to support macOSAndrew Udvare1-54/+33
2020-10-01better flying cars, some refractoring and fixesRoman Masanin3-7/+18
2020-09-30macOS support; thanks to @MrYadroAndrew Udvare1-24/+49
2020-09-30Fixes, mouse AUX buttons, joystick detect menueray orçunus6-12/+90
2020-09-30Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixeseray orçunus9-787/+388
2020-09-30Use Const instead of const (last commit)Filip Gawin2-4/+4
2020-09-30Fix warning ISO C++11 does not allow conversion from string literal toFilip Gawin2-4/+4
2020-09-30some SilentPatch fixesshfil2-1/+15
2020-09-29Use Const instead of const (last commit)Filip Gawin2-4/+4
2020-09-29Fix warning ISO C++11 does not allow conversion from string literal toFilip Gawin2-4/+4
2020-09-29Restore All Cars are Heli cheateray orçunus4-13/+7
2020-09-28fixed original bug, when heli go ma if cars fly cheat activatedRoman Masanin1-1/+1
2020-09-27Fixes: PS2/PS2-like menu, Hud, new sliding text founderay orçunus5-30/+100
2020-09-27Fixeseray orçunus3-11/+30
2020-09-27another clampRoman Masanin1-0/+2
2020-09-27Credits & fixeseray orçunus3-16/+25
2020-09-26VC replaysNikolay Korolev1-0/+4
2020-09-26fixed tabNikolay Korolev1-1/+1
2020-09-26silentpatch fixesNikolay Korolev3-5/+19
2020-09-25Fix OpenGL Z-writeSergeanur1-0/+3
2020-09-25Fix OpenGL Z-writeSergeanur1-1/+3
2020-09-13vehicle audio(first part) and temp fix for openALRoman Masanin1-7/+11
2020-09-11wall climb cheat from LCSNikolay Korolev2-0/+27
2020-09-09CStats::PopulateFavoriteRadioStationListSergeanur2-5/+13
2020-09-09cMusicManager, cDMAudio, radio position save/load, a few commands implementedSergeanur3-2/+7
2020-09-05Peds objectives and wait states done, fixeseray orçunus1-0/+1
2020-09-01cheats, fixes, cosmetic changesmajestic5-37/+89
2020-08-30CGame done, Peds, fixeseray orçunus8-39/+95
2020-08-30stupid zone load fixaap1-3/+3
2020-08-27weaponsFire-Head2-2/+12
2020-08-25CFO fixeseray orçunus3-35/+43
2020-08-24new frontend customizationeray orçunus6-560/+574
2020-08-24FixSergeanur1-1/+1
2020-08-24CutsceneMgr doneSergeanur1-2/+3
2020-08-24fixes to zones and vehicle comp rulesaap2-38/+26
2020-08-23accidentally enabled extended stuff....aap1-2/+2
2020-08-23weather fixesaap1-2/+2
2020-08-23CWeather doneaap1-2/+8
2020-08-21finished cullzonesaap2-5/+32
2020-08-21fix streaming bugaap1-1/+1
2020-08-20small streaming fixesaap1-16/+17
2020-08-20CStreaming done, hopefullyaap5-188/+364
2020-08-20Cleanup CControllerConfigManager deletion a bitSergeanur1-86/+49
2020-08-20stable CScriptPathsmajestic1-0/+4
2020-08-20Add VEHICLE_FIREWEAPON (disabled by default)Sergeanur4-3/+55
2020-08-20small fixesaap1-0/+3
2020-08-20rw stuff done & other small thingsaap8-18/+47
2020-08-19small stuffaap3-1/+9
2020-08-19Revert "remove CFO"eray orçunus6-21/+273
2020-08-19neo pipelines; postfx fixaap4-2/+43
2020-08-19changing silly streaming memory limitaap1-1/+15
2020-08-19Island loading cleanup and fixSergeanur4-25/+26
2020-08-18neo pipelinesaap4-3/+45
2020-08-16CarCtrl finished, minor Script thingsNikolay Korolev2-2/+12
2020-08-16remove CFOeray orçunus6-273/+21
2020-08-16Island loading and PS2 alpha test added to optionsSergeanur7-57/+317
2020-08-162 new opcodeseray orçunus2-5/+26
2020-08-16Graphics menu + MSAASergeanur5-36/+323
2020-08-14Continue to Frontend, fix savegame list bugeray orçunus2-600/+436
2020-08-14Original screen grabberSergeanur2-0/+39
2020-08-14Wheelie opcodeeray orçunus2-24/+24
2020-08-14Stats(except displaying), PlayerInfo, marker fixeray orçunus12-283/+851
2020-08-13extended postfx and sniper hud fixaap3-0/+14
2020-08-13Register start button for realeray orçunus1-0/+10
2020-08-11implemented extended postfxaap4-0/+21
2020-08-10improved mission switchermajestic1-1/+24
2020-08-09CWindModifiersmajestic1-0/+2
2020-08-09timecycle doneaap1-1/+23
2020-08-09rubbish doneaap2-0/+2
2020-08-09coronas doneaap1-1/+1
2020-08-08static shadows fix, cutscene shadows switchesFire-Head1-0/+3
2020-08-07Update CdStreamPosix.cppblingu1-1/+1
2020-08-05added FreeBSD supportblingu1-3/+8
2020-08-05Enable PS2 Alpha test Emu in debug menu on RWSergeanur1-2/+0
2020-08-04CEscalators donemajestic1-0/+1
2020-08-03VU0 collisionaap8-19/+2021
2020-08-03Squeeze performance option, minor fixeseray orçunus10-3/+40
2020-07-31NULL -> nilFire-Head1-2/+2
2020-07-30new opcodes, buyable properties, minor fixeseray orçunus3-2/+35
2020-07-29Fixes after mergeSergeanur1-10/+0
2020-07-29rename shitaap2-5/+5
2020-07-29Dual pass rendering for RW 3.3Sergeanur2-4/+15
2020-07-29The real pickup reflection fixSergeanur2-7/+4
2020-07-29miami shadowsFire-Head2-2/+5
2020-07-28Fix casepath chaoseray orçunus2-38/+15
2020-07-28Fix casepath chaoseray orçunus2-38/+15
2020-07-28CCopPed, except spike trapseray orçunus3-4/+19
2020-07-27CCollision done and fixesaap1-9/+2
2020-07-27CCollision done and fixesaap5-187/+259
2020-07-27collision fixesaap5-93/+134
2020-07-27CHeli and CRopes doneaap2-0/+200
2020-07-26Provide more memory for casepath's argFilip Gawin2-4/+4
2020-07-25Disable cache for openal for nowFilip Gawin1-0/+2
