Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'miami' into lcs | Sergeanur | 2021-08-11 | 2 | -2/+10 |
|\ | | | | | | | | | | | # Conflicts: # src/core/Radar.cpp # src/core/Radar.h | ||||
| * | Add sprite to the waypoint marker | Sergeanur | 2021-08-11 | 2 | -2/+10 |
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* | | merge | Nikolay Korolev | 2021-08-08 | 1 | -1/+0 |
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| * | merge | Nikolay Korolev | 2021-08-08 | 1 | -1/+0 |
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| | * | imrove readme; enable screenshots with F12 | aap | 2021-02-12 | 2 | -0/+41 |
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| | * | fixed anisotropic filtering; updated librw | aap | 2021-01-21 | 2 | -0/+15 |
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| | * | Includes overhaul, fix some compiler warnings | erorcun | 2021-01-17 | 1 | -1/+1 |
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| | * | Fixes from miami Entity/Physical proof-read 1 | erorcun | 2021-01-04 | 2 | -3/+3 |
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| | * | make screendrops independent of neo.txd; enable new rendering by default | aap | 2020-12-26 | 1 | -6/+6 |
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* | | | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-02-16 | 2 | -0/+41 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # premake5.lua # src/animation/AnimManager.cpp # src/animation/AnimationId.h # src/audio/MusicManager.cpp # src/audio/audio_enums.h # src/control/Script7.cpp # src/core/FileLoader.cpp # src/core/re3.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp # src/extras/postfx.cpp # src/extras/shaders/colourfilterVC.frag # src/extras/shaders/colourfilterVC_PS.hlsl # src/extras/shaders/make_hlsl.cmd # src/extras/shaders/obj/colourfilterVC_PS.cso # src/extras/shaders/obj/colourfilterVC_PS.inc # src/extras/shaders/obj/colourfilterVC_frag.inc # src/peds/PedFight.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Particle.cpp # src/render/WaterCannon.cpp # src/skel/win/gtavc.ico # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt | ||||
| * | | Add missing rtpng.h | Sergeanur | 2021-02-12 | 1 | -0/+4 |
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| * | | enable screenshots with F12 | aap | 2021-02-12 | 1 | -0/+37 |
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* | | | CSimpleModelInfo | aap | 2021-01-24 | 1 | -0/+1 |
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* | | | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-01-23 | 1 | -1/+1 |
|\| | | | | | | | | | | | | | | # Conflicts: # src/modelinfo/BaseModelInfo.cpp | ||||
| * | | Includes overhaul, fix some compiler warnings | erorcun | 2021-01-23 | 1 | -1/+1 |
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* | | | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-01-22 | 2 | -0/+15 |
|\| | | | | | | | | | | | | | | | | | | | | | | | * origin/miami: fuck bletch fixed anisotropic filtering; updated librw fix | ||||
| * | | fuck | aap | 2021-01-21 | 1 | -0/+6 |
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| * | | fixed anisotropic filtering; updated librw | aap | 2021-01-21 | 1 | -0/+9 |
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* | | | work on colourfilters | aap | 2021-01-19 | 2 | -0/+6 |
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* | | | CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit | Sergeanur | 2021-01-11 | 1 | -1/+1 |
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* | | Entity/Physical proof-read 1 | erorcun | 2021-01-04 | 2 | -2/+3 |
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* | | make screendrops independent of neo.txd; enable new rendering by default | aap | 2020-12-26 | 1 | -6/+6 |
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* | | merge attempt | Nikolay Korolev | 2020-12-19 | 1 | -4/+28 |
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| * | Add multisampling to librw | Sergeanur | 2020-11-28 | 2 | -0/+5 |
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| * | memory heap starting to work | aap | 2020-11-25 | 2 | -7/+31 |
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| * | changes to librw layer, GLES now runtime choice | aap | 2020-11-18 | 1 | -13/+0 |
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| * | change gl caps.dat constants | aap | 2020-11-16 | 1 | -1/+3 |
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| * | changes to RW layer so loading foreign files works | aap | 2020-11-11 | 1 | -21/+4 |
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| * | RwRenderStateGet | aap | 2020-11-05 | 1 | -0/+47 |
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| * | synch fakerw with reVC; update librw | aap | 2020-07-29 | 1 | -5/+6 |
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| * | Fix casepath chaos | eray orçunus | 2020-07-28 | 1 | -33/+29 |
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| * | Provide more memory for casepath's arg | Filip Gawin | 2020-07-26 | 1 | -3/+3 |
