#include "common.h" #include "Script.h" #include "ScriptCommands.h" #include "AnimBlendAssociation.h" #include "BulletInfo.h" #include "CarAI.h" #include "CarCtrl.h" #include "CivilianPed.h" #include "Cranes.h" #include "DMAudio.h" #include "Darkel.h" #include "Explosion.h" #include "Fire.h" #include "Frontend.h" #include "Garages.h" #include "General.h" #include "Heli.h" #include "Hud.h" #include "Messages.h" #include "ParticleObject.h" #include "PedRoutes.h" #include "Phones.h" #include "Pickups.h" #include "Plane.h" #include "Pools.h" #include "Population.h" #include "Radar.h" #include "Record.h" #include "RpAnimBlend.h" #include "Rubbish.h" #include "SpecialFX.h" #include "Stats.h" #include "Streaming.h" #include "TxdStore.h" #include "User.h" #include "WaterLevel.h" #include "World.h" #include "Zones.h" #include "Wanted.h" int8 CRunningScript::ProcessCommands800To899(int32 command) { CMatrix tmp_matrix; switch (command) { case COMMAND_IS_CHAR_IN_PLAYERS_GROUP: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); CPed* pLeader = CWorld::Players[ScriptParams[1]].m_pPed; script_assert(pPed); script_assert(pLeader); UpdateCompareFlag(pPed->m_leader == pLeader); return 0; } case COMMAND_EXPLODE_CHAR_HEAD: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); if (pPed->m_nPedState == PED_DRIVING) { pPed->SetDead(); if (!pPed->IsPlayer()) pPed->FlagToDestroyWhenNextProcessed(); } else if (CGame::nastyGame && pPed->IsPedInControl()) { pPed->ApplyHeadShot(WEAPONTYPE_SNIPERRIFLE, pPed->GetNodePosition(PED_HEAD), true); } else { pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f); } return 0; } case COMMAND_EXPLODE_PLAYER_HEAD: { CollectParameters(&m_nIp, 1); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; script_assert(pPed); if (CGame::nastyGame) { pPed->ApplyHeadShot(WEAPONTYPE_SNIPERRIFLE, pPed->GetNodePosition(PED_HEAD), true); } else { pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f); } return 0; } case COMMAND_ANCHOR_BOAT: { CollectParameters(&m_nIp, 2); CBoat* pBoat = (CBoat*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pBoat && pBoat->m_vehType == VEHICLE_TYPE_BOAT); pBoat->m_bIsAnchored = (ScriptParams[1] != 0); return 0; } case COMMAND_SET_ZONE_GROUP: { char zone[KEY_LENGTH_IN_SCRIPT]; CTheScripts::ReadTextLabelFromScript(&m_nIp, zone); m_nIp += KEY_LENGTH_IN_SCRIPT; CollectParameters(&m_nIp, 2); int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone); if (zone_id < 0) { printf("Couldn't find zone - %s\n", zone); return 0; } CTheZones::SetPedGroup(zone_id, ScriptParams[0], ScriptParams[1]); return 0; } case COMMAND_START_CAR_FIRE: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); ScriptParams[0] = gFireManager.StartScriptFire(pVehicle->GetPosition(), pVehicle, 0.8f, 1); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_START_CHAR_FIRE: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); ScriptParams[0] = gFireManager.StartScriptFire(pPed->GetPosition(), pPed, 0.8f, 1); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA: { CollectParameters(&m_nIp, 5); int handle = -1; uint32 i = CPools::GetVehiclePool()->GetSize(); float infX = *(float*)&ScriptParams[0]; float infY = *(float*)&ScriptParams[1]; float supX = *(float*)&ScriptParams[2]; float supY = *(float*)&ScriptParams[3]; while (i--) { CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i); if (!pVehicle) continue; if (ScriptParams[4] != pVehicle->GetModelIndex() && ScriptParams[4] >= 0) continue; if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE) continue; if (!pVehicle->IsWithinArea(infX, infY, supX, supY)) continue; handle = CPools::GetVehiclePool()->GetIndex(pVehicle); pVehicle->VehicleCreatedBy = MISSION_VEHICLE; ++CCarCtrl::NumMissionCars; --CCarCtrl::NumRandomCars; if (m_bIsMissionScript) CTheScripts::MissionCleanUp.AddEntityToList(handle, CLEANUP_CAR); } ScriptParams[0] = handle; StoreParameters(&m_nIp, 1); return 0; } case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_ZONE: { char zone[KEY_LENGTH_IN_SCRIPT]; CTheScripts::ReadTextLabelFromScript(&m_nIp, zone); int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone); if (zone_id != -1) m_nIp += KEY_LENGTH_IN_SCRIPT; CZone* pZone = CTheZones::GetZone(zone_id); CollectParameters(&m_nIp, 1); int handle = -1; uint32 i = CPools::GetVehiclePool()->GetSize(); while (i--) { CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i); if (!pVehicle) continue; if (ScriptParams[0] != pVehicle->GetModelIndex() && ScriptParams[0] >= 0) continue; if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE) continue; if (!CTheZones::PointLiesWithinZone(&pVehicle->GetPosition(), pZone)) continue; handle = CPools::GetVehiclePool()->GetIndex(pVehicle); pVehicle->VehicleCreatedBy = MISSION_VEHICLE; ++CCarCtrl::NumMissionCars; --CCarCtrl::NumRandomCars; if (m_bIsMissionScript) CTheScripts::MissionCleanUp.AddEntityToList(handle, CLEANUP_CAR); } ScriptParams[0] = handle; StoreParameters(&m_nIp, 1); return 0; } case COMMAND_HAS_RESPRAY_HAPPENED: { CollectParameters(&m_nIp, 1); UpdateCompareFlag(CGarages::HasResprayHappened(ScriptParams[0])); return 0; } case COMMAND_SET_CAMERA_ZOOM: { CollectParameters(&m_nIp, 1); if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FOLLOWPED) TheCamera.SetZoomValueFollowPedScript(ScriptParams[0]); else if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_CAM_ON_A_STRING) TheCamera.SetZoomValueCamStringScript(ScriptParams[0]); return 0; } case COMMAND_CREATE_PICKUP_WITH_AMMO: { CollectParameters(&m_nIp, 6); int16 model = ScriptParams[0]; if (model < 0) model = CTheScripts::UsedObjectArray[-model].index; CVector pos = *(CVector*)&ScriptParams[3]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET; CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); ScriptParams[0] = CPickups::GenerateNewOne(pos, model, ScriptParams[1], ScriptParams[2]); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_SET_CAR_RAM_CAR: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); script_assert(pTarget); CCarAI::TellCarToRamOtherCar(pVehicle, pTarget); return 0; } case COMMAND_SET_CAR_BLOCK_CAR: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); script_assert(pTarget); CCarAI::TellCarToBlockOtherCar(pVehicle, pTarget); return 0; } case COMMAND_SET_CHAR_OBJ_CATCH_TRAIN: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_CATCH_TRAIN); return 0; } #ifdef GTA_SCRIPT_COLLECTIVE case COMMAND_SET_COLL_OBJ_CATCH_TRAIN: CollectParameters(&m_nIp, 1); CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_CATCH_TRAIN); return 0; #endif case COMMAND_SET_PLAYER_NEVER_GETS_TIRED: { CollectParameters(&m_nIp, 2); CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]]; pPlayer->m_bInfiniteSprint = (ScriptParams[1] != 0); return 0; } case COMMAND_SET_PLAYER_FAST_RELOAD: { CollectParameters(&m_nIp, 2); CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]]; pPlayer->m_bFastReload = (ScriptParams[1] != 0); return 0; } case COMMAND_SET_CHAR_BLEEDING: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); pPed->bPedIsBleeding = (ScriptParams[1] != 0); return 0; } case COMMAND_SET_CAR_FUNNY_SUSPENSION: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); // no action return 0; } case COMMAND_SET_CAR_BIG_WHEELS: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR); CAutomobile* pCar = (CAutomobile*)pVehicle; pCar->bBigWheels = (ScriptParams[1] != 0); return 0; } case COMMAND_SET_FREE_RESPRAYS: CollectParameters(&m_nIp, 1); CGarages::SetFreeResprays(ScriptParams[0] != 0); return 0; case COMMAND_SET_PLAYER_VISIBLE: { CollectParameters(&m_nIp, 2); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; script_assert(pPed); pPed->bIsVisible = (ScriptParams[1] != 0); return 0; } case COMMAND_SET_CHAR_VISIBLE: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); pPed->bIsVisible = (ScriptParams[1] != 0); return 0; } case COMMAND_SET_CAR_VISIBLE: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); pVehicle->bIsVisible = (ScriptParams[1] != 0); return 0; } case COMMAND_IS_AREA_OCCUPIED: { CollectParameters(&m_nIp, 11); float infX = *(float*)&ScriptParams[0]; float infY = *(float*)&ScriptParams[1]; float infZ = *(float*)&ScriptParams[2]; float supX = *(float*)&ScriptParams[3]; float supY = *(float*)&ScriptParams[4]; float supZ = *(float*)&ScriptParams[5]; if (infX > supX) { infX = *(float*)&ScriptParams[3]; supX = *(float*)&ScriptParams[0]; } if (infY > supY) { infY = *(float*)&ScriptParams[4]; supY = *(float*)&ScriptParams[1]; } if (infZ > supZ) { infZ = *(float*)&ScriptParams[5]; supZ = *(float*)&ScriptParams[2]; } int16 total; CWorld::FindObjectsIntersectingCube(CVector(infX, infY, infZ), CVector(supX, supY, supZ), &total, 2, nil, !!ScriptParams[6], !!ScriptParams[7], !!ScriptParams[8], !!ScriptParams[9], !!ScriptParams[10]); UpdateCompareFlag(total > 0); return 0; } case COMMAND_START_DRUG_RUN: CPlane::CreateIncomingCesna(); return 0; case COMMAND_HAS_DRUG_RUN_BEEN_COMPLETED: UpdateCompareFlag(CPlane::HasCesnaLanded()); return 0; case COMMAND_HAS_DRUG_PLANE_BEEN_SHOT_DOWN: UpdateCompareFlag(CPlane::HasCesnaBeenDestroyed()); return 0; case COMMAND_SAVE_PLAYER_FROM_FIRES: CollectParameters(&m_nIp, 1); gFireManager.ExtinguishPoint(CWorld::Players[ScriptParams[0]].GetPos(), 3.0f); return 0; case COMMAND_DISPLAY_TEXT: { CollectParameters(&m_nIp, 2); wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = *(float*)&ScriptParams[0]; CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = *(float*)&ScriptParams[1]; uint16 len = CMessages::GetWideStringLength(text); for (uint16 i = 0; i < len; i++) CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_Text[i] = text[i]; for (uint16 i = len; i < SCRIPT_TEXT_MAX_LENGTH; i++) CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_Text[i] = 0; ++CTheScripts::NumberOfIntroTextLinesThisFrame; return 0; } case COMMAND_SET_TEXT_SCALE: { CollectParameters(&m_nIp, 2); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fScaleX = *(float*)&ScriptParams[0]; CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fScaleY = *(float*)&ScriptParams[1]; return 0; } case COMMAND_SET_TEXT_COLOUR: { CollectParameters(&m_nIp, 4); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_sColor = CRGBA(ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3]); return 0; } case COMMAND_SET_TEXT_JUSTIFY: { CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bJustify = (ScriptParams[0] != 0); return 0; } case COMMAND_SET_TEXT_CENTRE: { CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bCentered = (ScriptParams[0] != 0); return 0; } case COMMAND_SET_TEXT_WRAPX: { CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fWrapX = *(float*)&ScriptParams[0]; return 0; } case COMMAND_SET_TEXT_CENTRE_SIZE: { CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fCenterSize = *(float*)&ScriptParams[0]; return 0; } case COMMAND_SET_TEXT_BACKGROUND: { CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bBackground = (ScriptParams[0] != 0); return 0; } case COMMAND_SET_TEXT_BACKGROUND_COLOUR: { CollectParameters(&m_nIp, 4); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_sBackgroundColor = CRGBA(ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3]); return 0; } case COMMAND_SET_TEXT_BACKGROUND_ONLY_TEXT: { CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bBackgroundOnly = (ScriptParams[0] != 0); return 0; } case COMMAND_SET_TEXT_PROPORTIONAL: { CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bTextProportional = (ScriptParams[0] != 0); return 0; } case COMMAND_SET_TEXT_FONT: { CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_nFont = ScriptParams[0]; return 0; } case COMMAND_INDUSTRIAL_PASSED: CStats::IndustrialPassed = true; DMAudio.PlayRadioAnnouncement(STREAMED_SOUND_ANNOUNCE_COMMERCIAL_OPEN); return 0; case COMMAND_COMMERCIAL_PASSED: CStats::CommercialPassed = true; DMAudio.PlayRadioAnnouncement(STREAMED_SOUND_ANNOUNCE_SUBURBAN_OPEN); return 0; case COMMAND_SUBURBAN_PASSED: CStats::SuburbanPassed = true; return 0; case COMMAND_ROTATE_OBJECT: { CollectParameters(&m_nIp, 4); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); script_assert(pObject); float heading = LimitAngleOnCircle( RADTODEG(Atan2(-pObject->GetForward().x, pObject->GetForward().y))); float headingTarget = *(float*)&ScriptParams[1]; #ifdef FIX_BUGS float rotateBy = *(float*)&ScriptParams[2] * CTimer::GetTimeStepFix(); #else float rotateBy = *(float*)&ScriptParams[2]; #endif if (headingTarget == heading) { // using direct comparasion here is fine UpdateCompareFlag(true); return 0; } float angleClockwise = LimitAngleOnCircle(headingTarget - heading); float angleCounterclockwise = LimitAngleOnCircle(heading - headingTarget); float newHeading; if (angleClockwise < angleCounterclockwise) newHeading = rotateBy < angleClockwise ? heading + rotateBy : headingTarget; else newHeading = rotateBy < angleCounterclockwise ? heading - rotateBy : headingTarget; bool obstacleInPath = false; if (ScriptParams[3]) { CVector pos = pObject->GetPosition(); tmp_matrix.SetRotateZ(DEGTORAD(newHeading)); tmp_matrix.GetPosition() += pos; CColModel* pColModel = pObject->GetColModel(); CVector cp1 = tmp_matrix * pColModel->boundingBox.min; CVector cp2 = tmp_matrix * CVector(pColModel->boundingBox.max.x, pColModel->boundingBox.min.y, pColModel->boundingBox.min.z); CVector cp3 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.max.y, pColModel->boundingBox.min.z); CVector cp4 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.min.y, pColModel->boundingBox.max.z); int16 collisions; CWorld::FindObjectsIntersectingAngledCollisionBox(pColModel->boundingBox, tmp_matrix, pos, Min(cp1.x, Min(cp2.x, Min(cp3.x, cp4.x))), Min(cp1.y, Min(cp2.y, Min(cp3.y, cp4.y))), Max(cp1.x, Max(cp2.x, Max(cp3.x, cp4.x))), Max(cp1.y, Max(cp2.y, Max(cp3.y, cp4.y))), &collisions, 2, nil, false, true, true, false, false); if (collisions > 0) obstacleInPath = true; } if (obstacleInPath) { UpdateCompareFlag(true); return 0; } pObject->SetHeading(DEGTORAD(newHeading)); pObject->GetMatrix().UpdateRW(); pObject->UpdateRwFrame(); UpdateCompareFlag(newHeading == headingTarget); // using direct comparasion here is fine return 0; } case COMMAND_SLIDE_OBJECT: { CollectParameters(&m_nIp, 8); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); script_assert(pObject); CVector pos = pObject->GetPosition(); CVector posTarget = *(CVector*)&ScriptParams[1]; #ifdef FIX_BUGS CVector slideBy = *(CVector*)&ScriptParams[4] * CTimer::GetTimeStepFix(); #else CVector slideBy = *(CVector*)&ScriptParams[4]; #endif if (posTarget == pos) { // using direct comparasion here is fine UpdateCompareFlag(true); return 0; } CVector posDiff = pos - posTarget; CVector newPosition; if (posDiff.x < 0) newPosition.x = -posDiff.x < slideBy.x ? posTarget.x : pos.x + slideBy.x; else newPosition.x = posDiff.x < slideBy.x ? posTarget.x : pos.x - slideBy.x; if (posDiff.y < 0) newPosition.y = -posDiff.y < slideBy.y ? posTarget.y : pos.y + slideBy.y; else newPosition.y = posDiff.y < slideBy.y ? posTarget.y : pos.y - slideBy.y; if (posDiff.z < 0) newPosition.z = -posDiff.z < slideBy.z ? posTarget.z : pos.z + slideBy.z; else newPosition.z = posDiff.z < slideBy.z ? posTarget.z : pos.z - slideBy.z; bool obstacleInPath = false; if (ScriptParams[7]) { tmp_matrix = pObject->GetMatrix(); tmp_matrix.GetPosition() = newPosition; CColModel* pColModel = pObject->GetColModel(); CVector cp1 = tmp_matrix * pColModel->boundingBox.min; CVector cp2 = tmp_matrix * CVector(pColModel->boundingBox.max.x, pColModel->boundingBox.min.y, pColModel->boundingBox.min.z); CVector cp3 