| Commit message (Expand) | Author | Files | Lines |
2020-03-22 | bullet traces fixes | Nikolay Korolev | 2 | -27/+18 |
2020-03-21 | bullet traces | Nikolay Korolev | 2 | -5/+112 |
2020-03-11 | CPopulation done, CCopPed and fixes | eray orçunus | 2 | -6/+6 |
2020-03-02 | script utils | Nikolay Korolev | 2 | -0/+2 |
2020-03-02 | Fixes and cleanup | eray orçunus | 1 | -1/+6 |
2020-02-22 | removed extra include | Nikolay Korolev | 1 | -2/+0 |
2020-02-22 | merge + bug fix | Nikolay Korolev | 1 | -5/+8 |
2020-02-22 | fixes | Nikolay Korolev | 1 | -11/+10 |
2020-02-16 | script 1000-1154 | Nikolay Korolev | 2 | -1/+86 |
2020-02-15 | script 900-999 | Nikolay Korolev | 2 | -0/+2 |
2020-02-04 | CullZone fix | Sergeanur | 1 | -1/+1 |
2020-02-02 | Some fixes and some cosmetic things | eray orçunus | 2 | -5/+5 |
2020-02-01 | Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysicsHeadingForTarget | Sergeanur | 1 | -8/+8 |
2020-02-01 | Fix damage bar assert crash | Sergeanur | 1 | -1/+5 |
2020-01-24 | Partial CBoat | Sergeanur | 1 | -0/+2 |
2020-01-23 | CPlayerPed continues (#294) | erorcun | 2 | -7/+21 |
2020-01-20 | MLO, XtraCompsModelInfo, MovingThing, Solid | Sergeanur | 2 | -18/+97 |
2020-01-10 | Fixes | eray orçunus | 1 | -2/+0 |
2020-01-07 | CPlayerPed & CMenuManager (#286) | erorcun | 3 | -29/+36 |
2019-11-27 | Shadow/blood fade and scale fix | eray orçunus | 1 | -2/+2 |
2019-11-26 | CCivilianPed done & restore peds running to phone | eray orçunus | 1 | -3/+3 |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 2 | -0/+4 |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 2 | -0/+4 |
2019-11-03 | Renderer fixes | eray orçunus | 2 | -12/+16 |
2019-10-27 | Fixed credits not working | Sergeanur | 2 | -1/+6 |
2019-10-27 | ControllerConfig done | Fire-Head | 4 | -16/+16 |
2019-10-26 | Revert m_alphaEntityList capacity | Sergeanur | 1 | -1/+1 |
2019-10-26 | VisibilityPlugins callbacks and fixes | Sergeanur | 1 | -12/+18 |
2019-10-26 | Fixed markers rotation speed | Sergeanur | 1 | -1/+1 |
2019-10-26 | Fixes for nitpicks | Filip Gawin | 2 | -6/+10 |
2019-10-26 | More audio windows | Filip Gawin | 1 | -1/+1 |
2019-10-26 | More audio (to hook and test) | Filip Gawin | 2 | -3/+17 |
2019-10-25 | Fixes&Peds | eray orçunus | 3 | -4/+17 |
2019-10-21 | script 500-599 plus bugfix | Nikolay Korolev | 2 | -0/+31 |
2019-10-19 | CGame::Process() && CGame::ReloadIPLs | nmzik | 12 | -0/+12 |
2019-10-17 | Gangs save and missed sound enums | Sergeanur | 1 | -1/+1 |
2019-10-17 | Changed math functions | Sergeanur | 1 | -2/+2 |
2019-10-17 | Full C3dMarkers | Sergeanur | 2 | -2/+344 |
2019-10-12 | script 400-499 start | Nikolay Korolev | 2 | -0/+14 |
2019-10-10 | CMoneyMessages moved to SpecialFX.cpp | Sergeanur | 4 | -113/+110 |
2019-10-07 | CHud::Draw - removed render states, readded hud toogle with second controller | Sergeanur | 1 | -8/+3 |
2019-10-07 | Corona streaks fix | Sergeanur | 1 | -3/+5 |
2019-10-06 | Radio shadow fix, RAMPAGE!! message fix | Sergeanur | 1 | -3/+3 |
2019-10-06 | CHud: timer and damage fixes | Sergeanur | 1 | -46/+70 |
2019-10-05 | Fixed a bunch of calculation mistakes in CHud | Sergeanur | 3 | -132/+158 |
2019-10-05 | Triangular radar blips | Sergeanur | 2 | -0/+16 |
