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fully reversed source code for gta III and gta VC
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src
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extras
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custompipes_d3d9.cpp
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2021-02-06
reorganize shaders; use modulate flag; update librw
aap
1
-14
/
+17
2021-01-24
CVehicleModelInfo
aap
1
-1
/
+2
2021-01-24
sync
Nikolay Korolev
1
-1
/
+1
2021-01-23
Includes overhaul, fix some compiler warnings
erorcun
1
-1
/
+1
2021-01-19
PSP rendering and shader cleanup
aap
1
-62
/
+57
2021-01-12
little cleanup of vehicle rendering
aap
1
-5
/
+6
2021-01-12
mobile vehicle rendering
aap
1
-13
/
+100
2021-01-11
some useless code
aap
1
-2
/
+1
2021-01-10
mobile building rendering
aap
1
-7
/
+22
2021-01-10
dont render untextured world
aap
1
-9
/
+8
2021-01-10
env map rendering
aap
1
-3
/
+136
2021-01-09
fix rendering; update librw
aap
1
-5
/
+1
2021-01-09
moved new renderer; implemented leeds building rendering
aap
1
-1
/
+186
2021-01-09
moved new renderer
aap
1
-2
/
+166
2021-01-08
timecycle; some rendering
aap
1
-55
/
+49
2020-12-30
fix use of LoadFile
aap
1
-3
/
+3
2020-12-30
fix use of LoadFile
aap
1
-3
/
+3
2020-12-29
fix custom pipes mem leak
aap
1
-0
/
+9
2020-12-29
fix custom pipes mem leak
aap
1
-0
/
+9
2020-12-27
tiny rendering fixes
aap
1
-0
/
+1
2020-12-27
tiny rendering fix
aap
1
-0
/
+1
2020-11-19
neo screen droplets
aap
1
-0
/
+2
2020-11-19
neo screen droplets
aap
1
-0
/
+1
2020-10-27
stupid bug; update librw
aap
1
-1
/
+1
2020-10-27
stupid bug; update librw
aap
1
-1
/
+1
2020-10-27
boolean for extended pipelines
aap
1
-0
/
+18
(cherry picked from commit 78ac22ee2cfa12c1e8c93cca956f1aa1f93c76dc)
2020-10-27
boolean for extended pipelines
aap
1
-0
/
+18
2020-08-19
neo pipelines; postfx fix
aap
1
-0
/
+527
2020-08-18
neo pipelines
aap
1
-0
/
+527