2020-07-25Fix/change some Windows defineeray orçunus1-1/+1
2020-07-24fixed hanim for 64 bitaap1-0/+1
2020-07-24fixed hanim for 64 bitaap1-0/+1
2020-07-2490% fixes, 10% skel refactoringeray orçunus2-12/+18
2020-07-2490% fixes, 10% skel refactoringeray orçunus2-10/+16
2020-07-2464-bit on Windowseray orçunus12-36/+42
2020-07-23Add ps2 audio pathsSergeanur1-0/+1
2020-07-22New math wrapperseray orçunus2-4/+4
2020-07-2264-bit on Windowseray orçunus9-30/+44
2020-07-22Peds, Hud, CFO 1/2, fixes - including zone nameseray orçunus10-136/+275
2020-07-22Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcherSergeanur4-239/+6
2020-07-21made NPC heli rotors rotateaap1-1/+1
2020-07-20fixed COcclusionaap2-1/+3
2020-07-20Fixes from miamieray orçunus2-10/+10
2020-07-20CPlaneTrails and CPlaneBanners doneaap1-2/+2
2020-07-20avoid UBaap1-2/+2
2020-07-20cosmetic fixesmajestic2-0/+3
2020-07-18Add compatibility with RW 3.4Sergeanur1-1/+6
2020-07-17Add audio cache for faster initializationSergeanur2-0/+5
2020-07-16make game load all platform dffsaap1-0/+17
2020-07-13Rename LEVEL_NONE to LEVEL_GENERICSergeanur7-28/+28
2020-07-11Add cutscene borders switch to the menuSergeanur5-2/+39
2020-07-10enable island loading for noweray orçunus1-1/+1
2020-07-09keep loading screen, but for a seconderay orçunus1-3/+5
2020-07-09Disable loading screenSergeanur2-1/+4
2020-07-09Remove island loadingSergeanur3-3/+41
2020-07-09VC fighting, Peds, many fixes including ghost bikeseray orçunus2-4/+5
2020-07-06Noskillx's PR + fix .set loadingeray orçunus6-63/+29
2020-07-06Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixeseray orçunus7-225/+251
2020-07-04fixes from master, menu helper texteray orçunus8-159/+112
2020-07-03Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus4-4/+4
2020-07-03Re-enable console for debugging frontenderay orçunus1-3/+3
2020-07-03miami pobjFire-Head1-1/+2
2020-07-03reenabled script loggingNikolay Korolev1-1/+1
2020-07-03Fix displaying statsFilip Gawin2-4/+4
2020-07-02Disable VC_PED_PORTS, better cancellable car enter, weapon and cops fixeseray orçunus1-1/+1
2020-07-01CBoat and friendsaap1-0/+2
2020-07-01script logging for miamiNikolay Korolev1-1/+1
2020-07-01Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)erorcun5-11/+47
2020-06-30remove TheText.Load() from CGame::InitialiseSergeanur1-1/+0
2020-06-30Restore original code of CControllerState::CheckForInputSergeanur1-3/+6
2020-06-30Rename IsAnyButtonPressed to CheckForInputSergeanur2-6/+5
2020-06-29cleanupaap2-7/+0
2020-06-29menu fixesFire-Head4-56/+68
2020-06-28renamed 2dfx shadowRange to Sizeaap1-1/+1
2020-06-28renamed 2dfx shadowRange to Sizeaap1-1/+1
2020-06-28script logging fixesNikolay Korolev1-0/+4
2020-06-28fixesFire-Head5-79/+79
2020-06-27fixfixfixFire-Head3-713/+708
2020-06-27mips overdoseFire-Head17-116/+5370
2020-06-25rename attractor flag to typeaap1-1/+1
2020-06-25rename attractor flag to typeaap1-1/+1
2020-06-24CPad fixaap1-1/+1
2020-06-22CWanted, anim fix, ped objs renaming, remove III beta featureseray orçunus8-40/+93
2020-06-21updated player control namesNikolay Korolev4-12/+16
2020-06-21FOV fixaap2-2/+2
2020-06-21synch with re3aap2-4/+5
2020-06-21FOV fixaap2-2/+2
2020-06-21ps2 cam transitions done (hopefully)aap2-11/+78
2020-06-21script loggingNikolay Korolev1-0/+2
2020-06-21tried to reconstruct bills camaap3-4/+41
2020-06-21PS2 cam transition mostly workingaap3-9/+96
2020-06-20killing peds increase chaos leveleray orçunus1-0/+2
2020-06-20Ducking, shooting vehicle occupants and weapon fixeseray orçunus5-2/+26
2020-06-20CCamera doneaap4-399/+952
2020-06-20some PS2 cam code; fix for arrest camaap3-15/+101
2020-06-19ccamera cleanupaap2-120/+119
2020-06-16CCam fixes yet againaap2-33/+35
2020-06-15more CCamaap2-331/+378
2020-06-15Fix vehicle cam. zoom valueseray orçunus3-41/+57
2020-06-14much better mission switchereray orçunus1-1/+1
2020-06-14more cleanupaap3-41/+40
2020-06-14some more camera stuffaap4-520/+437
2020-06-14Peds, mission switcher & fixeseray orçunus5-3/+43
2020-06-14fixed condition in CBoat::ProcessControl and changed enummajestic2-14/+65
2020-06-14some camera codeaap3-882/+991
2020-06-13a few cam fixesaap3-45/+49
2020-06-13script fixNikolay Korolev1-1/+1
2020-06-12little CCam cleanup; fix in CWorld sphere testaap3-29/+37
2020-06-10some cam cleanup; unused PS2 train camsaap2-66/+156
2020-06-10SmokeTrail(s) moved to Fluff, variables' names fixed, floats roundedmajestic1-1/+1
2020-06-10more original cheatsmajestic1-54/+166
2020-06-08miamification of some audio structsSergeanur1-2/+2
2020-06-08blaaap1-1/+1
2020-06-08cleaned up and updated animviewer; fixed animation bugaap4-98/+80
2020-06-08cleaned up and fixed animvieweraap3-92/+76
2020-06-08fixesNikolay Korolev1-0/+2
2020-06-07Message box, letterbox and ped attachingeray orçunus4-27/+34
2020-06-07fixNikolay Korolev1-0/+1
2020-06-07some stats tweaks; saves dead againNikolay Korolev2-2/+16
2020-06-07Revert "FONT_BANK renamed to FONT_STANDARD"Fire-Head5-24/+24
2020-06-07FONT_BANK renamed to FONT_STANDARDSergeanur5-24/+24
