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2019-06-17Update HUD stuff, bug and format fixes._AG2-134/+129
Added environment variables to premake5.lua. Update README.md
2019-06-17got rid of upper case typesaap6-207/+207
2019-06-16fix the cleanup...aap1-39/+39
2019-06-16some cleanupaap2-156/+156
2019-06-16Changes for the pull request._AG1-3/+3
2019-06-16Updates Draw.cpp, MusicManager.cpp._AG4-2/+23
2019-06-15New updates for Hud.cpp and more._AG3-9/+1379
2019-06-13finished some classesaap2-0/+9
2019-06-12implemented CutsceneObject; little fixesaap5-2/+20
2019-06-12implemented CTimeCycleaap3-3/+2
2019-06-12RE more stuff from COnscreenTimerFilip Gawin2-0/+4
2019-06-03added NO_MOVIESFire-Head1-26/+26
2019-06-02added some small bits and stubsaap1-0/+1
2019-06-01implemented splashes; fixed zonesaap4-8/+8
2019-06-01added CPointLightsaap2-1/+316
2019-06-01more RW lightsaap2-2/+173
2019-06-01added CCoronasaap4-2/+721
2019-05-31more high level functionsaap10-14/+80
2019-05-31CCredits name cleanupaap2-391/+391
2019-05-31added CCreditsaap3-0/+525
2019-05-30fixed CParticle crash && RandTableFire-Head2-7/+2
implemented PC codewarrior rand updated premake
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap32-35/+196
2019-05-30added CMBluraap4-1/+265
2019-05-30added CAntennasaap2-0/+164
2019-05-30clean upaap5-14/+461
2019-05-29Updates, CTimer startedFire-Head2-27/+21
2019-05-29Particle, ParticleMgr doneFire-Head4-75/+1973
2019-05-28implemented bits of CWorldaap1-3/+3
2019-05-22added CFontaap3-4/+626
2019-05-21finished CSprite(2d)aap5-192/+730
2019-05-17reversed CPhysical::ProcessShiftSectorListaap1-5/+3