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.max.y, pColModel->boundingBox.min.z); CVector cp4 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.min.y, pColModel->boundingBox.max.z); int16 collisions; CWorld::FindObjectsIntersectingAngledCollisionBox(pColModel->boundingBox, tmp_matrix, newPosition, Min(cp1.x, Min(cp2.x, Min(cp3.x, cp4.x))), Min(cp1.y, Min(cp2.y, Min(cp3.y, cp4.y))), Max(cp1.x, Max(cp2.x, Max(cp3.x, cp4.x))), Max(cp1.y, Max(cp2.y, Max(cp3.y, cp4.y))), &collisions, 2, nil, false, true, true, false, false); if (collisions > 0) obstacleInPath = true; } if (obstacleInPath) { UpdateCompareFlag(true); return 0; } pObject->Teleport(newPosition); UpdateCompareFlag(newPosition == posTarget); // using direct comparasion here is fine return 0; } case COMMAND_REMOVE_CHAR_ELEGANTLY: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); if (pPed && pPed->CharCreatedBy == MISSION_CHAR){ CWorld::RemoveReferencesToDeletedObject(pPed); if (pPed->bInVehicle){ if (pPed->m_pMyVehicle){ if (pPed == pPed->m_pMyVehicle->pDriver){ pPed->m_pMyVehicle->RemoveDriver(); pPed->m_pMyVehicle->SetStatus(STATUS_ABANDONED); if (pPed->m_pMyVehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY) pPed->m_pMyVehicle->m_nDoorLock = CARLOCK_UNLOCKED; if (pPed->m_nPedType == PEDTYPE_COP && pPed->m_pMyVehicle->IsLawEnforcementVehicle()) pPed->m_pMyVehicle->ChangeLawEnforcerState(0); }else{ pPed->m_pMyVehicle->RemovePassenger(pPed); } } delete pPed; --CPopulation::ms_nTotalMissionPeds; }else{ pPed->CharCreatedBy = RANDOM_CHAR; pPed->bRespondsToThreats = true; pPed->bScriptObjectiveCompleted = false; pPed->ClearLeader(); --CPopulation::ms_nTotalMissionPeds; pPed->bFadeOut = true; } } if (m_bIsMissionScript) CTheScripts::MissionCleanUp.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR); return 0; } case COMMAND_SET_CHAR_STAY_IN_SAME_PLACE: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); pPed->bKindaStayInSamePlace = (ScriptParams[1] != 0); return 0; } case COMMAND_IS_NASTY_GAME: UpdateCompareFlag(CGame::nastyGame); return 0; case COMMAND_UNDRESS_CHAR: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); char name[KEY_LENGTH_IN_SCRIPT]; CTheScripts::ReadTextLabelFromScript(&m_nIp, name); for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++) name[i] = tolower(name[i]); int mi = pPed->GetModelIndex(); pPed->DeleteRwObject(); if (pPed->IsPlayer()) mi = 0; CStreaming::RequestSpecialModel(mi, name, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); m_nIp += KEY_LENGTH_IN_SCRIPT; CWorld::Remove(pPed); return 0; } case COMMAND_DRESS_CHAR: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); int mi = pPed->GetModelIndex(); pPed->m_modelIndex = -1; pPed->SetModelIndex(mi); CWorld::Add(pPed); return 0; } case COMMAND_START_CHASE_SCENE: CollectParameters(&m_nIp, 1); CTimer::Suspend(); CStreaming::DeleteAllRwObjects(); CRecordDataForChase::StartChaseScene(*(float*)&ScriptParams[0]); CTimer::Resume(); return 0; case COMMAND_STOP_CHASE_SCENE: CRecordDataForChase::CleanUpChaseScene(); return 0; case COMMAND_IS_EXPLOSION_IN_AREA: { CollectParameters(&m_nIp, 7); float infX = *(float*)&ScriptParams[1]; float infY = *(float*)&ScriptParams[2]; float infZ = *(float*)&ScriptParams[3]; float supX = *(float*)&ScriptParams[4]; float supY = *(float*)&ScriptParams[5]; float supZ = *(float*)&ScriptParams[6]; if (infX > supX) { infX = *(float*)&ScriptParams[4]; supX = *(float*)&ScriptParams[1]; } if (infY > supY) { infY = *(float*)&ScriptParams[5]; supY = *(float*)&ScriptParams[2]; } if (infZ > supZ) { infZ = *(float*)&ScriptParams[6]; supZ = *(float*)&ScriptParams[3]; } UpdateCompareFlag(CExplosion::TestForExplosionInArea((eExplosionType)ScriptParams[0], infX, supX, infY, supY, infZ, supZ)); return 0; } case COMMAND_IS_EXPLOSION_IN_ZONE: { CollectParameters(&m_nIp, 1); char zone[KEY_LENGTH_IN_SCRIPT]; CTheScripts::ReadTextLabelFromScript(&m_nIp, zone); int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone); if (zone_id != -1) m_nIp += KEY_LENGTH_IN_SCRIPT; CZone* pZone = CTheZones::GetZone(zone_id); UpdateCompareFlag(CExplosion::TestForExplosionInArea((eExplosionType)ScriptParams[0], pZone->minx, pZone->maxx, pZone->miny, pZone->maxy, pZone->minz, pZone->maxz)); return 0; } case COMMAND_START_DRUG_DROP_OFF: CPlane::CreateDropOffCesna(); return 0; case COMMAND_HAS_DROP_OFF_PLANE_BEEN_SHOT_DOWN: UpdateCompareFlag(CPlane::HasDropOffCesnaBeenShotDown()); return 0; case COMMAND_FIND_DROP_OFF_PLANE_COORDINATES: { CVector pos = CPlane::FindDropOffCesnaCoordinates(); *(CVector*)&ScriptParams[0] = pos; StoreParameters(&m_nIp, 3); return 0; } case COMMAND_CREATE_FLOATING_PACKAGE: { CollectParameters(&m_nIp, 3); CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET; ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_FLOATPACKAGE1, PICKUP_FLOATINGPACKAGE, 0); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_PLACE_OBJECT_RELATIVE_TO_CAR: { CollectParameters(&m_nIp, 5); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); script_assert(pObject); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); script_assert(pVehicle); CVector offset = *(CVector*)&ScriptParams[2]; CPhysical::PlacePhysicalRelativeToOtherPhysical(pVehicle, pObject, offset); return 0; } case COMMAND_MAKE_OBJECT_TARGETTABLE: { CollectParameters(&m_nIp, 1); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); script_assert(pObject); CPlayerPed* pPlayerPed = CWorld::Players[CWorld::PlayerInFocus].m_pPed; script_assert(pPlayerPed); pPlayerPed->MakeObjectTargettable(ScriptParams[0]); return 0; } case COMMAND_ADD_ARMOUR_TO_PLAYER: { CollectParameters(&m_nIp, 2); CPlayerPed* pPlayerPed = CWorld::Players[ScriptParams[0]].m_pPed; script_assert(pPlayerPed); pPlayerPed->m_fArmour = clamp(pPlayerPed->m_fArmour + ScriptParams[1], 0.0f, 100.0f); return 0; } case COMMAND_ADD_ARMOUR_TO_CHAR: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); pPed->m_fArmour = clamp(pPed->m_fArmour + ScriptParams[1], 0.0f, 100.0f); return 0; } case COMMAND_OPEN_GARAGE: { CollectParameters(&m_nIp, 1); CGarages::OpenGarage(ScriptParams[0]); return 0; } case COMMAND_CLOSE_GARAGE: { CollectParameters(&m_nIp, 1); CGarages::CloseGarage(ScriptParams[0]); return 0; } case COMMAND_WARP_CHAR_FROM_CAR_TO_COORD: { CollectParameters(&m_nIp, 4); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CVector pos = *(CVector*)&ScriptParams[1]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); if (pPed->bInVehicle){ if (pPed->m_pMyVehicle->bIsBus) pPed->bRenderPedInCar = true; if (pPed->m_pMyVehicle->pDriver == pPed){ pPed->m_pMyVehicle->RemoveDriver(); pPed->m_pMyVehicle->SetStatus(STATUS_ABANDONED); pPed->m_pMyVehicle->bEngineOn = false; pPed->m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0; }else{ pPed->m_pMyVehicle->RemovePassenger(pPed); } pPed->m_pMyVehicle->SetMoveSpeed(0.0f, 0.0f, -0.00001f); pPed->m_pMyVehicle->SetTurnSpeed(0.0f, 0.0f, 0.0f); } pPed->bInVehicle = false; pPed->m_pMyVehicle = nil; pPed->SetPedState(PED_IDLE); pPed->m_nLastPedState = PED_NONE; pPed->bUsesCollision = true; pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f); pPed->AddWeaponModel(CWeaponInfo::GetWeaponInfo(pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType)->m_nModelId); pPed->RemoveInCarAnims(); if (pPed->m_pVehicleAnim) pPed->m_pVehicleAnim->blendDelta = -1000.0f; pPed->m_pVehicleAnim = nil; pPed->RestartNonPartialAnims(); pPed->SetMoveState(PEDMOVE_NONE); CAnimManager::BlendAnimation(pPed->GetClump(), pPed->m_animGroup, ANIM_IDLE_STANCE, 100.0f); pos.z += pPed->GetDistanceFromCentreOfMassToBaseOfModel(); pPed->Teleport(pos); CTheScripts::ClearSpaceForMissionEntity(pos, pPed); return 0; } case COMMAND_SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE: { CollectParameters(&m_nIp, 6); CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); float range = *(float*)&ScriptParams[3]; int mi = ScriptParams[4] < 0 ? CTheScripts::UsedObjectArray[-ScriptParams[4]].index : ScriptParams[4]; int16 total; CEntity* apEntities[16]; CWorld::FindObjectsOfTypeInRange(mi, pos, range, true, &total, 16, apEntities, true, false, false, true, true); if (total == 0) CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(LEVEL_GENERIC), pos, range, true, &total, 16, apEntities); if (total == 0) CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(CTheZones::FindZoneForPoint(pos)), pos, range, true, &total, 16, apEntities); CEntity* pClosestEntity = nil; float min_dist = 2.0f * range; for (int i = 0; i < total; i++) { float dist = (apEntities[i]->GetPosition() - pos).Magnitude(); if (dist < min_dist) { min_dist = dist; pClosestEntity = apEntities[i]; } } if (pClosestEntity) { pClosestEntity->bIsVisible = (ScriptParams[5] != 0); CTheScripts::AddToInvisibilitySwapArray(pClosestEntity, ScriptParams[5] != 0); } return 0; } case COMMAND_HAS_CHAR_SPOTTED_CHAR: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]); script_assert(pTarget); UpdateCompareFlag(pPed->OurPedCanSeeThisOne(pTarget)); return 0; } case COMMAND_SET_CHAR_OBJ_HAIL_TAXI: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_HAIL_TAXI); return 0; } case COMMAND_HAS_OBJECT_BEEN_DAMAGED: { CollectParameters(&m_nIp, 1); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); script_assert(pObject); UpdateCompareFlag(pObject->bRenderDamaged || !pObject->bIsVisible); return 0; } case COMMAND_START_KILL_FRENZY_HEADSHOT: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 8); CDarkel::StartFrenzy((eWeaponType)ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], text, ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7] != 0, true); return 0; } case COMMAND_ACTIVATE_MILITARY_CRANE: { CollectParameters(&m_nIp, 10); float infX = *(float*)&ScriptParams[2]; float infY = *(float*)&ScriptParams[3]; float supX = *(float*)&ScriptParams[4]; float supY = *(float*)&ScriptParams[5]; if (infX > supX) { infX = *(float*)&ScriptParams[4]; supX = *(float*)&ScriptParams[2]; } if (infY > supY) { infY = *(float*)&ScriptParams[5]; supY = *(float*)&ScriptParams[3]; } CCranes::ActivateCrane(infX, supX, infY, supY, *(float*)&ScriptParams[6], *(float*)&ScriptParams[7], *(float*)&ScriptParams[8], DEGTORAD(*(float*)&ScriptParams[9]), false, true, *(float*)&ScriptParams[0], *(float*)&ScriptParams[1]); return 0; } case COMMAND_WARP_PLAYER_INTO_CAR: { CollectParameters(&m_nIp, 2); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; script_assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); script_assert(pVehicle); pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle); pPed->WarpPedIntoCar(pVehicle); return 0; } case COMMAND_WARP_CHAR_INTO_CAR: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); script_assert(pVehicle); pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle); pPed->WarpPedIntoCar(pVehicle); return 0; } //case COMMAND_SWITCH_CAR_RADIO: //case COMMAND_SET_AUDIO_STREAM: case COMMAND_PRINT_WITH_2_NUMBERS_BIG: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 4); CMessages::AddBigMessageWithNumber(text, ScriptParams[2], ScriptParams[3] - 1, ScriptParams[0], ScriptParams[1], -1, -1, -1, -1); return 0; } case COMMAND_PRINT_WITH_3_NUMBERS_BIG: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 5); CMessages::AddBigMessageWithNumber(text, ScriptParams[3], ScriptParams[4] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1); return 0; } case COMMAND_PRINT_WITH_4_NUMBERS_BIG: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 6); CMessages::AddBigMessageWithNumber(text, ScriptParams[4], ScriptParams[5] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1); return 0; } case COMMAND_PRINT_WITH_5_NUMBERS_BIG: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 7); CMessages::AddBigMessageWithNumber(text, ScriptParams[5], ScriptParams[6] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1); return 0; } case COMMAND_PRINT_WITH_6_NUMBERS_BIG: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 8); CMessages::AddBigMessageWithNumber(text, ScriptParams[6], ScriptParams[7] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]); return 0; } case COMMAND_SET_CHAR_WAIT_STATE: { CollectParameters(&m_nIp, 3); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); pPed->SetWaitState((eWaitState)ScriptParams[1], ScriptParams[2] >= 0 ? &ScriptParams[2] : nil); return 0; } case COMMAND_SET_CAMERA_BEHIND_PLAYER: TheCamera.SetCameraDirectlyBehindForFollowPed_CamOnAString(); return 0; case COMMAND_SET_MOTION_BLUR: CollectParameters(&m_nIp, 1); TheCamera.SetMotionBlur(0, 0, 0, 0, ScriptParams[0]); return 0; case COMMAND_PRINT_STRING_IN_STRING: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* string = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 2); CMessages::AddMessageWithString(text, ScriptParams[0], ScriptParams[1], string); return 0; } case COMMAND_CREATE_RANDOM_CHAR: { CollectParameters(&m_nIp, 3); CZoneInfo zoneinfo; CTheZones::GetZoneInfoForTimeOfDay(&CWorld::Players[CWorld::PlayerInFocus].GetPos(), &zoneinfo); int mi; ePedType pedtype = PEDTYPE_COP; int attempt = 0; while (pedtype != PEDTYPE_CIVMALE && pedtype != PEDTYPE_CIVFEMALE && attempt < 5) { mi = CPopulation::ChooseCivilianOccupation(zoneinfo.pedGroup); if (CModelInfo::GetModelInfo(mi)->GetRwObject()) pedtype = ((CPedModelInfo*)(CModelInfo::GetModelInfo(mi)))->m_pedType; attempt++; } if (!CModelInfo::GetModelInfo(mi)->GetRwObject()) { mi = MI_MALE01; pedtype = ((CPedModelInfo*)(CModelInfo::GetModelInfo(mi)))->m_pedType; } CPed* ped = new CCivilianPed(pedtype, mi); ped->CharCreatedBy = MISSION_CHAR; ped->bRespondsToThreats = false; ped->bAllowMedicsToReviveMe = false; CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pos.z += 1.0f; ped->SetPosition(pos); ped->SetOrientation(0.0f, 0.0f, 0.0f); CTheScripts::ClearSpaceForMissionEntity(pos, ped); CWorld::Add(ped); ped->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos); CPopulation::ms_nTotalMissionPeds++; ScriptParams[0] = CPools::GetPedPool()->GetIndex(ped); StoreParameters(&m_nIp, 1); if (m_bIsMissionScript) CTheScripts::MissionCleanUp.AddEntityToList(ScriptParams[0], CLEANUP_CHAR); return 0; } case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_STEAL_ANY_CAR); return 0; } case COMMAND_SET_2_REPEATED_PHONE_MESSAGES: { CollectParameters(&m_nIp, 1); wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, nil, nil, nil, nil); return 0; } case COMMAND_SET_2_PHONE_MESSAGES: { CollectParameters(&m_nIp, 1); wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, nil, nil, nil, nil); return 0; } case COMMAND_SET_3_REPEATED_PHONE_MESSAGES: { CollectParameters(&m_nIp, 1); wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp); gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, nil, nil, nil); return 0; } case COMMAND_SET_3_PHONE_MESSAGES: { CollectParameters(&m_nIp, 1); wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp); gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, nil, nil, nil); return 0; } case COMMAND_SET_4_REPEATED_PHONE_MESSAGES: { CollectParameters(&m_nIp, 1); wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp); gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, nil, nil); return 0; } case COMMAND_SET_4_PHONE_MESSAGES: { CollectParameters(&m_nIp, 1); wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp); gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, nil, nil); return 0; } case COMMAND_IS_SNIPER_BULLET_IN_AREA: { CollectParameters(&m_nIp, 6); float infX = *(float*)&ScriptParams[0]; float infY = *(float*)&ScriptParams[1]; float infZ = *(float*)&ScriptParams[2]; float supX = *(float*)&ScriptParams[3]; float