2020-06-06CFont crash workarounderay orçunus1-1/+5
2020-06-06Use KnockOffRidereray orçunus2-16/+9
2020-06-06fixed linux savingNikolay Korolev1-1/+1
2020-06-05Update Pad.cppmajestic1-1/+1
2020-06-05Update Pad.cppmajestic1-36/+53
2020-06-05Bike riding anims, SA bike/heli cameray orçunus1-21/+32
2020-06-05some original VC's cheats and comparator for themmajestic1-90/+106
2020-06-05more CBikeaap1-0/+2
2020-06-04fixes, mostly from miamieray orçunus4-101/+103
2020-06-04Restore original logic of CPed::WanderRangeSergeanur2-3/+16
2020-06-03some orig cheartsmajestic2-29/+112
2020-06-03Peds, eSound and PedState enum, fixeseray orçunus4-31/+38
2020-06-03Range2D and Range3DSergeanur4-0/+67
2020-06-02some CBike code; vehicle cleanupaap3-6/+13
2020-06-02some vehicle cleanupaap1-1/+2
2020-06-01add freeroam; clean up debug menuaap1-12/+0
2020-06-01CTimer fixaap1-2/+2
2020-06-01CTimer fixaap1-2/+2
2020-06-01hanim fixaap1-2/+2
2020-06-01hanim fixaap1-2/+2
2020-06-01DrawStandardMenus, VC menu array and minor fixeseray orçunus7-1231/+1146
2020-06-01fixed timebar toggleaap3-6/+4
2020-06-01fixed bumper colmodelaap1-1/+1
2020-06-01fixed bumper colmodelaap1-1/+1
2020-05-31game logicNikolay Korolev8-8/+36
2020-05-31fixed to CAutomobile and friendsaap1-3/+2
2020-05-31CAutomobile doneaap4-4/+7
2020-05-31some more CAutomobileaap1-1/+11
2020-05-31gahhhaap2-1/+2
2020-05-31some CAutomobileaap3-1/+3
2020-05-30roadblocksNikolay Korolev1-0/+1
2020-05-29R to freeroam, idle anims, weapon and cam enum fixeray orçunus5-13/+39
2020-05-29fix fix fixeray orçunus1-2/+8
2020-05-29fix fixeray orçunus1-8/+8
2020-05-29frontend options fixeray orçunus1-8/+20
2020-05-29Add files via uploadrollschuh22824-2/+20
2020-05-28remove inlining attempts + reload frontend options for realeray orçunus1-7/+8
2020-05-28fixNikolay Korolev1-2/+2
2020-05-28theoretically fix linux builderay orçunus3-12/+14
2020-05-28Detect R and start game on menueray orçunus1-0/+21
2020-05-28config reorganizationeray orçunus1-4/+5
2020-05-28Frontend customization functions, freecam toggle, minor thingseray orçunus8-119/+269
2020-05-27seagulls, shipsFire-Head2-1/+28
2020-05-27VC WaterFire-Head5-2/+18
2020-05-27Support of original mp3/wav/adfSergeanur1-9/+9
2020-05-27VC CParticle doneFire-Head3-1/+7
2020-05-26mission replayNikolay Korolev5-2/+78
2020-05-26fix UB shitaap1-1/+1
2020-05-26fix UB shitaap1-1/+1
2020-05-26eSurfaceTypeaap5-121/+120
2020-05-26eSurfaceTypeaap5-125/+124
2020-05-25switch collision with debug menuNikolay Korolev1-0/+8
2020-05-25small fixesaap1-14/+14
2020-05-25CVehicleaap8-43/+69
2020-05-24fixed compiler errorsnrb2-7/+8
2020-05-24all my fixes live in exeseray orçunus1-1/+9
2020-05-24Menu borders and weapon fixeseray orçunus6-179/+343
2020-05-23set piecesNikolay Korolev2-0/+6
2020-05-23Compatibility with VC weapon.dat + new shotgunseray orçunus4-23/+18
2020-05-23skeleton typosaap1-4/+4
2020-05-23skeleton typosaap1-4/+4
2020-05-23some fixesNikolay Korolev2-3/+25
2020-05-22OpenAL configsSergeanur1-5/+0
2020-05-22InitAfterFocusLoss compile fixXin1-1/+1
2020-05-22fixes for CPhysical and friendsaap4-116/+75
2020-05-22CPhysicalaap5-117/+85
2020-05-22VC CMenuManager struct, ctor etc.eray orçunus11-1200/+653
2020-05-22new script commands - mostly stubsNikolay Korolev3-4/+6
2020-05-21sorry my badXinerki2-2597/+2464
2020-05-21vehicle cheats and debug cheat string displayXinerki4-981/+1040
2020-05-21make reloadables optionalXinerki2-0/+5
2020-05-21menu map color changeXinerki1-1496/+1629
2020-05-21fancy HUD.TXD reloaderXinerki1-0/+5
2020-05-21scuffed InitAfterFocusLoss implementationXinerki2-0/+18
2020-05-21add freecam toggle in control settingsXinerki4-2/+21
2020-05-21approach separation differentlyXinerki2-9/+24
2020-05-21blip marker colors, also isolate crgbaXinerki1-4/+9
2020-05-20script revisionNikolay Korolev2-0/+3
2020-05-20Fixes for melees and various thingseray orçunus2-4/+3
2020-05-19small fixesaap1-1/+1
2020-05-19CEntity and friendsaap5-24/+15
2020-05-19fixed annoying bugNikolay Korolev1-0/+1
2020-05-19Melee weapons(half-working), Ped and Hud bitseray orçunus2-4/+5
2020-05-19fix frontend control config menu a littleXinerki1-3/+13
2020-05-19little cleanup of handlingmgraap1-2/+0
2020-05-19fix audio menu crashXinerki2-14/+21
2020-05-19HandlingMgraap1-2/+0
2020-05-19match frontend to vc more; isolate crgbaXinerki2-19/+41
2020-05-19finished CFileLoader; some COcclusion stubsaap4-7/+35
2020-05-19Load VC frontend textures and use someXinerki2-193/+142
2020-05-19script revisionNikolay Korolev1-2/+2
2020-05-18CTextSergeanur1-1/+1
2020-05-17little cleanup on radaraap1-22/+22
2020-05-17radar spritesaap3-119/+232
2020-05-17full script basic supportNikolay Korolev2-2/+4
2020-05-17Weapon fixes and thingieseray orçunus8-36/+29
2020-05-17loading screensaap1-22/+36
2020-05-16more script stuffNikolay Korolev5-2/+29
2020-05-16gangs, script and replay fixesNikolay Korolev1-14/+14
2020-05-16minimal weather stuff + multiple bugfixesNikolay Korolev2-0/+3