2019-10-05 | Corona widescreen fix | Sergeanur | 1 | -2/+2 |
2019-10-03 | Fixed disappearing ammo count | Sergeanur | 1 | -17/+13 |
2019-10-03 | Fix formatting mistakes | Sergeanur | 1 | -1/+1 |
2019-10-03 | No dw | Sergeanur | 1 | -3/+3 |
2019-10-03 | CMoneyMessages | Sergeanur | 2 | -0/+110 |
2019-08-27 | Cleanup | Filip Gawin | 8 | -51/+51 |
2019-08-27 | More more more audio | Filip Gawin | 12 | -71/+71 |
2019-08-27 | Cleanup | Filip Gawin | 8 | -51/+51 |
2019-08-27 | More audio ped | Filip Gawin | 8 | -53/+53 |
2019-08-15 | AnimViewer! | eray orçunus | 2 | -2/+3 |
2019-08-15 | CParticleObject done, cDMAudio done | Fire-Head | 3 | -10/+10 |
2019-08-09 | finished CPathFind | aap | 1 | -2/+2 |
2019-08-02 | fix | Fire-Head | 1 | -18/+4 |
2019-07-29 | restore original shadows fading | Fire-Head | 1 | -17/+3 |
2019-07-28 | CAutomobile::PreRender; whole class finished | aap | 8 | -5/+16 |
2019-07-26 | CAutomobile::FireTruckControl and HydraulicControl | aap | 2 | -0/+2 |
2019-07-25 | Running script part 3 | Nikolay Korolev | 1 | -1/+1 |
2019-07-24 | update | Fire-Head | 2 | -14/+9 |
2019-07-24 | shadows done | Fire-Head | 10 | -45/+2017 |
2019-07-23 | implemented cBuoyancy | aap | 2 | -1/+2 |
2019-07-20 | couple of fixes | aap | 1 | -3/+2 |
2019-07-19 | implemented col line rendering | aap | 6 | -2/+108 |
2019-07-17 | more CAutomobile::ProcessControl | aap | 2 | -0/+4 |
2019-07-17 | Fluff | guard3 | 2 | -2/+912 |
2019-07-14 | started making frontend accurate to game | aap | 1 | -0/+2 |
2019-07-12 | little change to aspect ratio defines | aap | 1 | -1/+4 |
2019-07-11 | Frontend fixes. | _AG | 1 | -1/+1 |
2019-07-11 | fixfixfix | Fire-Head | 2 | -68/+0 |
2019-07-11 | waterupd | Fire-Head | 2 | -1/+1 |
2019-07-11 | water fix | Fire-Head | 1 | -28/+28 |
2019-07-11 | WaterLevel done | Fire-Head | 5 | -10/+1358 |
2019-07-11 | WaterLevel done | Fire-Head | 5 | -10/+1353 |
2019-07-10 | and of course the last commit didnt fix everything | aap | 3 | -4/+4 |
2019-07-10 | added wrappers around math functions | aap | 7 | -33/+33 |
2019-07-09 | more CAutomobile | aap | 1 | -1/+1 |
2019-07-08 | cleaned up patching of virtual functions; started CAutomobile | aap | 1 | -0/+1 |
2019-07-07 | More script | Nikolay Korolev | 1 | -1/+1 |
2019-07-07 | More scripts | Nikolay Korolev | 1 | -1/+1 |
2019-07-07 | IntoTheScripts! | Nikolay Korolev | 1 | -5/+5 |
2019-07-07 | the great reorganization | aap | 5 | -1/+538 |
2019-07-07 | made code use TimeStepIn(Milli)Seconds; purged unnecessary inlines | aap | 2 | -23/+23 |
2019-07-06 | misc classes finished | aap | 4 | -1/+20 |
2019-07-04 | Darkel/Wanted update. | _AG | 2 | -0/+21 |
2019-07-04 | Fixed type of m_ItemToFlash | Nikolay Korolev | 2 | -2/+2 |
2019-07-04 | Script stuff + bug fixes | Nikolay Korolev | 2 | -2/+2 |
2019-07-03 | Update Frontend. | _AG | 7 | -44/+71 |
2019-07-03 | fixed boat rendering | aap | 1 | -9/+12 |
2019-07-03 | cleaned up to be closer to original game | aap | 4 | -58/+66 |
2019-07-02 | Revert "Implemented frontend inputs." | aap | 3 | -74/+21 |
2019-07-02 | Implemented frontend inputs. | _AG | 3 | -21/+74 |
2019-07-02 | Kangaroo cheat and bug fixes | eray orçunus | 1 | -6/+6 |