supY = *(float*)&ScriptParams[4]; float supZ = *(float*)&ScriptParams[5]; if (infX > supX) { infX = *(float*)&ScriptParams[3]; supX = *(float*)&ScriptParams[0]; } if (infY > supY) { infY = *(float*)&ScriptParams[4]; supY = *(float*)&ScriptParams[1]; } if (infZ > supZ) { infZ = *(float*)&ScriptParams[5]; supZ = *(float*)&ScriptParams[2]; } UpdateCompareFlag(CBulletInfo::TestForSniperBullet(infX, supX, infY, supY, infZ, supZ)); return 0; } case COMMAND_GIVE_PLAYER_DETONATOR: CGarages::GivePlayerDetonator(); return 0; #ifdef GTA_SCRIPT_COLLECTIVE case COMMAND_SET_COLL_OBJ_STEAL_ANY_CAR: CollectParameters(&m_nIp, 1); CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_STEAL_ANY_CAR); return 0; #endif case COMMAND_SET_OBJECT_VELOCITY: { CollectParameters(&m_nIp, 4); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); script_assert(pObject); pObject->SetMoveSpeed(*(CVector*)&ScriptParams[1] * METERS_PER_SECOND_TO_GAME_SPEED); return 0; } case COMMAND_SET_OBJECT_COLLISION: { CollectParameters(&m_nIp, 2); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); script_assert(pObject); pObject->bUsesCollision = (ScriptParams[1] != 0); return 0; } case COMMAND_IS_ICECREAM_JINGLE_ON: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); // Adding this check to correspond to command name. // All original game scripts always assume that the vehicle is actually Mr. Whoopee, // but maybe there are mods that use it as "is alarm activated"? script_assert(pVehicle->GetModelIndex() == MI_MRWHOOP); UpdateCompareFlag(pVehicle->m_bSirenOrAlarm); return 0; } default: script_assert(0); } return -1; } int8 CRunningScript::ProcessCommands900To999(int32 command) { char str[52]; char onscreen_str[KEY_LENGTH_IN_SCRIPT]; switch (command) { case COMMAND_PRINT_STRING_IN_STRING_NOW: { wchar* source = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* pstr = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 2); CMessages::AddMessageJumpQWithString(source, ScriptParams[0], ScriptParams[1], pstr); return 0; } //case COMMAND_PRINT_STRING_IN_STRING_SOON: case COMMAND_SET_5_REPEATED_PHONE_MESSAGES: { CollectParameters(&m_nIp, 1); wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp); gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, text5, nil); return 0; } case COMMAND_SET_5_PHONE_MESSAGES: { CollectParameters(&m_nIp, 1); wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp); gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, text5, nil); return 0; } case COMMAND_SET_6_REPEATED_PHONE_MESSAGES: { CollectParameters(&m_nIp, 1); wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text6 = CTheScripts::GetTextByKeyFromScript(&m_nIp); gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, text5, text6); return 0; } case COMMAND_SET_6_PHONE_MESSAGES: { CollectParameters(&m_nIp, 1); wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text6 = CTheScripts::GetTextByKeyFromScript(&m_nIp); gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, text5, text6); return 0; } case COMMAND_IS_POINT_OBSCURED_BY_A_MISSION_ENTITY: { CollectParameters(&m_nIp, 6); float infX = *(float*)&ScriptParams[0] - *(float*)&ScriptParams[3]; float supX = *(float*)&ScriptParams[0] + *(float*)&ScriptParams[3]; float infY = *(float*)&ScriptParams[1] - *(float*)&ScriptParams[4]; float supY = *(float*)&ScriptParams[1] + *(float*)&ScriptParams[4]; float infZ = *(float*)&ScriptParams[2] - *(float*)&ScriptParams[5]; float supZ = *(float*)&ScriptParams[2] + *(float*)&ScriptParams[5]; if (infX > supX) { float tmp = infX; infX = supX; supX = tmp; } if (infY > supY) { float tmp = infY; infY = supY; supY = tmp; } if (infZ > supZ) { float tmp = infZ; infZ = supZ; supZ = tmp; } int16 total; CWorld::FindMissionEntitiesIntersectingCube(CVector(infX, infY, infZ), CVector(supX, supY, supZ), &total, 2, nil, true, true, true); UpdateCompareFlag(total > 0); return 0; } case COMMAND_LOAD_ALL_MODELS_NOW: CTimer::Stop(); CStreaming::LoadAllRequestedModels(false); CTimer::Update(); return 0; case COMMAND_ADD_TO_OBJECT_VELOCITY: { CollectParameters(&m_nIp, 4); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); script_assert(pObject); pObject->SetMoveSpeed(pObject->GetMoveSpeed() + METERS_PER_SECOND_TO_GAME_SPEED * *(CVector*)&ScriptParams[1]); return 0; } case COMMAND_DRAW_SPRITE: { CollectParameters(&m_nIp, 9); CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bIsUsed = true; CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_nTextureId = ScriptParams[0] - 1; CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sRect = CRect( *(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[1] + *(float*)&ScriptParams[3], *(float*)&ScriptParams[2] + *(float*)&ScriptParams[4]); CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sColor = CRGBA(ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8]); CTheScripts::NumberOfIntroRectanglesThisFrame++; return 0; } case COMMAND_DRAW_RECT: { CollectParameters(&m_nIp, 8); CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bIsUsed = true; CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_nTextureId = -1; CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sRect = CRect( *(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[0] + *(float*)&ScriptParams[2], *(float*)&ScriptParams[1] + *(float*)&ScriptParams[3]); CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sColor = CRGBA(ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7]); CTheScripts::NumberOfIntroRectanglesThisFrame++; return 0; } case COMMAND_LOAD_SPRITE: { CollectParameters(&m_nIp, 1); strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT); for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++) str[i] = tolower(str[i]); m_nIp += KEY_LENGTH_IN_SCRIPT; int slot = CTxdStore::FindTxdSlot("script"); CTxdStore::PushCurrentTxd(); CTxdStore::SetCurrentTxd(slot); CTheScripts::ScriptSprites[ScriptParams[0] - 1].SetTexture(str); CTxdStore::PopCurrentTxd(); return 0; } case COMMAND_LOAD_TEXTURE_DICTIONARY: { strcpy(str, "models\\"); strncpy(str + sizeof("models\\"), (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT); strcat(str, ".txd"); m_nIp += KEY_LENGTH_IN_SCRIPT; int slot = CTxdStore::FindTxdSlot("script"); if (slot == -1) slot = CTxdStore::AddTxdSlot("script"); CTxdStore::LoadTxd(slot, str); CTxdStore::AddRef(slot); return 0; } case COMMAND_REMOVE_TEXTURE_DICTIONARY: { for (int i = 0; i < ARRAY_SIZE(CTheScripts::ScriptSprites); i++) CTheScripts::ScriptSprites[i].Delete(); CTxdStore::RemoveTxd(CTxdStore::FindTxdSlot("script")); return 0; } case COMMAND_SET_OBJECT_DYNAMIC: { CollectParameters(&m_nIp, 2); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); script_assert(pObject); if (ScriptParams[1]) { if (pObject->bIsStatic) { pObject->SetIsStatic(false); pObject->AddToMovingList(); } } else { if (!pObject->bIsStatic) { pObject->SetIsStatic(true); pObject->RemoveFromMovingList(); } } return 0; } case COMMAND_SET_CHAR_ANIM_SPEED: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CAnimBlendAssociation* pAssoc = RpAnimBlendClumpGetFirstAssociation(pPed->GetClump()); if (pAssoc) pAssoc->speed = *(float*)&ScriptParams[1]; return 0; } case COMMAND_PLAY_MISSION_PASSED_TUNE: { CollectParameters(&m_nIp, 1); DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND); DMAudio.PlayFrontEndTrack(ScriptParams[0] + STREAMED_SOUND_MISSION_COMPLETED - 1, 0); return 0; } case COMMAND_CLEAR_AREA: { CollectParameters(&m_nIp, 5); CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CWorld::ClearExcitingStuffFromArea(pos, *(float*)&ScriptParams[3], ScriptParams[4]); return 0; } case COMMAND_FREEZE_ONSCREEN_TIMER: CollectParameters(&m_nIp, 1); CUserDisplay::OnscnTimer.m_bDisabled = ScriptParams[0] != 0; return 0; case