2020-05-16ped attractors doneNikolay Korolev3-4/+61
2020-05-15Weapon layer in Pedseray orçunus8-29/+54
2020-05-13Fix calloc in CdStreamPosixshfil1-1/+1
2020-05-13ped attractor: startNikolay Korolev1-1/+13
2020-05-13Redoing some pool reading for better alignmentSergeanur1-65/+85
2020-05-13Changing save/load for CPlayerInfo because of alignment crapSergeanur1-36/+30
2020-05-13Revert to memcpyFilip Gawin1-1/+1
2020-05-12Fix linux warningsFilip Gawin21-31/+64
2020-05-12remove debug shitaap1-3/+0
2020-05-12little fixes to CClouds; disabled object clipping for SA camaap2-2/+5
2020-05-12CClouds; disabled object clipping for SA camaap3-2/+10
2020-05-11CVisibilityPluginsaap1-1/+3
2020-05-11garages + scriptNikolay Korolev8-62/+102
2020-05-11Linux build supporteray orçunus17-73/+740
2020-05-11random fixesaap1-1/+1
2020-05-11CRendereraap4-9/+13
2020-05-11few fixesaap1-0/+3
2020-05-11little fix for camaap1-0/+2
2020-05-10RpAnimBlend and frame updatesaap2-1/+3
2020-05-10vehicle model descriptions; a bit of heli codeaap2-4/+4
2020-05-10force load weapons as long as we dont stream em yetaap1-0/+6
2020-05-10update file loader for new VC fieldsaap5-5/+40
2020-05-10fixed few more typosbigbossbro082-21/+1
2020-05-10Fixed typos and made all assert functions optionalbigbossbro0810-21/+10
2020-05-10some fixes and cosmetic changesaap1-1/+1
2020-05-10CVehicleModelInfoaap2-1/+24
2020-05-10defined out asserts.bigbossbro088-2/+28
2020-05-10CPedModelInfoaap3-20/+5
2020-05-10CSimpleModelInfoaap1-1/+1
2020-05-10more car controlNikolay Korolev1-2/+34
2020-05-10CClumpModelInfo; little fixesaap1-1/+5
2020-05-10Small unificationSergeanur1-1/+1
2020-05-09ccarctrl big fixNikolay Korolev3-2/+5
2020-05-09peds starting to workaap4-10/+9
2020-05-09Place debug menu under ifdefSergeanur6-7/+16
2020-05-09removed cutscene headsaap1-2/+2
2020-05-09Menu map fixes and resizable window on GLFWeray orçunus3-7/+36
2020-05-09Menu map fixes and resizable window on GLFWeray orçunus3-7/+36
2020-05-09Fix corona scalingSergeanur2-2/+2
2020-05-08CCarCtrl::GenerateOneRandomCarNikolay Korolev3-0/+16
2020-05-08more small fixesaap2-8/+18
2020-05-08anims streamingaap2-41/+176
2020-05-08gangNikolay Korolev1-8/+9
2020-05-08fixNikolay Korolev1-5/+2
2020-05-08most of animation system done; little stuff here and thereaap7-21/+23
2020-05-08zone info commands + fixNikolay Korolev3-2/+23
2020-05-08Fix water UV on high FPS and inverted free cameraSergeanur2-1/+6
2020-05-08tmp stuffNikolay Korolev1-19/+35
2020-05-07small fixesaap2-2/+12
2020-05-07CBaseModelInfo doneaap3-4/+13
2020-05-07CZoneInfo mostly done; not its dependenciesaap4-207/+114
2020-05-07car control and friendsNikolay Korolev2-2/+4
2020-05-07got rid of superfluous enum; update librwaap2-15/+15
2020-05-07typoaap1-2/+2
2020-05-07VC vehicles just barely working nowaap6-37/+67
2020-05-07oal wav/mp3 stream updateFire-Head2-0/+16
2020-05-06changed default ID ranges. old default.ide incompatible nowaap1-3/+0
2020-05-06checked some of streaming for VC changesaap5-90/+101
2020-05-06IsStaticNikolay Korolev1-7/+7
2020-05-06CSphere and CBox for CColModelaap6-49/+64
2020-05-06fix for radaraap1-6/+14
2020-05-06little cworld bugfixaap1-1/+1
2020-05-06little cworld bugfixaap1-1/+1
2020-05-06new zone stuffaap9-674/+297
2020-05-06some work on zonesaap6-64/+68
2020-05-06implemented most of timecycle and mbluraap2-4/+2
2020-05-06not neededNikolay Korolev1-23/+0
2020-05-06script colstore stuffNikolay Korolev1-2/+9
2020-05-05getting the vice city map to workaap11-285/+177
2020-05-05colstore support in scriptNikolay Korolev1-7/+7
2020-05-05some more miamiNikolay Korolev1-0/+23
2020-05-05some miami limitsaap1-18/+17
2020-05-05cleaned up MIAMI ifdefsaap15-617/+37
2020-05-05Revert "Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL"Sergeanur5-1/+39
2020-05-05Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULLSergeanur5-39/+1
2020-05-05remove ifdefsNikolay Korolev1-2/+0
2020-05-05Revert "Remove ColStore"Sergeanur2-0/+274
2020-05-05Remove ColStoreSergeanur2-274/+0
2020-05-05Revert "Remove Miami stuff"Sergeanur14-1/+553
2020-05-05Remove Miami stuffSergeanur14-553/+1
2020-05-05Make CBaseModelInfo fields protectedSergeanur3-34/+31
2020-05-05implemented most of streamed collisions and big buildingsaap1-2/+0
2020-05-05More use of GetModelIndexSergeanur5-29/+28
2020-05-05CAutoPilot + CCarAI + fixesNikolay Korolev1-0/+5
2020-05-05implemented most of streamed collisions and big buildingsaap18-63/+897
2020-05-05SetPosition, final partSergeanur9-47/+42
2020-05-04openal-soft addedFire-Head1-2/+2
2020-05-04oal updFire-Head2-17/+5
2020-05-03GTA_ZONECULL defineaap3-3/+23
2020-05-03GTA_BRIDGE and GTA_TRAIN definesaap2-2/+11
2020-05-03implemented most of vice city path systemaap4-4/+15
2020-05-03Fix pad Y axisSergeanur1-2/+9
2020-05-02Add CURMODE macroSergeanur1-108/+58
2020-05-02Revert "Disable PED_SKIN for now"Sergeanur1-1/+1
2020-05-02Fix number of unique jumps in stat menuSergeanur1-4/+4
2020-05-02Switching pad modes and cheats when player is switching between controller and kb&mSergeanur3-30/+120
