From 49d5c02d69abaa5282906df9a8d53ea67fed69c3 Mon Sep 17 00:00:00 2001
From: aap <aap@papnet.eu>
Date: Fri, 8 Jan 2021 23:43:52 +0100
Subject: anims done. ped fight hacked to compile

---
 src/audio/AudioLogic.cpp | 8 ++++++--
 1 file changed, 6 insertions(+), 2 deletions(-)

(limited to 'src/audio/AudioLogic.cpp')

diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index 53483ae1..c692a51b 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -4363,14 +4363,18 @@ cAudioManager::ProcessPedOneShots(cPedParams &params)
 					if (weaponType == WEAPONTYPE_BRASSKNUCKLE) {
 						CPed* ped = params.m_pPed;
 						uint32 fightMove = ped->m_curFightMove;
-						if (fightMove == FIGHTMOVE_BACKLEFT || fightMove == FIGHTMOVE_STDPUNCH || fightMove == FIGHTMOVE_PUNCH ||
+						// LCS:removed for now
+						//if (fightMove == FIGHTMOVE_BACKLEFT || fightMove == FIGHTMOVE_STDPUNCH || fightMove == FIGHTMOVE_PUNCH ||
+						if (
 							ped->m_nPedState == PED_ATTACK) {
 							CEntity* damageEntity = ped->m_pDamageEntity;
 							if (!damageEntity)
 								m_sQueueSample.m_nSampleIndex = m_anRandomTable[3] % 2 + SFX_HAMMER_HIT_1;
 							else if (damageEntity->GetType() != ENTITY_TYPE_PED)
 								m_sQueueSample.m_nSampleIndex = m_anRandomTable[3] % 2 + SFX_HAMMER_HIT_1;
-							else if (((CPed*)damageEntity)->m_curFightMove != FIGHTMOVE_HITHEAD)
+							// LCS:removed for now
+							//else if (((CPed*)damageEntity)->m_curFightMove != FIGHTMOVE_HITHEAD)
+							else if(1)
 								m_sQueueSample.m_nSampleIndex = m_anRandomTable[3] % 2 + SFX_HAMMER_HIT_1;
 							else
 								m_sQueueSample.m_nSampleIndex = SFX_HAMMER_HIT_1;
-- 
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