COMMAND_SWITCH_CAR_SIREN: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); pVehicle->m_bSirenOrAlarm = ScriptParams[1] != 0; return 0; } case COMMAND_SWITCH_PED_ROADS_ON_ANGLED: { CollectParameters(&m_nIp, 7); ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 0, 1); return 0; } case COMMAND_SWITCH_PED_ROADS_OFF_ANGLED: CollectParameters(&m_nIp, 7); ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 0, 0); return 0; case COMMAND_SWITCH_ROADS_ON_ANGLED: CollectParameters(&m_nIp, 7); ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 1, 1); return 0; case COMMAND_SWITCH_ROADS_OFF_ANGLED: CollectParameters(&m_nIp, 7); ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 1, 0); return 0; case COMMAND_SET_CAR_WATERTIGHT: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR); CAutomobile* pCar = (CAutomobile*)pVehicle; pCar->bWaterTight = ScriptParams[1] != 0; return 0; } case COMMAND_ADD_MOVING_PARTICLE_EFFECT: { CollectParameters(&m_nIp, 12); CVector pos = *(CVector*)&ScriptParams[1]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); float size = Max(0.0f, *(float*)&ScriptParams[7]); eParticleObjectType type = (eParticleObjectType)ScriptParams[0]; RwRGBA color; if (type == POBJECT_SMOKE_TRAIL){ color.alpha = -1; color.red = ScriptParams[8]; color.green = ScriptParams[9]; color.blue = ScriptParams[10]; }else{ color.alpha = color.red = color.blue = color.green = 0; } CVector target = *(CVector*)&ScriptParams[4]; CParticleObject::AddObject(type, pos, target, size, ScriptParams[11], color, 1); return 0; } case COMMAND_SET_CHAR_CANT_BE_DRAGGED_OUT: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); pPed->bDontDragMeOutCar = ScriptParams[1] != 0; return 0; } case COMMAND_TURN_CAR_TO_FACE_COORD: { CollectParameters(&m_nIp, 3); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); const CVector& pos = pVehicle->GetPosition(); float heading = CGeneral::GetATanOfXY(pos.x - *(float*)&ScriptParams[1], pos.y - *(float*)&ScriptParams[2]) + HALFPI; if (heading > TWOPI) heading -= TWOPI; pVehicle->SetHeading(heading); return 0; } case COMMAND_IS_CRANE_LIFTING_CAR: { CollectParameters(&m_nIp, 3); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[2]); UpdateCompareFlag(CCranes::IsThisCarPickedUp(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], pVehicle)); return 0; } case COMMAND_DRAW_SPHERE: { CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); C3dMarkers::PlaceMarkerSet((uintptr)this + m_nIp, MARKERTYPE_CYLINDER, pos, *(float*)&ScriptParams[3], SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A, SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0); return 0; } case COMMAND_SET_CAR_STATUS: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); pVehicle->SetStatus(ScriptParams[1]); return 0; } case COMMAND_IS_CHAR_MALE: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); UpdateCompareFlag(pPed->m_nPedType != PEDTYPE_CIVFEMALE && pPed->m_nPedType != PEDTYPE_PROSTITUTE); return 0; } case COMMAND_SCRIPT_NAME: { strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT); for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++) str[i] = tolower(str[i]); m_nIp += KEY_LENGTH_IN_SCRIPT; strncpy(m_abScriptName, str, KEY_LENGTH_IN_SCRIPT); return 0; } case COMMAND_CHANGE_GARAGE_TYPE_WITH_CAR_MODEL: { CollectParameters(&m_nIp, 3); CGarages::ChangeGarageType(ScriptParams[0], ScriptParams[1], ScriptParams[2]); return 0; } case COMMAND_FIND_DRUG_PLANE_COORDINATES: *(CVector*)&ScriptParams[0] = CPlane::FindDrugPlaneCoordinates(); StoreParameters(&m_nIp, 3); return 0; case COMMAND_SAVE_INT_TO_DEBUG_FILE: // TODO: implement something here CollectParameters(&m_nIp, 1); return 0; case COMMAND_SAVE_FLOAT_TO_DEBUG_FILE: CollectParameters(&m_nIp, 1); return 0; case COMMAND_SAVE_NEWLINE_TO_DEBUG_FILE: return 0; case COMMAND_POLICE_RADIO_MESSAGE: CollectParameters(&m_nIp, 3); DMAudio.PlaySuspectLastSeen(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2]); return 0; case COMMAND_SET_CAR_STRONG: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); pVehicle->bTakeLessDamage = ScriptParams[1] != 0; return 0; } case COMMAND_REMOVE_ROUTE: CollectParameters(&m_nIp, 1); CRouteNode::RemoveRoute(ScriptParams[0]); return 0; case COMMAND_SWITCH_RUBBISH: CollectParameters(&m_nIp, 1); CRubbish::SetVisibility(ScriptParams[0] != 0);; return 0; case COMMAND_REMOVE_PARTICLE_EFFECTS_IN_AREA: { CollectParameters(&m_nIp, 6); float x1 = *(float*)&ScriptParams[0]; float y1 = *(float*)&ScriptParams[1]; float z1 = *(float*)&ScriptParams[2]; float x2 = *(float*)&ScriptParams[3]; float y2 = *(float*)&ScriptParams[4]; float z2 = *(float*)&ScriptParams[5]; CParticleObject* tmp = CParticleObject::pCloseListHead; while (tmp) { CParticleObject* next = tmp->m_pNext; if (tmp->IsWithinArea(x1, y1, z1, x2, y2, z2)) tmp->RemoveObject(); tmp = next; } tmp = CParticleObject::pFarListHead; while (tmp) { CParticleObject* next = tmp->m_pNext; if (tmp->IsWithinArea(x1, y1, z1, x2, y2, z2)) tmp->RemoveObject(); tmp = next; } return 0; } case COMMAND_SWITCH_STREAMING: CollectParameters(&m_nIp, 1); CStreaming::ms_disableStreaming = ScriptParams[0] == 0; return 0; case COMMAND_IS_GARAGE_OPEN: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CGarages::IsGarageOpen(ScriptParams[0])); return 0; case COMMAND_IS_GARAGE_CLOSED: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CGarages::IsGarageClosed(ScriptParams[0])); return 0; case COMMAND_START_CATALINA_HELI: CHeli::StartCatalinaFlyBy(); return 0; case COMMAND_CATALINA_HELI_TAKE_OFF: CHeli::CatalinaTakeOff(); return 0; case COMMAND_REMOVE_CATALINA_HELI: CHeli::RemoveCatalinaHeli(); return 0; case COMMAND_HAS_CATALINA_HELI_BEEN_SHOT_DOWN: UpdateCompareFlag(CHeli::HasCatalinaBeenShotDown()); return 0; case COMMAND_SWAP_NEAREST_BUILDING_MODEL: { CollectParameters(&m_nIp, 6); CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); float radius = *(float*)&ScriptParams[3]; int mi1 = ScriptParams[4] >= 0 ? ScriptParams[4] : CTheScripts::UsedObjectArray[-ScriptParams[4]].index; int mi2 = ScriptParams[5] >= 0 ? ScriptParams[5] : CTheScripts::UsedObjectArray[-ScriptParams[5]].index; int16 total; CEntity* apEntities[16]; CWorld::FindObjectsOfTypeInRange(mi1, pos, radius, true, &total, 16, apEntities, true, false, false, false, false); if (total == 0) CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(LEVEL_GENERIC), pos, radius, true, &total, 16, apEntities); if (total == 0) CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(CTheZones::FindZoneForPoint(pos)), pos, radius, true, &total, 16, apEntities); CEntity* pClosestEntity = nil; float min_dist = 2.0f * radius; for (int i = 0; i < total; i++) { float dist = (apEntities[i]->GetPosition() - pos).Magnitude(); if (dist < min_dist) { min_dist = dist; pClosestEntity = apEntities[i]; } } if (!pClosestEntity) { printf("Failed to find building\n"); return 0; } CBuilding* pReplacedBuilding = ((CBuilding*)pClosestEntity); pReplacedBuilding->ReplaceWithNewModel(mi2); CTheScripts::AddToBuildingSwapArray(pReplacedBuilding, mi1, mi2); return 0; } case COMMAND_SWITCH_WORLD_PROCESSING: CollectParameters(&m_nIp, 1); CWorld::bProcessCutsceneOnly = ScriptParams[0] == 0; return 0; case COMMAND_REMOVE_ALL_PLAYER_WEAPONS: { CollectParameters(&m_nIp, 1); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; script_assert(pPed); pPed->ClearWeapons(); return 0; } case COMMAND_GRAB_CATALINA_HELI: { CHeli* pHeli = CHeli::FindPointerToCatalinasHeli(); ScriptParams[0] = pHeli ? CPools::GetVehiclePool()->GetIndex(pHeli) : -1; StoreParameters(&m_nIp, 1); return 0; } case COMMAND_CLEAR_AREA_OF_CARS: { CollectParameters(&m_nIp, 6); float infX = *(float*)&ScriptParams[0]; float infY = *(float*)&ScriptParams[1]; float infZ = *(float*)&ScriptParams[2]; float supX = *(float*)&ScriptParams[3]; float supY = *(float*)&ScriptParams[4]; float supZ = *(float*)&ScriptParams[5]; if (infX > supX) { infX = *(float*)&ScriptParams[3]; supX = *(float*)&ScriptParams[0]; } if (infY > supY) { infY = *(float*)&ScriptParams[4]; supY = *(float*)&ScriptParams[1]; } if (infZ > supZ) { infZ = *(float*)&ScriptParams[5]; supZ = *(float*)&ScriptParams[2]; } CWorld::ClearCarsFromArea(infX, infY, infZ, supX, supY, supZ); return 0; } case COMMAND_SET_ROTATING_GARAGE_DOOR: CollectParameters(&m_nIp, 1); CGarages::SetGarageDoorToRotate(ScriptParams[0]); return 0; case COMMAND_ADD_SPHERE: { CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); float radius = *(float*)&ScriptParams[3]; CTheScripts::GetActualScriptSphereIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); ScriptParams[0] = CTheScripts::AddScriptSphere((uintptr)this + m_nIp, pos, radius); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_REMOVE_SPHERE: CollectParameters(&m_nIp, 1); CTheScripts::RemoveScriptSphere(ScriptParams[0]); return 0; case COMMAND_CATALINA_HELI_FLY_AWAY: CHeli::MakeCatalinaHeliFlyAway(); return 0; case COMMAND_SET_EVERYONE_IGNORE_PLAYER: { CollectParameters(&m_nIp, 2); CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; script_assert(pPed); if (ScriptParams[1]) { pPed->m_pWanted->m_bIgnoredByEveryone = true; CWorld::StopAllLawEnforcersInTheirTracks(); } else { pPed->m_pWanted->m_bIgnoredByEveryone = false; } return 0; } case COMMAND_STORE_CAR_CHAR_IS_IN_NO_SAVE: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CVehicle* pVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil; ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_STORE_CAR_PLAYER_IS_IN_NO_SAVE: { CollectParameters(&m_nIp, 1); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; script_assert(pPed); CVehicle* pVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil; ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_IS_PHONE_DISPLAYING_MESSAGE: CollectParameters(&m_nIp, 1); UpdateCompareFlag(gPhoneInfo.IsMessageBeingDisplayed(ScriptParams[0])); return 0; case COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_STRING: { script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR); uint16 var = CTheScripts::Read2BytesFromScript(&m_nIp); wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ??? strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT); m_nIp += KEY_LENGTH_IN_SCRIPT; CUserDisplay::OnscnTimer.AddClock(var, onscreen_str); return 0; } case COMMAND_DISPLAY_ONSCREEN_COUNTER_WITH_STRING: { script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR); uint16 var = CTheScripts::Read2BytesFromScript(&m_nIp); CollectParameters(&m_nIp, 1); wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ??? strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT); m_nIp += KEY_LENGTH_IN_SCRIPT; CUserDisplay::OnscnTimer.AddCounter(var, ScriptParams[0], onscreen_str); return 0; } case COMMAND_CREATE_RANDOM_CAR_FOR_CAR_PARK: { CollectParameters(&m_nIp, 4); if (CCarCtrl::NumRandomCars >= 30) return 0; int attempts; int model = -1; int index = CGeneral::GetRandomNumberInRange(0, 50); for (attempts = 0; attempts < 50; attempts++) { if (model != -1) break; model = CStreaming::ms_vehiclesLoaded[index]; if (model == -1) continue; // desperatly want to believe this was inlined :| CBaseModelInfo* pInfo = CModelInfo::GetModelInfo(model); script_assert(pInfo->GetModelType() == MITYPE_VEHICLE); CVehicleModelInfo* pVehicleInfo = (CVehicleModelInfo*)pInfo; if (pVehicleInfo->m_vehicleType == VEHICLE_TYPE_CAR) { switch (model) { case MI_LANDSTAL: case MI_LINERUN: case MI_FIRETRUCK: case MI_TRASH: case MI_STRETCH: case MI_MULE: case MI_AMBULAN: case MI_FBICAR: case MI_MRWHOOP: case MI_BFINJECT: case MI_CORPSE: case MI_POLICE: case MI_ENFORCER: case MI_SECURICA: case MI_PREDATOR: case MI_BUS: case MI_RHINO: case MI_BARRACKS: case MI_TRAIN: case MI_CHOPPER: case MI_DODO: case MI_COACH: case MI_RCBANDIT: case MI_BELLYUP: case MI_MRWONGS: case MI_MAFIA: case MI_YARDIE: case MI_YAKUZA: case MI_DIABLOS: case MI_COLUMB: case MI_HOODS: case MI_AIRTRAIN: case MI_DEADDODO: case MI_SPEEDER: case MI_REEFER: case MI_PANLANT: case MI_FLATBED: case MI_YANKEE: case MI_ESCAPE: case MI_BORGNINE: case MI_TOYZ: case MI_GHOST: case MI_MIAMI_RCBARON: case MI_MIAMI_RCRAIDER: model = -1; break; case MI_IDAHO: case MI_STINGER: case MI_PEREN: case MI_SENTINEL: case MI_PATRIOT: case MI_MANANA: case MI_INFERNUS: case MI_BLISTA: case MI_PONY: case MI_CHEETAH: case MI_MOONBEAM: case MI_ESPERANT: case MI_TAXI: case MI_KURUMA: case MI_BOBCAT: case MI_BANSHEE: case MI_CABBIE: case MI_STALLION: case MI_RUMPO: case 151: case 152: case 153: break; default: printf("CREATE_RANDOM_CAR_FOR_CAR_PARK - Unknown car model %d\n", CStreaming::ms_vehiclesLoaded[index]); model = -1; break; } } else model = -1; if (++index >= 50) index = 0; } if (model == -1) return 0; CVehicle* car; if(!CModelInfo::IsBikeModel(model)) car = new CAutomobile(model, RANDOM_VEHICLE); #ifdef FIX_BUGS else { debug("This shouldn't happen"); return 0; } #endif CVector pos = *(CVector*)&ScriptParams[0]; pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel(); car->SetPosition(pos); car->SetHeading(DEGTORAD(*(float*)&ScriptParams[3])); CTheScripts::ClearSpaceForMissionEntity(pos, car); car->SetStatus(STATUS_ABANDONED); car->bIsLocked = false; car->bIsCarParkVehicle = true; CCarCtrl::JoinCarWithRoadSystem(car); car->AutoPilot.m_nCarMission = MISSION_NONE; car->AutoPilot.m_nTempAction = TEMPACT_NONE; car->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS; car->AutoPilot.m_nCruiseSpeed = car->AutoPilot.m_fMaxTrafficSpeed = 9.0f; car->AutoPilot.m_nCurrentLane = car->AutoPilot.m_nNextLane = 0; car->bEngineOn = false; car->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos); CWorld::Add(car); return 0; } case COMMAND_IS_COLLISION_IN_MEMORY: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CCollision::ms_collisionInMemory == ScriptParams[0]); return 0; case COMMAND_SET_WANTED_MULTIPLIER: CollectParameters(&m_nIp, 1); FindPlayerPed()->m_pWanted->m_fCrimeSensitivity = *(float*)&ScriptParams[0]; return 0; case COMMAND_SET_CAMERA_IN_FRONT_OF_PLAYER: TheCamera.SetCameraDirectlyInFrontForFollowPed_CamOnAString(); return 0; case COMMAND_IS_CAR_VISIBLY_DAMAGED: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); UpdateCompareFlag(pVehicle->bIsDamaged); return 0; } case COMMAND_DOES_OBJECT_EXIST: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CPools::GetObjectPool()->GetAt(ScriptParams[0])); return 0; case COMMAND_LOAD_SCENE: { CollectParameters(&m_nIp, 3); CVector pos = *(CVector*)&ScriptParams[0]; CTimer::Stop(); CStreaming::LoadScene(pos); CTimer::Update(); return 0; } case COMMAND_ADD_STUCK_CAR_CHECK: { CollectParameters(&m_nIp, 3); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); CTheScripts::StuckCars.AddCarToCheck(ScriptParams[0], *(float*)&ScriptParams[1], ScriptParams[2]); return 0; } case COMMAND_REMOVE_STUCK_CAR_CHECK: { CollectParameters(&m_nIp, 1); CTheScripts::StuckCars.RemoveCarFromCheck(ScriptParams[0]); return 0; } case COMMAND_IS_CAR_STUCK: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CTheScripts::StuckCars.HasCarBeenStuckForAWhile(ScriptParams[0])); return 0; case COMMAND_LOAD_MISSION_AUDIO: strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT); for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++) str[i] = tolower(str[i]); m_nIp += KEY_LENGTH_IN_SCRIPT; DMAudio.PreloadMissionAudio(str); return 0; case COMMAND_HAS_MISSION_AUDIO_LOADED: UpdateCompareFlag(DMAudio.GetMissionAudioLoadingStatus() == 1); return 0; case COMMAND_PLAY_MISSION_AUDIO: DMAudio.PlayLoadedMissionAudio(); return 0; case COMMAND_HAS_MISSION_AUDIO_FINISHED: UpdateCompareFlag(DMAudio.IsMissionAudioSampleFinished()); return 