2020-05-02Disable PED_SKIN for nowSergeanur1-1/+1
2020-05-02changed saving compatibilityNikolay Korolev2-609/+59
2020-05-02SetPosition, part 2Sergeanur5-9/+9
2020-05-02SetPosition, part 1Sergeanur4-4/+13
2020-05-02fixed the CIRCLE_BACK_BUTTON define.rollschuh22821-0/+1
2020-05-02update librw (vsynch)aap1-0/+4
2020-05-01Screen mode selector and persistent map target fixeray orçunus4-0/+54
2020-04-30updated get/setNikolay Korolev1-4/+4
2020-04-30Fix MakeSureSlotInObjectPoolIsEmptySergeanur1-1/+1
2020-04-30Adding getters and setters for type and statusSergeanur8-21/+21
2020-04-30Jap fixesSergeanur1-4/+34
2020-04-29implemented improved video modes for win.cppaap3-0/+36
2020-04-29Mouse wheel fixeray orçunus1-3/+4
2020-04-28Allow keyboard controls for flying cheatsNikolay Korolev1-1/+9
2020-04-27FixesSergeanur3-43/+51
2020-04-27little support for gl3 textures; txd.img enabled againaap1-1/+1
2020-04-26pools compatibilityNikolay Korolev3-4/+622
2020-04-26tried to fix some half-pixel bugsaap1-0/+7
2020-04-26Remove little hackSergeanur1-7/+0
2020-04-26Remove struct workaround in CControllerConfigManagerSergeanur1-8/+6
2020-04-26A few fixesSergeanur2-6/+16
2020-04-26Initial GLFW supporteray orçunus8-21/+187
2020-04-25helis done + cheatsNikolay Korolev3-0/+50
2020-04-25using librw GS alpha test emulationaap1-22/+26
2020-04-25few fixesaap2-2/+5
2020-04-24implemented debugmenuaap5-195/+8
2020-04-24implemented skinned peds, no cutscene hands yetaap8-8/+78
2020-04-23ps2 particles, sampman oal startedFire-Head2-1/+5
2020-04-22Crossplatform work continueseray orçunus4-5/+3
2020-04-21fixed extra directory issuesaap3-1/+20
2020-04-20Try to build with mingwFilip Gawin26-252/+251
2020-04-20update librw (matfx)aap1-0/+8
2020-04-20camerapickup ps2 codeFire-Head1-0/+1
2020-04-20beta OddJob(unique jump etc) sliding textFire-Head1-0/+1
2020-04-20fixesNikolay Korolev2-1/+5
2020-04-19MenuScreens.h fixFire-Head1-1/+1
2020-04-19MenuScreens.h fixFire-Head1-1/+1
2020-04-19Add polish lang supportFire-Head5-0/+18
2020-04-191.1 patch stuffNikolay Korolev5-2/+56
2020-04-19Struct cleanup, various fixes, enable PS2 randeray orçunus5-9/+9
2020-04-18replays bug fixNikolay Korolev6-2/+58
2020-04-18slider fixeray orçunus1-3/+2
2020-04-18Vc ped ports and Frontend fixeseray orçunus1-6/+4
2020-04-18Hide Vehicle/Zone name during Wasted/Busted...gennariarmando2-3/+6
2020-04-18Changed extraOffset value.gennariarmando1-1/+1
2020-04-18bug fixesNikolay Korolev1-1/+2
2020-04-18Revert "Part one"Filip Gawin7-30/+27
2020-04-18Zones save/loadSergeanur1-192/+87
2020-04-18Remove padding fieldsSergeanur4-18/+2
2020-04-18Fixed menu radio icons.gennariarmando2-44/+44
2020-04-18Various fixeseray orçunus2-6/+13
2020-04-17Part oneFilip Gawin7-27/+30
2020-04-17Remove patchesSergeanur35-965/+66
2020-04-17Fix CWorld::FindObjectsOfTypeInRangeSectorList bugsaml1er1-8/+10
2020-04-17Apply clang format to CWorldsaml1er1-938/+1031
2020-04-17CWorld fixessaml1er1-220/+151
2020-04-17rem refsFire-Head48-458/+446
2020-04-17Ped fixes and ref removaleray orçunus1-3/+3
2020-04-17More CWorld fixessaml1er1-24/+24
2020-04-17Fix CWorld::RepositionOneObject bugssaml1er1-16/+45
2020-04-17CWorld completesaml1er2-23/+126
2020-04-16Some refs removed, little fixes and teleporteray orçunus4-6/+27
2020-04-16Reverse CWorldsaml1er2-30/+849
2020-04-16More refs removedSergeanur4-38/+4
2020-04-16Increase alpha entity list capacity for wide screenSergeanur1-1/+2
2020-04-16More refs removedSergeanur2-3/+1
2020-04-16first fake RW implementation workingaap2-0/+5
2020-04-16Various fixeseray orçunus1-0/+1
2020-04-15Default native resolution mode and small camera fixesSergeanur4-2/+16
2020-04-15More japaneseSergeanur1-25/+25
2020-04-15Many fixes and cleanuperay orçunus7-74/+90
2020-04-15implemented most of librw wrapperaap2-24/+32
2020-04-15CWeapon done, ps2 cheats fixFire-Head5-1/+12
2020-04-14fix debug stuffNikolay Korolev2-3/+2
2020-04-14Debug font and CProfilesSergeanur2-0/+99
2020-04-14Some cleanup erorcun2-50/+49
2020-04-13review fixNikolay Korolev1-2/+2
2020-04-13scene editNikolay Korolev3-4/+7
2020-04-13FixesWes Hampson1-0/+3
2020-04-13CPacManPickupsSergeanur1-0/+1
2020-04-13CFileLoader last funcs and Frontend cleanuperay orçunus6-47/+203
2020-04-13finished CBoataap1-0/+1
2020-04-12Frontend fixes + triangle for back as defaulteray orçunus5-42/+62
2020-04-12obviously forgot about itNikolay Korolev1-1/+1
2020-04-12scene initNikolay Korolev1-1/+1
2020-04-12CDebug fixeray orçunus1-1/+1
2020-04-11CMenuManager done and CHud fixeseray orçunus7-640/+1378
2020-04-11Link with RW libsSergeanur12-1951/+6
2020-04-11CPoolsNikolay Korolev2-9/+338
2020-04-11Fix cutscene camera latencySergeanur2-1/+2
2020-04-11RecordNikolay Korolev2-2/+3
2020-04-10fixing r* visioned leakSergeanur1-4/+6
2020-04-10implemented CTrafficLightsaap2-2/+8
2020-04-10PlayerSkin small cleanupSergeanur2-192/+0
2020-04-10Fixing mixed IsCutsceneProcessing and IsRunningSergeanur2-490/+0
2020-04-10record initNikolay Korolev3-6/+12
