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fully reversed source code for gta III and gta VC
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TexRead.cpp
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Author
Files
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2021-01-27
Fix texture conversion box
GaryOderNichts
1
-0
/
+1
2021-01-21
fixed anisotropic filtering; updated librw
aap
1
-0
/
+9
2020-12-07
ps2 hud, restore original code
Fire-Head
1
-0
/
+1
2020-11-28
Make texture conversion work a bit faster
Sergeanur
1
-0
/
+16
2020-11-18
more fixes to librw stuff
aap
1
-3
/
+3
2020-11-18
changes to librw layer, GLES now runtime choice
aap
1
-4
/
+88
2020-08-20
small fixes
aap
1
-3
/
+0
2020-08-19
txd.img bug
aap
1
-0
/
+5
2020-06-07
Revert "FONT_BANK renamed to FONT_STANDARD"
Fire-Head
1
-1
/
+1
2020-06-07
FONT_BANK renamed to FONT_STANDARD
Sergeanur
1
-1
/
+1
2020-05-11
Linux build support
eray orçunus
1
-0
/
+1
2020-04-26
Initial GLFW support
eray orçunus
1
-1
/
+1
2020-04-25
few fixes
aap
1
-4
/
+1
2020-04-22
Crossplatform work continues
eray orçunus
1
-3
/
+0
2020-04-17
Remove patches
Sergeanur
1
-15
/
+1
2020-04-17
rem refs
Fire-Head
1
-2
/
+2
2020-04-16
More refs removed
Sergeanur
1
-5
/
+7
2020-04-16
first fake RW implementation working
aap
1
-6
/
+5
2020-04-15
implemented most of librw wrapper
aap
1
-5
/
+20
2020-04-11
Link with RW libs
Sergeanur
1
-0
/
+4
2020-04-10
fixing r* visioned leak
Sergeanur
1
-4
/
+6
2020-04-09
txd.img creator
Sergeanur
1
-0
/
+203
2019-10-26
Added timing to RwTextureGtaStreamRead
Sergeanur
1
-2
/
+16
2019-07-07
the great reorganization
aap
1
-0
/
+0
2019-06-13
implemented GTA stream read functions
aap
1
-0
/
+126