0; case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING: { CollectParameters(&m_nIp, 3); CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); int node = ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true); *(CVector*)&ScriptParams[0] = ThePaths.m_pathNodes[node].GetPosition(); *(float*)&ScriptParams[3] = ThePaths.FindNodeOrientationForCarPlacement(node); StoreParameters(&m_nIp, 4); return 0; } case COMMAND_HAS_IMPORT_GARAGE_SLOT_BEEN_FILLED: { CollectParameters(&m_nIp, 2); UpdateCompareFlag(CGarages::HasImportExportGarageCollectedThisCar(ScriptParams[0], ScriptParams[1] - 1)); return 0; } case COMMAND_CLEAR_THIS_PRINT: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CMessages::ClearThisPrint(text); return 0; } case COMMAND_CLEAR_THIS_BIG_PRINT: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CMessages::ClearThisBigPrint(text); return 0; } case COMMAND_SET_MISSION_AUDIO_POSITION: { CollectParameters(&m_nIp, 3); CVector pos = *(CVector*)&ScriptParams[0]; DMAudio.SetMissionAudioLocation(pos.x, pos.y, pos.z); return 0; } case COMMAND_ACTIVATE_SAVE_MENU: FrontEndMenuManager.m_bSaveMenuActive = true; return 0; case COMMAND_HAS_SAVE_GAME_FINISHED: UpdateCompareFlag(!FrontEndMenuManager.m_bMenuActive); return 0; case COMMAND_NO_SPECIAL_CAMERA_FOR_THIS_GARAGE: CollectParameters(&m_nIp, 1); CGarages::SetLeaveCameraForThisGarage(ScriptParams[0]); return 0; case COMMAND_ADD_BLIP_FOR_PICKUP_OLD: { CollectParameters(&m_nIp, 3); CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(ScriptParams[0])].m_pObject; CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); ScriptParams[0] = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), ScriptParams[1], (eBlipDisplay)ScriptParams[2]); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_ADD_BLIP_FOR_PICKUP: { CollectParameters(&m_nIp, 1); CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(ScriptParams[0])].m_pObject; CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); int handle = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), 6, BLIP_DISPLAY_BOTH); CRadar::ChangeBlipScale(handle, 3); ScriptParams[0] = handle; StoreParameters(&m_nIp, 1); return 0; } case COMMAND_ADD_SPRITE_BLIP_FOR_PICKUP: { CollectParameters(&m_nIp, 2); CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(ScriptParams[0])].m_pObject; CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); int handle = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), 6, BLIP_DISPLAY_BOTH); CRadar::SetBlipSprite(handle, ScriptParams[1]); ScriptParams[0] = handle; StoreParameters(&m_nIp, 1); return 0; } case COMMAND_SET_PED_DENSITY_MULTIPLIER: CollectParameters(&m_nIp, 1); CPopulation::PedDensityMultiplier = *(float*)&ScriptParams[0]; return 0; case COMMAND_FORCE_RANDOM_PED_TYPE: CollectParameters(&m_nIp, 1); CPopulation::m_AllRandomPedsThisType = ScriptParams[0]; return 0; case COMMAND_SET_TEXT_DRAW_BEFORE_FADE: CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bTextBeforeFade = ScriptParams[0] != 0; return 0; case COMMAND_GET_COLLECTABLE1S_COLLECTED: ScriptParams[0] = CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages; StoreParameters(&m_nIp, 1); return 0; case COMMAND_REGISTER_EL_BURRO_TIME: CollectParameters(&m_nIp, 1); CStats::RegisterElBurroTime(ScriptParams[0]); return 0; case COMMAND_SET_SPRITES_DRAW_BEFORE_FADE: CollectParameters(&m_nIp, 1); CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bBeforeFade = ScriptParams[0] != 0; return 0; case COMMAND_SET_TEXT_RIGHT_JUSTIFY: CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bRightJustify = ScriptParams[0] != 0; return 0; case COMMAND_PRINT_HELP: { if (CCamera::m_bUseMouse3rdPerson && ( strcmp((char*)&CTheScripts::ScriptSpace[m_nIp], "HELP15") == 0 || strcmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_2A") == 0 || strcmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_3A") == 0 || strcmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_4A") == 0)) { m_nIp += KEY_LENGTH_IN_SCRIPT; return 0; } wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CHud::SetHelpMessage(text, false); return 0; } case COMMAND_CLEAR_HELP: CHud::SetHelpMessage(nil, false); return 0; case COMMAND_FLASH_HUD_OBJECT: CollectParameters(&m_nIp, 1); CHud::m_ItemToFlash = ScriptParams[0]; return 0; default: script_assert(0); } return -1; } int32 CTheScripts::GetNewUniqueScriptSphereIndex(int32 index) { if (ScriptSphereArray[index].m_Index >= UINT16_MAX - 1) ScriptSphereArray[index].m_Index = 1; else ScriptSphereArray[index].m_Index++; return (uint16)index | ScriptSphereArray[index].m_Index << 16; } int32 CTheScripts::GetActualScriptSphereIndex(int32 index) { if (index == -1) return -1; uint16 check = (uint32)index >> 16; uint16 array_idx = index & (0xFFFF); script_assert(array_idx < ARRAY_SIZE(ScriptSphereArray)); if (check != ScriptSphereArray[array_idx].m_Index) return -1; return array_idx; } void CTheScripts::DrawScriptSpheres() { for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) { if (ScriptSphereArray[i].m_bInUse) C3dMarkers::PlaceMarkerSet(ScriptSphereArray[i].m_Id, MARKERTYPE_CYLINDER, ScriptSphereArray[i].m_vecCenter, ScriptSphereArray[i].m_fRadius, SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A, SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0); } } int32 CTheScripts::AddScriptSphere(int32 id, CVector pos, float radius) { int16 i = 0; for (i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) { if (!ScriptSphereArray[i].m_bInUse) break; } #ifdef FIX_BUGS if (i == MAX_NUM_SCRIPT_SPHERES) return -1; #endif ScriptSphereArray[i].m_bInUse = true; ScriptSphereArray[i].m_Id = id; ScriptSphereArray[i].m_vecCenter = pos; ScriptSphereArray[i].m_fRadius = radius; return GetNewUniqueScriptSphereIndex(i); } void CTheScripts::RemoveScriptSphere(int32 index) { index = GetActualScriptSphereIndex(index); if (index == -1) return; ScriptSphereArray[index].m_bInUse = false; ScriptSphereArray[index].m_Id = 0; } void CTheScripts::AddToBuildingSwapArray(CBuilding* pBuilding, int32 old_model, int32 new_model) { int i = 0; bool found = false; while (i < MAX_NUM_BUILDING_SWAPS && !found) { if (BuildingSwapArray[i].m_pBuilding == pBuilding) found = true; else i++; } if (found) { if (BuildingSwapArray[i].m_nOldModel == new_model) { BuildingSwapArray[i].m_pBuilding = nil; BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1; } else { BuildingSwapArray[i].m_nNewModel = new_model; } } else { i = 0; while (i < MAX_NUM_BUILDING_SWAPS && !found) { if (BuildingSwapArray[i].m_pBuilding == nil) found = true; else i++; } if (found) { BuildingSwapArray[i].m_pBuilding = pBuilding; BuildingSwapArray[i].m_nNewModel = new_model; BuildingSwapArray[i].m_nOldModel = old_model; } } } void CTheScripts::AddToInvisibilitySwapArray(CEntity* pEntity, bool remove) { int i = 0; bool found = false; while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) { if (InvisibilitySettingArray[i] == pEntity) found = true; else i++; } if (found) { if (remove) InvisibilitySettingArray[i] = nil; } else if (!remove) { i = 0; while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) { if (InvisibilitySettingArray[i] == nil) found = true; else i++; } if (found) InvisibilitySettingArray[i] = pEntity; } } void CTheScripts::UndoBuildingSwaps() { for (int i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) { if (BuildingSwapArray[i].m_pBuilding) { BuildingSwapArray[i].m_pBuilding->ReplaceWithNewModel(BuildingSwapArray[i].m_nOldModel); BuildingSwapArray[i].m_pBuilding = nil; BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1; } } } void CTheScripts::UndoEntityInvisibilitySettings() { for (int i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++) { if (InvisibilitySettingArray[i]) { InvisibilitySettingArray[i]->bIsVisible = true; InvisibilitySettingArray[i] = nil; } } }