2019-06-30 | little cleanup | aap | 2 | -0/+22 |
2019-06-30 | finished CEntity | aap | 9 | -12/+69 |
2019-06-30 | Cleanup project a bit | Filip Gawin | 6 | -102/+102 |
2019-06-29 | fix hud render states; bug in coronas | aap | 2 | -715/+707 |
2019-06-28 | Footsteps | eray orçunus | 3 | -5/+5 |
2019-06-28 | Little ops. | _AG | 1 | -2/+2 |
2019-06-28 | Some Hud.cpp fixes. | _AG | 1 | -38/+23 |
2019-06-28 | CHud cleanup: fixes and cosmetic treatment | aap | 3 | -215/+232 |
2019-06-27 | CStreaming almost done | aap | 1 | -5/+5 |
2019-06-27 | Finished Hud.cpp | _AG | 2 | -72/+164 |
2019-06-27 | yet more CStreaming | aap | 1 | -1/+2 |
2019-06-25 | Initial commit for Frontend. | _AG | 3 | -21/+52 |
2019-06-25 | More replay stuff | Nikolay Korolev | 2 | -0/+3 |
2019-06-23 | some Radar and Hud cleanup; fix in Physical | aap | 1 | -1/+5 |
2019-06-22 | First commit of replay system | Nikolay Korolev | 1 | -2/+2 |
2019-06-20 | Update Radar.cpp | _AG | 2 | -11/+13 |
2019-06-20 | Code clean up. | _AG | 1 | -27/+44 |
2019-06-20 | started CStreaming | aap | 1 | -1/+1 |
2019-06-20 | Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h. | _AG | 4 | -137/+199 |
2019-06-20 | typo in visibility plugins | aap | 1 | -1/+1 |
2019-06-17 | first part of CFileLoader | aap | 7 | -7/+27 |
2019-06-17 | Fixed health icon. | _AG | 1 | -1/+1 |
2019-06-17 | Update HUD stuff, bug and format fixes. | _AG | 2 | -134/+129 |
2019-06-17 | got rid of upper case types | aap | 6 | -207/+207 |
2019-06-16 | fix the cleanup... | aap | 1 | -39/+39 |
2019-06-16 | some cleanup | aap | 2 | -156/+156 |
2019-06-16 | Changes for the pull request. | _AG | 1 | -3/+3 |
2019-06-16 | Updates Draw.cpp, MusicManager.cpp. | _AG | 4 | -2/+23 |
2019-06-15 | New updates for Hud.cpp and more. | _AG | 3 | -9/+1379 |
2019-06-13 | finished some classes | aap | 2 | -0/+9 |
2019-06-12 | implemented CutsceneObject; little fixes | aap | 5 | -2/+20 |
2019-06-12 | implemented CTimeCycle | aap | 3 | -3/+2 |
2019-06-12 | RE more stuff from COnscreenTimer | Filip Gawin | 2 | -0/+4 |
2019-06-03 | added NO_MOVIES | Fire-Head | 1 | -26/+26 |
2019-06-02 | added some small bits and stubs | aap | 1 | -0/+1 |
2019-06-01 | implemented splashes; fixed zones | aap | 4 | -8/+8 |
2019-06-01 | added CPointLights | aap | 2 | -1/+316 |
2019-06-01 | more RW lights | aap | 2 | -2/+173 |
2019-06-01 | added CCoronas | aap | 4 | -2/+721 |
2019-05-31 | more high level functions | aap | 10 | -14/+80 |
2019-05-31 | CCredits name cleanup | aap | 2 | -391/+391 |
2019-05-31 | added CCredits | aap | 3 | -0/+525 |
2019-05-30 | fixed CParticle crash && RandTable | Fire-Head | 2 | -7/+2 |
2019-05-30 | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 32 | -35/+196 |
2019-05-30 | added CMBlur | aap | 4 | -1/+265 |
2019-05-30 | added CAntennas | aap | 2 | -0/+164 |
2019-05-30 | clean up | aap | 5 | -14/+461 |
2019-05-29 | Updates, CTimer started | Fire-Head | 2 | -27/+21 |
2019-05-29 | Particle, ParticleMgr done | Fire-Head | 4 | -75/+1973 |
2019-05-28 | implemented bits of CWorld | aap | 1 | -3/+3 |
2019-05-22 | added CFont | aap | 3 | -4/+626 |
2019-05-21 | finished CSprite(2d) | aap | 5 | -192/+730 |
2019-05-17 | reversed CPhysical::ProcessShiftSectorList | aap | 1 | -5/+3 |