2020-04-10Fix sprite vertical scaleSergeanur1-2/+0
2020-04-09normalized line endings to LFaap7-875/+875
2020-04-09CStats finishedSergeanur2-19/+245
2020-04-09fixed questionable RW usage; changed radar mask to PS2 techinqueaap4-1507/+1504
2020-04-09Finished CExplosionSergeanur3-1/+7
2020-04-09txd.img creatorSergeanur2-7/+203
2020-04-09PS2 Cheats, restored R*namesFire-Head8-178/+292
2020-04-09cleanupFire-Head1-21/+45
2020-04-09(PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head9-655/+1306
2020-04-08CheatsSergeanur1-25/+241
2020-04-08implemented CSkidmarksaap1-0/+1
2020-04-08Reverting tabs back to spaces for aapSergeanur1-34/+34
2020-04-08Reverting tabs back to spaces for aapSergeanur1-34/+34
2020-04-08Small camera fixesSergeanur3-58/+67
2020-04-08fixesNikolay Korolev1-1/+1
2020-04-07finished CMotionBlurStreaks, CSpecialFXaap2-19/+20
2020-04-07Menu map changeseray orçunus1-9/+29
2020-04-07Menu maperay orçunus8-68/+462
2020-04-07implemented CRubbishaap1-0/+1
2020-04-07implemented CShinyTextsaap1-0/+1
2020-04-06finished CCollisionaap2-3/+81
2020-04-06fixed typoaap1-4/+4
2020-04-06fixed buildNikolay Korolev1-4/+4
2020-04-06stats fixNikolay Korolev2-61/+50
2020-04-05PS2 Frontend Controlsaap2-0/+2593
2020-04-05fixed look behind bugaap1-1/+1
2020-04-05cranes initNikolay Korolev1-1/+3
2020-04-05JapaneseSergeanur3-10/+22
2020-04-04Frontend (last-3)eray orçunus6-82/+1208
2020-04-03CCamera fixesaap10-335/+3439
2020-04-02fixesSergeanur1-1/+4
2020-04-01Glass doneFire-Head2-0/+3
2020-03-31timebarsSergeanur8-2/+220
2020-03-31Mouse free cam for peds&cars (under FREE_CAM)eray orçunus5-12/+676
2020-03-30Add russian lang supportSergeanur6-0/+40
2020-03-29CShotInfo, CWanted done, Frontend fixeray orçunus7-40/+166
2020-03-29fixed PS2 buildNikolay Korolev1-0/+2
2020-03-29style & cosmetic fixesFire-Head1-8/+0
2020-03-29style & cosmetic fixesFire-Head1-14/+14
2020-03-29rotating FollowPed cam (disabled by default for now)aap4-0/+217
2020-03-29Wrappers cleanupSergeanur4-190/+0
2020-03-29Fire and PlayerSkin fixSergeanur2-39/+41
2020-03-28CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head11-63/+445
2020-03-28Cleanup patching systemFilip Gawin2-54/+57
2020-03-28garage update part 2Nikolay Korolev2-0/+2
2020-03-28CCopPed done and #include cleanuperay orçunus8-13/+26
2020-03-28CCam fixaap1-1/+1
2020-03-28garages part 1Nikolay Korolev6-2/+11
2020-03-28remove include <new> from common.haap4-9/+18
2020-03-28CCam fixaap1-1/+1
2020-03-28Set Xinput version to 9.1.0 + vibration setSergeanur1-1/+20
2020-03-27Remove assembly from patcher.hFilip Gawin2-10/+4
2020-03-27removed windows.h for most .cppsaap9-329/+357
2020-03-27XInputSergeanur3-1/+60
2020-03-27implemented some unused PS2 camsaap3-4/+300
2020-03-27Finished CCam; various smaller thingsaap11-1243/+4362
2020-03-26Update Fire.cppblingu1-5/+5
2020-03-26Update Fire.cppblingu1-1/+1
2020-03-26Update Fire.cppblingu1-1/+1
2020-03-26CCopPed 2 and fixeseray orçunus7-130/+205
2020-03-25Update Fire.cppblingu1-2/+2
2020-03-25Update Fire.cppblingu1-2/+2
2020-03-25m_snTimeInMilliseconds to GetTimeInMilliseconds()blingu1-12/+12
2020-03-25Update Fire.cppblingu1-6/+6
2020-03-25renamed field_24 to m_nNextTimeToAddFlamesblingu1-1/+1
2020-03-25Update Fire.cppblingu1-8/+0
2020-03-25Update Fire.hblingu1-1/+1
2020-03-25Update Fire.hblingu1-3/+3
2020-03-25Update Fire.cppblingu1-118/+114
2020-03-24Implement Init for StatsPerikiyoXD2-5/+88
2020-03-24Update Fire.cppblingu1-15/+419
2020-03-24Update Fire.hblingu1-1/+1
2020-03-24Update Fire.hblingu1-16/+21
2020-03-24obrstr + DebugSergeanur4-5/+221
2020-03-22Fixes for reviewFilip Gawin1-0/+11
2020-03-22Remove unneeded double to float castsFilip Gawin1-1/+1
2020-03-22Fixes for Serge's reviewFilip Gawin4-69/+68
2020-03-22Implement ProcessGarages + small cleanupFilip Gawin1-5/+7
2020-03-22Implement ProcessFiresFilip Gawin1-1/+1
2020-03-22missing endlinesNikolay Korolev2-2/+2
2020-03-22CGame::InitialiseNikolay Korolev13-12/+216
2020-03-22ConsoleSergeanur3-1/+6
2020-03-22fixed vehicle rendering bugaap1-0/+1
2020-03-22bullet traces fixesNikolay Korolev1-0/+1
2020-03-21ProcessButtonPresses and fixeseray orçunus6-684/+1691
2020-03-16Finished CRadar, a bit of CExplosionSergeanur4-251/+261
2020-03-15replay bug fixes, script bug fixNikolay Korolev1-0/+4
2020-03-13Spacing fixWes Hampson1-3/+3
2020-03-13Add CTimeStepWes Hampson2-0/+15
2020-03-11CPopulation done, CCopPed and fixeseray orçunus3-38/+45
2020-03-11Style fixesWes Hampson1-1/+1
2020-03-11GenericSave complete, still needs some testingWes Hampson4-5/+9
2020-03-11Add Load/Save functionsWes Hampson4-18/+32
2020-03-05Begin work on GenericSaveWes Hampson2-3/+3
2020-03-02Fixes and cleanuperay orçunus2-4/+4
2020-02-27CPopulation 3 and fixeseray orçunus2-79/+69
2020-02-24more stuff + intro fixNikolay Korolev1-1/+2
2020-02-23some changesNikolay Korolev3-8/+8
2020-02-22some fixeseray orçunus1-1/+1
2020-02-19CPopulation 2eray orçunus1-2/+3
2020-02-17CPopulation 1eray orçunus2-1/+3
2020-02-16script 1000-1154Nikolay Korolev8-2/+138