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| * | fix windows build, don't use crossplatform | Filip Gawin | 2020-07-25 | 1 | -6/+24 |
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| * | Small fixes for linux build | Filip Gawin | 2020-07-25 | 1 | -6/+17 |
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| * | fixed hanim for 64 bit | aap | 2020-07-24 | 1 | -2/+10 |
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| * | update librw | aap | 2020-07-22 | 1 | -1/+1 |
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| * | librw update | aap | 2020-05-27 | 1 | -0/+6 |
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| * | RwCameraGetCurrentCamera | aap | 2020-05-27 | 1 | -1/+1 |
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| * | MT function for fakerw | aap | 2020-05-27 | 1 | -2/+2 |
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* | | added MemoryHeap from III, MemoryMgr | aap | 2020-12-18 | 1 | -3/+3 |
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* | | Add multisampling to librw | Sergeanur | 2020-12-01 | 2 | -0/+5 |
| | | | | | | | | | | | | # Conflicts: # src/core/config.h # vendor/librw | ||||
* | | changes to librw layer, GLES now runtime choice | aap | 2020-11-18 | 1 | -13/+0 |
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* | | change gl caps.dat constants | aap | 2020-11-16 | 1 | -1/+3 |
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* | | urgh, merge and changes to RW layer in one commit. | aap | 2020-11-11 | 1 | -20/+51 |
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| * | | RwRenderStateGet | aap | 2020-11-05 | 1 | -0/+47 |
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* | | some fakerw additions for shadows; update librw | aap | 2020-07-29 | 1 | -4/+4 |
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* | | Fix casepath chaos | eray orçunus | 2020-07-28 | 1 | -20/+45 |
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* | | fixed hanim for 64 bit | aap | 2020-07-24 | 1 | -2/+10 |
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* | | update librw | aap | 2020-07-22 | 1 | -1/+1 |
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* | | CCamera done | aap | 2020-06-20 | 1 | -1/+2 |
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* | | librw update | aap | 2020-05-27 | 1 | -0/+6 |
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* | | RwCameraGetCurrentCamera | aap | 2020-05-27 | 1 | -1/+1 |
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* | | MT function for fakerw | aap | 2020-05-27 | 1 | -2/+2 |
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* | fixes for 64 bit build | aap | 2020-05-16 | 1 | -1/+1 |
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* | Linux build support | eray orçunus | 2020-05-11 | 1 | -0/+19 |
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* | got rid of superfluous enum; update librw | aap | 2020-05-07 | 1 | -2/+18 |
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* | updated librw | aap | 2020-05-06 | 2 | -7/+6 |
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* | fixed fog color for librw | aap | 2020-05-04 | 1 | -1/+9 |
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* | update librw (vsynch) | aap | 2020-05-02 | 1 | -2/+2 |
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* | update librw | aap | 2020-05-01 | 1 | -2/+2 |
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* | improved video modes for glfw | aap | 2020-04-30 | 1 | -3/+2 |
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* | little support for gl3 textures; txd.img enabled again | aap | 2020-04-27 | 1 | -4/+16 |
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* | fixes for glfw | aap | 2020-04-26 | 1 | -1/+21 |
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* | Initial GLFW support | eray orçunus | 2020-04-26 | 1 | -2/+6 |
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* | update librw | aap | 2020-04-25 | 3 | -4/+17 |
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* | few fixes | aap | 2020-04-25 | 1 | -3/+3 |
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* | implemented debugmenu | aap | 2020-04-24 | 1 | -2/+2 |
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* | implemented skinned peds, no cutscene hands yet | aap | 2020-04-24 | 5 | -8/+116 |
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* | RpClumpRemoveAtomic update | eray orçunus | 2020-04-18 | 1 | -1/+1 |
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* | fixed raster from image conversion | aap | 2020-04-17 | 1 | -37/+2 |
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* | add textures in correct order | aap | 2020-04-16 | 1 | -1/+1 |
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* | first fake RW implementation working | aap | 2020-04-16 | 2 | -28/+47 |
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* | implemented most of librw wrapper | aap | 2020-04-15 | 8 | -0/+2117 |