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2021-06-25Pool fixeserorcun1-4/+4
2021-06-24Pool fixes + peds not forming circle fixerorcun1-4/+4
2021-03-06Pool fixes + peds not forming circle fixerorcun1-4/+4
2021-01-18syncNikolay Korolev1-0/+1
2021-01-18script fullNikolay Korolev1-0/+1
2020-11-30Fix the code style issuesWalied K. Yassen1-1/+1
2020-11-30Implement the missing damage effects and fix the existing onesWalied K. Yassen1-6/+6
2020-10-21Rename CObject flagSergeanur1-1/+1
2020-10-18object field renamedNikolay Korolev1-1/+1
2020-10-17saves part 1Nikolay Korolev1-1/+2
2020-10-17Partial PickupsSergeanur1-1/+2
2020-10-09Fix sniper and water creatures bug, mark some fileseray orçunus1-1/+1
2020-10-08CWaterCreaturesmajestic1-1/+1
2020-08-04CEscalators donemajestic1-0/+1
2020-05-22fixes for CPhysical and friendsaap1-8/+1
2020-05-22CPhysicalaap1-17/+12
2020-05-19CEntity and friendsaap1-1/+3
2020-05-19script revisionNikolay Korolev1-0/+2
2020-05-10Fixed typos and made all assert functions optionalbigbossbro081-3/+1
2020-05-10defined out asserts.bigbossbro081-0/+3
2020-05-07car control and friendsNikolay Korolev1-1/+0
2020-05-06fixed object collision stuff at least somewhataap1-2/+18
2020-05-06sorted out object collision enumsaap1-10/+19
2020-05-06sorted out object collision enumsaap1-10/+19
2020-05-06got rid of superfluous enumaap1-12/+0
2020-05-06got rid of superfluous enumaap1-12/+0
2020-04-19Struct cleanup, various fixes, enable PS2 randeray orçunus1-2/+1
2020-04-18Remove padding fieldsSergeanur1-3/+3
2020-04-17rem refsFire-Head1-2/+2
2020-04-16Reverse CWorldsaml1er1-1/+1
2020-04-11CPoolsNikolay Korolev1-0/+1
2020-04-10Refactor CObject::ObjectDamagesaml1er1-0/+1
2020-04-10Fix Object.h and Object.cpp indentationsaml1er1-7/+7
2020-04-10CObject completesaml1er1-4/+18
2020-04-01Glass doneFire-Head1-2/+2
2020-03-28CCopPed done and #include cleanuperay orçunus1-1/+1
2020-03-11CPopulation done, CCopPed and fixeseray orçunus1-1/+1
2020-02-27CPopulation 3 and fixeseray orçunus1-0/+3
2020-01-01bug fixesNikolay Korolev1-0/+2
2019-10-03CPickupsSergeanur1-2/+4
2019-07-25Running script part 3Nikolay Korolev1-0/+2
2019-07-09more CAutomobileaap1-0/+1
2019-07-08more CAutomobileaap1-0/+1
2019-07-08cleaned up patching of virtual functions; started CAutomobileaap1-3/+0
2019-07-07the great reorganizationaap1-0/+0
2019-07-06misc classes finishedaap1-0/+2
2019-06-30finished CEntityaap1-1/+1
2019-06-30PlayBackThisFrameInterpolation and all it required...Nikolay Korolev1-0/+1
2019-06-25More replay stuffNikolay Korolev1-0/+1
2019-06-19implemented CObjectDataaap1-3/+18
2019-06-12implemented CCutsceneHead and dependenciesaap1-1/+12
2019-05-28implemented bits of CWorldaap1-1/+0
2019-05-19CPhysical almost doneaap1-1/+1
2019-05-17reversed CPhysical::ProcessShiftSectorListaap1-1/+3