2020-02-15script 900-999Nikolay Korolev4-0/+10
2020-02-13CPlayerPed doneeray orçunus4-1/+5
2020-02-07cMusicManagerSergeanur3-3/+5
2020-02-04CullZone fixSergeanur1-3/+3
2020-02-02Some fixes and some cosmetic thingseray orçunus1-1/+0
2020-02-02script 900-999 initNikolay Korolev2-0/+2
2020-01-31Fixed wrong slot indexing in FrontendSergeanur1-1/+1
2020-01-31CRemoteSergeanur3-2/+16
2020-01-30suggested fixesSergeanur1-1/+2
2020-01-29acosSergeanur1-1/+1
2020-01-29cameraSergeanur2-6/+72
2020-01-27saveSergeanur5-61/+17
2020-01-26Fix invert mouse on/offSergeanur1-1/+1
2020-01-25audio stuffSergeanur2-2/+3
2020-01-23CPlayerPed continues (#294)erorcun3-10/+27
2020-01-23Fixing possible leaks in CModelInfo::ShutDownSergeanur2-0/+8
2020-01-23Plane crashfix and moreSergeanur1-2/+2
2020-01-21ConstructMloClumpsSergeanur2-4/+4
2020-01-20Refactor CCullZone::CalcDistToCullZoneSquaredSergeanur1-21/+8
2020-01-20Atan2 and SqrtSergeanur1-1/+1
2020-01-20disable cullzone writerSergeanur2-1/+2
2020-01-20CullZone.dat writer startSergeanur2-23/+272
2020-01-20MLO, XtraCompsModelInfo, MovingThing, SolidSergeanur4-5/+63
2020-01-12FixesSergeanur1-0/+1
2020-01-11Fixes 2eray orçunus2-12/+12
2020-01-11AccidentManagerSergeanur3-16/+94
2020-01-11moveSergeanur2-0/+88
2020-01-10Fixeseray orçunus4-22/+56
2020-01-07CUserDisplay, CPlaceName, CCurrentVehicleSergeanur2-184/+116
2020-01-07Finishing CDarkelSergeanur2-0/+4
2020-01-07CPlayerPed & CMenuManager (#286)erorcun6-612/+592
2020-01-03script 800-899Nikolay Korolev9-2/+30
2020-01-01bug fixesNikolay Korolev1-2/+4
2020-01-01fixed vehicle enter crashNikolay Korolev1-1/+1
2020-01-01fix merge with upstreamNikolay Korolev2-5/+1
2020-01-01fix mergeNikolay Korolev1-1/+0
2020-01-01some not fully tested stuffNikolay Korolev4-3/+54
2019-12-16CPlayerInfo doneeray orçunus4-8/+264
2019-12-05CPhone, CPlayerInfo, CFire, CWorlderay orçunus10-26/+315
2019-11-30fixed mouse bindingFire_Head1-56/+49
2019-11-26CCivilianPed done & restore peds running to phoneeray orçunus3-5/+8
2019-11-20CPed completed!eray orçunus2-8/+8
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus5-315/+471
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus5-315/+471
2019-11-11fixesSergeanur1-22/+34
2019-11-11TempColModelsSergeanur1-1/+263
2019-11-09script stubsNikolay Korolev1-1/+1
2019-11-06Readme revision (#268)erorcun1-5/+5
2019-11-05Peds & a few fixeseray orçunus1-0/+1
2019-11-03Renderer fixeseray orçunus1-0/+3
2019-10-30Implemented faststrcmp, faststricmp, strcasecmpSergeanur7-24/+55
2019-10-30CRadar::Initialise() + fixesSergeanur2-15/+92
2019-10-30Fixed settings loading, added TopLineEmptyFileSergeanur3-4/+7
2019-10-29Small CPad fixesSergeanur4-6/+8
2019-10-27Implement PreloadMissionAudio + small fixesFilip Gawin1-1/+1
2019-10-27const fixSergeanur1-1/+1
2019-10-27Simplify CControllerConfigManager::InitialiseControllerActionNameArraySergeanur1-112/+45
2019-10-27script 600-699Nikolay Korolev1-1/+1
2019-10-27fix Pad.hFire_Head1-7/+7
2019-10-27ControllerConfig doneFire-Head9-213/+2793
2019-10-26A bit more enums for ChangeMusicModeSergeanur1-2/+2
2019-10-26Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur2-5/+3
2019-10-26Added timing to RwTextureGtaStreamReadSergeanur1-2/+16
2019-10-26Fixes for aap review (audio8)Filip Gawin3-3/+3
2019-10-26Fixes for nitpicksFilip Gawin2-11/+9
2019-10-26More audio (to hook and test)Filip Gawin5-4/+6
2019-10-26More workFilip Gawin1-2/+2
2019-10-26audio7Filip Gawin1-4/+4
2019-10-25Fixes&Pedseray orçunus2-0/+5
2019-10-21script 500-599 plus bugfixNikolay Korolev9-0/+38
2019-10-21CGame::FinalShutdownSergeanur1-2/+15
2019-10-21Full MessagesSergeanur2-5/+58
2019-10-20Full CPagerSergeanur2-8/+2
2019-10-20Move MessagesSergeanur2-82/+0
2019-10-20CText encoding fixesSergeanur2-332/+0
2019-10-19Moved CCutsceneMgr::ms_cutsceneProcessing to privateSergeanur2-3/+2
2019-10-19typo fixnmzik1-1/+1
2019-10-19getter and enum fixnmzik1-2/+2
2019-10-19CGame::Process() && CGame::ReloadIPLsnmzik10-1/+166
2019-10-17Fixed nasty warningsSergeanur1-1/+1
2019-10-17Gangs save and missed sound enumsSergeanur1-2/+1
2019-10-17Full C3dMarkersSergeanur2-1/+2
2019-10-16Some CPool and CPools funcs, restoring original logic of pool lookup loopsSergeanur5-30/+113
2019-10-13Fixed widescreen turning off during cutscenesSergeanur2-2/+17
2019-10-13400-499Nikolay Korolev2-0/+10
2019-10-11Fixed save game Load/Save failed assertion on Debug buildSergeanur2-1/+5
2019-10-10CalculateBoundingSphereRadiusCBSergeanur1-15/+29
2019-10-08Added read/write template functions for save data, small Load/Save arguments unificationSergeanur3-9/+61
2019-10-08Full CGameLogicSergeanur11-5/+64
2019-10-07Fixing typo for cursor coordsSergeanur1-1/+1
2019-10-07Aspect ratio fix for player skin menuSergeanur2-1/+13
2019-10-07Little fixeray orçunus1-1/+1
2019-10-06Pedseray orçunus3-8/+9
2019-10-06Fixed player blip heading when looking left/right/behindSergeanur1-0/+4
2019-10-06Fixed CCamera::SetWideScreenOff dupe, removed goto in CStreaming::RetryLoadFileSergeanur3-17/+30
2019-10-05Fixeseray orçunus1-4/+2
2019-10-05Triangular radar blipsSergeanur3-1/+84
2019-10-05CDarkel, walkaround fixeray orçunus2-6/+21
2019-10-05Corona widescreen fixSergeanur1-1/+3
2019-10-04Fix radareray orçunus2-122/+256
2019-10-03CPickupsSergeanur3-1/+8
2019-10-03Added missed config.hSergeanur1-0/+1
2019-10-03Fixes & pedseray orçunus1-1/+0
2019-09-28zero checkSergeanur1-1/+1
2019-09-28PlayerSkinSergeanur5-4/+205
2019-09-28Added CUTSCENEDIRSIZE to Config enum and CUTSCENENAMESIZE macroSergeanur3-4/+7
2019-09-28Added f for floats, removed checks for deleteSergeanur1-7/+5
2019-09-28RefactoringSergeanur2-41/+41
2019-09-28Full CCutsceneMgrSergeanur7-2/+466
2019-09-26Peds, ProcessObjective and fixeseray orçunus1-1/+2
2019-09-17Peds, a fix and a tad of VCeray orçunus2-9/+3
2019-09-15CCarCtrlNikolay Korolev3-2/+37
2019-09-14fix typoNikolay Korolev2-2/+2
2019-09-12fixed launch in space bugNikolay Korolev1-1/+1
2019-09-12Little cleanuperay orçunus1-15/+15
2019-09-12DragCarToPointNikolay Korolev2-2/+3
2019-09-12World and Pedseray orçunus10-4/+262
2019-09-11ccarctrlNikolay Korolev1-1/+4
2019-09-05Fix and cancellable car entereray orçunus1-0/+1
2019-09-03CPed::ProcessControl and some cleanuperay orçunus1-1/+1
2019-08-27CleanupFilip Gawin9-39/+39
2019-08-27More more more audioFilip Gawin13-53/+53
2019-08-27CleanupFilip Gawin9-544/+35
2019-08-27More audio pedFilip Gawin18-47/+587
2019-08-23Pedseray orçunus1-4/+3
2019-08-17AnimViewer messages, Particle fix, Pedseray orçunus6-7/+54
2019-08-16Little CPed fixes & Peddebugeray orçunus3-13/+19
2019-08-15AnimViewer fixeseray orçunus2-86/+51
2019-08-15AnimViewer!eray orçunus16-5/+527
2019-08-15CParticleObject done, cDMAudio doneFire-Head1-0/+18
2019-08-11P.e.d.s. and fixeseray orçunus2-0/+31
2019-08-10More CCarCtrlNikolay Korolev1-0/+2
2019-08-09finished CPathFindaap2-0/+7
2019-08-06CCarCtrl::GenerateOneRandomVehicle!Nikolay Korolev3-1/+39
2019-08-05CPed part 218eray orçunus1-0/+4
2019-08-04implemented CHeliaap6-31/+17
2019-08-03fixed collisionNikolay Korolev1-1/+1
2019-08-03RunningScript, part 4, plus some fixesNikolay Korolev4-12/+27
2019-08-02sampman doneFire-Head3-0/+4
2019-08-02The Pedseray orçunus1-0/+3
2019-07-31implemented CPlaneaap2-1/+2
2019-07-28fixed wantedNikolay Korolev1-0/+3
2019-07-27cargen + some scriptNikolay Korolev5-0/+8
2019-07-26CAutomobile effect stuffaap1-1/+14
2019-07-26fixed wantedNikolay Korolev1-5/+5
2019-07-26CAutomobile::FireTruckControl and HydraulicControlaap5-5/+8
2019-07-25Ped & fixes, including peds dive into danger fixeray orçunus2-0/+13
2019-07-25Running script part 3Nikolay Korolev2-0/+10
2019-07-25implemented CAutomobile::TankControlaap3-6/+16
2019-07-25fixed dinputaap2-3/+3
2019-07-24updateFire-Head3-18/+3
2019-07-24shadows doneFire-Head9-14/+393
2019-07-23bit more CAutomobileaap1-0/+12
2019-07-20added CPool<cAudioScriptObject, cAudioScriptObject>Nikolay Korolev2-1/+6
2019-07-20couple of fixesaap3-5/+5
2019-07-19ComputeDopplerEffectedFrequencyFilip Gawin3-6/+7
2019-07-19implemented col line renderingaap6-12/+242
2019-07-19CAutomobile ctor, car spawner, fixesaap1-38/+59
2019-07-19*cough*aap1-1/+1
2019-07-19fixed eventlist bugaap1-1/+1
2019-07-18CAutomobile::ProcessControl doneaap3-1/+11
2019-07-17more CAutomobile::ProcessControlaap2-3/+2
2019-07-17Fluffguard34-6/+5
2019-07-17fix fixNikolay Korolev1-1/+1
2019-07-17script fix, bomb fix, flying components fixNikolay Korolev2-2/+3
2019-07-16more fixes; started CAutomobile::ProcessControlaap1-8/+8
2019-07-15Phone, World, Pederay orçunus8-45/+214
2019-07-15testNikolay Korolev1-1/+1
2019-07-14RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes)Nikolay Korolev4-1/+19
2019-07-14started making frontend accurate to gameaap3-425/+403
2019-07-14Partial RunningScript part2Nikolay Korolev3-0/+4
2019-07-13fixed policeDontCareNikolay Korolev1-0/+2
2019-07-12more CWanted; added CEventListaap7-53/+642
2019-07-11Frontend fixes._AG2-228/+233
2019-07-11CAutomobile::ProcessControlInputsaap2-1/+16
2019-07-11WaterLevel doneFire-Head1-0/+1
2019-07-11WaterLevel doneFire-Head1-0/+1
2019-07-10tried to fix CMenuManager::Process but still issuesaap1-56/+60
2019-07-10and of course the last commit didnt fix everythingaap5-13/+13
2019-07-10added wrappers around math functionsaap8-79/+80
2019-07-10Phone start, ped spinning and cop car fix, and some love to CPederay orçunus2-1/+81
2019-07-10fixed some stuff in frontend, badly broke others; disabled reversed frontend for the momentaap6-203/+323
2019-07-10More frontend inputs._AG9-92/+305
2019-07-09more CVehicleaap3-2/+8
2019-07-09RunningScript: 1/12Nikolay Korolev2-0/+2
2019-07-09yet more CAutomobileaap8-10/+51
2019-07-09more CAutomobileaap3-5/+9
2019-07-08One driver owns all the cars fixeray orçunus1-0/+1
2019-07-08more CAutomobileaap4-4/+21
2019-07-08little changes; one more function of CAutomobileaap1-4/+4
2019-07-08cleaned up patching of virtual functions; started CAutomobileaap4-5/+33
2019-07-07IntoTheScripts!Nikolay Korolev2-22/+2
2019-07-07blah_AG1-1/+1
2019-07-07the great reorganizationaap87-0/+24112